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[DnD 4E PbP] Keep on the Shadowfell (IC)
Posts
Next he set his attention on the glue coating his armor. Acting quickly, Panmorn was able to scrape off the glue before it could hold him any longer.
Attack Roll: (1d20+7+2=14) Miss
Minor Action: Divine Challenge on KM1
Action Point: Valiant Strike on KM1
Attack Roll: (1d20+7+2=27) Damage Roll: (1d8+4=5)
Saved against IMMOBILIZED :1d20=11
[Up Next: @Figgy]
As the adventurers finally start the beat back the kobold ambush, the creatures stir into a panic. Halvard's opponents strike out carelessly in turn: one sword bouncing almost harmlessly off the Goliath's toughened skin, and the other missing completely. The sling-carrying kobold hurls another shot at the paladin which finds its mark, but the last remaining creature panics and darts away into the forest. Once in the safety of the trees, it turns and hurls a javelin back at its former combatant. Surprisingly, it almost finds its mark despite the enormous boulder in the way.
Standard Action:MBA vs Halvard
Attack Roll: KD1 vs Halvard: 1d20+7+1+2 16 1d6+3 6 - Hit for 6 (-5 resistance) damage!
Halvard is MARKED until KD1's EONT. Halvard takes -2 to atk roll for any attack that does not include KD1 as a target
Kobold Dragonshield 2 (KD2)
Standard Action:MBA vs Halvard
Attack Roll: KD2 vs Halvard: 1d20+7+1+2 13 1d6+3 8 - MISS!
Kobold Slinger (KSL)
Standard Action: Sling vs Panmorn
Attack Roll: Slinger vs Panmorn: 1d20+6 20 1d6+3 6 - Hit for 6 damage!
Kobold Minion 2 (KM2)
Minor Action: Shift E7 Move Action:H2 Standard Action: Ranged vs Panmorn
Attack Roll: KM2 vs Panmorn: 1d20+4-5 17 - MISS!
Map
Stats Sheet
Halvard (21)
Panmorn (15)
Kobold Dragonshield 1 (14)
Kobold Dragonshield 2 (14) BLOODIED!
Kobold Slinger (12)
Kobold Minion 2 (12)
Zevi (11)
Dire (11)
Barran (9)
◄Stat Blocks►
Barren - 19/23
Dire - 21/21
Halvard - 21/31 RESIST 5 ALL UNTIL EONT
Panmorn - 15/33 BLOODIED!
Zevi - 23/23
Kobold Dragonshield 1 ► ■ HP 20/36 ■ AC 18 ■ Fort 14 ■ Ref 13 ■ Will 13 ■ ◄ Resist fire 5 - Dragonshield Tactics (see notes)
Kobold Dragonshield 2 ► ■ HP 4/36 ■ AC 18 ■ Fort 14 ■ Ref 13 ■ Will 13 ■ ◄ Resist fire 5 - Dragonshield Tactics (see notes)
Kobold Slinger ► ■ HP 17/24 ■ AC 13 ■ Fort 12 ■ Ref 14 ■ Will 12 ■ ◄
Kobold Minion 2 ► ■ HP 1/1 ■ AC 13 ■ Fort 9 ■ Ref 11 ■ Will 9 ■ ◄
Notes
You can hop up onto the rocks with a 15 Athletics check. Once there, moving about on top is considered difficult terrain. Refer to the PHB or ask if you need more info, such as how to climb/jump down/etc.
Kobold Dragonshields are tricky! As an immediate interrupt, they can shift 1 when an adjacent enemy shifts away or when an enemy moves into an adjacent space. That means if you move next to one, he's going to shift away. If you charge however, you can make your attack before he moves away since the reaction would occur after the attack. Also, an immediate action can only occur once per round. So, if the kobold shifts away from one player, another player can easily move in and strike.
[Up Next: @ronrab]
Muttering to himself, he moves to stand by Panmorn.
Attack Roll: versus KD2 (1d10+8=16) MISS
[Up Next: @Hensler]
Attack Roll: 1d20+5 12 MISS
[Up Next: @El Skid]
Move: to H14
Standard Action: Staggering Note on KD1
Attack Roll: Staggering Note on KD1 (1d20+6=9) MISS
[Up next: @Halvard]
Attack Roll 1d20+6=17
Up Next @RedDawn
"Pelor's will be done."
Attack Roll:(1d20+7+1=23) Damage Roll: (1d8+4=7)
Up Next: @Figgy
As yet another kobold falls, the creatures attack with even less organization now. The two armoured beasts surrounding Halvard break down. While one manages to slip his sword past the barbarian's defenses, the other breaks rank and dashes at the bard behind him. His sword short sword lands flat against the Tiefling's leather armour.
Meanwhile, the slinger to the north hurls yet another rock at the Panmorn, but it's a wide miss.
Standard Action:MBA vs Halvard
Attack Roll: KD1 vs Halvard: 1d20+1+2+7 24 1d6+3 8 - Hit for 8 damage!
Halvard is MARKED until KD1's EONT. Halvard takes -2 to atk roll for any attack that does not include KD1 as a target
Kobold Dragonshield 2 (KD2)
Minor:Shift G14 Standard Action:MBA vs Barren
Attack Roll: KD2 vs Barren: 1d20+7 12 - MISS!
Kobold Slinger (KSL)
Standard Action: Sling vs Panmorn
Attack Roll: Slinger vs Panmorn: 1d20+6 11 - MISS!
Map
Stats Sheet
Halvard (21)
Panmorn (15)
Kobold Dragonshield 1 (14)
Kobold Dragonshield 2 (14) BLOODIED!
Kobold Slinger (12)
Zevi (11)
Dire (11)
Barran (9)
◄Stat Blocks►
Barren - 19/23
Dire - 21/21
Halvard - 13/31 BLOODIED!
