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[chat]lands 2: 96.5% more [chat][chat]
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uhhhhhhhh
Your friend sounds perfect for the military.
it is fictional
i will remain in bed
this isn't Vietnam and she isn't an embedded journalist.
It could, yes.
But just last week, when Santorum was ranting about women serving in the military, various persons went on cable news shows to talk about how women were being raped "too much" in the military, as opposed to receiving just the right amount of rape.
That seems like pertinent information of which a female needs to be aware prior to signing those papers.
I realize that it could be an a-okay thing for her to do.
but at the same time I don't think she has any idea what the realities of such a decision are. This seems to be a case of lost direction and jumping the gun.
this kind of thinking is, and let me be blunt, almost entirely useless.
like that's a fine intellectual game to play but don't even attempt to make any decisions from the trivial to the life changing based on this kind of thinking
i will slap you
just make some fucking wubwubs
ikr
DUE has a duty.
to uh not his country. . to perform. . .or some shit I don't know. I can't let a homie go down like that.
Ya think?
"I had a bad semester, so i'm going to join the military."
I think we can say something strong than "seems to be" a case of lost direction.
Argh. Finding these little run-time bugs is the least fun part of programming.
We already covered self-loathing, greed, lust, and itchiness, so mentioning women is just redundant.
I'm pretty sure that last comment is just misogynistic to make me slightly better at playing fighting games.
nah, i think most pro gamers become very, very good at one or two genres of game, and specialize in a rotating series of games (usually the ones that are new and big and have tournaments for big money)
for example, any given fighting game pro will have a specialty game but will be competitive, often at the international level, in half a dozen or more current fighting games, plus another dozen old favourites
same with an FPS or RTS pro
I disagree. I'm not saying that I'm playing a glass bead game and whichever side wins I shall say "well looks like I'm going this way then!"
More that I'll be reading about some crazy sound design guy and I'll be all "man he has so mastered his craft" but then in the same interview you find out he has little harmonic theoretical knowledge under his belt and his music sucks and I lose interest. But on the flip side I'll make a song and it will be pretty solid on most elements but it's just lacking that uniqueness that would make me want to listen to it over 1000000s of other songs.
Yes, quite.
Indeed.
Is it too late for me to chime in?
My key term here is that fighting communities tend to be incredibly insular. They turn off new people that aren't part of the crowd. I'm not the only person who feels this way, many many people leave the scene because of this. Part of it is because of the attitude many FGC communities embrace: PLAY TO WIN!
Now, I play to win, that's what I do. But I don't try to become the embodiment of that. I don't run around calling people scrubs, insulting the way they play, or the character choices they have. I don't make fun of people who are outside of my social group, or try to bully people to increase my social standing. However, this is the behavior I see many, many people engaging in when I go to tourneys. Bullying for the sake of bullying! It doesn't matter if it's sexually charged or if it's toward a kid who is playing for the first time and is called a scrub, it's bullying. No, not everyone does this, and plenty don't, but enough do it and enough don't step in that it becomes the dominant behavior.
I played against an 8 year old girl in one tourney I went to. She chose a shitty character, some people watching sniggered. I chose my best character. I was winning handidly, so I let her take a stock off me and let her get some solid hits in. Afterwards I shook her hand and gave her some advice on using her character and asked her to keep practicing and to come back. The guys in the background, however, were laughing about her character choice very loudly and very loudly came up to me afterwards and said "Dude I can't believe you lost a stock to that scrub"
These were people that I hung out with, people that I generally liked. But you know how many tourneys I saw that girl come back to? Zero. You know how many times I got my non-super-into-fighting-games friends to attend local tourneys? Once. Never more.
So that's what it generally is. Not an environment where sexual harassment runs rampant, but where an insular community leads to bullying. And this incident, the bullying just happened to take the form of sexual harassment because that was the low hanging fruit. Look at Aris' defenders: "oh, he's always like that." Exactly. He's a bully.
"Humor can be dissected, as a frog can, but it dies in the process."
Imagine all of my posts being spoken by Alec Baldwin
GamerTag: MunkusBeaver ||||| Steam: munkus
yeah it's genre based
This. And to go further; skills transferable, but mechanics need to still be learned. You can be good at a game like Halo, but then play CS and it becomes a somewhat different ball game when you've got to start accepting the fact that an enemy can shoot through certain terrain. Then it becomes a question of knowing places that become choke points, even straight down to the timing of when and where not to walk. At least, that's how a buddy or two explained it when it came to CS.
there is no either-or, here. there is only organic and self-directed progress in the field, and a vigilance about whether you're absorbing the proper techincal and theoretical knowledge from all sides. the crazy sound design guy who doesn't know shit about harmonic theory hasn't really thought about it and just thinks the sound design wackiness he deals with is the most fucking awesome thing ever. if you have enough awareness to even consider the issue and take a step back and examine your progress in the field, and you're interested in and engaged with all the aspects that could otherwise be lacking, then i think you're ten steps ahead of Joe McWackysounds
You guys, math is hard.
That's always kind of the impression that I had, but I never paid attention enough to back it up with anything other than conjecture.
Pro gaming was something I thought I might be interested in at some point, I'm fairly good at most FPS games either on console or PC, but I realized that it sucks all the fun out rather quickly. I have very strong beliefs about how things are "meant" to be done and it goes against the principles of winning, essentially.
Yes your assumption was correct, but how does searching for Tom Waits lead to boobs? That is what I am annoyed with.
That's what she said?
There's some story Idra told on State of the Game last year where he went to a tournament, lost in like the second round, then signed up to play some random browser-based RTS he'd never even seen before and ended up winning.
Why would you not want that?
age and wisdom, young man, age and wisdom.
It sure is a pain in the ass.
I swear it's like the scum at the bottom of 4chan's fleshlight became sentient and learned how to press QWER and click.
That is, most likely, also what she said.
That is grim.
But you're still annoyed by the presence of boobs.
It's one of those lessons you never think you'll need, but it's great to have an example!
maybe it's because they tend to be technologically savvy enough to congregate and dominate online discourse
but i also think it might be because the kind of people who decide to devote themselves to mastery of trivial contests with no use outside of themselves are inherently indulgent and entitled
not all but enough
Well, it's also historically white, male, and young, which are three groups that tend to be less than entirely aware of things that make spaces horrible and how not to make them.