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Eclipse - New Dawn for the Galaxy - Terran Union/Segatai victory

IcerimpIcerimp Registered User regular
edited May 2012 in Critical Failures
First Round turn order (plays clockwise):

SeGaTai - Terran Union
Darian - Terran Directorate
Endaro - Terran Alliance
Lykouragh - Terran Republic
blahmcblah - Hydran Progress
Tayrun - Mechanema

Galaxy Map

Tech Board
Spoiler:

Player Reference
Page 1 and Page 2

To take an action, please use the following format: (Hex number), (Action) (Cardinal Direction if applicable).
Examples:
231, Explore NW
227, Move Interceptor SW

Terran Union to start.

Icerimp on
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Posts

  • IcerimpIcerimp Registered User regular
    edited March 2012
    Player Boards

    SeGaTai - Terran Union
    Spoiler:

    Darian - Terran Directorate
    Spoiler:

    Endaro - Terran Alliance
    Spoiler:

    Lykouragh - Terran Republic
    Spoiler:

    blahmcblah - Hydran Progress
    Spoiler:

    Tayrun - Mechanema
    Spoiler:

    Icerimp on
  • SeGaTaiSeGaTai Registered User regular
    Well I've read over the rules, and have a limited at best understanding of what to do, though no idea what someone capable might do with their turn. So in the spirit of the Terran Union we will strike out to meet our neighbors.

    Hex 225-Explore SW

    PSN SeGaTai
  • LykouraghLykouragh Registered User regular
    The names of the players for an example in this game are Alastair, Ken, Iain, and Vernor.

    I think I'm in love!

    The heroic soldiers of the Republic stand ready!

  • IcerimpIcerimp Registered User regular
    edited March 2012
    Explore Result
    xrgtn.png

    Hex has 1 ancient ship and 1 discovery tile. It is worth 2 VP for holding, and has an artifact. It has one orange slot, one advanced brown slot, and one wild slot.

    If you want to place it, let me know what direction you want the current north edge to face. So 'sw' would mean I'd rotate it two times left, so the top wormhole would be pointing at the southwest edge.

    Icerimp on
  • SeGaTaiSeGaTai Registered User regular
    Place it NE, rotating north edge once to the right if I follow you.

    PSN SeGaTai
  • IcerimpIcerimp Registered User regular
    edited March 2012
    Updated galaxy map & green board.

    Terran Directorate is up.

    Icerimp on
  • IcerimpIcerimp Registered User regular
    edited March 2012
    I wasn't satisfied that you'd all have to wait for me to respond to an explore command, so I made a few templates on Handtracker with all of the hexes divided into the inner, middle, and outer systems, for whichever ring you're exploring. If you're going to play the hex, keep it in your hand, that way anything discarded can eventually be reshuffled if needed.

    I could find everyone to add except for Endaro. Do you have a handtracker account?

    Icerimp on
  • SeGaTaiSeGaTai Registered User regular
    Nice job icerimp

    PSN SeGaTai
  • EndaroEndaro Weyland Consortium Building a Better WorldRegistered User regular
    edited March 2012
    Icerimp wrote: »
    I wasn't satisfied that you'd all have to wait for me to respond to an explore command, so I made a few templates on Handtracker with all of the hexes divided into the inner, middle, and outer systems, for whichever ring you're exploring. If you're going to play the hex, keep it in your hand, that way anything discarded can eventually be reshuffled if needed.

    I could find everyone to add except for Endaro. Do you have a handtracker account?

    Nope, guess I should make one!

    Edit: Made one, same name as here.

    Endaro on
    freelancer_zps76131532.png
  • IcerimpIcerimp Registered User regular
    edited March 2012
    @Darian
    Terran Directorate is up.

    Icerimp on
  • DarianDarian Registered User regular
    Sorry about the delay; forgot to bookmark this thread.

    Hex 221 Explore NW. Draw a middle system tile.

    abbKf.png - 205: Orange, Advanced Orange, Advanced Pink, 1 VP

    Rotate and place so that the middle warp leads back to 221 (so the original north becomes NW). Place an influence marker on it.

  • DarianDarian Registered User regular
    Oh, I should also Flip a colony ship to place population on the regular orange slot.

  • IcerimpIcerimp Registered User regular
    Updated.
    Terran Alliance is up.

  • EndaroEndaro Weyland Consortium Building a Better WorldRegistered User regular
    edited March 2012
    The Terran Alliance would hate to look like a follower, but shared genes cannot be denied. Apparently Terrans love to explore!

    Hex 231, Explore North.

    UTfIQ.png
    Hex 201 (Handtracker lists the Hex as 201, but the image it provides indicates 210): 1 Materials, 1 Money, 1 VP.

    Rotate 180* and place, making original North now South.
    I guess don't rotate at all, since I have to connect one wormhole and thus the orientation won't matter.
    Place Influence Marker.

    Flip two colony ships and place one population on each resource location.



    Edit: Updated for changes to hex.

    Endaro on
    freelancer_zps76131532.png
  • IcerimpIcerimp Registered User regular
    edited March 2012
    On hold - fixing a handtracker issue.

    Icerimp on
  • EndaroEndaro Weyland Consortium Building a Better WorldRegistered User regular
    edited March 2012
    Psst, how was that for a turn turnaround? :winky:

    Endaro on
    freelancer_zps76131532.png
  • IcerimpIcerimp Registered User regular
    edited March 2012
    Also, I'll fix the typos on the hexes as they pop up. I was doing it earlier through remote desktop, so the resolution was kind of fuzzy. :P

    Alright, found my first mistake. Check your hex URL again. It'll be showing the correct one, Endaro. You drew 201, which has the same resources as 210, but different wormhole layout.

