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[Chaos] CitOW Game 69 - In doldari's 1st Old World, who will be able to destroy it?

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Posts

  • doldaridoldari Registered User regular
    Round 4-3. Summon Phases

    game69state64.png

    - Old World Card Effects
    Greenskins Invade : Roll just one dice, in total, per battle phase in Tilea and The Badlands.
    Call to Arms! : During the corruption phase, reduce the total number of corruption tokens that each player places in each region by one.

    - Upgrade Effects
    Bloodletters - You gain two victory points each time you kill a figure in a region containing a Bloodletter
    Plaguebearers - When a Plaguebearer is killed during the battle phase, place one of your corruption tokens in that region.
    Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover
    Daemonettes - When you summon a Daemonette into a region, you may take control of an opponent's Cultist in that region until the end of the turn. (Place the Cultist next to the Daemonette as a reminder.)

    - Chaos Card Effects
    Norsca : Havoc (Instead of rolling battle dice in this region, all Warriors and Greater Daemons each place one corruption token during the battle phase.)
    Kislev : Ultimate Plague (During the end phase, leave this card in its current card space if you placed at least one corruption token in this region during this round. Otherwise, remove this card)
    Estalia : Daemonic Subtlety (Your Warriors and Greater Daemons in this region each place one corruption during the corruption phase)
    The Badlands : Verminous Horde (If you have more figures than a single other player, the cost for your opponents to summon figures to this region, and play Chaos cards in this region, is increased by one)

    @GoodOmens active.

  • GoodOmensGoodOmens Registered User regular
    Summon Clan Rat to Troll Country. 5 PP left.

    steam_sig.png
    IOS Game Center ID: Isotope-X
  • displaced quasardisplaced quasar WI, USARegistered User regular
    Play Rampage in Bretonnia

    Three hits kills three Clan Rats

    1/7 PP

  • doldaridoldari Registered User regular
    Round 4-3. Summon Phases

    game69state65.png

    - Old World Card Effects
    Greenskins Invade : Roll just one dice, in total, per battle phase in Tilea and The Badlands.
    Call to Arms! : During the corruption phase, reduce the total number of corruption tokens that each player places in each region by one.

    - Upgrade Effects
    Bloodletters - You gain two victory points each time you kill a figure in a region containing a Bloodletter
    Plaguebearers - When a Plaguebearer is killed during the battle phase, place one of your corruption tokens in that region.
    Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover
    Daemonettes - When you summon a Daemonette into a region, you may take control of an opponent's Cultist in that region until the end of the turn. (Place the Cultist next to the Daemonette as a reminder.)

    - Chaos Card Effects
    Norsca : Havoc (Instead of rolling battle dice in this region, all Warriors and Greater Daemons each place one corruption token during the battle phase.)
    Kislev : Ultimate Plague (During the end phase, leave this card in its current card space if you placed at least one corruption token in this region during this round. Otherwise, remove this card)
    Estalia : Daemonic Subtlety (Your Warriors and Greater Daemons in this region each place one corruption during the corruption phase)
    The Badlands : Verminous Horde (If you have more figures than a single other player, the cost for your opponents to summon figures to this region, and play Chaos cards in this region, is increased by one)

    @Krinn DNZ active.

  • Krinn DNZKrinn DNZ Registered User regular
    Great Unclean One in Kislev. 0/6 PP and done.

  • doldaridoldari Registered User regular
    Round 4-3. Summon Phases

    game69state66.png

    - Old World Card Effects
    Greenskins Invade : Roll just one dice, in total, per battle phase in Tilea and The Badlands.
    Call to Arms! : During the corruption phase, reduce the total number of corruption tokens that each player places in each region by one.

    - Upgrade Effects
    Bloodletters - You gain two victory points each time you kill a figure in a region containing a Bloodletter
    Plaguebearers - When a Plaguebearer is killed during the battle phase, place one of your corruption tokens in that region.
    Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover
    Daemonettes - When you summon a Daemonette into a region, you may take control of an opponent's Cultist in that region until the end of the turn. (Place the Cultist next to the Daemonette as a reminder.)

