Greenskins Invade : Roll just one dice, in total, per battle phase in Tilea and The Badlands. Call to Arms! : During the corruption phase, reduce the total number of corruption tokens that each player places in each region by one.
- Upgrade Effects
Bloodletters - You gain two victory points each time you kill a figure in a region containing a Bloodletter Plaguebearers - When a Plaguebearer is killed during the battle phase, place one of your corruption tokens in that region. Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover Daemonettes - When you summon a Daemonette into a region, you may take control of an opponent's Cultist in that region until the end of the turn. (Place the Cultist next to the Daemonette as a reminder.)
- Chaos Card Effects
Norsca : Havoc (Instead of rolling battle dice in this region, all Warriors and Greater Daemons each place one corruption token during the battle phase.)
Kislev : Ultimate Plague (During the end phase, leave this card in its current card space if you placed at least one corruption token in this region during this round. Otherwise, remove this card)
Estalia : Daemonic Subtlety (Your Warriors and Greater Daemons in this region each place one corruption during the corruption phase)
The Badlands : Verminous Horde (If you have more figures than a single other player, the cost for your opponents to summon figures to this region, and play Chaos cards in this region, is increased by one)
Greenskins Invade : Roll just one dice, in total, per battle phase in Tilea and The Badlands. Call to Arms! : During the corruption phase, reduce the total number of corruption tokens that each player places in each region by one.
- Upgrade Effects
Bloodletters - You gain two victory points each time you kill a figure in a region containing a Bloodletter Plaguebearers - When a Plaguebearer is killed during the battle phase, place one of your corruption tokens in that region. Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover Daemonettes - When you summon a Daemonette into a region, you may take control of an opponent's Cultist in that region until the end of the turn. (Place the Cultist next to the Daemonette as a reminder.)
- Chaos Card Effects
Norsca : Havoc (Instead of rolling battle dice in this region, all Warriors and Greater Daemons each place one corruption token during the battle phase.)
Kislev : Ultimate Plague (During the end phase, leave this card in its current card space if you placed at least one corruption token in this region during this round. Otherwise, remove this card)
Estalia : Daemonic Subtlety (Your Warriors and Greater Daemons in this region each place one corruption during the corruption phase)
The Badlands : Verminous Horde (If you have more figures than a single other player, the cost for your opponents to summon figures to this region, and play Chaos cards in this region, is increased by one)
Greenskins Invade : Roll just one dice, in total, per battle phase in Tilea and The Badlands. Call to Arms! : During the corruption phase, reduce the total number of corruption tokens that each player places in each region by one.
- Upgrade Effects
Bloodletters - You gain two victory points each time you kill a figure in a region containing a Bloodletter Plaguebearers - When a Plaguebearer is killed during the battle phase, place one of your corruption tokens in that region. Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover Daemonettes - When you summon a Daemonette into a region, you may take control of an opponent's Cultist in that region until the end of the turn. (Place the Cultist next to the Daemonette as a reminder.)
- Chaos Card Effects
Norsca : Havoc (Instead of rolling battle dice in this region, all Warriors and Greater Daemons each place one corruption token during the battle phase.)
Kislev : Ultimate Plague (During the end phase, leave this card in its current card space if you placed at least one corruption token in this region during this round. Otherwise, remove this card)
Estalia : Daemonic Subtlety (Your Warriors and Greater Daemons in this region each place one corruption during the corruption phase)
The Badlands : Verminous Horde (If you have more figures than a single other player, the cost for your opponents to summon figures to this region, and play Chaos cards in this region, is increased by one)
Greenskins Invade : Roll just one dice, in total, per battle phase in Tilea and The Badlands. Call to Arms! : During the corruption phase, reduce the total number of corruption tokens that each player places in each region by one.
- Upgrade Effects
Bloodletters - You gain two victory points each time you kill a figure in a region containing a Bloodletter Plaguebearers - When a Plaguebearer is killed during the battle phase, place one of your corruption tokens in that region. Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover Daemonettes - When you summon a Daemonette into a region, you may take control of an opponent's Cultist in that region until the end of the turn. (Place the Cultist next to the Daemonette as a reminder.)
- Chaos Card Effects
Norsca : Havoc (Instead of rolling battle dice in this region, all Warriors and Greater Daemons each place one corruption token during the battle phase.)
Kislev : Ultimate Plague (During the end phase, leave this card in its current card space if you placed at least one corruption token in this region during this round. Otherwise, remove this card)
Bretonnia : Bloodbath (Place one corruption token for each enemy figure you kill in this region)
Estalia : Daemonic Subtlety (Your Warriors and Greater Daemons in this region each place one corruption during the corruption phase)
The Badlands : Verminous Horde (If you have more figures than a single other player, the cost for your opponents to summon figures to this region, and play Chaos cards in this region, is increased by one)
Greenskins Invade : Roll just one dice, in total, per battle phase in Tilea and The Badlands. Call to Arms! : During the corruption phase, reduce the total number of corruption tokens that each player places in each region by one.