Panmorn - 28/33
Zevi - 23/23
Kobold Dragonshield 1 ► ■ HP 20/36 ■ AC 18 ■ Fort 14 ■ Ref 13 ■ Will 13 ■ ◄ Resist fire 5 - Dragonshield Tactics (see notes)
Kobold Dragonshield 2 ► ■ HP 4/36 ■ AC 18 ■ Fort 14 ■ Ref 13 ■ Will 13 ■ ◄ Resist fire 5 - Dragonshield Tactics (see notes)
Kobold Slinger ► ■ HP 17/24 ■ AC 13 ■ Fort 12 ■ Ref 14 ■ Will 12 ■ ◄
Notes
You can hop up onto the rocks with a 15 Athletics check. Once there, moving about on top is considered difficult terrain. Refer to the PHB or ask if you need more info, such as how to climb/jump down/etc.
Kobold Dragonshields are tricky! As an immediate interrupt, they can shift 1 when an adjacent enemy shifts away or when an enemy moves into an adjacent space. That means if you move next to one, he's going to shift away. If you charge however, you can make your attack before he moves away since the reaction would occur after the attack. Also, an immediate action can only occur once per round. So, if the kobold shifts away from one player, another player can easily move in and strike.
[Up Next: @ronrab]
Attack Roll: vs KSL (1d20+6=13, 1d20+6=13) BOTH HIT Damage: 10
[Up Next: @Hensler]
Attack Roll: 1d20+5 19
Damage Roll: 1d6+5 9
Up Next: @El Skid
Standard: Vicious Mockery on KD2
Attack Roll: Vicious Mockery vs Will (13) on KD2 (1d20+6=25)HIT for 1d6+5 damage. He falls over.
Up Next: @Denada
Attack Roll 1d20+6=26 Crit! 20 damage. KD1 is dead.
Special Halvard gains 3 temp HP (Rageblood Vigor)
Move Action Walk from E14 to C8
Up Next @RedDawn
Everyone gains 100 XP from the encounter.
There is a total of 50sp combined on the bodies, as well as some mundane weaponry and armour on your fallen combatants.
El Skid, was your intention to use non-lethal damage on the dragonshield? If so, it is still lying unconscious at your feet.
Also, please keep your character sheets updated with your current HP/surges/APs/etc at the end of each encounter. The stat sheets I produce are fine for mid-encounter tracking, but please keep your sheets updated in between.
For those who haven't already, please fill in your power details.
Edit: Oh, and go ahead and alter your character sheet based on your first test drive, here. Don't change your class, race, or anything major. All other changes, please outline them in the OOC thread.
What do you do?
In case the DM wants me to roll it myself:
Nature Knowledge Roll on Kobolds!
Roll: What's up with kobolds? (1d10+10=13)
Panmorn picks through the assorted weaponry laying about the bodies, "I wonder where that sling got off to," he thinks to himself.
Roll:Perception Check for Tracks (1d20=20)
I forgot to add +2 on my roll for my perception bonus so it should be 22 total sorry.
Roll: Trying again (1d20+10=18)
Zevi: You recall all you have learned about kobolds from your travels. The reptilian creatures usually dwell in and around dragon lairs, often bringing special offerings as sacrifice. Most dragons will ignore the beasts, only because they pose exactly zero threat and can often be used to an advantage. Kobolds are also very cowardly, and will rarely, if ever, attack unless at an advantage. They prefer to set traps or an ambush. You remember distinctly that kobolds grow far more brave when influenced by a powerful leader.
Panmorn: The field is riddled with tiny, claw-like footprints. It's impossible to follow a single set of tracks, but the kobolds definitely approached from the south east.
Barren: You remember reading about the habitation patterns of kobolds before. The creatures prefer isolation, and their lairs are often subterranean and mine-like. They expand rapidly, however, and tribes will often split up to expand. Since they breed so quickly, it is not impossible for a kobold lair to be found within mere miles of civilization, but it is very rare for a tribe to attack a settlement. Lastly, there have been reports of kobolds allying with dragon cults, which often include more intelligent and powerful creatures, such as hobgoblins.
What do you do?
"I think I may have more success tracking these animals than you, Panmorn, if you would kindly stop trampling on the footprints."
Zevi's tPerception roll to track:
Roll: Kobowd Twacks! (1d20+10=22)
For a grand total of exactly the same as RedDawn. I AM WORST RANGER
Dire: The ceramic orbs are definitely not edible. The manner in which the kobold was carrying them suggests they might be highly unstable. They are slightly larger than the sling bullets, and they may be meant for a sling.
If you guys want to follow the tracks to find where the kobolds came from, give me a !Ready. You can also take a short rest if you like to spend surges, etc.
It is now after mid-day, and the sun will begin to set in about six hours. Winterhaven lies an hour's travel to the north.
updated with Figgy's catch- I'll assume we took a short rest, so I spend 1 surge and get back to maximum (remember my +5 hp per surge spent on short rests when spending surges)
!Ready
As you approach, the sound of rushing water grows stronger and stronger. You can see rays of light from a clearing in the trees.
Zevi
Passive Perception: You can hear muffled sounds coming from deeper into the forest. Possibly voices.
The elf raised a hand for quiet, and struggled to hear the voices more clearly over the noise.
1d20+10=29
You are west of it, and it lies in a clearing.
Dire:
1d20+8=17
Taking position behind a large tree, he peers carefully around. Suddenly, his grip on the trunk slips every so slightly, and he stumbles on his feet, catching himself quickly on all fours. Bits of scrapped bark shower over him. Luckily, the deafening sound of the waterfall seems to have masked any small noises he may have made, and the creatures ahead of him take no notice. From down here, he has a perfect view of the clearing.
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