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[Dust 514] Internet Cyborg Space Marines
Posts
I don't think people would care at all if the game was a 'new' (new franchise) deal, but it's not, it's in the same universe and actually affects the PC game. It's like if they made Halo for the Xbox and then made Halo Wars/ODST exclusively for the Wii.
Don't feel bad, your comment would have been very poignant and eventually tragically ironic if this was several years ago.
Pretty sure that you can in nullsec space, much like EVE currently there will also be a softcore space/area where those rules don't apply.
I want to know more PA people on Twitter.
they haven't had to deal with that yet heh
http://www.dust514stats.com
Total speculation, but it may turn out to be true. Who knows?
I'm prety sure that in the recent interview, CCP confirmed that all the metagaming villainy we see in EVE will also be permitted in Dust. So yeah, expect spies, treachery, backstabbing, friendly fire and general shennanigans.
Excellent. I've wanted to do things like these for years.
which would basically make the game unplayable and pointless since you'd start playing and then realize you couldn't unless you already had (insert team size minus one here) friends/guildies to play with you
Because other FPS games with friendly fire are completely unplayable?
but then that's mostly a function of public servers since you'll also end up with people who kick you for being too good at the game vOv
Ed & Larry : "Doesn't matter."
I recently was gifted a thing in Steam. If it was from you, thank you very much!
And those systems were complete and utter ass. Whoops somebody dove in front of your tank in your fucking sanctuary, hope you didn't want to do anything today! Whoops you were using the grenade launcher at all, hope you don't want to use it any more!
Well... dang.
Considering that each side will have a commander controlling everything in a battle, I think it would not be unreasonable to assume they would have the capacity to deal with spies who decide to gun down their own people.
"Teamkilling" (called awoxing in EVE, and therefore likely in Dust, for reasons too hilarious to go into here) is only an issue in the worse scrub alliances that literally recruit anyone, and even then you only get a brief killing spree in before you get kicked. Spies are far more of an issue.
I understand being bent that this extension wouldn't be released on PC, but if you're a current EVE player, wouldn't you wish to continue to play your game but now with the ability to have groundpounders at your disposal?
I personally would love to be the pilot above, but considering I'm a console player (being limited on time to sink into EVE) I think *if implemented as intended* this is a very cool idea.
To get cohesiveness between the ships above and the grunts beneath could make for some very remarkable outcomes. Gives the overall conflict more realistic nature imo...again if pulled off as intended.
I'll be watching this one closely post-launch, I don't want to get Brink'd again.
I play EVE and am a huge Halo fan, so I have a 360. While I am disappointed I won't get to put my boots in the mud, I think given the choice I would choose to be doing fire missions from orbit. Or blowing up enemies doing fire missions.
Fleet does the flyin', Mobile Infantry does the dyin'.
Hehe exactly
You flyboys get to be all clean cut and get the women, while us cigar chomping *insert more stereotypical ground pounder stuff here* infantry die by the thousands trying to achieve your mission objectives.
Really hoping they can pull this off, or get other developers to think in this frame of mind. Interesting way to merge the PC and console crowd. Too bad MS can't relinquish control of their servers for this
experimentgame.I think a major source of the disappointment is that "DUST on the PC" would fill a major gap in the EVE experience. EVE is all about long-term gameplay, lots of strategic plans, etc. Everything takes a long time to do, and most of the big fights revolve around timers and therefore mean that there's a lot of "hurry up and wait".
EVE really needs some easy-access quick thrills where you can blow some guys up and be all done in an hour, but still have advanced your overall EVE goals in some way, and that's exactly what DUST could in theory provide. Thus lots of EVE players want it, but don't want to have to shell out a couple of hundred bucks for a console to get it.
I want to know more PA people on Twitter.
We were talking about why EVE players specifically were hurtebutte about it coming out on the PS3 only.
http://www.dust514stats.com
Under the assumption that EVE players don't own PS3's. Isn't there around 250k active subscriptions to EVE and 50+ million PS3's sold worldwide. I would like to think that there is a heavy crossover in population there but I may be wrong and there is no way of me finding out.
I want to know more PA people on Twitter.
I want to know more PA people on Twitter.
It's coming out on the PC. Just not immediately. Exclusives happen when a console manufacturer offers a developer lots of money for exclusive rights. CCP tried to negotiate with Microsoft to let Dust on 360 communicate with Tranquility. Microsoft ate a bag of dicks, and then proceeded to make the latest in a very long line of bad moves (I blame Steve Balmer because I can and fuck proof). So CCP, who were also in negotiations with Sony for PS3 release rights because they're not retarded, would have made the results of the CCP-MS Dust514 negotiations public seeing as how MS tends to tell you "No" in a very loud voice while they beat their chest (I wish I were making that part up but I've heard stories about those meetings. Of course, most large publishers have serious male dominance issues at the corporate level, and yes, they will try to hump your leg if you give them the chance). Seeing the opportunity to one-up Microsoft, I bet Sony offered CCP enough money for exclusive rights to put a serious dent in their Dust514 development expenditures, and they would have just shut up, taken the check, and began calculating how long it would take to port to PC to determine how long after release to wait to start that particular development process.
"Platform Exclusive Rights" aren't eternal. After they run out, we'll get it on PC. XBox 360 is a different story because the XBox policy writers at M$ went full retard where XBox internet connectivity is concerned.
I can count the number of multi-platform MMO's that actually managed to take their game past the first platform on my hand. And all of the ones that did this did it by developing a PC and console version at the same time and releasing it.
Given that CCP put WoD on the backburner for this due to monetary concerns, I wouldn't hold my breath.
The issue is whether you can have stuff happening in one affect the other in a meaningful, not broken way.