- Upgrade Effects
Bloodletters - You gain two victory points each time you kill a figure in a region containing a Bloodletter Plaguebearers - When a Plaguebearer is killed during the battle phase, place one of your corruption tokens in that region. Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover Daemonettes - When you summon a Daemonette into a region, you may take control of an opponent's Cultist in that region until the end of the turn. (Place the Cultist next to the Daemonette as a reminder.)
- Chaos Card Effects
Norsca : Havoc (Instead of rolling battle dice in this region, all Warriors and Greater Daemons each place one corruption token during the battle phase.)
Kislev : Ultimate Plague (During the end phase, leave this card in its current card space if you placed at least one corruption token in this region during this round. Otherwise, remove this card)
Bretonnia : Bloodbath (Place one corruption token for each enemy figure you kill in this region)
Estalia : Daemonic Subtlety (Your Warriors and Greater Daemons in this region each place one corruption during the corruption phase)
The Badlands : Verminous Horde (If you have more figures than a single other player, the cost for your opponents to summon figures to this region, and play Chaos cards in this region, is increased by one)
Greenskins Invade : Roll just one dice, in total, per battle phase in Tilea and The Badlands. Call to Arms! : During the corruption phase, reduce the total number of corruption tokens that each player places in each region by one.
- Upgrade Effects
Bloodletters - You gain two victory points each time you kill a figure in a region containing a Bloodletter Plaguebearers - When a Plaguebearer is killed during the battle phase, place one of your corruption tokens in that region. Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover Daemonettes - When you summon a Daemonette into a region, you may take control of an opponent's Cultist in that region until the end of the turn. (Place the Cultist next to the Daemonette as a reminder.)
- Chaos Card Effects
Norsca : Havoc (Instead of rolling battle dice in this region, all Warriors and Greater Daemons each place one corruption token during the battle phase.)
Kislev : Ultimate Plague (During the end phase, leave this card in its current card space if you placed at least one corruption token in this region during this round. Otherwise, remove this card)
Bretonnia : Bloodbath (Place one corruption token for each enemy figure you kill in this region)
Estalia : Daemonic Subtlety (Your Warriors and Greater Daemons in this region each place one corruption during the corruption phase)
The Badlands : Verminous Horde (If you have more figures than a single other player, the cost for your opponents to summon figures to this region, and play Chaos cards in this region, is increased by one)
Greenskins Invade : Roll just one dice, in total, per battle phase in Tilea and The Badlands. Call to Arms! : During the corruption phase, reduce the total number of corruption tokens that each player places in each region by one.
- Upgrade Effects
Bloodletters - You gain two victory points each time you kill a figure in a region containing a Bloodletter Plaguebearers - When a Plaguebearer is killed during the battle phase, place one of your corruption tokens in that region. Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover Daemonettes - When you summon a Daemonette into a region, you may take control of an opponent's Cultist in that region until the end of the turn. (Place the Cultist next to the Daemonette as a reminder.)
- Chaos Card Effects
Norsca : Havoc (Instead of rolling battle dice in this region, all Warriors and Greater Daemons each place one corruption token during the battle phase.)
Kislev : Ultimate Plague (During the end phase, leave this card in its current card space if you placed at least one corruption token in this region during this round. Otherwise, remove this card)
Bretonnia : Bloodbath (Place one corruption token for each enemy figure you kill in this region)
Estalia : Daemonic Subtlety (Your Warriors and Greater Daemons in this region each place one corruption during the corruption phase)
The Badlands : Verminous Horde (If you have more figures than a single other player, the cost for your opponents to summon figures to this region, and play Chaos cards in this region, is increased by one)
Domination Step
Norsca : +1VP
Kislev : +3VP
Bretonnia : +3VP
The Border Princes : +2VP
The Badlands : +3VP
Corruption Step
Norsca : +5 DAC, +1
Kislev : None, Call to Arm!
Bretonnia : +2
The Border Princes : +2 DAC
The Badlands : None, Call to Arm!
Check for Ruination
Norsca 3rd: +4VP, +4VP, +4VP, +4VP
Doldari's 1st Old World was destroyed at the hand of a BlackRaider.
But, survivors wander to find a different world.
Finally, they will move other's world, Doldari's 2ed Old World.
Who will be able to destroy Doldari's 2ed Old World?
You shall see.
Posts
- Old World Card Effects
Call to Arms! : During the corruption phase, reduce the total number of corruption tokens that each player places in each region by one.
