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[WH40,000] Tales of the Neckbeard and Adventures in Crazyland, 1000 FLGS stories.
Posts
Oooh. I'll look into it once I get paid.
A post where I show progress on my Kroot.
It happened again?
I ordered this KR Kaiser 4 from our FLGS and their distributor couldn't get it to them... I ordered it in January and waited until last week to cancel the order. I ordered it from Miniature Market and they sent me a Kaiser 3 instead. FML.
Links, etc
Then, I believe it was Adepticon 2011 that he won but his list was over 10 or 15 points or something
I'm not one of those really smart kinda guys.
Also, yeah, an asymmetrical game would be interesting.
1500 of Paladins or something vs 2000 points of meat grinder demons. See how long it takes for the GK to go down.
I toyed around afterward with the idea of reversing it... so losers got more points to help them out, but in the end it just works out the same way, but with the added negative of people throwing games for benefits.
I think the best way to do a one-off type game with a points disparity, would be with a planetstrike type setup where there is an attacker and a defender. Have the defender get more points, but have the attacker only need an easier to obtain objective to win... Like, "Get a unit into base with this missile array" Or have thedefender have more points but a win condition like "Survive to turn 4 when reinforcements can arrive"
That would be pretty cool
We have a similar escalation league going on at our store right now, where everybody always gets more points for their army each week so nobody plays unfair games, but games won during the week allow you to unlock more FA slots, since everybody would only start with 0-1 HQ, 1-2 Troops. Also there is only one of each Special Character, so the first person to unlock them gets them, and anybody else that relies on them for their stupid broken list can't take them *ahem*DRAIGO*ahem*
Also the scenarios are crazy for each week, we have yet to have a pitched battle because those get super boring after a while. It's been super fun.
HUGE IMAGE
http://www.randbin.com/wp-content/uploads/2011/12/genestealer_2768x1200.jpg
NAX doesnt' want to go because of DIABLO 3.
WTFFFFFFFFFFFFFFFFFFFFFFFFFF
"Look at that subtle off-white coloring, the tasteful thickness of it... Oh my God, it even has a watermark."
Incoming space wolf list with 7 dreads and 3 thunderwolf lords.
"Look at that subtle off-white coloring, the tasteful thickness of it... Oh my God, it even has a watermark."
There's this dude, he loves 40k, but he keeps on losing. He likes to play with all the 'big stuff' so we always play 2,000 points or 2,500 points or even more! But sometimes he loses big. So the last few times I've been playing him, I've been playing with a handicap. (I don't tell him what I'm doing, just trying to make him feel better! And no, he doesn't read this forum)
He will play at 2,500 I'll take 2,200. He still lost.
Next game, he took 2,500 and I took 2,000. He still lost.
Recently, he played 2,500 and I fielded 1,750. He still lost.
Last time I played him with 1,500 and he had 2,500. He still lost, and then I realzed he just sucks.
I Spent 90% of my Money on Women and Warhammer. The Rest I Wasted.
People will do anything to win. Allowing a bonus to losing is a great way to balance things. At least untill those WAAC players start losing on purpose. Give the advantage to the loser, it makes more sense. But make it small, so the WAACers won't lose to win!
Give a mere 2% (or perhaps even 3%) points allotment to the loser. It's not a big deal, it might be enough points to allow an additional piece of wargear. It most likely won't be a game turner, but it can help.
I Spent 90% of my Money on Women and Warhammer. The Rest I Wasted.
You're back to that thing where you cap my name like its an acronym :PI thought we'd moved past this?
Also, its D3 with my wife, so its different and very important to ensuring she likes the game to a point where she will play it with me at launch
http://lynxc.deviantart.com/
lol
I definitely want to fill out the Wraiths but I am waiting for the release of the new models and I want to pick up a command barge/annihilation barge to get the Overlord so I can at least field the Necron Lord and Cryptek. But aside from that I am lost with what to pick up. Does anyone with any experience with the new codex have a recommendation? How is the Doomsday ark? What about the elite choices, are the Lychguard or Praetorians worth the point cost?
Man I wish I could get locks like that.
I finished my first tervigon.
More pics and process here.
Doomsday Ark is a pretty nice gun but since it's open topped, there's a good chance it won't hold up to sustained fire for very long. A good amount of firepower for a low price is the Annihilation Barge. Still open topped, but 90 points for a S5 & 7 gun that can generate extra hits is a good deal. Immortals are a nice second troop choice now, especially with the tesla carbines. Lychguard can take a bit of punishment with their shields. Deathmarks are good at making one particular unit of your choice go away fairly quickly.
I'd say focus on some long range fighting, since you have a lot of jump infantry in there already. Get some Deathmarks, barges and Immortals up in there, you should be doing just fine.
What's going on?
Joline Lovejoy: Gifted Priest/Pistoleer - Chains of Corvis IKRPG
His Space Marines are so... dashing.
