I'm expecting some sort of Omega DLC, but that all is certainly bullshit.
This.
I knew immediately when Aria didn't mention to Shepard a mission in-game to take back Omega, that it might be involved in a DLC.
The rest sounds pretty dumb, and BS-worthy, although "Rescue" would be believable, provided Shepard was stranded on some planet in a system without a Mass Relay.
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ExtreaminatusGo forth and amplify,the Noise Marines are here!Registered Userregular
I dunno. Appearance and weapon packs seem pretty legit.
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DragkoniasThat Guy Who Does StuffYou Know, There. Registered Userregular
For people who have played MGS3 did anyone else get
mid game spoilers
Flashbacks to a the Sorrow boss fight when Shepard was having that nightmare
I'm expecting some sort of Omega DLC, but that all is certainly bullshit.
This.
I knew immediately when Aria didn't mention to Shepard a mission in-game to take back Omega, that it might be involved in a DLC.
The rest sounds pretty dumb, and BS-worthy, although "Rescue" would be believable, provided Shepard was stranded on some planet in a system without a Mass Relay.
Which she didn't. The Citadel was above Earth, so that's where it landed after exploding, and the Normandy is nowhere near.
I'm still amused by an ending someone on SA proposed:
In a failshep run, the Reapers win and Shepard somehow gets packed in a stasis pod for the next cycle. She's woken up by someone saying "Shepard! We've been invaded by the-" "Reapers, got it, let's go," in a tone of exasperation.
I'm still amused by an ending someone on SA proposed:
In a failshep run, the Reapers win and Shepard somehow gets packed in a stasis pod for the next cycle. She's woken up by someone saying "Shepard! We've been invaded by the-" "Reapers, got it, let's go," in a tone of exasperation.
"Not this shit again."
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DragkoniasThat Guy Who Does StuffYou Know, There. Registered Userregular
I am disappointed they didn't put a lose scenario in the game. I really want FailShep to fail as hard as possible.
Also while thinking about the game I want to add the biggest "game ruining" thing for me was not the ending but being able to see the number values for galactic assets. And all for one event.
I went into the game hearing from the dev buzz that you would have to make tough choices, and people(s) would die. So I was ready to gung-ho fistfuck the reapers and do whatever it took at any cost because the stakes were that high.
Cut to Tuchanka SPOILERS:
I shot Mordin. The choice was, without emotion, very easy. I could have the Salarian fleet and no threat of another krogan war if we survived the reapers. But Mordin was awesome, and the voice actor for him played out that last part (I made a mistake!) extremely well. I shot him, and I felt fucking horrible. I had that empty feeling in the pit of my stomach that no video game has ever given me before. It was literally the only time I've ever felt any extreme emotion playing a video game. I couldn't believe how bad I felt. But you know, I'm sorry Mordin, I need that Salarian fleet because the stakes are too high.
Cut to afterwards and I'm put back on my ship and I look at my war assets.
150 points. 150 points for the Salarian fleet. I just killed the coolest character in the game and betrayed him for 150 measly points that, in the grand scheme of things, have zero impact. So I reloaded my save and went back and let him live because I knew the stakes weren't that high thus negating the most personally shocking moment in a video game I've ever experienced.
If they never showed the numbers my experience would have been one of tough choices, but instead there were no tough choices and there was only a transparent game. Really fucked up the story's impact.
They shouldn't have showed the numbers at all. They should have just had the list of stuff and the updates - you'd know you be making progress because of the descriptions there, and perhaps Admiral Hackett or someone else could occasionally give worded descriptions on how things are going. eg. "Our numbers aren't enough Shepherd", "We're getting there, but we need more support", etc.
Thought that Rannoch's finale established pretty strongly that synthetic and organic life can co-exist, even if it initially seems like a crazy idea.
Like, that theme in that mission was probably the strongest out of any in the entire series, imo.
