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Official I Hate [Final Fantasy] Thread: Dead like FF XIV's userbase. New thread.

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    mere_immortalmere_immortal So tasty!Registered User regular
    Man despite some of the less than great ideas in FFXIII chapter 5 just reminded me how great the main battle theme is.

    Steam: mere_immortal - PSN: mere_immortal - XBL: lego pencil - Wii U: mimmortal - 3DS: 1521-7234-1642 - Bordgamegeek: mere_immortal
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    BlackjackBlackjack Registered User regular
    The chicobo. ;D

    Because I had nothing better to do, I would read the glossary thing every time it updated. At some random ass point mid game, the chicobo's entry is changed to basically state it's some kind of untold world ending horror in an immature form. Next chapter, the entry changes back to "chocobo baby"

    The human underneath the chicobo is also the best character in XIII.

    I managed to read that datalog entry too, but if I remember right it said something like, 'It is said that if it's name were uttered, untold chaos would erupt across the land blah blah blah...Either that, or Sazh hasn't named it yet."

    I remember finding it a bit odd because the rest of the datalog entries are very factual and to the point.
    Its name is revealed in XIII-2.
    And it makes no goddamn sense.

    The name is...
    Chocolina

    camo_sig2.png

    3DS: 1607-3034-6970
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    Unco-ordinatedUnco-ordinated NZRegistered User regular
    Jesus fuck. Yomi can fuck the hell off. It gets so bullshit near the end of the fight, I have no idea how I'm ever going to beat it.

    Steam ID - LiquidSolid170 | PSN ID - LiquidSolid
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    ShenShen Registered User regular
    edited February 2012
    Jesus fuck. Yomi can fuck the hell off. It gets so bullshit near the end of the fight, I have no idea how I'm ever going to beat it.

    Chichu level 70 (or high enough for Bravery Eater), a decent sentinel (Silver Chocobo level 45, natch) and either Serah or Noel with Deprotect and Imperil.

    Sab/Rav/Chichu until you've got deprotect and imperil up.
    Rav/Rav/Chichu to stagger.
    Com/Com/Chichu once staggered.
    Med/Med/Sen for when you get low on hp.
    Med/Syn/Sen for the little bits of downtime when he's invulnerable.
    Sen/Sen/Sen for that mighty whorl attack.

    Last slot in your paradigm deck is a freebie - Med/Syn/Syn (or indeed Syn/Syn/Syn) might be a good idea for the second last slot - a monster that can focus on offensive buffs means Chichu isn't so necessary, and having more buffs up means he spends more time casting putrescence and less time smearing you across the walls. If it's still too frantic or you can't output the damage, try poisoning him.

    Shen on
    3DS: 2234-8122-8398 | Battle.net (EU): Ladi#2485
    ladi.png
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    BlackjackBlackjack Registered User regular
    Jesus fuck. Yomi can fuck the hell off. It gets so bullshit near the end of the fight, I have no idea how I'm ever going to beat it.
    I suggest having Durable Collector's Catalogs equipped, too. You'll get 144,000 gil for it.

    camo_sig2.png

    3DS: 1607-3034-6970
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    KiTAKiTA Registered User regular
    I've entered the farm the fuck out of the game to break into postgame stage of postgame play. Namely, I have two Durable Collector's and am farming potent items for getting my monsters up. Just broke through the stage four wall, and my Green Chocobo basically zoomed straight to level 99 afterwards due to how many Potent 5s I had.

    Wish I could find vitalities to farm, that would be nice for my SEN.

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    mere_immortalmere_immortal So tasty!Registered User regular
    Question about (I think) near endgame.
    I'm in Academia 500AF traversing the chaos labyrinth but there are still a load of places in the crux that are not unlocked. I've opened all of the wild gates I can find, only thing I can think of that may open more stuff is getting the chaos crystal from serendipity.

    Do the rest of those open purely in post game?

