It has a higher rate of fire on burst mode...and the recoil comes after the second round is fired so both hit the same spot...
Not technically correct, it's just that the first shot multiplier is unique on the AN-94 in that it has a very, very low multiplier that actually decreases the recoil of the second shot to half of what the standard round would be. Past that second round, the recoil is obnoxious.
In reality, yes, the second round gets out of the barrel before the force is transferred back through the rifle through a very complex recoil reduction system. In BF3, they limit it to a cyclical rate of 1200 RPM for the burst; the actual rifle is north of 1800 RPM.
BTW, Close Quarters is going to be playable at PAX. From BF's facebook site:
Heading to PAX East? We'll have a playable version of Close Quarters at the NVIDIA Freeplay and Tournament Area! If you're a Battlefield fan you're going to want to participate in the mini tournaments that will be hosted!
Step 1) Is there a teammate in that building?
Step 2) Do I have a weapon capable of destroying walls?
Step 3) If yes, fuck that shit up.
Step 4) If no, complain about suppression.
I feel it should be noted that the way shiashi utilizes this flow chart is: if Step 1 is yes then fire a rocket and drop the building on my teammate. Also I've been loving the AN-94 I like to flip it to full auto just before I enter buildings/close quarters. it's a beast on burst from a distance too, great gun.
Played a few hours on the 360 post patch and it was immediately obvious that they had changed the suppression mechanic. But it really did not affect my play style nor did it hinder me. Just kept doing what I do. Also the changes to the vehicles and various ground to air gadgets seemed like a good thing. Then again I am sure it is quite different on a 64 player server. Maybe the game sold better on consoles then PC and DICE is balancing around 12v12? Either way still a game I intend to keep playing.
Gamertag: KL Retribution
PSN:Furlion
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0Replace4DisplaceThe best girls are ships and guns.Registered Userregular
Tanks are a bit flimsy, but other than that the patch is good on PC. Suppression is fine.
Tanks being too strong was never really the problem though. It was the welder. The welder can repair faster than a team of engineers could damage the tank.
Nerfing both just makes tanks laughable.
Also if you liked the m98 for close range recon don't even bother now.
wakkawa on
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0Replace4DisplaceThe best girls are ships and guns.Registered Userregular
Tanks being too strong was never really the problem though. It was the welder. The welder can repair faster than a team of engineers could damage the tank.
Nerfing both just makes tanks laughable.
Also if you liked the m98 for close range recon don't even bother now.
I agree with you on both points.
It takes too long to get a vehicle from disabled to ready now. Seriously takes like 45 seconds to go from 30% to 100% again, which is just silly. I feel like they looked at each thing that people were complaining about and addressed them individually, but they compounded too heavily when put together.
The faster bolts (namely the M40 and L96 as they have the fastest cycle times) are better at close range. The M98 is still the king of long-range derpcannoning since it's got the highest velocity and thus the least bullet drop, but the slower cycle and pathetic magazine/reload time make it mediocre at best for close-range XxXqUiicKsc0p3z420MLGXxX action. If the M98 still had the same chest multiplier of 1.25 as the other snipers, there'd still be no real reason to use anything but the Barrett.
0Replace4Displace on
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0Replace4DisplaceThe best girls are ships and guns.Registered Userregular
The longer repair time gives me a chance to get behind a guy repairing his attack helo, knife him and than steal the chopper.
rRootagea - And the new instant kill with RPG/SMAW and unguided tank rounds on helo's means that they can't just repair and fly away after you made a great shot on them.
Mostly like the patch on the 360. Running the cover bonus all the time now. The UI is so much better now, probably closer to what you PC folk have enjoyed. It used to be a pain, and the indicators above the minimap rarely worked correctly. And hooray for being able to quit between matches!
