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[Horus Heresy] Game 3! Traitor Spaceport Victory!

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Posts

  • Mr. Mojo RisinMr. Mojo Risin Registered User regular
    So i can bury the imperial order and play the drop pod but not the port landing? Or can I still play the port landing as well?

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  • FaranguFarangu I am a beardy man With a beardy planRegistered User regular
    You have two points to play before it is the Imperium's turn again. So you can bury the order, and play one of the others.

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  • Mr. Mojo RisinMr. Mojo Risin Registered User regular
    ok we will bury the order and play the port landing at the space port damocles and skip the drop pod then

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  • FaranguFarangu I am a beardy man With a beardy planRegistered User regular
    As the Traitors descend, the one defense laser in the Black Ministry opens fire. Imperium, state your order of attack and make your Bombardment draws.

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  • SeGaTaiSeGaTai Registered User regular
    Will go with order posted:

    TS Marine
    TS Marine
    Tzeentch Titan
    Slannesh Cultist
    Nurgle Cultist

    PSN SeGaTai
  • SeGaTaiSeGaTai Registered User regular

    Miss
    Hit TS space marine
    Miss
    Miss
    MIss

    Stupid laser

    PSN SeGaTai
  • FaranguFarangu I am a beardy man With a beardy planRegistered User regular
    Maps are updated.

    Refresh Phase - All activation markers are taken off the board.

    Imperium, your initiative.

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  • SeGaTaiSeGaTai Registered User regular
    Play Focus Fire from hand

    Focus Fire (1) - Attack a target area in this region from 1 adjacent origin area. Fight 4 iterations. STEF - You may attack from any number of adjacent origin areas.

    Attacking Space Port Primus from Fortress of truth-Moving Khan and white scar SM to fortress of truth

    4 iterations:
    Attacker:5 cards + 2 hero cards
    Defender:6 cards + 2 hero cards

    PSN SeGaTai
  • FaranguFarangu I am a beardy man With a beardy planRegistered User regular
    Traitor to choose who is active first.

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  • Mr. Mojo RisinMr. Mojo Risin Registered User regular
    Traitors choose to go second

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  • Mr. Mojo RisinMr. Mojo Risin Registered User regular
    Counter damage with 2 shields, 2 shields and 2 shields diversionary tactics goes through.

    Play 2 damage, 1 damage and 1 damage

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  • SeGaTaiSeGaTai Registered User regular
    Counter w/1 shield

    Place 3 damage

    PSN SeGaTai
  • Mr. Mojo RisinMr. Mojo Risin Registered User regular
    edited April 2012
    1 damage to imperial army destroying it and 2 damage to an uninjured space marine

    Mr. Mojo Risin on
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  • SeGaTaiSeGaTai Registered User regular
    Bury "mystery" traitor order in volcanus region.(1)

    Place order in Imperial Plateau region(1)

    PSN SeGaTai
  • Mr. Mojo RisinMr. Mojo Risin Registered User regular
    hahaha yeah thats some mystery

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  • SeGaTaiSeGaTai Registered User regular
    Also space port damocles should have an activation marker I believe. Also you should keep track of which cultists were placed there in someway as it will effect combat cards.

    Last thing, is it 4 or 5 damage for a primarch to be considered wounded?

    PSN SeGaTai
  • Mr. Mojo RisinMr. Mojo Risin Registered User regular
    Damocles was cleared during the refresh I think, the special phases happen after change of initiative if I read that right. And I believe its the 6th damage that moves a primarch into the wounded category

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  • SeGaTaiSeGaTai Registered User regular
    Ah right, clever timing.

    PSN SeGaTai
  • Mr. Mojo RisinMr. Mojo Risin Registered User regular
    Not quite as clever as i had hoped :p

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  • FaranguFarangu I am a beardy man With a beardy planRegistered User regular
    edited April 2012
    It is 6 damage to wound a Primarch.

    Event Phase - Vicissitudes of Chaos - Imperial Player chooses up to 6 ranks worth of Chaos units (But not Heroes) in the same area and moves them to 1 adjacent area that does not contain any Imperial Units. The Imperial player cannot cause a stacking limit violation as a result of the movement of these units.

