The only exceptions are creatures with "phasing", but that's a fringe case and really only relevant in commander and MAAAYBE legacy.
Creatures that phase out are not officially exiled (any more). They're technically still on the battlefield... they just don't exist in the same reality as the rest of it.
The only exceptions are creatures with "phasing", but that's a fringe case and really only relevant in commander and MAAAYBE legacy.
Creatures that phase out are not officially exiled (any more). They're technically still on the battlefield... they just don't exist in the same reality as the rest of it.
Wait, what? That's crazy.
Are they allowed to attack players of a completely different game? That'd make for amazing tournaments, announcers calling it wrestling style. "Greg is about to full swing for the win, but oh no here comes Stonehorn Dignitary from out of no where with the block!"
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Mr_Rose83 Blue Ridge Protects the HolyRegistered Userregular
The only exceptions are creatures with "phasing", but that's a fringe case and really only relevant in commander and MAAAYBE legacy.
Creatures that phase out are not officially exiled (any more). They're technically still on the battlefield... they just don't exist in the same reality as the rest of it.
Wait, what? That's crazy.
Uh, they were never exiled; they had a zone all to themselves called, imaginatively enough, the "phased out" zone. This was ditched in favour of phased out objects not changing zones at all (coincidentally removing a bunch of excess verbiage detailing a bunch of exceptions to the normal zone change procedure) it rather becoming essentially immune to everything. That is, if a rule or effect wants to know something or do something it can't find or know about phased out objects unless it specifically refers to phased out things.
It's the only way phasing even pretends to make sense mechanically. Over the years it has gone through a ton of revisions; at one point they triggered ETB effects but not "leaves play" effects (or possibly the reverse, I forget), and several other permutations. They changed zones but took their auras (but not equipment, IIRC?) with them, and generally retained all knowledge of their un-phased existence. One of the main reasons we will never see phasing again is because even the most streamlined reminder text would still overflow the text box.
The rules of Magic are quite clear that any object that changes zones is treated as a brand new object -- even if, as with "flicker" effects, they're immediately returned to their original zone. Up until a certain point, phasing ignored this and it was a nuisance.
So now the game ignores phasing. Or rather, ignores phased-out objects. They're still "there," but you can't touch 'em or do anything with them.
This might a little easier to understand if you're a comic book fan, as that's basically how Shadowcat operates* when intangible/phased: she can't interact with you, and you can't interact with her, but she's still there. The only real difference is that she can turn it on and off at will, while phased objects in Magic have to wait until they can return to the timestream.
*Ignoring all of the stupid real-world physics and breathing questions, obviously.
It's really better for everybody if we all just ignore phasing. :P
You know, I loved Mirage when it came out. I thought it was really flavorful and well-balanced.
Except for phasing, which was poop. It was confusing and annoying and it just slowed down the game. People tried phasing decks for about a week and then shelved them after realizing that it was just hopeless. The only phasing card that anybody ever seriously played was Shimmer, which was basically a troll card.
every person who doesn't like an acquired taste always seems to think everyone who likes it is faking it. it should be an official fallacy.
I recall Rainbow Efreet enjoyed some popularity and I remember I played Mist Dragon in my casual control deck when Morpling still demanded a high price. Phasing is less confusing than Banding at least. Now that's a troll ability. To this day I still don't understand it.
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sportzboytjwsqueeeeeezzeeeesome more tax breaks outRegistered Userregular
It's really better for everybody if we all just ignore phasing. :P
You know, I loved Mirage when it came out. I thought it was really flavorful and well-balanced.
Except for phasing, which was poop. It was confusing and annoying and it just slowed down the game. People tried phasing decks for about a week and then shelved them after realizing that it was just hopeless. The only phasing card that anybody ever seriously played was Shimmer, which was basically a troll card.
People ran the Blue charm in StifleNaught sometimes.
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Frenetic Efreet also saw some play in counter burn style decks. It basically read "Opponent's removal spells fizzle 50% of the time." It was also an evasive 2/1 flyer for 3 mana, which was fairly aggressively costed for the time.
Yeah, banding isn't that hard as long as you remember that it's really two different abilities.