I'm not sure xbox live is ready for renting servers though, there's a lot of shady stuff going on. I'm thinking there are assholes that kick everyone from the opposing team so they can get an easy win, three times in a row quick match threw me into 600-100 ticket blowouts where I was immediately kicked by the admin before I could even spawn. Or it could be they just kick any high level people off of the opposing team automatically. And I've had a few times where I killed the admin a couple times and got banned. Just generally immature shit.
Also I saw someone running around on his own server that wouldn't take any damage (i.e. three teammates standing around him shooting him point blank with shotguns doing nothing), I don't know what that's about. Might've been lag, but it would be the worst I've ever seen.
My buddy has gotten kicked from 4 games tonight on Xbox. I have never gotten kicked from more than 1 server in a week. They are also making 7500 ticket servers. They have just been starved of power and now they are gorging on it until they burst.
Lame part about the rented server stuff is that it makes finding the official DICE servers in the browser list a giant pain in the ass. Seeing a lot of 8-10 player servers too. Don't really get that.
Tanks are a bit flimsy, but other than that the patch is good on PC. Suppression is fine.
Says the guy who seems to benefit wildly from the patch. I watched you go 14k one round a night or two ago. The closest score was 8k, and next was 6k. The patch benefits your play style, but not everyone is you.
Tanks are a bit flimsy, but other than that the patch is good on PC. Suppression is fine.
Says the guy who seems to benefit wildly from the patch. I watched you go 14k one round a night or two ago. The closest score was 8k, and next was 6k. The patch benefits your play style, but not everyone is you.
Man, before the patch Shiashi's score per minute was like 850. He's always been insanely good at it.
On the other hand, my SPM has been going up steadily since the patch, because I play a lot smarter. You can't afford to be stupid and run ten metres into more cover in the middle of a shitfight now. I love this patch.
Tanks are a bit flimsy, but other than that the patch is good on PC. Suppression is fine.
Says the guy who seems to benefit wildly from the patch. I watched you go 14k one round a night or two ago. The closest score was 8k, and next was 6k. The patch benefits your play style, but not everyone is you.
Man, before the patch Shiashi's score per minute was like 850. He's always been insanely good at it.
On the other hand, my SPM has been going up steadily since the patch, because I play a lot smarter. You can't afford to be stupid and run ten metres into more cover in the middle of a shitfight now. I love this patch.
I think this is a great patch too. No, I don't want to be firing at someone and have them just turn and kill me. While this isn't a realistic game, only morons stick their head out from behind cover when they are being peppered by fire from an assault rifle. Fix and Flank is good fun, and this is making a bit of tactics like that possible. Plus, if you come under fire, it makes you scramble for cover. That's a good thing, IMO.
Tanks are a bit flimsy, but other than that the patch is good on PC. Suppression is fine.
Says the guy who seems to benefit wildly from the patch. I watched you go 14k one round a night or two ago. The closest score was 8k, and next was 6k. The patch benefits your play style, but not everyone is you.
Man, before the patch Shiashi's score per minute was like 850. He's always been insanely good at it.
On the other hand, my SPM has been going up steadily since the patch, because I play a lot smarter. You can't afford to be stupid and run ten metres into more cover in the middle of a shitfight now. I love this patch.
My SPM has also been rising since the patch (although Im pretty sure my KDR has dropped) but I think that may be because its easier to get some of the ribbons now (and I also got a couple of 10k medals that I was close to getting prepatch).
I do think the patch has an adjusting period though and different people are going to adjust at different rates.
Only had a chance to play with the new patch yesterday, and the changes are...interesting.
Really dislike the tank nerf, and can't really see why it was put in in the first place. The extra suppression is nice though, especially as a support guy.
one question; were the proposed changes to the weapon attachments included in the patch?
Lame part about the rented server stuff is that it makes finding the official DICE servers in the browser list a giant pain in the ass. Seeing a lot of 8-10 player servers too. Don't really get that.
On the 360 I have been going through and adding all the official DICE servers to my favorite's list just so I do not have to wade through all the craptastic rented servers. The kick:finish ratio is still a tad on the stupid side for me to want to venture out into those particular wastelands.