    Steam: mere_immortal - PSN: mere_immortal - XBL: lego pencil - Wii U: mimmortal - 3DS: 1521-7234-1642 - Bordgamegeek: mere_immortal
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    KiTAKiTA Registered User regular
    Question about (I think) near endgame.
    I'm in Academia 500AF traversing the chaos labyrinth but there are still a load of places in the crux that are not unlocked. I've opened all of the wild gates I can find, only thing I can think of that may open more stuff is getting the chaos crystal from serendipity.

    Do the rest of those open purely in post game?

    Yes, quite a bit of that is postgame stuff.

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    TurkeyTurkey So, Usoop. TampaRegistered User regular
    I ended up grabbing Disgaea 4 to sate my jRPG-ish thirst. I figure by the time I'm done with THAT one FFX HD will be out.

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    Unco-ordinatedUnco-ordinated NZRegistered User regular
    Turkey wrote:
    I ended up grabbing Disgaea 4 to sate my jRPG-ish thirst. I figure by the time I'm done with THAT one FFX HD will be out.

    But but but Tales of Graces F and Ninokuni.

    Anyway, FINALLY beat that asshole Yomi. Just took a bit more patience than before and a Sen/Sen/Sen paradigm (which I'd previously dropped for something else and had forgotten to bring back). Still up there with some of the harder XIII fights though.

    Two fragments to go, the bestiary and the last Paradox Ending. I'll start working on the Paradox Ending now, though it's probably going to take a while. Apparently I missed quite a few rare monsters and variants.

    Steam ID - LiquidSolid170 | PSN ID - LiquidSolid
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    TurkeyTurkey So, Usoop. TampaRegistered User regular
    You don't need to tame all monsters right? I am currently Infusing the hell out of monsters just to shrink my list. Of course, the unique monsters can stay.

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    Unco-ordinatedUnco-ordinated NZRegistered User regular
    Nah, you don't even need to get all their information (via libra or whatever), you just need them to beat them once and they'll be included in the bestiary.

    Steam ID - LiquidSolid170 | PSN ID - LiquidSolid
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    The Dude With HerpesThe Dude With Herpes Lehi, UTRegistered User regular
    edited February 2012
    Turkey wrote:
    You don't need to tame all monsters right? I am currently Infusing the hell out of monsters just to shrink my list. Of course, the unique monsters can stay.

    Only if you have OCD. There isn't an achievement for it or anything. And for the monster log fragment, you just need to have seen the enemy and have it in your log.

    The Dude With Herpes on
    Steam: Galedrid - XBL: Galedrid - PSN: Galedrid
    Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
    Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand

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    lionheart_mlionheart_m Registered User regular
    Just started playing it. So far it's been fun. Just one question.
    Was I supposed to go to Snow's Episode later? I beat the Flan but man was it a tough fight! And the random encounters keep 2 shotting Noel.

    3DS: 5069-4122-2826 / WiiU: Lionheart-m / PSN: lionheart_m / Steam: lionheart_jg
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    mere_immortalmere_immortal So tasty!Registered User regular
    Just started playing it. So far it's been fun. Just one question.
    Was I supposed to go to Snow's Episode later? I beat the Flan but man was it a tough fight! And the random encounters keep 2 shotting Noel.
    Those walking aquatic bird things have a super strong magic attack and they can take you out really easily.

    If you want to farm a bit more you can open the wild gate in the Bresha Ruins for some side stuff.

    Steam: mere_immortal - PSN: mere_immortal - XBL: lego pencil - Wii U: mimmortal - 3DS: 1521-7234-1642 - Bordgamegeek: mere_immortal
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    The Dude With HerpesThe Dude With Herpes Lehi, UTRegistered User regular
    edited February 2012
    Yeah there are two types of enemies specifically that are somewhat rare, you'll fight in that area, that seem to be significantly stronger than you will be to handle them your first time there. Feel free to retry/run and deal with them later. you'll be coming back, and stronger.