- Upgrade Effects
Plaguebearers - When a Plaguebearer is killed during the battle phase, place one of your corruption tokens in that region.
Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover
Daemonettes - When you summon a Daemonette into a region, you may take control of an opponent's Cultist in that region until the end of the turn. (Place the Cultist next to the Daemonette as a reminder.)
- Chaos Card Effects
Kislev : Ultimate Plague (During the end phase, leave this card in its current card space if you placed at least one corruption token in this region during this round. Otherwise, remove this card)
Estalia : Daemonic Subtlety (Your Warriors and Greater Daemons in this region each place one corruption during the corruption phase)
The Badlands : Verminous Horde (If you have more figures than a single other player, the cost for your opponents to summon figures to this region, and play Chaos cards in this region, is increased by one)
@GoodOmens active.
IOS Game Center ID: Isotope-X
Three hits kills three Clan Rats
1/7 PP
- Old World Card Effects
Call to Arms! : During the corruption phase, reduce the total number of corruption tokens that each player places in each region by one.
- Upgrade Effects
Plaguebearers - When a Plaguebearer is killed during the battle phase, place one of your corruption tokens in that region.
Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover
Daemonettes - When you summon a Daemonette into a region, you may take control of an opponent's Cultist in that region until the end of the turn. (Place the Cultist next to the Daemonette as a reminder.)
- Chaos Card Effects
Kislev : Ultimate Plague (During the end phase, leave this card in its current card space if you placed at least one corruption token in this region during this round. Otherwise, remove this card)
Estalia : Daemonic Subtlety (Your Warriors and Greater Daemons in this region each place one corruption during the corruption phase)
The Badlands : Verminous Horde (If you have more figures than a single other player, the cost for your opponents to summon figures to this region, and play Chaos cards in this region, is increased by one)
@Krinn DNZ active.
- Old World Card Effects
Call to Arms! : During the corruption phase, reduce the total number of corruption tokens that each player places in each region by one.
- Upgrade Effects
Plaguebearers - When a Plaguebearer is killed during the battle phase, place one of your corruption tokens in that region.
Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover
Daemonettes - When you summon a Daemonette into a region, you may take control of an opponent's Cultist in that region until the end of the turn. (Place the Cultist next to the Daemonette as a reminder.)
- Chaos Card Effects
Kislev : Ultimate Plague (During the end phase, leave this card in its current card space if you placed at least one corruption token in this region during this round. Otherwise, remove this card)
Estalia : Daemonic Subtlety (Your Warriors and Greater Daemons in this region each place one corruption during the corruption phase)
The Badlands : Verminous Horde (If you have more figures than a single other player, the cost for your opponents to summon figures to this region, and play Chaos cards in this region, is increased by one)
Nurgle rest.
@BlackRaider active.
Replace Rat Ogre with two Clan Rat.
2/6PP
2011 PAX Warmachine/Hordes Champion
IOS Game Center ID: Isotope-X
1/7 PP
1/6PP
- Old World Card Effects
Call to Arms! : During the corruption phase, reduce the total number of corruption tokens that each player places in each region by one.
- Upgrade Effects
Plaguebearers - When a Plaguebearer is killed during the battle phase, place one of your corruption tokens in that region.
Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover
Daemonettes - When you summon a Daemonette into a region, you may take control of an opponent's Cultist in that region until the end of the turn. (Place the Cultist next to the Daemonette as a reminder.)
- Chaos Card Effects
Kislev : Ultimate Plague (During the end phase, leave this card in its current card space if you placed at least one corruption token in this region during this round. Otherwise, remove this card)
Bretonnia : Bloodbath (Place one corruption token for each enemy figure you kill in this region)
Estalia : Daemonic Subtlety (Your Warriors and Greater Daemons in this region each place one corruption during the corruption phase)
The Badlands : Verminous Horde (If you have more figures than a single other player, the cost for your opponents to summon figures to this region, and play Chaos cards in this region, is increased by one)
Nurgle rest.
@susan active.
2011 PAX Warmachine/Hordes Champion
There wasn't anything I could do to stop the bird-man.
IOS Game Center ID: Isotope-X
- Old World Card Effects
Call to Arms! : During the corruption phase, reduce the total number of corruption tokens that each player places in each region by one.
- Upgrade Effects
Plaguebearers - When a Plaguebearer is killed during the battle phase, place one of your corruption tokens in that region.
Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover
Daemonettes - When you summon a Daemonette into a region, you may take control of an opponent's Cultist in that region until the end of the turn. (Place the Cultist next to the Daemonette as a reminder.)