I cant play the patch yet, do the consoles get the ability to have commands and say "thankyou" and stuff with the spot button now like in BF2? Cos goddamn we need it more than the PC guys.
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mojojoeoA block off the park, living the dream.Registered Userregular
I love how last night I have like an all time match and lead the team on grand bazarr conquest. Just was in the flow. Felt great.
And immediatly following bf3 crashes to shit and will not allow play to continue. I almost had a counterstrike style jump over the enemy 180 spin shotgun to the face, but I totes whiffed it. And zeb (or who ever was above highway with me) saw the whole sorry thing. The embarassment was strong.
Shotgun medic for life- If the saiga doesnt finish the group- the 1911 will. And I can rez and heal up to boot. So good.
I did rail gun headshot 2 snipers at once on firestorm before the crash. That was nice.
Chief Wiggum: "Ladies, please. All our founding fathers, astronauts, and World Series heroes have been either drunk or on cocaine."
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WarcryI'm getting my shit pushed in here!AustraliaRegistered Userregular
Saiga and DAO12 are both actually worth a damn now. Yet to try the M0141 or whatever its name is
I cant play the patch yet, do the consoles get the ability to have commands and say "thankyou" and stuff with the spot button now like in BF2? Cos goddamn we need it more than the PC guys.
I don't think so. Same as usual. "I need some fucking ammo, man!" as you chase a support around.
Saiga and DAO12 are both actually worth a damn now. Yet to try the M0141 or whatever its name is
The dao and the M1410 are great. But they fall to the might of the saiga in reloads. Clip vs one at a time. And the dao is the worst offender as its sooooooo slow.
Now some one (rymes with heihachi) will come along and tell you that Topping off one or two at a time is better than clip loading. While they are topping off, my 1911 is barking fury at my enemys. Suppose to each thier own.
Chief Wiggum: "Ladies, please. All our founding fathers, astronauts, and World Series heroes have been either drunk or on cocaine."
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0Replace4DisplaceThe best girls are ships and guns.Registered Userregular
Saiga and DAO12 are both actually worth a damn now. Yet to try the M0141 or whatever its name is
The dao and the M1410 are great. But they fall to the might of the saiga in reloads. Clip vs one at a time. And the dao is the worst offender as its sooooooo slow.
Now some one (rymes with heihachi) will come along and tell you that Topping off one or two at a time is better than clip loading. While they are topping off, my 1911 is barking fury at my enemys. Suppose to each thier own.
Posts
Not technically correct, it's just that the first shot multiplier is unique on the AN-94 in that it has a very, very low multiplier that actually decreases the recoil of the second shot to half of what the standard round would be. Past that second round, the recoil is obnoxious.
In reality, yes, the second round gets out of the barrel before the force is transferred back through the rifle through a very complex recoil reduction system. In BF3, they limit it to a cyclical rate of 1200 RPM for the burst; the actual rifle is north of 1800 RPM.
"We have years of struggle ahead, mostly within ourselves." - Made in USA
I feel it should be noted that the way shiashi utilizes this flow chart is: if Step 1 is yes then fire a rocket and drop the building on my teammate. Also I've been loving the AN-94 I like to flip it to full auto just before I enter buildings/close quarters. it's a beast on burst from a distance too, great gun.
PSN:Furlion
Nerfing both just makes tanks laughable.
Also if you liked the m98 for close range recon don't even bother now.
I agree with you on both points.
It takes too long to get a vehicle from disabled to ready now. Seriously takes like 45 seconds to go from 30% to 100% again, which is just silly. I feel like they looked at each thing that people were complaining about and addressed them individually, but they compounded too heavily when put together.