    The Dude With Herpes on
    Steam: Galedrid - XBL: Galedrid - PSN: Galedrid
    Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
    Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand

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    KiTAKiTA Registered User regular
    edited February 2012
    Oh man, why did I go into that escapist forum thread about the ending?

    Seriously, I get it, it's a meme. "Har har, DLC Ending, har har." It's not true. They're idiots. Most of them haven't even bought nor played the game, but har har, "DLC Ending, har har, that's what the fancy reporter dude said to be mad about, so WE AM ANGWWYYY!"

    I guess what I'm saying is if they decide games in the FF13-2 aren't the way the series should go and instead decide to make FF15 in the same style of 13-1 (no exploration, 1 giant cutscene, 1 giant straight line, etc), I am going to be very cross.

    KiTA on
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    silence1186silence1186 Character shields down! As a wingmanRegistered User regular
    edited February 2012
    Right then. XIII-2 isn't just a silly cash insequel. I am really enjoying as much as or even more than many of the past FFs. I am supremely impressed.

    Unrelated aside, about Chapter 5:
    Seriously, not kidding, I don't want to spoil this like it was almost spoiled for me
    Caius DOES NOT FUCK AROUND.

    silence1186 on
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    KiTAKiTA Registered User regular
    Right then. XIII-2 isn't just a silly cash insequel. I am really enjoying as much as or even more than many of the past FFs. I am supremely impressed.

    Unrelated aside, about Chapter 5:
    Seriously, not kidding, I don't want to spoil this like it was almost spoiled for me
    Caius DOES NOT FUCK AROUND.

    No, really.
    How far are you in 5?

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    silence1186silence1186 Character shields down! As a wingmanRegistered User regular
    KiTA wrote:
    Right then. XIII-2 isn't just a silly cash insequel. I am really enjoying as much as or even more than many of the past FFs. I am supremely impressed.

    Unrelated aside, about Chapter 5:
    Seriously, not kidding, I don't want to spoil this like it was almost spoiled for me
    Caius DOES NOT FUCK AROUND.

    No, really.
    How far are you in 5?
    I mean, I'm sure it gets better, but he just stabbed Serah in the heart from behind.

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    Zephyr_FateZephyr_Fate Registered User regular
    Turkey wrote:
    Now I wanna play FF12, the one game in the series I've never even started.

    I take it the game is not available on PSN? If so, what would be my best choice to play it on my HDTV without it looking terrible?
    Just play Xenoblade. It's XII but good.

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    ShenShen Registered User regular
    Finished! 150/160 fragments and on the final crystarium ring so yeah... took all of 5 minutes. Good game - went into it not expecting much, was very pleasantly surprised, then a little disappointed because there was so much potential for it to be great.

    Ending talk:
    Impressive for what it dared to do, but not actually that good an ending. Quite a few plot holes that were kinda glossed over in favour of the sucker punch. Why would Snow be there? Where'd Alyssa go? Why is Sazh there? What were they planning on doing when the new anti-grav thingie ran out of juice? Why would Caius/Lightning be dead when Valhalla exists outside of death? If Caius was originally a L'Cie that Etro saved, and killing him would kill her, why are the FF13 writers so obsessed with these stupid no-win scenarios that require Deus Ex Machina resolutions?

    I hope the paradox endings and the secret scene flesh things out a little, though I'm not expecting much. Feel free to explain it to me; I clearly spent too much time doing all the side stuff which was not related back to the main story whatsoever and forgot everything.

    3DS: 2234-8122-8398 | Battle.net (EU): Ladi#2485
    ladi.png
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    KiTAKiTA Registered User regular
    I'll try.
    No rly
    Alyssa is dead. She discovers that she only exists due to a paradox, and if you continue resolving them, it will wipe her out of existence. Alternately, she's working with Caius, not sure on specifics. Apparently one of the Paradox Endings explains this. She's never mentioned past her betrayal, and if you go back you're told she's off being busy.

