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Magic: the Gathering: Cardboard Crack
Posts
Edit: man, I fucking loved Scute Mob. Great card.
Gaming Unplugged columnist and video game reviewer at Snackbar Games
>.< I so wanted a playset of Vengevines. But for some reason it stayed at $30 until after Zendikar rotated.
just go for greenbeats.dec
Mythic Rare
3BBB
Zombie Cleric
Intimidate
Whenever a human deals damage to you, destroy it.
Other non-human creatures you control get +1/+1 and have undying.
Pax Prime '11, '12, '13 - Cookie Brigadier
Also, Flayer of the Hatebound sounds very intriguing. 5R for a 4/2 undying with, essentially, Warstorm Surge built-in.
Pax Prime '11, '12, '13 - Cookie Brigadier
Pax Prime '11, '12, '13 - Cookie Brigadier
also does that mean if you have black mikeaus out casting the white will legendary him? im not sure how it works with names
Pax Prime '11, '12, '13 - Cookie Brigadier
Edit: Also Rorix Bladewing and Bladewing the Risen, and Akroma, Angel of Wrath and Akroma, Angel of Fury. I'm sure there are more that I've missed because I haven't paid much attention in the last three years (or just forgot).
Edit #2: Ertai, Wizard Adept and Ertai, the Corrupted. Yeah, they've done this a lot. I wonder if there's a complete list somewhere...
Edit #3: Like some guy's EDH deck.
Playing: Blah's Baby Bestiary in Dungeon Petz Game 1
"Caprica" Six in Exodus Game 12 of Battlestar Galactica
Not likely. We've already seen a/the transforming mythic. I don't think the print process can accurately support more than one.
Gaming Unplugged columnist and video game reviewer at Snackbar Games
i dont know about this
Now back to me
Now back at your land
YOUR CREATURES ARE NOW WURMCOIL ENGINES
Great for late game in EDH when I pull a 'meh creature' and have a giant pile of mana to use, such as post wrath (theirs, mine, etc).
Sure, there's equipment that does it a lot cheaper, but our crew doesn't run more than token land destruction. Also, I can run this in decks with Basilisk Collar already in place for twice the chances of making my shit that much uglier.
I continue to love this block and set.
Especially since Avacyn herself looks kinda gothy (and Sorin-y, obviously):
Correct.
I'm in favor, although I'm not that wild about the possibility of five more lands junking up rare slots.
Gaming Unplugged columnist and video game reviewer at Snackbar Games
So maybe it's a wider "religion" metatribe.
Edit: Just saw Ravenous Demon. That guy is going to slot right into my Church of Skirsdag deck.
GT: batshido Hit me up on ME3.
The vast majority of my EDH decks run 40 land, and as someone who used to struggle to play 21-24 land in 60 card decks, adhering to that (plus mana fixing/acceleration/searching) has served me pretty well.
Also, if the lands we see for each friendly colour pair are on par with this one, I wouldn't mind seeing 4 more.
Well, it's not like any of these lands are dramatically pushing expectations, so the fact that the U/R one might just explore the typical U/R tropes shouldn't be considered a greater strike against R&D than Gavony Township and company.
But yeah, I can see something like "1UR, T: Copy target instant or sorcery that was cast from a graveyard. You may choose new targets for the copy."
I'm not serious about building a Rats deck. It's just a thought I find funny.
If you're actually interested in EDH, the usual baseline number is 40 lands. (You have 100 cards including your general.)
However, what I usually end up doing is 35 lands, 10 non-land mana sources/land fetchers. More or less. There are no hard-and-fast rules, and you have a lot more wiggle room in EDH.
I recommend the following articles:
http://www.kourtnie.net/2011/03/17/100-edh-budget-cards/
http://www.kourtnie.net/2011/02/28/highlander-mana-acceleration-part-one-artifacts/
They're still mostly true.
TBH I just want to learn to play and maybe do some casual games w. friends.
Deckbuilder's toolkit is more of a good second step. If you're wanting to learn how to play without the pressure of building your own deck there are preconstructed decks you can buy. That way you can focus on mechanics rather than worrying about the quality of the cards in the deck.
The pre-con decks won't win you many tournaments, but they're typically quite solid and cohesive. With good play you should hold your own against most decks.
Just my $0.02.
Pax Prime '11, '12, '13 - Cookie Brigadier
http://www.wizards.com/magic/tcg/productarticle.aspx?x=mtg/tcg/innistrad/eventdecks are the 2 current Innistrad event decks, either is fun and well built.
and the 2012 decks: http://www.wizards.com/magic/tcg/productarticle.aspx?x=mtg/tcg/magic2012/eventdecks
Just as a heads up, the 2012 Vampire Event deck is not standard/type 2 legal. If you're going to a FNM, ask for a judge to look at your deck before the event starts.
Kenji, if you have Steam, the Duel of the Planeswalkers game isn't a terrible way to cheaply learn about the game, especially since it goes on sale fairly regularly. Aside from that, I'd recommend borrowing decks from your friends to start. Even getting in cost effectively, Magic is not a cheap hobby, especially if you have friends who have been playing for years and/or are willing to put significant resources into it.
If they're into "EDH" (Elder Dragon Highlander, a variant with 100 card decks, no duplicate cards other than basic lands) there were some "Commander" (WOTC's name for EDH) decks released not too long ago that are pretty solid out of the box and can be upgraded/focused without breaking the bank.
Either way, any deck you buy/build right from the start (especially cost effectively) may well face several uphill battles towards your first victory. I'd ask your friends for some guidance. Do they play often? Multiplayer or one on one? Do they have a bunch of decks for using, or just one or a handful they've honed to a razor's edge? Do they go to tournaments? Pre-releases, Friday Night Magic, Pro Tour?
Magic isn't really one game for a million people, it's a million games for a million people, so before you buy much to expand your collection, I'd suggest talking to your friends about the matter.
As an FNM player, I was disappoint. If I didn't have much of a collection, though, it would pad it out considerably at little expense.
Completely blanks dredge, reanimator, Natural Order, Tinker, Snapcaster Mage, Past in Flames, Green Sun's Zenith...
Is there any other hate card that kills so many strategies? I mean, damn, I can't believe they're printing that card.
Also tutorable with Enlightened Tutor and only costs one mana holy fuck...
Pax Prime '11, '12, '13 - Cookie Brigadier