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[GOG.com] Wizardries 6 through 8 are out
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Might well end up buying that.
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Hah, and as fate would have it, Steam's Midweek Madness sale is Alan Wake at the same price.
It reminded me a lot of MP too, which was awesome, and that was before I even knew it was from the same guys.
Today is a glorious day.
Any thoughts on it?
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noooooooooooooooo
and by that I mean
yesssssssssssssss
I have no money and I must play Quest for Glory
edit: I've only ever heard good things about the Zeus game. It's related to Pharaoh and Caesar, iirc, but with more magic and influence from the gods.
The next question is did they fix 5 on modern OS's. It always used to crash during certain cutscenes
http://www.amazon.com/gp/product/B004APAEL6/ref=tsm_1_tw_s_vg_m3rlcx
Yes it is, this is a fantastic release day.
Same company as Caesar 3, which was a pretty awesome game. They're RTS games focused on the city building, economic and social aspects, I don't think I ever even got in a battle playing Caesar 3, but it's been a while.
The 2012 issue of Fornax. | Steam and Origin: Espressosaurus
Granted, I own 1, 2, & 4 already but $10 for 3 & 5 is worth it.
I have no money
Care to elaborate any more on this? I never played Caesar either, but this looks really cool.
Both versions are worth playing. If you don't mind the text-parser input, I would do EGA QFG1/2 first. However the point and click for VGA QFG1/2 are indeed easier to get into.
If you intend to play through them once, go with the Remake.
It's kind of hard to explain, but I'll try.
You're given a fairly large plot of land, completely wild, with a single dirt road running through it. There may be wheat, or a clay deposit, or some stone in the area.
You have a treasury, and (once the game gets going) can spend money putting down more dirt roads; zoning for houses; building granaries, farms, markets and so on.
The goal is to attract as many people to your city as you can, while staving off disasters like buildings catching fire or collapsing due to not being up to code.
Each house can only support a certain number of families, so a goal is to raise the property value. You do this by ensuring the residents have access to markets, plazas, theaters, running water, being visited by the fire / police marshals, and so on.
There is also an import / export system and taxation to gain money.
One of the cool things is watching the houses evolve from simple shelters to grandiose mansions. Roads also automatically upgrade from dirt to cobblestone as the area's value go up.
Even in Pharaoh (and possibly Caesar) the gods exist and are quite capable of sending disasters at you if you refuse to build temples and shrines. There's also bonuses if you dedicate your city to a specific deity, I believe.
It's very intricate, and not much of an RTS (from what I've played). The better example is Sim City: But In Rome.
They are basically variations on the SimCity style of game. Caesar 3, Pharoah, and Zeus are all lot of fun if you like that style of game.
... yeah, I don't want to get sued. Quest for Glory it is!
Also, if you want a taste of the series (which is a hybrid between RPG and point and click adventure game), you can download the AGD Interactive version of QfG 2 for free. One of the big features of the series is that you are the same hero in all 5 games, and you can import the legacy hero from previous games into the next game.
Then there was a Ceaser 4, but that was not as good and generally is ignored.
Zeus comes between Pharoah and Emperor in the series (Caesar 3 -> Pharoah -> Zeus -> Emperor -> Caesar 4). It has several very nice modernizations compared to Pharoah that led to weird building patterns (eg: in pharoah where you'd have a bunch of entertainment plaza things out in the middle of the desert with a single house).
It also has the best military / nobles system of the series IMO. In Zeus, rather than nobles just being a prestige thing that generates a lot of money (which is such a weird anachronism as currency wasn't invented until well after the end of the Egyptian New Kingdom) in Zeus the nobles are your warrior class. The more you upgrade their villas the better soldiers they are.
The Poseidon expansion also gets pretty crazy as it takes place on Atlantis.
edit: oh also note that Emperor is 2d and in generally the same engine as the rest of the series. With Caesar 4 they made a new 3d engine but it actually was a good transition. In terms of gameplay it is the same small improvment on the previous game that all the previous ones were.
SimCity Societies, not so much.
can the VGA remake import a character from the first game and export one for later ones?
It get's boring *really* fast though. I have yet to see someone make a browser based strategy game for a massive audience that has more than about a hour's worth of playing value (as in, total time in game, not time spent waiting for shit to happen).
My Backloggery PSN: Bigisy24