    - Chaos Card Effects
    Norsca : Havoc (Instead of rolling battle dice in this region, all Warriors and Greater Daemons each place one corruption token during the battle phase.)
    Kislev : Ultimate Plague (During the end phase, leave this card in its current card space if you placed at least one corruption token in this region during this round. Otherwise, remove this card)
    Estalia : Daemonic Subtlety (Your Warriors and Greater Daemons in this region each place one corruption during the corruption phase)
    The Badlands : Verminous Horde (If you have more figures than a single other player, the cost for your opponents to summon figures to this region, and play Chaos cards in this region, is increased by one)

    Nurgle rest.
    @BlackRaider active.

  • BlackRaiderBlackRaider Registered User regular
    edited April 2012
    Play Bolt of Change to The Border Princes.
    Replace Rat Ogre with two Clan Rat.
    2/6PP

    BlackRaider on
  • susansusan Registered User regular
    edited April 2012
    Rapturous Excess in the Border Princes, 1/6, +2VP.

    susan on
    2010 PAX DM Challenge Grand Champion
    2011 PAX Warmachine/Hordes Champion
  • doldaridoldari Registered User regular
    edited April 2012
    @GoodOmens active.

    doldari on
  • GoodOmensGoodOmens Registered User regular
    Move Clan Rat from Brettonia to Tilea. 4 PP left.

    steam_sig.png
    IOS Game Center ID: Isotope-X
  • displaced quasardisplaced quasar WI, USARegistered User regular
    Play Bloodbath to Bretonnia

    1/7 PP

  • BlackRaiderBlackRaider Registered User regular
    Acolyte to Norsca.
    1/6PP

  • doldaridoldari Registered User regular
    edited April 2012
    Round 4-3. Summon Phases

    game69state67.png

    - Old World Card Effects
    Greenskins Invade : Roll just one dice, in total, per battle phase in Tilea and The Badlands.
    Call to Arms! : During the corruption phase, reduce the total number of corruption tokens that each player places in each region by one.

    - Upgrade Effects
    Bloodletters - You gain two victory points each time you kill a figure in a region containing a Bloodletter
    Plaguebearers - When a Plaguebearer is killed during the battle phase, place one of your corruption tokens in that region.
    Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover
    Daemonettes - When you summon a Daemonette into a region, you may take control of an opponent's Cultist in that region until the end of the turn. (Place the Cultist next to the Daemonette as a reminder.)

    - Chaos Card Effects
    Norsca : Havoc (Instead of rolling battle dice in this region, all Warriors and Greater Daemons each place one corruption token during the battle phase.)
    Kislev : Ultimate Plague (During the end phase, leave this card in its current card space if you placed at least one corruption token in this region during this round. Otherwise, remove this card)
    Bretonnia : Bloodbath (Place one corruption token for each enemy figure you kill in this region)
    Estalia : Daemonic Subtlety (Your Warriors and Greater Daemons in this region each place one corruption during the corruption phase)
    The Badlands : Verminous Horde (If you have more figures than a single other player, the cost for your opponents to summon figures to this region, and play Chaos cards in this region, is increased by one)

    Nurgle rest.
    @susan active.

    doldari on
  • susansusan Registered User regular
    Cultist to Border Princes, 0/6 and good game Tzeentch.

    2010 PAX DM Challenge Grand Champion
    2011 PAX Warmachine/Hordes Champion
  • GoodOmensGoodOmens Registered User regular
    Move Clan Rat from Brettonia to Tilea. 3 PP left.

    There wasn't anything I could do to stop the bird-man.

    steam_sig.png
    IOS Game Center ID: Isotope-X
  • doldaridoldari Registered User regular
    Round 4-3. Summon Phases

    game69state68.png

    - Old World Card Effects
    Greenskins Invade : Roll just one dice, in total, per battle phase in Tilea and The Badlands.
    Call to Arms! : During the corruption phase, reduce the total number of corruption tokens that each player places in each region by one.