- Chaos Card Effects
Kislev : Ultimate Plague (During the end phase, leave this card in its current card space if you placed at least one corruption token in this region during this round. Otherwise, remove this card)
Bretonnia : Bloodbath (Place one corruption token for each enemy figure you kill in this region)
Estalia : Daemonic Subtlety (Your Warriors and Greater Daemons in this region each place one corruption during the corruption phase)
The Badlands : Verminous Horde (If you have more figures than a single other player, the cost for your opponents to summon figures to this region, and play Chaos cards in this region, is increased by one)
Nurgle and Slaanesh rest.
@displaced quasar active.
0/7 PP and rest
Discard Glean.
Move Bloodsworn to Norsca.
1/6PP
@GoodOmens your turn.
IOS Game Center ID: Isotope-X
0/6PP
@GoodOmens your turn.
IOS Game Center ID: Isotope-X
- Old World Card Effects
Call to Arms! : During the corruption phase, reduce the total number of corruption tokens that each player places in each region by one.
- Upgrade Effects
Plaguebearers - When a Plaguebearer is killed during the battle phase, place one of your corruption tokens in that region.
Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover
Daemonettes - When you summon a Daemonette into a region, you may take control of an opponent's Cultist in that region until the end of the turn. (Place the Cultist next to the Daemonette as a reminder.)
- Chaos Card Effects
Kislev : Ultimate Plague (During the end phase, leave this card in its current card space if you placed at least one corruption token in this region during this round. Otherwise, remove this card)
Bretonnia : Bloodbath (Place one corruption token for each enemy figure you kill in this region)
Estalia : Daemonic Subtlety (Your Warriors and Greater Daemons in this region each place one corruption during the corruption phase)
The Badlands : Verminous Horde (If you have more figures than a single other player, the cost for your opponents to summon figures to this region, and play Chaos cards in this region, is increased by one)
Battle Dice
Norsca : Havoc! +1 Corruption, +2 Corruption
Troll Country : 1 Dice
Kislev : 4 Dice, 6 Dice
Tilea : 1 Dice
One hit in Tilea kills a Clan Rat
2011 PAX Warmachine/Hordes Champion
- Old World Card Effects
Call to Arms! : During the corruption phase, reduce the total number of corruption tokens that each player places in each region by one.
- Upgrade Effects
Plaguebearers - When a Plaguebearer is killed during the battle phase, place one of your corruption tokens in that region.
Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover
Daemonettes - When you summon a Daemonette into a region, you may take control of an opponent's Cultist in that region until the end of the turn. (Place the Cultist next to the Daemonette as a reminder.)
- Chaos Card Effects
Kislev : Ultimate Plague (During the end phase, leave this card in its current card space if you placed at least one corruption token in this region during this round. Otherwise, remove this card)
Bretonnia : Bloodbath (Place one corruption token for each enemy figure you kill in this region)
Estalia : Daemonic Subtlety (Your Warriors and Greater Daemons in this region each place one corruption during the corruption phase)
The Badlands : Verminous Horde (If you have more figures than a single other player, the cost for your opponents to summon figures to this region, and play Chaos cards in this region, is increased by one)
Domination Step
Norsca : +1VP
Kislev : +3VP
Bretonnia : +3VP
The Border Princes : +2VP
The Badlands : +3VP
Corruption Step
Norsca : +5 DAC, +1
Kislev : None, Call to Arm!
Bretonnia : +2
The Border Princes : +2 DAC
The Badlands : None, Call to Arm!
Check for Ruination
Norsca 3rd: +4VP, +4VP, +4VP, +4VP
Updated VP
29 + 3 + 4 = 36VP
21 + 3 = 24VP
42 + 1 + 4 = 47VP
21 + 2 + 4 = 27VP
8 + 3 + 4 = 15VP
1. Remove Chaos Cards from the Board.
2. Hero Tokens are resolved.
Kislev : Seductresse, Nurgle choose one figure.
Bretonnia : Khorne choose one figure.
Estalia : Bloodletter.
3. Resolve Old World cards. - None
4. Score Ruined Regions.
Norsca : +7VP , +1VP, +1VP
5. Advance Threat Dials - Khorne ticks twice, Tzeentch and Slaanesh ticks once.
23 - Upgrade
28 - Upgrade
20 - Upgrade
19 - Upgrade
Updated VP
36VP
24VP
47 + 7 = 54VP
27 + 1 = 28VP
15 + 1 = 16VP
6. Check for Game end
TZEENTCH WINS A VP VICTORY!
Doldari's 1st Old World was destroyed at the hand of a BlackRaider.
But, survivors wander to find a different world.
Finally, they will move other's world, Doldari's 2ed Old World.
Who will be able to destroy Doldari's 2ed Old World?
You shall see.
Congratulation, BlackRaider.
Good game everyone.