    Sazh is mentioned a few times throughout the game if you do the optional wild artifact areas. He apparently fell through time and ended up at the Casino, the owner of which promptly took advantage of him and screwed him 9 ways to Sunday. No doubt he'll get his own expansion later on, I heard they're giving him a line of novels.

    The Anti-grav tech was chosen because it won't run out of juice. It's a human equivalent of the Fal'cie using their power to levitate Cocoon. Even so, Neo-Cocoon is kinda a desperate gambit -- as Pulse is still seriously screwed by the collapse of the pillar, even with Neo-Cocoon floating above it all.

    Valhalla exists outside of time, but there's still a limited source of cause and effect. The way it works is that Lightning is fighting Caius in Valhalla... and has always been fighting Caius in Valhalla... and will always be fighting Caius in Valhalla. She has to fight him forever, he only has to win once. Whenever someone teleports to Valhalla, things happen in sequential order to them from there on, but they have no idea if they're head or behind the alternate versions of themselves -- there's short term time, but no long term time.

    Unfortunately, this works both ways. Lighting is / has always been / will ways be fighting Ciaus... and Caius is winning / has always won / will always win, long term. Supposedly Lighting turning herself into crystal occurs to her after she realizes that she has literally no hope of defeating Caius. She gives up, says fuck it, and decides to risk skipping forward so she might be able to take him out after the time crash.

    They explain a bit about Etro's motivations and the like in 13-1's backstory and datacores. She's basically a super-powerful Fal'cie (like all of the gods) that was cursed to never be able to create anything herself, but as a result is uniquely able to keep the balance of things together. Ergo, when she goes back in time and saves the FF13 team in the "correct" ending to 13... she royally fucked up.

    One of the only real ways "out" of the series would be if the FF13-2 cast goes back to the last battle of FF13-1... and makes sure everyone dies afterwards, like they were supposed to.

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    Xenogears of BoreXenogears of Bore Registered User regular
    Yep, I completely agree that the story is beyond dumb and the villain is the worst part of it all. Man is the game fun though.

    3DS CODE: 3093-7068-3576
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    Zephyr_FateZephyr_Fate Registered User regular
    KiTA wrote:
    I'll try.
    No rly
    Alyssa is dead. She discovers that she only exists due to a paradox, and if you continue resolving them, it will wipe her out of existence. Alternately, she's working with Caius, not sure on specifics. Apparently one of the Paradox Endings explains this. She's never mentioned past her betrayal, and if you go back you're told she's off being busy.

    Sazh is mentioned a few times throughout the game if you do the optional wild artifact areas. He apparently fell through time and ended up at the Casino, the owner of which promptly took advantage of him and screwed him 9 ways to Sunday. No doubt he'll get his own expansion later on, I heard they're giving him a line of novels.

    The Anti-grav tech was chosen because it won't run out of juice. It's a human equivalent of the Fal'cie using their power to levitate Cocoon. Even so, Neo-Cocoon is kinda a desperate gambit -- as Pulse is still seriously screwed by the collapse of the pillar, even with Neo-Cocoon floating above it all.

    Valhalla exists outside of time, but there's still a limited source of cause and effect. The way it works is that Lightning is fighting Caius in Valhalla... and has always been fighting Caius in Valhalla... and will always be fighting Caius in Valhalla. She has to fight him forever, he only has to win once. Whenever someone teleports to Valhalla, things happen in sequential order to them from there on, but they have no idea if they're head or behind the alternate versions of themselves -- there's short term time, but no long term time.

    Unfortunately, this works both ways. Lighting is / has always been / will ways be fighting Ciaus... and Caius is winning / has always won / will always win, long term. Supposedly Lighting turning herself into crystal occurs to her after she realizes that she has literally no hope of defeating Caius. She gives up, says fuck it, and decides to risk skipping forward so she might be able to take him out after the time crash.

    They explain a bit about Etro's motivations and the like in 13-1's backstory and datacores. She's basically a super-powerful Fal'cie (like all of the gods) that was cursed to never be able to create anything herself, but as a result is uniquely able to keep the balance of things together. Ergo, when she goes back in time and saves the FF13 team in the "correct" ending to 13... she royally fucked up.

