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wtf is going on with Baldur's Gate?
Posts
I don't know about you, but I already have my pants off and if they want to violate MY childhood they will have to bring it.
Because as far as I am concerned it is already brung.
I'm just joining in because the jokes strikes me as funny. I have a feeling quite a few of the posters are doing the same and the actual anticipators and primed future gnashers are fewer than you might think.
but shit what do I know
Until All Are One...under the Newell
My Boardgames
Nintendo Network ID: RollaJ
Except my eyes would probably burst from squinting.
Like if Dragon Age 1 or 2 had actually been good - that is the game I would be interested in.
Considering the dreck I see regarding remakes around here I don't ascribe any of it to being jokes.
http://www.beamdog.com/forum/forums/general-discussion/topics/balders-gate-1-remake
beamdog is a digital distrubiton service for games and - I don't know what to make of this
BG HD?
I suppose you could rework it to run on 4E instead of AD&D. It's probably just a port.
I don't know if I'd want someone to do anything to the game other than that really. I know it's silly to say so, but I don't think we need a re-imagined BG2. It would work if EVERYTHING engine wise and story wise was identical. Changing anything from that side is like saying 'With our new release of Shakespear classics, we've added a few modern twists the story needs..."
You leave my THAC0 alone goddamnit. It's the perfect system.
No ? I didn't think so.
You could increase the resolution, improve the UI, add in new quests/areas, improve character models, upgrade it to at least 3.5, etc. Just an HD makeover? I'd be all over that.
Also, Planescape Torment, because as much as I want to try that game, the tiny ass resolution gives me a literal headache.
I'm pretty sure the sprites and backgrounds are based on 3d renders...
You mean reboots? Yes, they are awful.
I can't agree more with this statement.
Even with Tutu I'm sorry to say I found BG1 unplayable when I picked it up a few years back. I can tell there's potentially a fantastic game hidden in there somewhere, but in these modern times I'm afraid I don't have the patience to master the system required to get to it. The blame lies 50/50 with the UI and archaic D&D ruleset.
WiiU: JamWarrior
I never get far in Planescape Torment because I find it really, really hard to navigate the greenbrown blur of the city areas on my laptop. Like, I often find myself systematically clicking in a grid pattern just to figure out what's supposed to be walkable.
My Backloggery
I thought they were good, with 2 having better worldbuilding and concepts with 1 being better made.
I have a tumblr.
Check it out.
That said, it NEEDS To be touch enabled. No fucking virtual D-Pad, which is my #1 complain with the Final Fantasies. I want to be able to touch where I want my characters to walk. The entire thing needs to be 100% touch enabled.
@Toxic Pickle Here you go, good buddy
Blame lies 100% with user.
Also, I quiver in anticipation of anything even remotely BGesqe but expect it just to be some bullshit tablet port/remaster.
How does input work with this on the touch enabled devices? Does it just assume touch = mouse click? Because, that would be rad.
So's your face.
WiiU: JamWarrior
Spells in particular seem like kind of a bear to memorize without tooltips on the action menu.
"Go for the Eyes, Boo! GO FOR THE EYES! YAAAARGH!"
For what it's worth, there is an infinity engine emulator for Android. Works pretty well on my Transformer. It also helps that I've the keyboard dock.
I'd like to take an opportunity to formally announce that, on March 1, 2012, I will announce the date on which I shall annouce whether I agree or disagree with Smaug6's announcement that he or she agrees with Dhalphir's announcement that he or she hates the trend of announcements of announcements.
Steam PSN: DerWaffleMous Origin: DerWaffleMous Bnet: WaffleMous#1483
A tuned up re-release integrating the more popular mods and maybe some extra content would be fun too.