Our new Indie Games subforum is now open for business in G&T. Go and check it out, you might land a code for a free game. If you're developing an indie game and want to post about it,
follow these directions. If you don't, he'll break your legs! Hahaha! Seriously though.
Our rules have been updated and given
their own forum. Go and look at them! They are nice, and there may be new ones that you didn't know about! Hooray for rules! Hooray for The System! Hooray for Conforming!
Video Game Industry Thread: Master Chief -- script delivery boy
Posts
Zeboyd Games Development Blog
Steam ID : rwb36, Twitter : Werezompire, Facebook : Zeboyd Games
The picture of the physical handbook said it was the first edition. Also, the images reference Portal 2, HL3 t-shirts, DOTA2, and the 2011 company holiday. So the handbook is pretty recent.
I actually e-mailed Valve with feedback on Episode 2 way back when it released. One of the things I said was that I felt the best implementation of their AI wasn't from their own games (basically a major reason behind the Hunter enemies in Ep2 was to act as a more effective showcase for the AI), it was from the mod Minerva: Metastasis.
When I got a response they said that they also really liked that mod as well. This was shortly before they hired Adam Foster
Basically what I'm saying is that I'm fully and completely responsible for Adam Foster working at Valve today. Totally.
Jokes aside, Minerva was an awesome awesome mod, and if you're craving more Half-Life style action, it's certainly worth looking up. Be warned though, it's definitely a lot harder than Half-Life 2 is.
EDIT:
And yeah, all the other stuff about how Valve works as a company has been said and re-said for a freaking decade now.
I was making a statement, not conjecture.
NNID and many other services: Athenor or Myridiam // 3DS: 3883-5283-0471
I always took the 'wheels on desks to shift them around freely' thing as just some rumour that went around, until I saw that they actually do work exactly like all the stories over the years said. And then I get sad that I will never work there.
Any chance you could email them and tell them how great I am?
AJ2 soundtrack: NAME YOUR PRICE ON BANDCAMP! Album: BANDCAMP! iTunes Spotify Amazon UK
I don't want them working on your amazing game ideas instead of Episode 3.
Hahahaha, joke's on you, I don't have any amazing game ideas!
So anyway, Activision are doing some kind of 'live', 18-rated advert for Prototype 2 in London. The pictures make it look a bit naff, but I'm sure it's very entertaining if you're there:
http://www.eurogamer.net/articles/2012-04-23-prototype-2-live-event-photos
There's, like, one picture with some blood in it. And at least a couple that are just some actors showing off their best dance moves from the last musical they were in.
AJ2 soundtrack: NAME YOUR PRICE ON BANDCAMP! Album: BANDCAMP! iTunes Spotify Amazon UK
Does that mean it sold enough to justify Ubisoft allowing Ansel to finish BG&E2?
Probably not.
Nintendo Network ID - Brainiac_8
PSN - Brainiac_8
Add me!
I'm just talking about the existence of the handbook. It seems like you're saying a Valve handbook has been around for 18 years, and it was just now published.
I'm not sure how you can make a statement like that. Using recently revealed info, there's no evidence of a handbook existing before 1 year ago.
Unless you have info outside of the stuff that was recently released.
I said "It is probably telling that this is the first publication of the handbook in 18 years."
That's not a statement of 'the handbook has existed for 18 years, and they are just publishing it.'
It's a statement of 'holy shit, they've gone 18 years without a handbook.'
NNID and many other services: Athenor or Myridiam // 3DS: 3883-5283-0471
That tautological statement doesn't really say there are a lot of people working on "Ricochet 2," just that there are people really dedicated to it.
It is my firm belief that the reason Episode 3 is taking so long is because Adam Foster is making all of the levels himself.
http://www.joystiq.com/2012/04/23/npd-40-of-free-to-play-players-have-bought-something/
I checked the "highest grossing" list on iOS just now, and nine out of ten of them are free-to-play, though most of them aren't in the top-selling list.
As long as it means good action sequences.
