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Ravnica Resurgence: Magic the Gathering
Posts
assuming they have any others of course
and that it's enough to matter
Black2: 1593 2528 7190 3DS:0216-0910-3881 LoL:drp527
You might say a goblin bomb?
I might try to do something with the 1R 2 goblins spell instead. Goblins -> Chandra -> Grenade. Turn 6 Snapcaster repeat.
Just use brimstone volley.
That is more mana and more of a pain to setup (morbid). This also has the benefit of working pretty well with Shrine of Burning Rage until it leaves.
Oh, fair point. Depending on mana availability that is definitely a thing too. Gonna try a UR chandra burn deck with all of this and see what shakes out.
two more of the new legends
I like how all of them so far seem pretty powerful, though I admit I don't know anything about the current meta
Black2: 1593 2528 7190 3DS:0216-0910-3881 LoL:drp527
the elf is pretty nifty though
Though probably not enough to push em up.
My Band "The Wicked Girls" http://soundcloud.com/the-wicked-girls/sets
I don't know what to make of this
I like that ability but I feel like without some way of protecting itself (aside from 7 toughness) it'll be too easily removed to matter
Black2: 1593 2528 7190 3DS:0216-0910-3881 LoL:drp527
Ok so I'm beginning to change my deck(thanks for all the suggestions btw.
I picked up a started to grab my first silverheart and I'm gonna be looking for Bonefire. Until then I'm thinking of getting together my current best direct damage fire to replace prey upon. If I may ask if specific card are good or bad so I know what should go and what should go first when I get the cards I need.
Kurin Outlaw
Hunger of the Howlpack
Mayor of Avarbrook.
Overrun
My Band "The Wicked Girls" http://soundcloud.com/the-wicked-girls/sets
I had an Exalted Bant deck in Shards that was a lot of fun to play with
like a control deck, but with massive creatures that bombed across the table and killed stuff
you really need some good removal to make it work
but it let me take a bunch of angels legitimately which was really cool
It's like Fortune Thief, but a lot harder to play. That said I suspect we'll see if a few times, given ramp. It's better than the damn tree.
Fine, as far as it goes. It's not generally played because it's outclassed by other three drops, but I think it's underrated.
You don't have any guaranteed morbid enablers in this deck so I'm not sure if this is good enough. I'd probably drop it and go hard aggro.
He'll never flip, your opponent will just gutshot him. I'd drop him.
Fine card but you probably won't last long enough to cast it successfully (bearing in mind you have to worry about mana leak). I'd drop it.
oh my god
Black2: 1593 2528 7190 3DS:0216-0910-3881 LoL:drp527
I don't even...what? No.
the race to see who can pull off the mana to play something and deal the last 1 damage first
Black2: 1593 2528 7190 3DS:0216-0910-3881 LoL:drp527
I mean the thing you do with it is fiend hunter or o-ring a guy with haste, then cast it, but still.
If I said that I had a custom MTG set based on My Little Pony:Friendship is Magic and was looking for legit feedback on how well the set actually balanced devoid of the ridiculousness of the theme, what kind of response would I get here.
Seriously, I'll back away if I just said a horrible thing in the Magic thread.
(RIP 2012-2012)
Seems like that is a ten mana spell
9 to cast it
and then one red to cast shock or something
I feel like there's gonna be some kind of deck that uses this guy, pays 6 life for something, then damages yourself somehow to bring you back up to 7.
dang, maybe not?
It would not. Paying life isn't damage.
knowing a lot of the people in this thread, it would probably just be ignored. maybe a few quotes of it going "lol"
not quite what he was asking
he was asking that since you're already at 1 (post-life pay) and trying to hurt yourself for damage (which the card interacts with), would that reset your life to 7 and I think that's a valid question which I do not know the answer to
Black2: 1593 2528 7190 3DS:0216-0910-3881 LoL:drp527
If you're at 1 and take 1 damage, with this guy in play, you lose.
E: Wait, misread the card. You lose the game.
I'm pretty sure that's wrong. The second trigger, which prevents damage, depends on you being above 7 life. The first trigger, which brings your life back up to 7, only happens when the card enters the battlefield. If you're taken below 7 through life loss, then the damage prevention ceases to work until you bring your life back up some other way.
Black2: 1593 2528 7190 3DS:0216-0910-3881 LoL:drp527
Blah.
It is Schrodinger's Tarmogoyf.
I don't know why I like that so much but I do. You can even use booster tutor to get the 'goyf, but as soon as you open the pack its statistics resolve and are calculated normally.
I always enjoy playing around and theorizing ways to break the hell out of those things
basically just give me artificial evolution back and I'll be happy, or one of the ones that changed land type words
Black2: 1593 2528 7190 3DS:0216-0910-3881 LoL:drp527
I really like this
doesn't this zone get officially shrunken to just your sideboard though in official matches? pretty sure that came up with Spawnsire back in RoE
Black2: 1593 2528 7190 3DS:0216-0910-3881 LoL:drp527
and green has so much ramp right now, you're looking at a turn 4-5 drop anyway
uh, how is that going to happen when your hand and land is exiled?
Fun to play, but oh lord I get confused and scared when I go to deck management to substitute cards, and in this all you can really do is tune your deck from 75 to 60 cards
I can't even imagine building decks from scratch, I'd have no idea what to look for. I wouldn't mind learning, though