    One of the only real ways "out" of the series would be if the FF13-2 cast goes back to the last battle of FF13-1... and makes sure everyone dies afterwards, like they were supposed to.
    I think the entire story just clicked for me after this explanation. Nice work.

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    KiTAKiTA Registered User regular
    I think the entire story just clicked for me after this explanation. Nice work.
    No U

    I could see the ultimate ending of the 13-2 saga being them falling back in time to the ending of 13-1... whereupon you have to fight a Paradox enhanced Orphan... and then kill off the Cie'th-afied versions of the FF13-1 cast. It would be just as bleak and tragic as the current ending.

    What really pisses me off is the sheeple out there going "lol DLC Ending" because of what they're hearing in the gaming news media. It's got an ending, it's a glorious ending, and it makes perfect sense.

    It's just not a typical Final Fantasy ending. It's a SMT ending, or perhaps a Warhammer 40k ending.

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    silence1186silence1186 Character shields down! As a wingmanRegistered User regular
    Hmm. First random battle in chapter 6, and simply cannot beat it. I didn't really think I was underleveled, either.

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    TurkeyTurkey So, Usoop. TampaRegistered User regular
    Hmm. First random battle in chapter 6, and simply cannot beat it. I didn't really think I was underleveled, either.

    There's a difficulty spike in that area. You should go do some sidequests before proceeding.

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    ShenShen Registered User regular
    KiTA wrote:
    I'll try.
    No rly
    Alyssa is dead. She discovers that she only exists due to a paradox, and if you continue resolving them, it will wipe her out of existence. Alternately, she's working with Caius, not sure on specifics. Apparently one of the Paradox Endings explains this. She's never mentioned past her betrayal, and if you go back you're told she's off being busy.

    Sazh is mentioned a few times throughout the game if you do the optional wild artifact areas. He apparently fell through time and ended up at the Casino, the owner of which promptly took advantage of him and screwed him 9 ways to Sunday. No doubt he'll get his own expansion later on, I heard they're giving him a line of novels.

    The Anti-grav tech was chosen because it won't run out of juice. It's a human equivalent of the Fal'cie using their power to levitate Cocoon. Even so, Neo-Cocoon is kinda a desperate gambit -- as Pulse is still seriously screwed by the collapse of the pillar, even with Neo-Cocoon floating above it all.

    Valhalla exists outside of time, but there's still a limited source of cause and effect. The way it works is that Lightning is fighting Caius in Valhalla... and has always been fighting Caius in Valhalla... and will always be fighting Caius in Valhalla. She has to fight him forever, he only has to win once. Whenever someone teleports to Valhalla, things happen in sequential order to them from there on, but they have no idea if they're head or behind the alternate versions of themselves -- there's short term time, but no long term time.

    Unfortunately, this works both ways. Lighting is / has always been / will ways be fighting Ciaus... and Caius is winning / has always won / will always win, long term. Supposedly Lighting turning herself into crystal occurs to her after she realizes that she has literally no hope of defeating Caius. She gives up, says fuck it, and decides to risk skipping forward so she might be able to take him out after the time crash.

    They explain a bit about Etro's motivations and the like in 13-1's backstory and datacores. She's basically a super-powerful Fal'cie (like all of the gods) that was cursed to never be able to create anything herself, but as a result is uniquely able to keep the balance of things together. Ergo, when she goes back in time and saves the FF13 team in the "correct" ending to 13... she royally fucked up.

    One of the only real ways "out" of the series would be if the FF13-2 cast goes back to the last battle of FF13-1... and makes sure everyone dies afterwards, like they were supposed to.

