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[Wiz-War Tournament] Game 1 - This war is over (Moleface wins!)
Posts
IOS Game Center ID: Isotope-X
Dude moved his treasures to be completely enclosed by walls.
"YELLOW HAS LOST A VICTORY POINT!!!"
actual orders:
Drop Yellow Treasure
Move S to C7
Pick up Red Treasure from Yellow Base
Draw 2 cards
updated map and players:
Darian
Life - 4
Cards in Hand- 5
Sustained Spells/Held Items:
Fire Cloak | Item | Self | Permanent | Fire : While carrying this item, you punch for an additional 2 magical fire damage. Any object or wizard that deals you damage from your square or an adjacent square suffers 2 magical fire damage after damaging you. If you suffer any water damage, Fire cloak is destroyed and does not damage your attacker.
Strength | Neutral | Self/LOS | Temporary (1 energy left) | Grant yourself or target creature great strength. Double any physical damage dealt to the target. As an attack, the target may try to physically tear an object or treasure being carried from the wizard carrying it. Roll a die, on a result of 2,3,4 the attack succeeds and the target of strength takes possession of the treasure or object. If already carrying a treasure, he cannot try to take another treasure from someone's grasp.
Deaf hairless GoodOmens
Life - 13
Cards in Hand - 6
Sustained Spells/Held Items:
Shrinkaged artadius
Life - 14
Cards in Hand- 7
Sustained Spells/Held Items:
Naked moleface <- Current Turn
Life - 10
Cards in Hand- 6
Sustained Spells/Held Items:
Naked moleface, "Oh dammit, really!?"
actual orders:
Consume Handful of Tacks for extra iron to boost movement by 3
Move 6 squares to D7 (S - W - N - N - N - N)
Cast Stone Block through portal at I2
updated map and players:
Darian <- Current Turn
Life - 4
Cards in Hand- 5
Sustained Spells/Held Items:
Fire Cloak | Item | Self | Permanent | Fire : While carrying this item, you punch for an additional 2 magical fire damage. Any object or wizard that deals you damage from your square or an adjacent square suffers 2 magical fire damage after damaging you. If you suffer any water damage, Fire cloak is destroyed and does not damage your attacker.
Strength | Neutral | Self/LOS | Temporary (1 energy left) | Grant yourself or target creature great strength. Double any physical damage dealt to the target. As an attack, the target may try to physically tear an object or treasure being carried from the wizard carrying it. Roll a die, on a result of 2,3,4 the attack succeeds and the target of strength takes possession of the treasure or object. If already carrying a treasure, he cannot try to take another treasure from someone's grasp.
Deaf hairless GoodOmens
Life - 13
Cards in Hand - 6
Sustained Spells/Held Items:
Shrinkaged artadius - (Stunned 1 Turn)
Life - 10
Cards in Hand- 7
Sustained Spells/Held Items:
Naked moleface
Life - 10
Cards in Hand- 6
Sustained Spells/Held Items:
Stone Block
Darian likes that he is finally alone to his thoughts...
edit: Also, winning.
Come talk about boardgames with us
actual orders:
Stumble to C1 and rest leaning in the corner, huddling under my fire cloak.
Attempt to clear my mind by discarding Around the Corner. Draw 2 cards.
updated map and players:
Darian
Life - 4
Cards in Hand- 6
Sustained Spells/Held Items:
Deaf hairless GoodOmens <- Current Turn
Life - 13
Cards in Hand - 6
Sustained Spells/Held Items:
Shrinkaged artadius - (Stunned 1 Turn)
Life - 10
Cards in Hand- 7
Sustained Spells/Held Items:
Naked moleface
Life - 10
Cards in Hand- 6
Sustained Spells/Held Items:
Stone Block
Deaf hairless GoodOmens felt the vibrations of an announcement. Now if only he could have heard what that stupid loud voice had said...
actual orders:
Move up 1.
Cast Create Wall below me (between G2 and H2).
Discard Mental Force
If I'm thinking correctly, I can only draw 1 card now. If I can draw 2 I will.
updated map and players:
Darian
Life - 4
Cards in Hand- 6
Sustained Spells/Held Items:
Deaf hairless GoodOmens
Life - 13
Cards in Hand - 6
Sustained Spells/Held Items:
Create Wall
Shrinkaged artadius - (Stunned 1 Turn) <- Current Turn
Life - 10
Cards in Hand- 7
Sustained Spells/Held Items:
Naked moleface
Life - 10
Cards in Hand- 4
Sustained Spells/Held Items:
Stone Block
Shrinkaged artadius tries his best to clear his head after being hit with the comically large mallet...
actual orders:
Blue counters with Full Shield
updated map and players:
Darian
Life - 4
Cards in Hand- 6
Sustained Spells/Held Items:
Deaf hairless GoodOmens
Life - 13
Cards in Hand - 5
Sustained Spells/Held Items:
Create Wall
Shrinkaged artadius
Life - 10
Cards in Hand- 5
Sustained Spells/Held Items:
Mist Body | Neutral | Self | Temporary (1 energy left) | You evaporate into mist. While this spell lasts, you can pass through anything but stone walls and stone blocks. You can not be attacked or attack. Touched objects and treasures turn into mist, so you may pick up and carry objects and treasures as usual.
