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Starhawk it's like Firefly with more Macross. Game's out today!
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Sliver there is the stealth perk that over rides the radar perk but getting ten knife kills in a match is kinda difficult so I wouldn't worry too much about it.
I'm going in super cold, a rare thing these days in my gaming habits. I'd place it more in the Battlefield category though, but with a whole new base building mechanic (think tower defense + third person shooter + vehicle combat). I never tried the Beta, but the reactions were very positive - enough to get me to preorder a game from Gamestop, which again I NEVER do.. Where I agree with your tepidness, is a game like this lives and dies on the back of the community playing it. Even though it does have a full SP campaign, I really see that as a glorified tutorial for the MP component (I could be wickedly wrong about that though, something that I will post on for sure).
Also I loved the beta and anyone who didn't either had a hard time learning the game or hates fun.
pi Crumbs Studios
It's really a whole new experience, but it does have many familiar mechanics. I'd say it plays a lot like the old Battlezone games, only Multiplayer - kind of a mash-up of Battlezone and Tribes with 3rd person shooting.
PSN: SirGrinchX
Xbox Live: SirGrinch X
Wireframe Battlezone or Action RTS Cold War on the Moon Battlezone?
Are we going to have a PA clan? The old one was Hawks are Weird.
Stack Exchange | http://www.mpdevblog.blogspot.com
I'm certainly playing, feel free to add my psn tag to your friend's list!
Some awesome bonuses in the Limited Edition, including the full PS1 version of Warhawk. I think the Limited Ed. is Gamestop exclusive, and while promoted as a pre-order bonus - I'm pretty positive that all of the first printings are Limited Eds.
Shall we brainstorm some Clan names?
Oh fuck me, its a shooter strategy game, complete with vehicles. I just planted my first Extractor. I'm Sold.
Gamertag for PSN is LtPaperstacks.
This is fantastic. But I'm worried that morons will complain "herpderp t00 much strategy"
They can just stick to blitz load outs. Which are terrible for pilots btw. Serriously start of game have all the beam turrets.
But most important is the sense of scale. On the ground you are tiny and weak, but not powerless (okay in BZ you were pretty fucking powerless). But the point is you can build and ride around in massive fucking vehicles with the right resources.
Starhawk blows them both away by adding planes to the mix
Also, online, there is no commanding and no mooks. Just you and your online teammates. Everybody has their own set of resources and therefore has an equal part in base building.
Any further impressions anyone can share?
Online play, to my dissapointment, has WAY too many TDM rooms. This game is all about the Zones mode. I'm surprised there's no equivalent to a mode where you have to kill the other guy's base ala Natural Selection. Instead, Zones is as close as it gets. Its basically BF Conquest.
Stack Exchange | http://www.mpdevblog.blogspot.com
Fixed.
Also PM me your psn id if you want to be added to OP player list.
Holy crap. New skill in the full version makes unmanned turrets ignore you. Know what skill I am going for next.
If you wanted to play Trenched, that's what the single player is, complete with the "units appearing here you have thirty seconds to build shit" symbol.
So this game is all about building a base and working together with your teamates to build vehicles and Hawks to protect your structures while destroying the opposing team. Then why the fuck are the so many deathmatch games online? Capture the Flag and Zones are where it's at. People have been playing too much CoD.
By 1030 EST last night, there was only one Zones room, and it was a designated "feed XP" room. I hope this trend doesn't continue.
I'll be watching this thread for a bit. Want to purchase this but being a month away from my wedding date has been tying up free time and has priorities rearranged.
I'm sure we'll see more team objective (CTF and Zones) when Europe gets this. Because they have that European education system.
In Europe, they teach kids that they shouldn't buy a 3rd Person Shooter mixed with RTSing just so they can play Call of Duty modes. Yeah.
Add me up
PSN : Sliver911
Lets clan up and do this thang
What I got out of that was 1) our students in the States are mostly incapable of making well-thought decisions and are incompentent enough to not understand how stimulating making strategic plans can be and 2) our education system in the States sucks a big one. :mrgreen: Most of which I would agree...
Lurking this thread is not helping me. Got that feeling I'll end up stopping by the local store to purchase this when I need to wait...
Mayhem.. Lots of people just blowing shit up no matter what the objectives are. I can't blame them! I prefer CTF for a more slow paced tactical game myself. Zones is just crazy for me!
Sniper Rifle - I want to love this thing, I really do. However, the controls are bloody sticky and allows for almost no accuracy at all. The controls seem clunky all around come to think about it.