1) Offensive banding: no more than one creature without banding and any number of creatures with banding may attack as one unit. Anything that can block one of these creatures blocks the whole team, regardless of other evasion. The attacking player assigns combat damage to the band, not the defending player (not sure how the new conga line works with this, but I don't think it matters).
2) Defensive banding: gang-blocking with at least one creature with banding allows the defending player to assign combat damage to that team instead of the attacking player (again, conga line may be irrelevant).
The only exceptions are creatures with "phasing", but that's a fringe case and really only relevant in commander and MAAAYBE legacy.
Creatures that phase out are not officially exiled (any more). They're technically still on the battlefield... they just don't exist in the same reality as the rest of it.
Which is why I said it was the exception for the standard exile rules - it operates on a completely different rule structure, but for the most part you can forget about the ability since the only cards with it are legacy/commander/vintage legal, and really only commander will have a chance at seeing them played (unless you love to grief and play it in a 60-card casual deck...).
I dunno it's weird. He's a much better tactical player than I am. Meaning if we played the exact same deck and drew the exact same cards, he'd do better plays and win. But I'm pretty good with the rulings. He constantly gets little things about rulings wrong, so it's surprising to me. Oh well, thanks for the clarification.
Hahahahaha, the final boss of the PC game is absolutely ridiculous. Like why-am-I-even-trying ridiculous.
Turn 1: Island, Mox Sapphire, Mox Sapphire. Tap all 3 to play tinker. Sacrifice one of the Mox Sapphires to bring out Darksteel Colossus.
WELL, GOOD GAME BUDDY.
Duels 2012? I don't remember seeing any Mox...
It's in Karn's deck.
Luckily the first time I played against Karn, he played Show & Tell on turn one via that method...and I had Ulamog in my hand. Swing turn two, annihilator 4 pretty much ended him
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sportzboytjwsqueeeeeezzeeeesome more tax breaks outRegistered Userregular
I beat Rich Hoaen last night in a cube draft, so that was cool!
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Soulbond -- as long as they're paired, they each have banding.
"So what happens when I declare attackers, and then one of them dies and they lose banding?"
Judges everywhere commit suicide.
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sportzboytjwsqueeeeeezzeeeesome more tax breaks outRegistered Userregular
So I dunno if any of you are this degenerate, but pinnacle sports has odds on the Pro Tour out. I like Hellrider over, Avacyn under, and HoF in T8 - yes parlayed.
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I feel like there should be a good deck utilizing Devout Chaplain + Liquimetal Coating for great justice, but I can't figure out what the rest of the deck looks like.
So I dunno if any of you are this degenerate, but pinnacle sports has odds on the Pro Tour out. I like Hellrider over, Avacyn under, and HoF in T8 - yes parlayed.
Do they normally take bets on PT events?
And that Avacyn bet is an easy under. Not even Travis Woo would try to brew with that. And it's interesting to see the odds on various pros, and it's especially amusing that Brad Nelson is 14:1 that he makes top 8. No way in hell he top 8s a PT.
So I dunno if any of you are this degenerate, but pinnacle sports has odds on the Pro Tour out. I like Hellrider over, Avacyn under, and HoF in T8 - yes parlayed.
Do they normally take bets on PT events?
And that Avacyn bet is an easy under. Not even Travis Woo would try to brew with that. And it's interesting to see the odds on various pros, and it's especially amusing that Brad Nelson is 14:1 that he makes top 8. No way in hell he top 8s a PT.
You could run ONE avacyn in a Frites-style deck but I doubt you'd want it.
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Wait, what? That's crazy.
Uh, they were never exiled; they had a zone all to themselves called, imaginatively enough, the "phased out" zone. This was ditched in favour of phased out objects not changing zones at all (coincidentally removing a bunch of excess verbiage detailing a bunch of exceptions to the normal zone change procedure) it rather becoming essentially immune to everything. That is, if a rule or effect wants to know something or do something it can't find or know about phased out objects unless it specifically refers to phased out things.
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DropBox invite link - get 500MB extra free.
The rules of Magic are quite clear that any object that changes zones is treated as a brand new object -- even if, as with "flicker" effects, they're immediately returned to their original zone. Up until a certain point, phasing ignored this and it was a nuisance.