Stone Spikes | Neutral | Self | Temporary (3 energy left) | While this spell lasts, you have the ability to create stone spikes, which you can throw as an attack at any object or wizard in LOS for 3 physical damage. Spikes shatter and vanish after they hit
Naked moleface <- Current Turn
Life - 10
Cards in Hand- 4
Sustained Spells/Held Items:
Stone Block
Naked moleface could swear that he had a plan for what he should be doing, but he just can't remember it...
The booming voice returns "YELLOW has captured BLUE'S TREASURE! YELLOW HAS BEEN AWARDED A VICTORY POINT!!"
After walking a couple more steps, he turns around and dispels the Mist enchantment off of the green wizard doing a little dance in celebration.
actual orders:
Drop treasure on Greens toe. Giggle
Move 1 square to B7
Dispel Mist Body off Green
Discard nothing, draw 2
updated map and players:
Darian <- Current Turn
Life - 4
Cards in Hand- 6
Sustained Spells/Held Items:
Deaf hairless GoodOmens
Life - 13
Cards in Hand - 5
Sustained Spells/Held Items:
Create Wall
Shrinkaged artadius
Life - 10
Cards in Hand- 5
Sustained Spells/Held Items:
Stone Spikes | Neutral | Self | Temporary (3 energy left) | While this spell lasts, you have the ability to create stone spikes, which you can throw as an attack at any object or wizard in LOS for 3 physical damage. Spikes shatter and vanish after they hit
Naked moleface
Life - 10
Cards in Hand- 5
Sustained Spells/Held Items:
Darian fights his body's weakened state, hoping for a little more energy to maybe pull a victory out of this mess.
The only condition for getting a VP is that a treasure not of that player's color is on their glyph.
IOS Game Center ID: Isotope-X
Come talk about boardgames with us
actual orders:
But first, create the breach by using Wallivore to clear the wall at C0/C1.
dash to yellow's glyph,
punch green in the face (setting him on fire).
Finally, scoop up the blue treasure and hold it tightly under my flaming cloak.
Draw 2 cards.
updated map and players:
Darian
Life - 6
Cards in Hand- 6
Sustained Spells/Held Items:
Fire Cloak | Item | Self | Permanent | Fire : While carrying this item, you punch for an additional 2 magical fire damage. Any object or wizard that deals you damage from your square or an adjacent square suffers 2 magical fire damage after damaging you. If you suffer any water damage, Fire cloak is destroyed and does not damage your attacker.
Deaf hairless GoodOmens <- Current Turn
Life - 13
Cards in Hand - 5
Sustained Spells/Held Items:
Create Wall
Shrinkaged artadius
Life - 7
Cards in Hand- 5
Sustained Spells/Held Items:
Stone Spikes | Neutral | Self | Temporary (3 energy left) | While this spell lasts, you have the ability to create stone spikes, which you can throw as an attack at any object or wizard in LOS for 3 physical damage. Spikes shatter and vanish after they hit
Naked moleface
Life - 10
Cards in Hand- 5
Sustained Spells/Held Items:
Deaf hairless GoodOmens felt the vibrations of yet another announcement, what is going on in this maze?
IOS Game Center ID: Isotope-X
actual orders:
Cast Astral Projection at D7.
8Host Fix: 7 damage to...flip a coin...Darian.RED counters with Wall of Earth
Pick up the red treasure.
Draw 2 cards.
updated map and players:
Darian
Life - 6
Cards in Hand- 5
Sustained Spells/Held Items:
Fire Cloak | Item | Self | Permanent | Fire : While carrying this item, you punch for an additional 2 magical fire damage. Any object or wizard that deals you damage from your square or an adjacent square suffers 2 magical fire damage after damaging you. If you suffer any water damage, Fire cloak is destroyed and does not damage your attacker.