The faster bolts (namely the M40 and L96 as they have the fastest cycle times) are better at close range. The M98 is still the king of long-range derpcannoning since it's got the highest velocity and thus the least bullet drop, but the slower cycle and pathetic magazine/reload time make it mediocre at best for close-range XxXqUiicKsc0p3z420MLGXxX action. If the M98 still had the same chest multiplier of 1.25 as the other snipers, there'd still be no real reason to use anything but the Barrett.
rRootagea - And the new instant kill with RPG/SMAW and unguided tank rounds on helo's means that they can't just repair and fly away after you made a great shot on them.
Steam: CavilatRest
I'm not sure xbox live is ready for renting servers though, there's a lot of shady stuff going on. I'm thinking there are assholes that kick everyone from the opposing team so they can get an easy win, three times in a row quick match threw me into 600-100 ticket blowouts where I was immediately kicked by the admin before I could even spawn. Or it could be they just kick any high level people off of the opposing team automatically. And I've had a few times where I killed the admin a couple times and got banned. Just generally immature shit.
Also I saw someone running around on his own server that wouldn't take any damage (i.e. three teammates standing around him shooting him point blank with shotguns doing nothing), I don't know what that's about. Might've been lag, but it would be the worst I've ever seen.
Runs fine for me, no weird artifacts or bugs, got a 7970 with 12.3 drivers.
Nah, I'm pretty sure crappy servers/powertripping admins is a standard practice across all systems.
Give them a week or two before they calm down.
http://www.youtube.com/watch?v=qqPGFqHmcaE
Says the guy who seems to benefit wildly from the patch. I watched you go 14k one round a night or two ago. The closest score was 8k, and next was 6k. The patch benefits your play style, but not everyone is you.
NintendoID: Nailbunny 3DS: 3909-8796-4685
So pretty...
Argh I'm completely CPU limited; stupid core2duo.
I can set it to low or ultra/high and it's always around 26-27fps. Just on the threshold of playing unplayable haha.
Man, before the patch Shiashi's score per minute was like 850. He's always been insanely good at it.
On the other hand, my SPM has been going up steadily since the patch, because I play a lot smarter. You can't afford to be stupid and run ten metres into more cover in the middle of a shitfight now. I love this patch.
app sent to col club...
I think this is a great patch too. No, I don't want to be firing at someone and have them just turn and kill me. While this isn't a realistic game, only morons stick their head out from behind cover when they are being peppered by fire from an assault rifle. Fix and Flank is good fun, and this is making a bit of tactics like that possible. Plus, if you come under fire, it makes you scramble for cover. That's a good thing, IMO.
My SPM has also been rising since the patch (although Im pretty sure my KDR has dropped) but I think that may be because its easier to get some of the ribbons now (and I also got a couple of 10k medals that I was close to getting prepatch).
I do think the patch has an adjusting period though and different people are going to adjust at different rates.
Really dislike the tank nerf, and can't really see why it was put in in the first place. The extra suppression is nice though, especially as a support guy.
one question; were the proposed changes to the weapon attachments included in the patch?
Yeah this is really annoying.
PSN:Furlion
And immediatly following bf3 crashes to shit and will not allow play to continue. I almost had a counterstrike style jump over the enemy 180 spin shotgun to the face, but I totes whiffed it. And zeb (or who ever was above highway with me) saw the whole sorry thing. The embarassment was strong.
Shotgun medic for life- If the saiga doesnt finish the group- the 1911 will. And I can rez and heal up to boot. So good.
I did rail gun headshot 2 snipers at once on firestorm before the crash. That was nice.
I don't think so. Same as usual. "I need some fucking ammo, man!" as you chase a support around.
The dao and the M1410 are great. But they fall to the might of the saiga in reloads. Clip vs one at a time. And the dao is the worst offender as its sooooooo slow.
Now some one (rymes with heihachi) will come along and tell you that Topping off one or two at a time is better than clip loading. While they are topping off, my 1911 is barking fury at my enemys. Suppose to each thier own.
M1014
magazines
I am not a Tekken character