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[GW2]New thread is up. Hope everyone enjoyed the April BWE! It was awesome!
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Its pretty much the same as gw1, except that people can step infront of your projectile and it can hit a non-target this way. Play some dragon arena today in guild wars 1 to get the idea.
Basically your character automatically predicts will your target will be, if your target stays on course, and fires to hit that spot. Somone actively zig zagging can dodge projectiels fired at him in this manner.
Now keep in mind that a lot of the projecitiles are low arc and fast, and thus will be hard to dodge because that projectile will hit you very quickly. But as far as I understand all projectiles are simulated and do not track.
The game will calculate the trajectory for your arrows based on the target's position and movement, but once the arrows leave the bow the trajectory is fixed. So if the target is quick enough they can avoid the attack via dodge, blocking the arrows with a skill, or just moving out of the way (or someone else moving in the way).
Steam (Ansatz) || Planetside 2 - Vanu (Ansatz) || GW2 Officer (Ansatz.6498)
Who can tell him what will happen under the sun after he is gone?"
This makes me so excited I can hardly believe it is real
On another note I have always sucked badly at PVP, mostly because I don't know WHY we are doing stuff - AV back in the day was the absolute worst. So many acronyms - "All go XY!" (where the **** is XY???). I'm hoping to have a real go at the PVP stuff in this, so if you see/hear someone asking inane questions and being permanently lost that'll be me - be nice
Who can tell him what will happen under the sun after he is gone?"
Ah, that sounds like a good way to do it. Thanks for clearing that up.
Also saw something I liked where a character threw up a force field to defend a pvp point - can not wait!
edit: I'm sure I just saw an engineer shrink himself to escape a battle, how does this game continue to surprise me with awesomeness?
Twitter - discolouie PSN - Loupa Steam - Loupa
Thank the maker!
This is right after I get home. Works for me just fine
Is there any way to block them, or do you just have to take em?
There are blocking and shield skills but you can also use the dodge.
Ah OK. And that'll still dodge tracking projectiles?
That was my interpretation as well, that you could just use dodge, shield, los, or a teammate to block the vast majority of projectiles. While others like the GTAoE meteor from ele's could simply be zig-zag'd around without wasting the dodge bar.
All are welcome to watch, as I will do my best to be informative and entertaining and highlight our PA community adventures in the game, and show off it's finer points and systems. I'll also be in TS with everyone chatting and networking people for events and PvP.
Excitement.
Confirmed arenanet are biased against homosexual charr
preorder unprerecancelled
I'd bet that a typical server can handle 5000-ish simultaneous logins. With 48 servers, that would be 240,000 accounts. Of course not everyone will be loging in in at the same time, but pretty much everyone who pre-purchased will be online at some point this weekend. Conservatively assume 70% diversity in logins. That means that as many as 350,000 accounts might have already been created!
This ain't the case in the EU however, which may or may not be interesting.
Edit= What definitely is interesting, is that TODAY is now BWE day.
19 and 20 minutes.
And on that note, I'm off to bed. Must sleep faster!
I feel sick .. might be coming down with something that is going to make me unavailable for work tomorrow
I haven't seen tracking projectile attacks, but if they do exist then an additional way to block them would be to have a tougher character stand between you and the enemy, or alternatively simply ducking behind some cover. Could be useful for flimsy characters.
Steam (Ansatz) || Planetside 2 - Vanu (Ansatz) || GW2 Officer (Ansatz.6498)
YEAH.
They said this might happen if they ran out of server capacity. It should re-open soon once they bring more servers/capacity online. No idea if it will be before the weekend though.
On the plus side, this means GW2 is selling rather well.
Steam (Ansatz) || Planetside 2 - Vanu (Ansatz) || GW2 Officer (Ansatz.6498)
i'm gonna be 2.5 hours late but i will make my character as it starts to try and get the name i want
Edit: also beta is downloaded 95% WOOOOOOOOOOO!
Do you mean tracking like a homing missile (such as in WoW), or as in trajectory automatically handled for you (such as in GW1)?
You can get XP, level up and get gear in WvW. In WvW, enemy players actually drop loot/gold like monsters do in PvE. So you can get some nice, level-appropriate gear that way.
As for like, WvW gear sets, I don't know if those are lvl80 only or not.
Steam (Ansatz) || Planetside 2 - Vanu (Ansatz) || GW2 Officer (Ansatz.6498)
I believe enemy players drop loot just like in PvE.
[El]: 2 [En]: 2 [G]: 80 [M]: 31 [N]: 80 [R]: 2 [T]: 2 [W]: 34
Minecraft: Ginjinngear | Steam
Who can tell him what will happen under the sun after he is gone?"
Depends on what you mean by "stronger" weapons. At level 80, gear is normalized. There is no gear progression like every other game.
LOL NA: Rednaz
Currently Playing: Dark Forces
They home.
You could just look at the press release videos during the same beta. I mean, it isn't going to be vastly different than what the average gamer, who wasn't raging, is going to say. The NDA (for non-press) isn't getting lifted.
LOL NA: Rednaz
Currently Playing: Dark Forces