Deaf hairless GoodOmens
Life - 13
Cards in Hand - 3
Sustained Spells/Held Items:
Create Wall
Shrinkaged artadius <- Current Turn
Life - 7
Cards in Hand- 5
Sustained Spells/Held Items:
Stone Spikes | Neutral | Self | Temporary (3 energy left) | While this spell lasts, you have the ability to create stone spikes, which you can throw as an attack at any object or wizard in LOS for 3 physical damage. Spikes shatter and vanish after they hit
Naked moleface
Life - 10
Cards in Hand- 5
Sustained Spells/Held Items:
Shrinkaged artadius feels himself lose some control over the spikes...
And it would be 8 damage: 1 energy inherent in the spell + 2 + 5 energy. Not that it mattered. Stupid Wall...
IOS Game Center ID: Isotope-X
That's the way boosting spells works. You replace the base energy of 1 with the energy you spend to boost it.
Also, shouldn't moleface be back to 0 VP?
Come talk about boardgames with us
Yeah, missed changing that on your turn. fixed
What, you mean like the boldface note on page 11 which I just read for the first time? I knew that.
I was testing you.
It doesn't change the major point of my argument, which was NOOOOOOOOOO!
IOS Game Center ID: Isotope-X
actual orders:
Attack Red with Stone Spikes. (Red takes 3 damage)
Red counters with Pain Link (Green takes 3 damage)
Draw 2 cards.
updated map and players:
Darian
Life - 3
Cards in Hand- 5
Sustained Spells/Held Items:
Fire Cloak | Item | Self | Permanent | Fire : While carrying this item, you punch for an additional 2 magical fire damage. Any object or wizard that deals you damage from your square or an adjacent square suffers 2 magical fire damage after damaging you. If you suffer any water damage, Fire cloak is destroyed and does not damage your attacker.
Pain Link | Neutral/Counter | Self | Temporary (1 energy left) | While this spell lasts, all damage dealt to you by a wizard or creature's attack is also inflicted on that wizard or creature. This spell is not an attack and cannot be evaded. When being attacked, you may cast this spell on yourself as a counter
Deaf hairless GoodOmens
Life - 13
Cards in Hand - 3
Sustained Spells/Held Items:
Create Wall
Shrinkaged artadius
Life - 4
Cards in Hand- 4
Sustained Spells/Held Items:
Dust Cloud
Wall
Stone Spikes | Neutral | Self | Temporary (2 energy left) | While this spell lasts, you have the ability to create stone spikes, which you can throw as an attack at any object or wizard in LOS for 3 physical damage. Spikes shatter and vanish after they hit
Naked moleface <- Current Turn
Life - 10
Cards in Hand- 5
Sustained Spells/Held Items:
Naked moleface is not a fan of this new arrangement.
IOS Game Center ID: Isotope-X
I am an adult
Darian hears the sound of something on the other side of the wall. "Eh, worst that does is break the wall, by that time I am gone", he thinks to himself. Then the first bolt of psychic energy jolts his brain and he knew he was in trouble.
Naked moleface puts all the energy he has into the storm and keeps growing until he hears the screams of pain finally end. He continues the spell for a little bit longer just for good measure. Then, he hears two things hit the ground. One was probably a body, the other was most definitely a treasure.
"YELLOW has KILLED RED AND CAPTURED THE BLUE TREASURE!! YELLOW HAS BEEN AWARDED TWO VICTORY POINTS!! YELLOW will be released from this maze. The survivors will be doomed to The Pit."
Naked moleface sits down on the very cold cobblestone floor and waits for release.
actual orders:
Cast Psychic Storm at B7, using Waterbolt to boost its energy by 3
updated map and players:
DarianKilled By a Psychic StormDeaf hairless GoodOmens
Life - 13
Cards in Hand - 3
Sustained Spells/Held Items:
Create Wall
Shrinkaged artadius
Life - 4
Cards in Hand- 4
Sustained Spells/Held Items:
Dust Cloud
Wall
Stone Spikes | Neutral | Self | Temporary (2 energy left) | While this spell lasts, you have the ability to create stone spikes, which you can throw as an attack at any object or wizard in LOS for 3 physical damage. Spikes shatter and vanish after they hit
Naked moleface
Life - 7
Cards in Hand- 5
Sustained Spells/Held Items:
IOS Game Center ID: Isotope-X
I tried to warn you, but you just couldn't listen.
Nicely done, yellow. I'll see the rest of you in the pit.
Come talk about boardgames with us
IOS Game Center ID: Isotope-X
Good game you four.
I also think that two 'judges' should be assigned to each game to judge rule interpretation of the actions. Instead of being rule nazi'ed about the specifics, if it sounds like what your doing is viable according to how you describe using it, Judge Mills says 'I'll allow it!'