    The Traitor player may have any Heroes in the origin area move with the chosen units. He may wait to decide whether to move the Heroes until the Imperial player has finished moving all of the units.


    Up to Segatai to move the units, Chaos to move Heroes along with(if they so desire), then Chaos' initiative. Initiative and Strategic maps updated, will update battle map after Event movements.

    Farangu on
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  • SeGaTaiSeGaTai Registered User regular
    Move the Death Guard SM and warband from the Eternity Space Port to 8

    PSN SeGaTai
  • FaranguFarangu I am a beardy man With a beardy planRegistered User regular
    Will Mortarion be joining them, Traitors?

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  • FaranguFarangu I am a beardy man With a beardy planRegistered User regular
    Also is icerimp still in this? Don't think I've seen him post in here for a few days.

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  • Mr. Mojo RisinMr. Mojo Risin Registered User regular
    Yeah we have been discussing stuff in pms but I ve been doing most of the orders

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  • Mr. Mojo RisinMr. Mojo Risin Registered User regular
    Mortarion will join the deathguard in 8

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  • FaranguFarangu I am a beardy man With a beardy planRegistered User regular
    Maps updated. Chaos' initiative.

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  • Mr. Mojo RisinMr. Mojo Risin Registered User regular
    Play 1 card to the imperial plateau region on the strategic map and use drop pods from the crucible region strategic map to place 2 deathguard space marines and 1 thunderhawk flight in 8

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  • FaranguFarangu I am a beardy man With a beardy planRegistered User regular
    edited April 2012
    Order Phase - Each player may discard any number of orders from their hand, then draw from their reserve pile up to 6 orders. Players may then draw new orders, to a hand total of 6.

    Imperial's initiative.

    EDIT: Maps updated.

    Farangu on
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    Spoiler:
  • SeGaTaiSeGaTai Registered User regular
    Discard Build Tanks(2), Drawing 4 orders

    PSN SeGaTai
  • SeGaTaiSeGaTai Registered User regular
    2 things: Thunderhawk should be aligned. Focus Fire doesn't activate any regions according to the order card. The fortress of Truth may still be activated due to bringing KHAN into the battle according to flying rules. This is based of reading the rules summary not the actual rule book so wasn't sure how that worked out. Moving forward.

    Play Counterattack from hand

    Attacking Eternity Space wall from A
    4 Iterations:
    Attacker:5 cards + 2 hero cards
    Defender:2 cards

    PSN SeGaTai
  • SeGaTaiSeGaTai Registered User regular
    Accidentally drew an extra hero card because due to impatience and bad connection. I can save it in my hand for the next fight w/ a hero though I'll know what it is or discard it, which does let me cycle the deck faster. Will go along with whatever you guys feel is better. Also Traitors to decide on active or passive.

    PSN SeGaTai
  • FaranguFarangu I am a beardy man With a beardy planRegistered User regular
    I leave that choice up to Mojo.

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  • Mr. Mojo RisinMr. Mojo Risin Registered User regular
    Nurgle thunderhawk, drew 2 cards, drew combat cards 1st iteration is yours.

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  • SeGaTaiSeGaTai Registered User regular
    Other option for extra hero card is I hold on to for next combat and just make it public knowledge-that option seems like the least damaging.

    Play 2 – Diversionary Tactics – 2 shields – Attacking Unit: Move your opponent's init marker forward 1 space. [5 shields counter]

    Let me know if your sick of that one yet.

    PSN SeGaTai
  • FaranguFarangu I am a beardy man With a beardy planRegistered User regular
    *Ahem* Chaos?

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  • IcerimpIcerimp Registered User regular
    edited April 2012
    Shield 2.

    Edit: Made a mistake. There was a card that was supposed to just be set aside/buried that I played. Not going to play anything for the second iteration, then.

    Icerimp on
  • SeGaTaiSeGaTai Registered User regular
    edited April 2012
    Sounds good. Iteration 3:
    Play 3 damage+3 damage+1 damage

    7 damage plus using ability of seek,strike, secure to remove activation marker from TA

    3 – Seek, Strike, Secure – Space Marines: You may either remove your normal activation marker from the target area, or flip your activation marker in the target area to its normal side.

    SeGaTai on
    PSN SeGaTai
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