Thing heard in game or apply to things in game
b = back, fall back, they're coming for you
back = fall back, they're coming for you
care = be careful, they may be coming for you
oom = out of mana
lom = low on mana
focus = To target a player. Meaning that as a team you all will all focus on a specified hero to kill first.
top, mid, bottom = the lanes in LoL. With the flip camera option, the top and bottom may be switched for some people.
lane = the road like expanses that contain towers and lead to and from the bases
river = The river which cuts across the map diagonally
jungle = The mass of treeses and paths that exist between the lanes
neuts = neutrals
neutrals = The creep-enemies who live in the jungle
bp, pill, pilling = blue pilling, going back to base
base, basing = blue pilling, going back to base
shop,buy = To go back to base to go shopping
brush = The large grass in LoL which causes your hero to be hidden to people outside of the brush
grass = see brush
sigils = Temporary buffs granted to a player by defeating the Golem and the Elder Lizard. These buffs transfer to the killer in the event that the hero dies with the sigil.
buff = Typically a temporary increase to some stat(s)
passive = An ability which is not activated but helps a character. For example, Morgana's passive allows her to heal a small % of the damage her spells inflict. Passives usually apply only to the hero who has them.
aura = A 'passive' which applies not only to the hero who has it, but also to heroes within the given range for the aura. A shareable passive.
dd = direct damage ability. Typically DDs are unavoidable: Click ability, click target, profit. For example: Annie's Q fireball.
skillshot = an ability that fires a projectile that can be dodged. For example: Morgana's cage, Ashe's ultimate arrow
aoe = area of effect
pbaoe = point blank area of affect. The area of effect is centered around the caster such as Nunu's Ultimate or any aura.
backdoor= To attack the enemies towers and base without the cover of your creeps there
ult = ultimate ability. The R Ability.
unique = In LoL certain auras/passive are unique, meaning they do not stack.
last hit = Getting the very last hit, or killing blow.
AP = Ability Power. The stat which boosts the effectiveness of abilities.
miss, mia = Missing, missing in action. Commonly used to describe when a hero is missing from a lane and may indicate to the team that a gank may happen.
juke, juking = When being chased, juking is to fool your pursuers. Typically this happens in the jungle. A successful juke could range from eluding the enemy by exploiting line of sight, or could simply cause the enemy to mistarget a spell.
feed = A player who dies constantly feeds the other team (via the gold reward for killing someone). Being called a feeder is not a compliment. A player who is fed has a lot of kills.
gg = good game.
gj = good job.
ms = movement speed
baron, nashor, worm = the big worm like boss that gives a noticeable buff to the whole team when killed.
gl hf - good luck, have fun, usually an encouraging sportsmanlike phrase said before a game, sometimes sarcastically used "gl solo baron"
push - to gather up a creep wave and attempt to destroy an enemy tower "I'm going to push bottom"
d, defend - to sit at a tower and/or inhibitor and attempt to avoid confrontation while stopping the enemy from killing the objective "I'm gonna d mid"
gank - to go (often with more than one player) to try and kill an enemy, often by surprise "lets gank bottom"
tp - summoner spell telleport used to traverse the map "Ill tp back in"
heal - either the summoner spell, a champion ability, or the act of returning to base to regenerate HP and mana "you should heal"
harass - to annoy the enemy with small bursts of non lethal damage, often forcing them to go heal or be set up for a gangk.
bait - to deliberately appear in a position to be easily ganged so as to lure 1 or more players to be gangked by your team "go bait them in to the jungle"
Disable = A Disable is a debuff that usually prevents some kind of action on the player. Stuns, roots, silences are all examples of disables
Stun = A debuff which prevents any action by a champion (summoner spells excluded)
Root = A debuff which prevents any movement by a champion (summoner spells excluded)
Silence = A debuff which prevents any abilities being used by a champion (summoner spells excluded)
Farm = Farming involves the amassing of gold for player. This is usually best done by killing a lot of creeps and killing them very quickly. Certain Heroes like Ashe and Tristana are great farmers: The first has a +gold passive, and the latter has an AOE passive.
leash/pull - when someone other than the jungler attacks a jungle creep so that it comes towards them while the jungler attacks it; the leasher leaves the range so the jungle creep returns to the jungler; allowing several free hits/spells on the creep for the jungler.