    Icerimp on
  • IcerimpIcerimp Registered User regular
    Alright, that's all taken care of now.

    Terran Republic is up.

  • LykouraghLykouragh Registered User regular
    The bold innovators of the Terran Republic will explore to the NORTH from hex 227!

    (Drawing from Inner stack)

    Discovering hex 102 xHXG5.png,

    and rotating it one right so that current N is NW. Place an influence disk on 102. Flip a colony ship and colonize the basic pink slot.

  • LykouraghLykouragh Registered User regular
    It seems like the Artifact is used for the "Artifact key" tech and nothing else, is that right?

    Also, I am curious about the differences between inner, middle and outer hexes. But I don't think I want spoilers :).

  • SeGaTaiSeGaTai Registered User regular
    edited March 2012
    There's an excel file on BGG that lists the breakdown of the different piles of hexes. Didn't really look at it too in depth but its out there if your curious.

    Also if you rotate that one right doesn't N become NE?

    SeGaTai on
    PSN SeGaTai
  • LykouraghLykouragh Registered User regular
    Yes NE sorry. I have problems with east and west. Also left and right.

  • DarianDarian Registered User regular
    Depends on whether you're moving the top right or the bottom right. (Clockwise or anti-?)

  • LykouraghLykouragh Registered User regular
    Clockwise! :) I wanted to connect to my home sector, the central sector, the one between me and blue, and black's internal ring. I think the other rotation isn't legal because it doesn't connect to my home sector via wormhole.

  • IcerimpIcerimp Registered User regular
    Yep, that's right. Artifacts are just used for the artifact key tech.

    Hydran Progress is up

  • EndaroEndaro Weyland Consortium Building a Better WorldRegistered User regular
    Lykouragh wrote: »
    It seems like the Artifact is used for the "Artifact key" tech and nothing else, is that right?

    Also, I am curious about the differences between inner, middle and outer hexes. But I don't think I want spoilers :).

    I, also being new to the game, had the same question. A good non-spoiler answer I found was a dev-diary by the creator which explained:

    Inner sectors have the best resources, but also the highest chance of containing ancient alien ships you have to fight before you can claim them. Middle sectors have less resources, but also fewer ancient ships. The outer hexes are more empty, with the least resources and the least obstacles to claim them.

    freelancer_zps76131532.png
  • blahmcblahblahmcblah President Klepto In your Quorum, stealing your pensRegistered User regular
    edited March 2012
    Sorry guys, been out of it for the last few days and completely missed the new thread.

    Explore SE from 224 discovering hex 207: Discovery, 1 vp

    BPDyg.png

    Rotate once counter-clockwise so North warp aligns with warp from 224. Place influence disc, pick up discovery tile!

    blahmcblah on
    Playing: "Caprica" Six in Exodus Game 12 of Battlestar Galactica
    President Romo Lampkin in BSG: Daybreak Game 1
  • IcerimpIcerimp Registered User regular
    edited March 2012
    Discovery tile is a Flux Shield (2 energy, -3 to hit). Tile can be taken for 2 vp, or the tech can be used immediately in a ship prototype or saved for later.

    Mechanema is up.

    Icerimp on
  • blahmcblahblahmcblah President Klepto In your Quorum, stealing your pensRegistered User regular
    Meh. Take the points.

    Playing: "Caprica" Six in Exodus Game 12 of Battlestar Galactica
    President Romo Lampkin in BSG: Daybreak Game 1
  • SeGaTaiSeGaTai Registered User regular
    @Tayrun who may not have this bookmarked yet

    PSN SeGaTai
  • DarianDarian Registered User regular
    I was talking with him in a Through the Ages game; been slammed the last couple days but he should have time for us soon.

  • IcerimpIcerimp Registered User regular
    Hey all, just want to gauge everyone's interest in continuing. I'm still very glad to pick things up again once we're all available.

  • blahmcblahblahmcblah President Klepto In your Quorum, stealing your pensRegistered User regular
    I'd like to continue, even though I'm pretty sure I've already made a mistake. :P

    Playing: "Caprica" Six in Exodus Game 12 of Battlestar Galactica
    President Romo Lampkin in BSG: Daybreak Game 1
  • TayrunTayrun Registered User regular
    Behold! I have emerged from the place of spells and faeries! More precisely, student politics.

    The Mechanema will explore a ring II system.

    A good find!

    Rotate through 180deg. Place. Conquer.

    Wildstar: Kragor, Stormtalon.

    Netrunner online play quickstart guide.

    3DS: 5257-9337-8263
  • IcerimpIcerimp Registered User regular
    Terran Union is up

    Also! How do you all want me to deal with discovery tiles? I went and broadcast to everyone what blue found, which I might have been supposed to keep secret. Want these through pms? Or for me to just post them in the threads?

    Maybe I should go and also set up another handtracker template for them.

  • TayrunTayrun Registered User regular
    I think just PMing them is the best idea.

    Wildstar: Kragor, Stormtalon.

    Netrunner online play quickstart guide.

    3DS: 5257-9337-8263
  • SeGaTaiSeGaTai Registered User regular
    Hex 225, Explore N

    PSN SeGaTai
  • SeGaTaiSeGaTai Registered User regular
    ebL3n.png

    Place S, rotating 3 times clockwise, Placing influence token and orange bit

    PSN SeGaTai
  • DarianDarian Registered User regular
    edited March 2012
    Hex 221 explore NE

    edit: Put the wrong number; that was supposed to be my starting hex.

    Darian on
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