I wasn't kidding about my feeling his mod showed off Valve's AI to the best. The Combine soldiers felt smarter, constantly flanking and taking advantage of the layout of the area to coordinate and get you from multiple angles. As a result, Minerva was often a fair amount harder than Episode 2 was. The key thing was that the levels were designed with lots of interconnecting paths and corridors to allow them to flank you, where in the main games, things tended to be a bit more linear so the AI wasn't often given the opportunity to breath. Playing it reminded me a fair amount of the first FEAR.
Mind you I played it years ago, so I couldn't tell you whether it's held up today. At the same time, most modern FPS's have pretty much gone backwards in terms of enemy AI, so I suspect it has.
http://www.gamasutra.com/view/news/168986/Opinion_Its_time_for_Sony_to_consider_a_Vita_price_cut.php
Also, continuing on a series of what happened to movies based on video games, Wired looks at why the Super Mario Bros. movie was horrible:
http://www.wired.com/gamelife/2012/04/generation-xbox-super-mario-movie/
tl;dr: The producers' vision to make an adult movie clashed with the studio's desire to have a kid's movie.
When I come into absolute world power, I'm making unresolved cliffhangers a hangable offense.
Pokemon Black code - 3009 7390 5907 Send PM if you add me
I don't know if you're being sarcastic or not, and I don't really care.
I just hate unresolved stories. Quite a few times I'll get invested in something, only for it to be abruptly canceled, or swept under the rug and ignored, or whatever. So fuck it, hang 'em all. In the case of canceled products, hang the suits who did the canceling as well. A message needs to be sent across the Empire. Your leader demands resolution!
Pokemon Black code - 3009 7390 5907 Send PM if you add me
http://guysfromandromeda.com/podcast-episode-1-the-two-guys-speak/
3DS: Span_Wolf - 4854-6434-9883/WiiU:Span_Wolf
Steam: http://steamcommunity.com/id/Span_Wolf/
http://kotaku.com/5904243/key-developers-leaving-square-enixfor-social-gaming
Making predictions without solid information on price, gimmicks, games, market focus such as casual or not, or even the goddamn release date is kind of silly.
I think I know, and it rhymes with Bectum!
Nintendo Network ID - Brainiac_8
PSN - Brainiac_8
Add me!
This is not a chat thread
Where?
Backloggery XBox Live 3DS: 1805-2274-4550 (Jonathan)
3DS: Span_Wolf - 4854-6434-9883/WiiU:Span_Wolf
Steam: http://steamcommunity.com/id/Span_Wolf/
www.gamefaqs.com
Go to Square-Enix, drop 500 million in their laps and say "Drop everything and make FFVII for the Vita".
Outside that... nah, they doomed.
Pokemon Black code - 3009 7390 5907 Send PM if you add me
Sure, if they release some big titles later this year, then the Vita could succeed as the hardcore niche portable platform.
If they want to compete directly against the 3DS though, they need a price drop.
Zeboyd Games Development Blog
Steam ID : rwb36, Twitter : Werezompire, Facebook : Zeboyd Games
I guess E3's going to be absolutely critical for Vita.
They probably didn't realize that it had no good games for it yet and didn't want to wait around for it
I've sold Wiis (plural) in the past but always at profit, but yeah, selling to GameStop is pretty stupid because you'd take an enormous loss on a system
Xbox: UnbreakableVows | PSN/Wii U: UnbreakableVow | 3DS: 1521-3241-9354
Ooh, can I get a burn for five hundred Alex? :rotate:
Nintendo Network ID - Brainiac_8
PSN - Brainiac_8
Add me!
The question is though, can Sony afford to make it the hardcore niche portable? It's not like the company isn't already bleeding money like nobodies business.
Nintendo Network ID - Brainiac_8
PSN - Brainiac_8
Add me!
http://www.gamasutra.com/view/news/168374/Troubled_Sony_relies_on_video_games_to_reverse_its_fortunes.php
Honestly, I can totally see Sony delaying a Vita price drop to the holidays. But unless it's paired with some awesome games that might be too late.
Do people actually want HL3? I have no idea what Valve could do with it to make it stand out at this point.