    - Upgrade Effects
    Bloodletters - You gain two victory points each time you kill a figure in a region containing a Bloodletter
    Plaguebearers - When a Plaguebearer is killed during the battle phase, place one of your corruption tokens in that region.
    Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover
    Daemonettes - When you summon a Daemonette into a region, you may take control of an opponent's Cultist in that region until the end of the turn. (Place the Cultist next to the Daemonette as a reminder.)

    - Chaos Card Effects
    Norsca : Havoc (Instead of rolling battle dice in this region, all Warriors and Greater Daemons each place one corruption token during the battle phase.)
    Kislev : Ultimate Plague (During the end phase, leave this card in its current card space if you placed at least one corruption token in this region during this round. Otherwise, remove this card)
    Bretonnia : Bloodbath (Place one corruption token for each enemy figure you kill in this region)
    Estalia : Daemonic Subtlety (Your Warriors and Greater Daemons in this region each place one corruption during the corruption phase)
    The Badlands : Verminous Horde (If you have more figures than a single other player, the cost for your opponents to summon figures to this region, and play Chaos cards in this region, is increased by one)

    Nurgle and Slaanesh rest.
    @displaced quasar active.

  • displaced quasardisplaced quasar WI, USARegistered User regular
    Cultist to Bretonnia

    0/7 PP and rest

  • BlackRaiderBlackRaider Registered User regular
    edited April 2012
    Play Warp Portal to Bretonnia on top of Bloodbath.
    Discard Glean.
    Move Bloodsworn to Norsca.

    1/6PP

    @GoodOmens your turn.

    BlackRaider on
  • displaced quasardisplaced quasar WI, USARegistered User regular
    Darn...

  • GoodOmensGoodOmens Registered User regular
    Cast Skitterleap in Tilea. 3 PP left.

    steam_sig.png
    IOS Game Center ID: Isotope-X
  • BlackRaiderBlackRaider Registered User regular
    Pass and rest
    0/6PP

    @GoodOmens your turn.

  • GoodOmensGoodOmens Registered User regular
    Summon last two Clan Rats, and move the Clan Rat in The Empire, to Norsca. Out

    steam_sig.png
    IOS Game Center ID: Isotope-X
  • doldaridoldari Registered User regular
    Round 4-4. Battle Phases

    game69state69.png

    - Old World Card Effects
    Greenskins Invade : Roll just one dice, in total, per battle phase in Tilea and The Badlands.
    Call to Arms! : During the corruption phase, reduce the total number of corruption tokens that each player places in each region by one.

    - Upgrade Effects
    Bloodletters - You gain two victory points each time you kill a figure in a region containing a Bloodletter
    Plaguebearers - When a Plaguebearer is killed during the battle phase, place one of your corruption tokens in that region.
    Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover
    Daemonettes - When you summon a Daemonette into a region, you may take control of an opponent's Cultist in that region until the end of the turn. (Place the Cultist next to the Daemonette as a reminder.)

    - Chaos Card Effects
    Norsca : Havoc (Instead of rolling battle dice in this region, all Warriors and Greater Daemons each place one corruption token during the battle phase.)
    Kislev : Ultimate Plague (During the end phase, leave this card in its current card space if you placed at least one corruption token in this region during this round. Otherwise, remove this card)
    Bretonnia : Bloodbath (Place one corruption token for each enemy figure you kill in this region)
    Estalia : Daemonic Subtlety (Your Warriors and Greater Daemons in this region each place one corruption during the corruption phase)
    The Badlands : Verminous Horde (If you have more figures than a single other player, the cost for your opponents to summon figures to this region, and play Chaos cards in this region, is increased by one)

    Battle Dice
    Norsca : Havoc! +1 Corruption, +2 Corruption
    Troll Country : 1 Dice
    Kislev : 4 Dice, 6 Dice
    Tilea : 1 Dice

  • displaced quasardisplaced quasar WI, USARegistered User regular
    Two hits in Kislev takes two Lepers

    One hit in Tilea kills a Clan Rat

  • doldaridoldari Registered User regular
    edited April 2012
    @susan and @Krinn DNZ roll dices.

    doldari on
  • Krinn DNZKrinn DNZ Registered User regular
    2 hits. I assign them to Bloodletters.