And that message comes through even stronger if you end up helping the Geth to kill the (completely irrationally aggressive) Quarians in self-defense before they 100% loyally join your anti-Reaper alliance. And when confused soldiers shoot some Geth every now and then, the Geth shrug it off because they're so committed to friendship with organics.
Not to mention EDI and lots of other scenes and characters that strengthened that theme in smaller ways.
Sooooooo, the Catalyst's monologue was completely out of left field and clashed with the reality of Shepard's experiences pretty badly.
kedinik on
I made a game! Hotline Maui. Requires mouse and keyboard.
You probably will, but for a lot of people, including me, the rest of the game is totally worth it.
I have the opposite reaction, if I could go back in time and prevent myself from buying the game I would, or at least prevent myself from playing the singleplayer.
It was so jarring and bad that it's actually made me hate video games. Seriously I can't bring myself to play anything for more than a half hour since I beat mass effect 3, and I don't know why. I'd probably be less upset if the game punched me in the testicles.
You probably will, but for a lot of people, including me, the rest of the game is totally worth it.
I have the opposite reaction, if I could go back in time and prevent myself from buying the game I would, or at least prevent myself from playing the singleplayer.
It was so jarring and bad that it's actually made me hate video games. Seriously I can't bring myself to play anything for more than a half hour since I beat mass effect 3, and I don't know why. I'd probably be less upset if the game punched me in the testicles.
Just go back in time and press the off button just about when Anderson dies. Perfect.
"pick important plot points from ME1 and ME2 so you don't have to replay both games to have a personalized Shepard" option.
Like Genesis in ME2.
I think they will eventually have something like that.
edit: And I bet it will be the final DLC. That makes the most sense, really. Adding that kind of tool immediately trivializes (at least to some degree) the work some people did in importing their character through ME1 and ME2. But once the game has been out for 4-6 months already, such a thing will breathe new life into the game for people wanting to do replays with different historical Shepards.
The Windicator is basically the best thing if you slap a scope and stability enhancer in it. What's better than a headshot? A 3-round burst headshot!
I don't even aim down the sights anymore, man. I just hip fire the Vindicator; it's so much more accurate. Not sure why, but when you aim down the sights, there's a fair amount of recoil, but when you hipfire, the weapon's pinpoint accurate. Every gun's like that, basically.
how important is the 100% investigating/scanning all planets for each galaxy?
i haven't beaten me3 yet, no spoilers please, thanks
Well, you'll get probably a good few hundred war assets from scanning, but a lot of the stuff that you can find is just credits or fuel, so you can leave that.
I have a VERY IMPORTANT question for people with the 360 version of ME3.
If two people on different Xboxes both have the Project 10$ Online Pass for ME3, can they play multiplayer at the same time with one copy of the game (disc one on one console, disc two in the other)?
The answer to this question will determine whether I need to buy another copy of the game or not.
Also while thinking about the game I want to add the biggest "game ruining" thing for me was not the ending but being able to see the number values for galactic assets. And all for one event.
I went into the game hearing from the dev buzz that you would have to make tough choices, and people(s) would die. So I was ready to gung-ho fistfuck the reapers and do whatever it took at any cost because the stakes were that high.
Cut to Tuchanka SPOILERS:
I shot Mordin. The choice was, without emotion, very easy. I could have the Salarian fleet and no threat of another krogan war if we survived the reapers. But Mordin was awesome, and the voice actor for him played out that last part (I made a mistake!) extremely well. I shot him, and I felt fucking horrible. I had that empty feeling in the pit of my stomach that no video game has ever given me before. It was literally the only time I've ever felt any extreme emotion playing a video game. I couldn't believe how bad I felt. But you know, I'm sorry Mordin, I need that Salarian fleet because the stakes are too high.
Cut to afterwards and I'm put back on my ship and I look at my war assets.
150 points. 150 points for the Salarian fleet. I just killed the coolest character in the game and betrayed him for 150 measly points that, in the grand scheme of things, have zero impact. So I reloaded my save and went back and let him live because I knew the stakes weren't that high thus negating the most personally shocking moment in a video game I've ever experienced.