Things heard outside of the game or apply to outside of the game
vent = Ventrilo. It is voice communication software used to coordinate as a team. LoL has its own vent server: See the sticky in the beta general for more information.
build = how a champion and its summoner is built. For champions this may includes the items one buys on a champion, and the order one gets a champion's skills. For summoners, this refers to their masteries and rune selections.
carry = A character who, if played properly, wins late game fights for a team. Typically these heroes are weak early game and require a lot of farming.
tank = Character with a lot of HP and likely armor/resistance. Whose job is to initiate battles with the enemy players/turrets as to draw damage onto himself.
dps = Damage per second. Also referes to characters who job it is to deal damage (As opposed to support and tanks)
burst = A large volume of damage done quickly and typically then very little sustained follow up damage.
support = Characters who job it is to support other characters: Healers, buffers, etc
runes = Refers to LoL's rune system, however this term is overloaded and some players also refer to sigils as runes
talents = A non-canon term for masteries
mastery, masteries = The talent-tree system of LoL
DotA = Defense of the the Ancients. A mod for War3 that virtually launched the moba genre
HoN = Heroes of Newerth. Another moba game that is in direct competition with LoL.
moba = multiplayer online battle arena
elo = The score a person has in the Ranking system.
http://en.wikipedia.org/wiki/Elo_rating_system
leave, leaver = To quit a game before it is over.
raqequit = To quit a game in anger (Being killed, losing)
disc, dc = disconnect from a game.
Bearon = The Ultimate League of Legend Champion. A bear of nobility from Rabilov.
Coral = The color of Adjudicators elected in a fair democratic process. Penny then proceeded to invalidate the election and instead we got dodger blue.
adjudicator = Either an older beta tester, or a beta tester whose skill in game or feedback out of game have been noted.
skin = Items that give a Champion a new look (Costumes, clothes, etc)
champion = The particular character that you as the summoner control
hero = non-canon name for a champion
summoner = Your representation in the game. Essentially you are the puppet master of your selected Champion and you have your own summoner abilities along with the champion's abilities.
deny, denies= Basically last hitting your own creep.
This mechanic does not exist in LoL. In DotA, this would prevent the other from earning the gold and experience for killing the creep.
Posts
I do not regret this purchase at all
He is SUPER slow without building boots first, but on the other hand he has high early mana costs
I tried boots/pots and Dorans ring start and I just can't tell which I like better
Unfortunately for them i put up a good fight.
Fortunately for them the rest of the team could not keep me alive long enough to carry.
Been building Rylies (i started this after getting focused a lot, the giants belt helps) -> cooldown reduction boots and then I start building a deathcap but usually the match is over by that point. Will try summoners rift tonight.
Steam/PSN/XBL/Minecraft / LoL / - Benevicious | WoW - Duckwood - Rajhek
(I may have a Teemo hat that I wear while playing)
Spare Scrolls for trade
I just need to practice the timing on his W, that thing is tricksy.
3DS FC : 4270-0980-2372
This is because you suck.
Go back to telepathy basic training, dawg. bro. brah.
(I may have a Teemo hat that I wear while playing)
Is it you?
A friend of mine got it for me for Christmas. I'll see if I can find the site when I get home from work.
TOO STRONG
Oathkeeper - Updates Monday/Wednesday/Friday
Buy Issue One! >< Two! >< Three! >< Four!
The worst are tanks/other initators who are very skiddish and won't engage extended targets
Which is why Sona forces the babies into the crib
To club the other babies with big blocks and rattles
i do this with my current group of 5. anecdotal evidence supports your thesis.
Normal - http://www.etsy.com/listing/71342278/teemo-the-swift-scout-hat-hand-made-by
Badger - http://www.etsy.com/listing/75651391/teemo-the-swift-scout-hat-badger-skin
I guess I just needed to do a google search instead of looking for the letter sent with the hat.
COME FORTH, AMATERASU!
Also, I haven't played much in the past 2 months ever since Fizz came out, and it makes you realize how fast Riot pushes out champions (and how insane some of them are, I mean Viktor has a hand coming out of his ass or something, A HAND).
So... tips on playing Teemo? I'm torn between bruiser and on-hit, not really sure which I prefer.
That was 1100 elo and we took our Graves/Leona against Sona/Zilean... such a weird combo that we completely destroyed while missing a lot of our skillshots.
Ziggs so fun
canoot even setnacses
I will have to see about getting some shipped to the UK! Thanks for the links, CheeseLord.
Playing him is an adrenaline rush -- you have to really pay attention to your debuffs, your health, if your heal is on cooldown or not, and think about who you're auto attacking, how your pathing route looks, when to spin and where and for what reason, when to hit your slow, and (probably most importantly) when to use your cleanse.
I feel like he's one of this really high-skill ceiling characters -- except instead of the skill being reliant on your ability to hit skillshots, it's reliant on tactical decisions about where you're positioned, picking and prioritizing vulnerable targets (and thinking about what abilities they have available might change the prioritization), and carefully timing your various abilities. And when you do well, you can get triple kills, and when you do poorly you can get demolished without having done much damage at all.
SO MUCH FUN
JUNGLE ANNIE SHOULD BE A THING.
Not bad!
Dominion Ratings
I went 5-1 yesterday
conclusion: I am the best player ever
can... can i touch you?
Oathkeeper - Updates Monday/Wednesday/Friday
Buy Issue One! >< Two! >< Three! >< Four!
430 Simoncowbell NA 2058 422W/385L
Also known as "the arrzee effect".
Hey man, I was UNDEFEATED before you and talith LOST THE GAME;oP