    Nice effort! I'm 158 now, I'll finish up tomorrow I guess (or not, fuck slots and bestiary crap). More ending talk:
    I thought Hope mentioned that the anti-grav tech was taken from the arks, which fall after a time? I know why Sazh is there in the future, I just don't know why he's there

    Good shout about Caius only needing to beat Lightning once, she's not immortal (and has to pull her punches due to him having Etro's heart in any case).

    Basically the tagline for FF13-2 is "Etro is shitty at giving presents". Especially if she's the Fal'Cie who gave Snow his new focus (seeing as he apparently had dreams of Lightning too).

    3DS: 2234-8122-8398 | Battle.net (EU): Ladi#2485
    ladi.png
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    The WolfmanThe Wolfman Registered User regular
    edited February 2012
    So I've figured out the leveling quirks for Serah and Noel. But what's the best way to level monsters? I've already got a couple dozen of them, and I'm not sure where to start. I'm assuming it's a fool's errand to level everybody. But do I just pick the coolest looking ones and have them cannibalize the others? Or do I level the chaff so they're stronger and give better abilities? Or something in between? Man, this is like some heavy Persona level shit right here. :rotate:

    The Wolfman on
    "The sausage of Green Earth explodes with flavor like the cannon of culinary delight."
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    ShenShen Registered User regular
    So I've figured out the leveling quirks for Serah and Noel. But what's the best way to level monsters? I've already got a couple dozen of them, and I'm not sure where to start. I'm assuming it's a fool's errand to level everybody. But do I just pick the coolest looking ones and have them cannibalize the others? Or do I level the chaff so they're stronger and give better abilities? Or something in between? Man, this is like some heavy Persona level shit right here. :rotate:

    Ugh, making perfect monsters is just as obnoxious as skill-resetting in Persona or Pokemon breeding, if you can believe it.

    Stick to early peakers for the main game. For post game levelling I suggest specialising in their dominant stat until tier 5 at which point you should switch to potent because life is too short (unless it's mechanical, those aren't so hard to farm).

    For getting passive skills... really, hit up Gamefaqs and see if they've got any guides on it. I think they're advocating yellow locking passives (two infusions of the same skill or a higher rank) on to a monster and then using that as infusion fodder so as to not get any crappy stuff like resist wind or whatever on their imba guy.

    3DS: 2234-8122-8398 | Battle.net (EU): Ladi#2485
    ladi.png
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    Unco-ordinatedUnco-ordinated NZRegistered User regular
    edited February 2012
    I'm now completely embarrassed that I had trouble with the boss fight in the Beneath a Timeless Sky paradox ending. I just introduced a Sentinel to deflect the attacks from me and it was a piece of cake. All fragments collected now. I'm going to go for the 99,999 trophy and then the Secret Ending. Hopefully the final boss will count towards that other trophy where you have to 5 star them, cause I missed it the first time through.

    Edit: Yep, it counted. Platinum'd.

    Unco-ordinated on
    Steam ID - LiquidSolid170 | PSN ID - LiquidSolid
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    KrathoonKrathoon Registered User regular
    Krathoon wrote:
    If you're talking about the opening cutscene and Lightning gameplay, the first doesn't end anything like that.

    It ends with a Leona Lewis song instead.

    The opening just makes me real curious as to how they reach that point. Also, the sister is alive again for some reason.
    Uh, Serah never died.

    Also, we've got a new FF thread for a reason. Post in there.
    Oh come on. She is initially perceived as dead early in the game.

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    BlackjackBlackjack Registered User regular
    Shen wrote:
    So I've figured out the leveling quirks for Serah and Noel. But what's the best way to level monsters? I've already got a couple dozen of them, and I'm not sure where to start. I'm assuming it's a fool's errand to level everybody. But do I just pick the coolest looking ones and have them cannibalize the others? Or do I level the chaff so they're stronger and give better abilities? Or something in between? Man, this is like some heavy Persona level shit right here. :rotate:

    Ugh, making perfect monsters is just as obnoxious as skill-resetting in Persona or Pokemon breeding, if you can believe it.

