Our new Indie Games subforum is now open for business in G&T. Go and check it out, you might land a code for a free game. If you're developing an indie game and want to post about it, follow these directions
. If you don't, he'll break your legs! Hahaha! Seriously though.
Our rules have been updated and given their own forum
. Go and look at them! They are nice, and there may be new ones that you didn't know about! Hooray for rules! Hooray for The System! Hooray for Conforming!
Awesome: '[Mass Effect]: Clarifying DLC to be announced in April. Ta...' by KingofMadCows
It's funny how people complain about the ending but they ignore the huge plot hole in the beginning of the final mission.
How did the Reapers take over the Citadel and why didn't they shut down all the Mass Relays? Remember, it was established in the first game that the Reapers can shut down all the Mass Relays in the galaxy from the Citadel but the Citadel is impenetrable if its arms are closed. So if the Reapers can take over the Citadel even when its arms are closed, why didn't they do it at the beginning of the war and why didn't they shut down all the Mass Relays so they can carve up the galaxy piece by piece just like in all the previous cycles?