If they never showed the numbers my experience would have been one of tough choices, but instead there were no tough choices and there was only a transparent game. Really fucked up the story's impact.
Well, it's especially poignant when you learn later on that
even if you help the Krogans and cure the Genophage, a good portion of the Salarian fleet will still join you anyway, under the reasoning that the Salarians realize that what's going in the galaxy is much bigger than a few Dalatresses [sic] not getting their way.
On a side note(Tali-related):
Apparently if you romanced tali, and did both legion and tali's loyalty missions in ME2, and made sure they were friends with eachother in ME2(i.e. broke up that one argument), and made the quarians and geth make peace with eachother, tali will leave a photo of herself in your captain's quarters in gratitude.
I'm not sure exactly how much of the prior actually needs to be done for that to happen, but that's what I had done in ME2/3.
Supposedly you also get the photo if Tali commits suicide after opting to side with the Geth on the less "light-side" ending to that arc.
Not that any of this matters either way because loldeusexmachinaending.
is there a threshold of resources/money/upgrades I should have before moving on? Should I leave the collector base intact? anything I should do or pickup before I finish? I've done all of the quests but a few of the really minor ones and my entire crew survived.
Now I know at what point I can stop caring, which will lead to metagaming whether I want it to or not. With a system for endings like ME3 has, metagaming is an issue.
EDIT: I'll add this in case anyone skips the bottom of last page. I need to know something VERY IMPORTANT for deciding whether to buy a second copy of 360 ME3:
Can two people on two separate 360s play ME3 multiplayer simultaneously with one copy of the game (Disc 1 in console A, Disc 2 in console , provided both Gamertags have the Project 10$ Online Pass?
is there a threshold of resources/money/upgrades I should have before moving on? Should I leave the collector base intact? anything I should do or pickup before I finish? I've done all of the quests but a few of the really minor ones and my entire crew survived.
As long as the minor ones you haven't done are from planet-scanning, you're fine. Either Collector Base outcome is good. None of the material wealth you picked up in 2 matters.
Now I know at what point I can stop caring, which will lead to metagaming whether I want it to or not. With a system for endings like ME3 has, metagaming is an issue.
EDIT: I'll add this in case anyone skips the bottom of last page. I need to know something VERY IMPORTANT for deciding whether to buy a second copy of 360 ME3:
Can two people on two separate 360s play ME3 multiplayer simultaneously with one copy of the game (Disc 1 in console A, Disc 2 in console , provided both Gamertags have the Project 10$ Online Pass?
is there a threshold of resources/money/upgrades I should have before moving on? Should I leave the collector base intact? anything I should do or pickup before I finish? I've done all of the quests but a few of the really minor ones and my entire crew survived.
As long as the minor ones you haven't done are from planet-scanning, you're fine. Either Collector Base outcome is good. None of the material wealth you picked up in 2 matters.
You get war assets for your mining.
I have a podcast now. It's about video games and anime!Find it here.
So I got the Battlestar Galactica ending.
Joker and Edi landing on a remote planet (a home called Earth). Ashley was there with them, I guess because Shepard romanced her.
I don't think the endings were a huge letdown or OMG I hate video games now. Certainly could have used an epilogue though.
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Shepard gallery from Badass weekly! (Feel free to post your own)
This.
The rest sounds pretty dumb, and BS-worthy, although "Rescue" would be believable, provided Shepard was stranded on some planet in a system without a Mass Relay.
XBL: GamingFreak5514
PSN: GamingFreak1234
mid game spoilers
Well...I mean making that kind of prediction is pretty much like shooting fish in a barrel.
In a failshep run, the Reapers win and Shepard somehow gets packed in a stasis pod for the next cycle. She's woken up by someone saying "Shepard! We've been invaded by the-" "Reapers, got it, let's go," in a tone of exasperation.
"Not this shit again."