Thats my only real gripe at the moment. This game is no fun without a clan. Have we made one yet? I'm going to add you guys right now actually.
I figured it would be short. Those cutscenes are ripped straight out of Mirror's Edge. This game is all about the MP. I'm seriously considering a mic for this.
I am spreading the good word on the SA forums about this game as best I can. It is one of the best multiplayer experiences I have had, but most of the reviewers don't seem to "Get it". It's a real shame.
I think this game will go over a lot of players heads, but with just a LITTLE patience they can find a niche in this game. People think complicated multiplayer games are exclusive to new players, but I find that is far from true. Simple multiplayer games punish people who do not excel at running and headshots. Complex multiplayer games (like Starhawk) have dizzying amounts of options and strategies and skills to be used--however, this gives players a chance to find a niche they are most happy with and get good at it, while other players are free to try different niches.
Also, this game is FAST. You can literally spawn, pop out of your container, run up to an air platform and grab a mech/starship hybrid and be 20,000 feet in the air within five seconds--with only minimal control input.
The game has awesome balance. For every strategy there is a way through it, and a way to combat that, and a way to get around that. You can build a shield over your base (which cost a lot of resources) that will block things from shooting into it--but if a footsoldier with a rocket launcher manages to get through a couple times without getting caught he can possibly take it out. Then, if his team is smart, you will soon have tanks rolling in and mortar shelling the shit out of all your structures.
One time, I had just barely managed to grab on to a base that was heavily contested. While capping it, a guy came running at me with a knife while I was in the middle of building a bunker. Well, rather than waste time trying to run and shoot...I just air-dropped the building on his head for a badass kill.
You can also build walls and gates, which are great for keeping out the riff-raff. However the easiest to obtain (but weakest) vehicle, the hoverbike, has the ability to jump over walls if they time it right. If you are fast and ballsy, you can get a quick flag cap at the beginning of a round. If the enemy is using all their resources to build walls and save up for a tank builder, you can dive past their walls and snatch the flag before they blink. However, often they are going to do the same to you...
To $60 or not to $60...
(Somehow I already know the answer this thread will deliver)
Hawks are weird
Rifting wang
Deep crows
Any other suggestions are welcome lets get this started.
Also, when making a clan, you have to have already played the game to be able to receive an invite.
MORE TIPS AND TRICKS THAT I AM ENTHUSIASTICALLY SHARING:
If anyone is having trouble playing the game, I recommend playing at least MOST of the singleplayer. Also, this game allows you to "Explore" the multiplayer maps all on your lonesome. This is handy, as it lets you see where all the extra weapons are (4/8 ground trooper weapons are scattered around on all the maps, but never disappear after getting picked up, so if you set a base up near them you get a cool new gun/repair tool!).
You can also set up a multiplayer team room where you can just hang out and chat with your buddies while waiting to start a game. This also lets you build strategies together, and play with the buildings and vehicles and weapons to get good with them.
Also, if anyone wants to fly, I recommend practicing with advanced flight controls--that is the only way to really get ahead. It requires both analog sticks, but if you get good you can easily dodge most missiles without needing to use chaff.
Remember--the tank has regular shells and mortar shells, just hit right or left on the D-Pad.
Also, if you are in a tank or jeep and wish to change your seat, hold down the x button and you can move around inside the vehicle instantly with the flick of the analog stick. Very handy if you are driving the jeep and quickly need to use the mounted gun.
The beam cannons look strong, and they are, but ONLY against vehicles. They are fairly ineffective against troops.
You can go inside the placeable turrets and beam cannons just like a vehicle. When manned, they provide protection and extra firepower in comparison to when they are AI controlled.
The Hawks are versatile and damaging (with the right weapon pickups), but are fragile. They can get torn up, but landing in the right spot of an enemy base and stomping can create instant havoc.
The hoverbike is fast, but the hawk is faster EVEN WITH THE BRAKE ON. If you need to get somewhere quick, don't be afraid to use a hawk as a throwaway teleport device--it literally gets you across the map almost instantly. However, if you are trying to get somewhere inconspicuously, grab the hoverbike.
The jetpack is fun and flexible to use--but it can be locked on to by rocket launchers and hawks. A good strategy to take out bunkers is to use a jetpack and go through the TOP of the bunker firing a rocket launcher. Perfect for a hiding flag carrier.
That is all the tips I have for new players. So far.
The more I play this game, the controls feel better and better - especially the flight controls. The thing is, I usually do not adopt the pointer and middle fingers on the controller at once grip - but it's really essential in this.