  • susansusan Registered User regular
    Can't post link right now, but a swing and a whiff in Troll Country.

    2010 PAX DM Challenge Grand Champion
    2011 PAX Warmachine/Hordes Champion
  • doldaridoldari Registered User regular
    edited May 2012
    Round 4-5. Corruption Phases

    game69state71.png

    - Old World Card Effects
    Greenskins Invade : Roll just one dice, in total, per battle phase in Tilea and The Badlands.
    Call to Arms! : During the corruption phase, reduce the total number of corruption tokens that each player places in each region by one.

    - Upgrade Effects
    Bloodletters - You gain two victory points each time you kill a figure in a region containing a Bloodletter
    Plaguebearers - When a Plaguebearer is killed during the battle phase, place one of your corruption tokens in that region.
    Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover
    Daemonettes - When you summon a Daemonette into a region, you may take control of an opponent's Cultist in that region until the end of the turn. (Place the Cultist next to the Daemonette as a reminder.)

    - Chaos Card Effects
    Norsca : Havoc (Instead of rolling battle dice in this region, all Warriors and Greater Daemons each place one corruption token during the battle phase.)
    Kislev : Ultimate Plague (During the end phase, leave this card in its current card space if you placed at least one corruption token in this region during this round. Otherwise, remove this card)
    Bretonnia : Bloodbath (Place one corruption token for each enemy figure you kill in this region)
    Estalia : Daemonic Subtlety (Your Warriors and Greater Daemons in this region each place one corruption during the corruption phase)
    The Badlands : Verminous Horde (If you have more figures than a single other player, the cost for your opponents to summon figures to this region, and play Chaos cards in this region, is increased by one)

    Domination Step
    Norsca : +1VP
    Kislev : +3VP
    Bretonnia : +3VP
    The Border Princes : +2VP
    The Badlands : +3VP

    Corruption Step
    Norsca : +5 DAC, +1
    Kislev : None, Call to Arm!
    Bretonnia : +2
    The Border Princes : +2 DAC
    The Badlands : None, Call to Arm!

    Check for Ruination
    Norsca 3rd: +4VP, +4VP, +4VP, +4VP

    Updated VP
    29 + 3 + 4 = 36VP
    21 + 3 = 24VP
    42 + 1 + 4 = 47VP
    21 + 2 + 4 = 27VP
    8 + 3 + 4 = 15VP

    doldari on
  • doldaridoldari Registered User regular
    edited May 2012
    Round 4-6. End Phases

    game69state72.png

    1. Remove Chaos Cards from the Board.

    2. Hero Tokens are resolved.
    Kislev : Seductresse, Nurgle choose one figure.
    Bretonnia : Khorne choose one figure.
    Estalia : Bloodletter.

    3. Resolve Old World cards. - None

    4. Score Ruined Regions.
    Norsca : +7VP , +1VP, +1VP

    5. Advance Threat Dials - Khorne ticks twice, Tzeentch and Slaanesh ticks once.
    23 - Upgrade
    28 - Upgrade
    20 - Upgrade
    19 - Upgrade

    Updated VP
    36VP
    24VP
    47 + 7 = 54VP
    27 + 1 = 28VP
    15 + 1 = 16VP

    6. Check for Game end

    TZEENTCH WINS A VP VICTORY!

    doldari on
  • doldaridoldari Registered User regular
    edited April 2012
    Final

    Doldari's 1st Old World was destroyed at the hand of a BlackRaider.
    But, survivors wander to find a different world.
    Finally, they will move other's world, Doldari's 2ed Old World.

    Who will be able to destroy Doldari's 2ed Old World?
    You shall see.


    game69state74.png

    Congratulation, BlackRaider.

    doldari on
  • displaced quasardisplaced quasar WI, USARegistered User regular
    Congratulations Black Raider, good game everyone else and thanks for hosting doldari!

  • BlackRaiderBlackRaider Registered User regular
    edited April 2012
    Thanks for hosting doldari!
    Good game everyone.

    BlackRaider on
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