They shouldn't have showed the numbers at all. They should have just had the list of stuff and the updates - you'd know you be making progress because of the descriptions there, and perhaps Admiral Hackett or someone else could occasionally give worded descriptions on how things are going. eg. "Our numbers aren't enough Shepherd", "We're getting there, but we need more support", etc.
Like, that theme in that mission was probably the strongest out of any in the entire series, imo.
And that message comes through even stronger if you end up helping the Geth to kill the (completely irrationally aggressive) Quarians in self-defense before they 100% loyally join your anti-Reaper alliance. And when confused soldiers shoot some Geth every now and then, the Geth shrug it off because they're so committed to friendship with organics.
Not to mention EDI and lots of other scenes and characters that strengthened that theme in smaller ways.
Sooooooo, the Catalyst's monologue was completely out of left field and clashed with the reality of Shepard's experiences pretty badly.
I have the opposite reaction, if I could go back in time and prevent myself from buying the game I would, or at least prevent myself from playing the singleplayer.
It was so jarring and bad that it's actually made me hate video games. Seriously I can't bring myself to play anything for more than a half hour since I beat mass effect 3, and I don't know why. I'd probably be less upset if the game punched me in the testicles.
"pick important plot points from ME1 and ME2 so you don't have to replay both games to have a personalized Shepard" option.
Like Genesis in ME2.
I think they will eventually have something like that.
edit: And I bet it will be the final DLC. That makes the most sense, really. Adding that kind of tool immediately trivializes (at least to some degree) the work some people did in importing their character through ME1 and ME2. But once the game has been out for 4-6 months already, such a thing will breathe new life into the game for people wanting to do replays with different historical Shepards.
I don't even aim down the sights anymore, man. I just hip fire the Vindicator; it's so much more accurate. Not sure why, but when you aim down the sights, there's a fair amount of recoil, but when you hipfire, the weapon's pinpoint accurate. Every gun's like that, basically.
i haven't beaten me3 yet, no spoilers please, thanks
With a sniper rifle...
Yeah...I'm hot like that.
If so, add BaronVonMustash and we can shoot dudes together.
(When I'm on)
Well, you'll get probably a good few hundred war assets from scanning, but a lot of the stuff that you can find is just credits or fuel, so you can leave that.
If two people on different Xboxes both have the Project 10$ Online Pass for ME3, can they play multiplayer at the same time with one copy of the game (disc one on one console, disc two in the other)?
The answer to this question will determine whether I need to buy another copy of the game or not.
one slot, come find us
Well, it's especially poignant when you learn later on that
On a side note(Tali-related):
I'm not sure exactly how much of the prior actually needs to be done for that to happen, but that's what I had done in ME2/3.
Supposedly you also get the photo if Tali commits suicide after opting to side with the Geth on the less "light-side" ending to that arc.
Not that any of this matters either way because loldeusexmachinaending.
is there a threshold of resources/money/upgrades I should have before moving on? Should I leave the collector base intact? anything I should do or pickup before I finish? I've done all of the quests but a few of the really minor ones and my entire crew survived.
EDIT: Thank you.
Steam / Origin & Wii U: Heatwave111 / FC: 4227-1965-3206 / Battle.net: Heatwave#11356
...really? I mean, ok. But I don't see it being a spoiler. *shrug*
EDIT: I'll add this in case anyone skips the bottom of last page. I need to know something VERY IMPORTANT for deciding whether to buy a second copy of 360 ME3:
Can two people on two separate 360s play ME3 multiplayer simultaneously with one copy of the game (Disc 1 in console A, Disc 2 in console , provided both Gamertags have the Project 10$ Online Pass?
...Umm...I believe so.
Multiplayer is on both discs.
You get war assets for your mining.
Joker and Edi landing on a remote planet (a home called Earth). Ashley was there with them, I guess because Shepard romanced her.
I don't think the endings were a huge letdown or OMG I hate video games now. Certainly could have used an epilogue though.