So now the game ignores phasing. Or rather, ignores phased-out objects. They're still "there," but you can't touch 'em or do anything with them.
This might a little easier to understand if you're a comic book fan, as that's basically how Shadowcat operates* when intangible/phased: she can't interact with you, and you can't interact with her, but she's still there. The only real difference is that she can turn it on and off at will, while phased objects in Magic have to wait until they can return to the timestream.
*Ignoring all of the stupid real-world physics and breathing questions, obviously.
It's really better for everybody if we all just ignore phasing. :P
You know, I loved Mirage when it came out. I thought it was really flavorful and well-balanced.
Except for phasing, which was poop. It was confusing and annoying and it just slowed down the game. People tried phasing decks for about a week and then shelved them after realizing that it was just hopeless. The only phasing card that anybody ever seriously played was Shimmer, which was basically a troll card.
the "no true scotch man" fallacy.
People ran the Blue charm in StifleNaught sometimes.
TylerJ on League of Legends (it's free and fun!)
You know you're doing it right when they're blowing their removal to kill this guy.
This is the commander.
Bastard deck? Bastard deck.
Turns out Emeria is plagued with lepers.
1) Offensive banding: no more than one creature without banding and any number of creatures with banding may attack as one unit. Anything that can block one of these creatures blocks the whole team, regardless of other evasion. The attacking player assigns combat damage to the band, not the defending player (not sure how the new conga line works with this, but I don't think it matters).
2) Defensive banding: gang-blocking with at least one creature with banding allows the defending player to assign combat damage to that team instead of the attacking player (again, conga line may be irrelevant).
We will not speak about "bands with other". :P
bands with other: It amuses me that they got a guy who hates it to write up the rules explanation for it.
That fact that he would later become the Rules Manager for a time makes it even better. I love me some Mark Gottlieb.
Which is why I said it was the exception for the standard exile rules - it operates on a completely different rule structure, but for the most part you can forget about the ability since the only cards with it are legacy/commander/vintage legal, and really only commander will have a chance at seeing them played (unless you love to grief and play it in a 60-card casual deck...).
Mmmmm....toasty.
SO MUCH HATE.
A list of things, should you be of the gifting persuasion
A list of things, should you be of the gifting persuasion
... which is to say that most of my boxes (back when I bought 'em) sucked ass.
*I can't back that up.
What, no Bruna? 8->
Turn 1: Island, Mox Sapphire, Mox Sapphire. Tap all 3 to play tinker. Sacrifice one of the Mox Sapphires to bring out Darksteel Colossus.
WELL, GOOD GAME BUDDY.
blocker insisted that infect happens, making it a 9/9, thus doing 1 to the blocker and 8 to the player
insanity
Unless it's something like Phyrexian Crusader he takes 9, the 1/1 dies and your guy becomes a 9/X dude.
Duels 2012? I don't remember seeing any Mox...
A list of things, should you be of the gifting persuasion
It's in Karn's deck.
Luckily the first time I played against Karn, he played Show & Tell on turn one via that method...and I had Ulamog in my hand. Swing turn two, annihilator 4 pretty much ended him
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He's beatable, you just need some luck.
I don't remember which deck I beat him with. Maybe Jace so I could Control Magic his Colossus.
the "no true scotch man" fallacy.
He was explaining soulbond and I said, "So, that's just like banding, right?"
the "no true scotch man" fallacy.
"So what happens when I declare attackers, and then one of them dies and they lose banding?"
Judges everywhere commit suicide.
TylerJ on League of Legends (it's free and fun!)
Do they have true banding, or just "bands with other member of my soulband"?
edit: Yep, soulband sounds better there.
TylerJ on League of Legends (it's free and fun!)
yessssssssssssssssssss
the "no true scotch man" fallacy.
Do they normally take bets on PT events?
And that Avacyn bet is an easy under. Not even Travis Woo would try to brew with that. And it's interesting to see the odds on various pros, and it's especially amusing that Brad Nelson is 14:1 that he makes top 8. No way in hell he top 8s a PT.
You could run ONE avacyn in a Frites-style deck but I doubt you'd want it.
TylerJ on League of Legends (it's free and fun!)