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[Chaos] CitOW Game 74 - In doldari's 4th Old World, who will be able to destroy it?
Posts
edit: No time to decide, gotta fleee.
Sure.
Sorry~ Fixed.
For my plans to come into fruition I will offer a Clan Rat from Bretonnia and Tilea to Morrslieb.
Not sure about the order, there. Why are you asking the Rat to decide whether or not to trigger his Cache before he comes up in turn order for the start of summoning stuff?
Morrslieb Eclipsed's card text : At the beginning of each summoning phase,
Warp Token Cache's card text : At the beginning of summoning phase,
So, I decided .
If same meaning, I am wrong. :winky:
Things that need to happen:
1. @Rius to decide whether or not to sacrifice.
2. @LoserForHireX to decide whether or not to sacrifice.
3. @Cutfang to decide whether or not to sacrifice.
4. Start summon Phase.
No sacrifice.
"We believe in the people and their 'wisdom' as if there was some special secret entrance to knowledge that barred to anyone who had ever learned anything." - Friedrich Neitzsche
- Old World Card Effects
Morrslieb Eclipsed - Khorne and Nurgle cannot play Chaos cards.
- Upgrade Effects
Bloodthirster - Once per round during the summoning phase, you may summon a Bloodthirster for 0 power into a region that contains six or more corruption tokens once per round.
Infested Colony - When you dominate a region, place two corruption tokens in that region.
Plaguebearers - When a Plaguebearer is killed during the battle phase, place one of your corruption tokens in that region.
Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover.
Rise to Glory - When calculating domination in a region, each noble token adds one to your domination value in that region.
Keeper of Secrets - A Keeper of Secrets counts as three Noble tokens.
The Under Empire - You treat all regions with Skaven tokens as adjacent regions. When a region is ruined, you may immediately move any number of your figures from that region into one adjacent region.
Vermin Lord - You may summon a Vermin Lord from the board (rather than from your stockpile) for 1 power.
- Chaos Card Effects
@Rius active.
Khorne @ 4/7 PP
4/6PP
6/6 PP
"We believe in the people and their 'wisdom' as if there was some special secret entrance to knowledge that barred to anyone who had ever learned anything." - Friedrich Neitzsche
Accidentally played Shroud of Secrecy, hope it's ok I keep it for later in my discard pile.
7/8 PP remaining
- Old World Card Effects
Morrslieb Eclipsed - Khorne and Nurgle cannot play Chaos cards.
- Upgrade Effects
Bloodthirster - Once per round during the summoning phase, you may summon a Bloodthirster for 0 power into a region that contains six or more corruption tokens once per round.
Infested Colony - When you dominate a region, place two corruption tokens in that region.
Plaguebearers - When a Plaguebearer is killed during the battle phase, place one of your corruption tokens in that region.
Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover.
Rise to Glory - When calculating domination in a region, each noble token adds one to your domination value in that region.
Keeper of Secrets - A Keeper of Secrets counts as three Noble tokens.
The Under Empire - You treat all regions with Skaven tokens as adjacent regions. When a region is ruined, you may immediately move any number of your figures from that region into one adjacent region.
Vermin Lord - You may summon a Vermin Lord from the board (rather than from your stockpile) for 1 power.
- Chaos Card Effects
Tilea : Glean (This region is considered adjacent to all other regions)
@Rius active.
1/7 PP
2/6PP
6/6 PP
"We believe in the people and their 'wisdom' as if there was some special secret entrance to knowledge that barred to anyone who had ever learned anything." - Friedrich Neitzsche
Debauchery in Troll Country,
Debauchery - 3 - When you play this card, immediately gain one power point for each Noble token in this region. If there are no Noble tokens in this region, place one.
http://handtracker.heroku.com/games/208/acts/13112
So yeah I can't play that since I only have 2 PP right, even though it would give me 5 PP?
