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Dungeons and Dragons: Forgotten Realms Comic Starting In April
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How was the Dark Sun comic? If Planescape did not exist, Dark Sun would be my favorite D&D setting, and I was very excited when it was sorta-revived for 4th Ed. I read the first issue of the comic and just fell asleep; did it end up being good?
Also, you know what I would probably sell my soul for? A Planescape comic. Oh my god. And if it had art by Tony DiTerlizzi? I'd sell YOUR soul, too. Have you D&D geeks read the "Unity of Rings" Planescape comic? It's awesome, although it probably won't mean as much to someone who isn't very familiar with Planescape.
Actually, I'd be very interested to know what you think of that comic if you don't know much about Planescape. Keep in mind that it was written in the mid-90s, so you might need to factor that into your evaluation of the writing and the art.
it is about as generic as you can get, in the sense that it uses the basic history and races used in the Manuals and Guide and then provides no maps or anything. It is basically "Here is how the world works, now make it up from there."
Steaaaaaaam
As to forgotten realms: 4E realms is all kinds of fucked up. Major groups and individuals are decimated, depowered or flat out gone and some have been kicked up to an 11 on the omfg scale. In the past people have pissed and moaned that the heroes were everywhere but that simply isn't the case anymore.
Fair enough
That sucks. I liked the Forgetten Realms just as they were, thank you.
I love the D&D comic but the Drizzt one is just boring which is what I fear for the forgotten realms one
I don't think so... I don't think that's forgotten realms. It may be though. However, I do know it's AMAZING. The current D&D comic is hands down my favorite series out right now... and I hate to say it... but more fun than Skullkickers (though Skullkickers is amazing).
The currently ongoing one is the most underrated comic out at the moment imo. It has has surprisingly hilarious humor, awesome characters (I don't understand how they're so awesome being that they're all cliche... but somehow they are fantastic), and it has superb action. It's like combining the goofy and lighthearted feeling of the Mummy with D&D.
I'm curious to see if this upcoming series can even come close to the already existing one.
Image by Sharpwriter on deviantart.com
Definitely buying the rest as well
Origin: Turamb | Steam: Turambar | last.fm
It really is my favorite series atm. I wish it got more recognition. So many people wrote it off, because at first glance, it does seem like more generic D&D crap. But it has IT. The great humor hooks you, the lovable characters and interesting stories get you to stay. Like I said before, I love skullkickers, but if I could only purchase one comic a month... it would be this D&D series.
The writer behind this series is someone you should keep a close eye on. John Rogers is crazy good.
Image by Sharpwriter on deviantart.com
Hilarious
Origin: Turamb | Steam: Turambar | last.fm
Nothing beats the Orc kiss. That will go down in history as my favorite comic moment.
Image by Sharpwriter on deviantart.com
Yep, I scanned it and sent that scene to my weekly D&D group. So many good things in this comic.
Well I hope it's not boring as the Drizzt comic turned out to be
WiiU: JamWarrior
WiiU: JamWarrior
I enjoyed it, but I both know what stlaern means without looking it up and what that tentacled creature that appeared on one page was. I wanted this to succeed so badly, but confusing panel layouts and needing Power of Faerun's glossary sections to make sense of it isn't going to sell well to the average reader, I fear.
Thank you. I loved Salvatore's first two trilogies (Icewind Dale and the Dark Elf) but after that I felt like he crapped all over my favorite characters and my love of the series. But yes, the Baldur's Gate games were awesome. What are the Avatar and Erevis Cale trilogies?
The Avatar trilogy (technically a four/five-book series, I can't remember if there was another single novel after Crucible) is the novelization of the Time of Troubles - the time when all the gods became mortal and walked Faerun. (You might be familiar with this event from Baldur's Gate.) It's an okay series, with a ton of action and the death and creation of several gods. The problem is that it's literally the RPG equivalent of the comics summer crossover - it was handed down by editorial with specific goals in order to prepare the Realms for 2e D&D. This is why Bhaal dies and no one picks up his portfolio - assassins were against the code of conduct for 2e writing, so they had to all be killed off. Other stuff like that. Same reason it's written by committee under a shared pseudonym (Troy Denning does Waterdeep, I think James Lowder is responsible for at least one of the other two, and I can't remember who wrote Crucible, a fourth book released years later to tie up some dangling plot hooks.)
The Erevis Cale books (there's more than a trilogy, I want to say two and maybe more, with a few short stories) is dedicated to the exploits of Erevis Cale, a thief from the rich nation of Sembia. Paul S. Kemp has a really good handle on the setting, but there's still a notable level of power inflation like Munch is talking about, with Cale eventually becoming a Chosen of Mask, the god of thieves, and fighting for power over shadows against the forces of Shar, goddess of darkness. Good stuff, though.
That said, if that turned you away from the Realms, @Munch , you owe it to yourself to pick up this series. Ed Greenwood (along with the other really good Realms writers, like Elaine Cunningham) gets the setting far more than RA ever does, so it's a bit less inflationary and hyperbolic. This series is actually pretty much street-level crime, featuring a pair of hapless small-time thieves caught up in a far greater intrigue when they see the kidnapping of noble Lady Talandra Roaringhorn. It's a really good show of the Realms at a smaller scale.
Like I said though, I do have an affinity for the D&D settings, so I may grab the Realms comic. What I'd really love, is a new Dragonlance comic; draconians, kender, gully dwarves, tinkerer gnomes, and Lord Toede? Fuck yes, son.
And I really need to track down the rest of Kenzer and Co's Dungeons and Dragons comics, as well as their various Hackmaster series. Those were a tremendous amount of fun.
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In regards to Skullkickers, I really liked the first story, that had all the painted-style colors. It was a cool complement to the exaggerated character designs. Kind of reminded me of a Frazetta or Elmore painting, filtered through a cartoonist. But, when it changed over to the more standard style of coloring, I lost interest.
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The ones they are currently issusing as trades?
Nodwick? I guess?