    Stick to early peakers for the main game. For post game levelling I suggest specialising in their dominant stat until tier 5 at which point you should switch to potent because life is too short (unless it's mechanical, those aren't so hard to farm).

    For getting passive skills... really, hit up Gamefaqs and see if they've got any guides on it. I think they're advocating yellow locking passives (two infusions of the same skill or a higher rank) on to a monster and then using that as infusion fodder so as to not get any crappy stuff like resist wind or whatever on their imba guy.
    Power Crystals, at least, are generally pretty easy to get. You'll probably get a bunch while grinding the Potent ones, too.

    camo_sig2.png

    3DS: 1607-3034-6970
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    KiTAKiTA Registered User regular
    So I've figured out the leveling quirks for Serah and Noel. But what's the best way to level monsters? I've already got a couple dozen of them, and I'm not sure where to start. I'm assuming it's a fool's errand to level everybody. But do I just pick the coolest looking ones and have them cannibalize the others? Or do I level the chaff so they're stronger and give better abilities? Or something in between? Man, this is like some heavy Persona level shit right here. :rotate:

    Potent on everything.

    Exceptions:
    Vitality on Sentinels, since they don't use stats other than HP.
    Power on Chichu (read a guide on him first)

    That's it. Potent on everything. There's probably something to be said about using 100% power or mana on glass cannon type monsters, but that's special cases, and usually Potent does just fine.

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    BlackjackBlackjack Registered User regular
    Going Power on
    Twilight Odin

    after level 80 is supposed to be a good idea, too.

    camo_sig2.png

    3DS: 1607-3034-6970
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    Unco-ordinatedUnco-ordinated NZRegistered User regular
    Krathoon wrote:
    Krathoon wrote:
    If you're talking about the opening cutscene and Lightning gameplay, the first doesn't end anything like that.

    It ends with a Leona Lewis song instead.

    The opening just makes me real curious as to how they reach that point. Also, the sister is alive again for some reason.
    Uh, Serah never died.

    Also, we've got a new FF thread for a reason. Post in there.
    Oh come on. She is initially perceived as dead early in the game.
    Did you only play like 20 minutes of XIII or something? Because that's completely explained in-game, pretty early on as well. l'Cie's crystallise when they complete their focus but they do eventually wake up. How long it takes for them to wake up is completely up to the fal'Cie, which is why Lightning and Snow reacted the way they did. They had no idea if they'd ever see her again. If all crystallised l'Cie's were dead, then Fang and Vanille would be dead.

    Steam ID - LiquidSolid170 | PSN ID - LiquidSolid
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    KiTAKiTA Registered User regular
    I've entered the powergaming stage of the postgame.

    I don't have decent gear yet...

    Have 2 of the Collector's things, so I get 500% items and stupid amounts of gil.
    Have a kitted out SIlver Chocobo that can dominate the races.

    Level 99 Green Chocobo, Level 99 Bunkerbeast (11k HP). I can't seem to find the power materials I need for getting Chichu up.

    Things to do:

    Apparently there are bonus bosses in the Steppes, they apparently drop really good stuff, too. At like 350% rare and "at least" 500% common, I might actually get some decent drops out of them.
    Gotta do the DLC fights until I get those characters.
    Gotta get Chichu up to 99, as well as finding the monsters I need to breed into him to make him more powerful.

    I might try doing the bonus bosses first. I have the Odin gear, but it's kinda worthless right now.

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    BlackjackBlackjack Registered User regular
    KiTA, at the very least you'll want to get the weapons from the Invincible boss in the Steppe. +50% ATB Charge. It's basically like constant auto-haste.

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    KiTAKiTA Registered User regular
    Blackjack wrote:
    KiTA, at the very least you'll want to get the weapons from the Invincible boss in the Steppe. +50% ATB Charge. It's basically like constant auto-haste.

    Where can I find him at? Do I have to do anything to get him to spawn? Do I have to do the bonus bosses in order? Can I respawn them without having to re-do all of them, or do all of them first?

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