Seductress to Norsca: 0/6 PP, and rest
6/8 PP remaining
Pass; 0/7 PP.
0/6PP
- Old World Card Effects
Morrslieb Eclipsed - Khorne and Nurgle cannot play Chaos cards.
- Upgrade Effects
Bloodthirster - Once per round during the summoning phase, you may summon a Bloodthirster for 0 power into a region that contains six or more corruption tokens once per round.
Infested Colony - When you dominate a region, place two corruption tokens in that region.
Plaguebearers - When a Plaguebearer is killed during the battle phase, place one of your corruption tokens in that region.
Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover.
Rise to Glory - When calculating domination in a region, each noble token adds one to your domination value in that region.
Keeper of Secrets - A Keeper of Secrets counts as three Noble tokens.
The Under Empire - You treat all regions with Skaven tokens as adjacent regions. When a region is ruined, you may immediately move any number of your figures from that region into one adjacent region.
Vermin Lord - You may summon a Vermin Lord from the board (rather than from your stockpile) for 1 power.
- Chaos Card Effects
Bretonnia : Doomwheel (If you dominate this region, score three victory points)
Tilea : Glean (This region is considered adjacent to all other regions)
Khorne and Nurgle and Slaanesh rest.
@LoserForHireX active.
3/6 PP
"We believe in the people and their 'wisdom' as if there was some special secret entrance to knowledge that barred to anyone who had ever learned anything." - Friedrich Neitzsche
5/8 PP remaining
3/6 PP
"We believe in the people and their 'wisdom' as if there was some special secret entrance to knowledge that barred to anyone who had ever learned anything." - Friedrich Neitzsche
"We believe in the people and their 'wisdom' as if there was some special secret entrance to knowledge that barred to anyone who had ever learned anything." - Friedrich Neitzsche
Yes, you cannot play chaos card on top of your card.
Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover.
Horror to the Empire
0/6 PP
"We believe in the people and their 'wisdom' as if there was some special secret entrance to knowledge that barred to anyone who had ever learned anything." - Friedrich Neitzsche
Clan Rat to Tilea, 2/8 PP
Clan Rat to The Empire, 0/8 PP and done
Vermin Lord needs to 2PP, because of Vermin Outbreak.
Darian's personal Unofficial FAQ for the Horned Rat (Now with some official rulings):
[My ruling - Free summons are affected; a cost of 0 is still a cost. Upgraded horrors would cost 1 PP in addition to the cost of the spell; the Bloodthirster could be summoned once at a cost of 1 PP.
Chaos card effects are noted as being immune to Vermin Outbreak, so summons from Convocation or Grey Seer would not be affected.]
- Old World Card Effects
Morrslieb Eclipsed - Khorne and Nurgle cannot play Chaos cards.
- Upgrade Effects
Bloodthirster - Once per round during the summoning phase, you may summon a Bloodthirster for 0 power into a region that contains six or more corruption tokens once per round.
Infested Colony - When you dominate a region, place two corruption tokens in that region.
Plaguebearers - When a Plaguebearer is killed during the battle phase, place one of your corruption tokens in that region.
Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover.
Rise to Glory - When calculating domination in a region, each noble token adds one to your domination value in that region.
Keeper of Secrets - A Keeper of Secrets counts as three Noble tokens.
The Under Empire - You treat all regions with Skaven tokens as adjacent regions. When a region is ruined, you may immediately move any number of your figures from that region into one adjacent region.
Vermin Lord - You may summon a Vermin Lord from the board (rather than from your stockpile) for 1 power.
- Chaos Card Effects
Bretonnia : Doomwheel (If you dominate this region, score three victory points) and Doomwheel (If you dominate this region, score three victory points)
Tilea : Glean (This region is considered adjacent to all other regions)
All rest except Horned Rat
@Cutfang active.
Vermin Lord to Estalia, 3/8 PP
Rat Ogre to Tilea, 0/8 PP