2000 Pts - Space Wolves Roster
HQ: Bjorn the Fell-Handed (2#, 335 pts)
. . 1 Bjorn the Fell-Handed, 335 pts (Unit Type: Vehicle (Walker); Smoke Launchers; Wolf Tail Talisman; Dreadnought CCW; Assault Cannon; Heavy Flamer; Ancient Tactician; Living Relic; Venerable; Ward of the Primarch; Saga of Majesty)
. . . . 1 Lucius Pattern Dreadnought Drop Pod (IA) ((IAAse, pg. 32); Unit Type: Vehicle (Open-topped); Transport Capacity: 1 Dreadnought; Assault Vehicle; Drop Pod Assault; Immobile; Inertial Guidance System)
Elite: Dreadnought (2#, 140 pts)
. . 1 Dreadnought, 140 pts (Unit Type: Vehicle (Walker); Searchlight; Smoke Launchers; Dreadnought CCW; Storm Bolter; Multi-melta)
. . . . 1 Drop Pod (Unit Type: Vehicle (Open-topped); Transport Capacity: 10 models; Storm Bolter; Drop Pod Assault; Immobile; Inertial Guidance System)
Elite: Dreadnought (2#, 150 pts)
. . 1 Dreadnought, 150 pts (Unit Type: Vehicle (Walker); Searchlight; Smoke Launchers; Assault Cannon; Dreadnought CCW; Heavy Flamer)
. . . . 1 Drop Pod (Unit Type: Vehicle (Open-topped); Transport Capacity: 10 models; Storm Bolter; Drop Pod Assault; Immobile; Inertial Guidance System)
Elite: Siege Dreadnought (IA) (2#, 185 pts)
. . 1 Siege Dreadnought (IA), 185 pts ((IAAse, pg. 29); Unit Type: Vehicle (Walker); Extra Armor; Searchlight; Smoke Launchers; Assault Drill with Heavy Flamer; Flamestorm Cannon)
. . . . 1 Lucius Pattern Dreadnought Drop Pod (IA) ((IAAse, pg. 32); Unit Type: Vehicle (Open-topped); Transport Capacity: 1 Dreadnought; Assault Vehicle; Drop Pod Assault; Immobile; Inertial Guidance System)
HQ: Wolf Lord in Power Armour (2#, 230 pts)
. . 1 Wolf Lord in Power Armour, 230 pts (Unit Type: Cavalry; Frag Grenades; Krak Grenades; Melta Bombs; Runic Armour; Thunderwolf Mount; Storm Shield x1; Wolf Claw x1; Acute Senses; And They Shall Know No Fear; Counter-attack; Independent Character; Rending in CC only)
. . . . 1 Fenrisian Wolf (Unit Type: Beasts; Vicious claws and fangs; Counter-attack)
HQ: Wolf Lord in Power Armour (2#, 235 pts)
. . 1 Wolf Lord in Power Armour, 235 pts (Unit Type: Cavalry; Frag Grenades; Krak Grenades; Runic Armour; Thunderwolf Mount; Storm Shield x1; Thunder Hammer x1; Acute Senses; And They Shall Know No Fear; Counter-attack; Independent Character; Rending in CC only)
. . . . 1 Fenrisian Wolf (Unit Type: Beasts; Vicious claws and fangs; Counter-attack)
HQ: Wolf Lord in Power Armour (1#, 190 pts)
. . 1 Wolf Lord in Power Armour, 190 pts (Unit Type: Infantry; Frag Grenades; Krak Grenades; Runic Armour; Frost Weapon x1; Storm Shield x1; Acute Senses; And They Shall Know No Fear; Counter-attack; Independent Character; Saga of Majesty)
Elite: Iron Priest (5#, 170 pts)
. . 1 Iron Priest, 170 pts (Unit Type: Cavalry; Frag Grenades; Krak Grenades; Runic Armour; Thunderwolf Mount; Bolter; Thunder Hammer; Acute Senses; And They Shall Know No Fear; Battlesmith; Counter-attack; Rending in CC only; Saga of the Iron Wolf)
. . . . 1 Servo Arm
. . . . 4 Cyberwolf (Unit Type: Beasts; Vicious claws and fangs; Counter-attack)
Elite: Dreadnought (2#, 140 pts)
. . 1 Dreadnought, 140 pts (Unit Type: Vehicle (Walker); Searchlight; Smoke Launchers; Assault Cannon; Dreadnought CCW; Storm Bolter)
. . . . 1 Drop Pod (Unit Type: Vehicle (Open-topped); Transport Capacity: 10 models; Storm Bolter; Drop Pod Assault; Immobile; Inertial Guidance System)
Elite: Venerable Dreadnought (2#, 225 pts)
. . 1 Venerable Dreadnought, 225 pts (Unit Type: Vehicle (Walker); Searchlight; Smoke Launchers; Extra Armor; Dreadnought CCW; Heavy Flamer; Multi-melta; Venerable)
. . . . 1 Drop Pod (Unit Type: Vehicle (Open-topped); Transport Capacity: 10 models; Storm Bolter; Drop Pod Assault; Immobile; Inertial Guidance System)
Validation Report:
c-1. File Version: 1.44 For Bug Reports/www.ab40k.org; b-1. Roster Options: Imperial Armour, Planetstrike, Named or Special Characters; a-1. Scenario: Planetstrike - Attacker
Roster satisfies all enforced validation rules
Composition Report:
HQ: 2 (1 - 3)
Elite: 6 (0 - 6)
Troops: 0 (0 - 6)
Fast: 2 (0 - 6)
Heavy: 0 (0 - 3)
Total Roster Cost: 2000
Created with Army Builder® - Try it for free at http://www.wolflair.com
"Look at that subtle off-white coloring, the tasteful thickness of it... Oh my God, it even has a watermark."
I mentally inserted a comma. Then I mentally removed it again.
Really it works with or without one.