What surprised me in the little bit I played beta weekend, was how well I thought it'd control with a controller, like they almost had that in mind. The combat felt a lot like the marvel ultimate alliance games to me.
Downloaded the game in like a half hour last night. I love FiOS. Now let me install blizzard!
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DemonStaceyTTODewback's DaughterIn love with the TaySwayRegistered Userregular
Yeah people are scanning the strategy guide pages and the behind the scenes DVDs from the CE apparently have some shit in them. Internet is a dangerous place until tuesday.
You mean the internet is a wonderful place.
Anyone know where I can get item spoilers like what stats/abilities the legendary items grant? I know they will update the official online guide on Monday but I heard the strategy guides may already be out/leaked.
It's not weird at all, there's more to fun gameplay than just maximizing your chance of winning the game. Different controls result in a different gameplay experience. The twin stick shooter control scheme plays very different from the single mouse controls and results in a different feel. See the endless debates about survival horror games that have added stuff like strafing, moving while firing, etc. Doing that inherently makes them more feel actiony even with no other change to the game.
And I said "aim" because there are abilities that you can cast while moving - Whirlwind, Strafe, etc - and by design there's no aiming involved.
Yeah, I'll fully admit that KB&M is the most effective controller but I'll use a 360 controller anytime I can simply because I'm so much better using that then the KB&M. So, for me, the most effective controller IS the 360 one. Sacred 2 displays that very well; I'm great at it on the 360 but on the PC I die all the damn time.
I can think I can feel the nerd rage radiating from my LCD when looking at the forums right now. Anyone care for s'mores?
Hell, people will complain about everything if they feel slighted in the least possible way. I remember the halo hats for people in TF2 who didn't take advantage of some exploit or something and people still complained about that.
I got in the beta and played the shit out of it longer than should reasonably be expected and contributed to beta comments and bug reports. Hell, yes, I will take some acknowledgement for that even if it's just a worthless in-game item. Haters gonna hate and I could not care less.
Splurged out on a new RAT 7, should be here by Monday at the latest.
Feel like my 6 year old MX518 deserves a rest before the upcoming clicking deluge.
I've had some issues with my rat 7. The thing spazzes out the second it rolls over any dust or the lens gets even a little dirty. I've cleaned it with a wet q tip and that's helped a little.
Awwww don't say that, tell me how good it is instead.
I do my RAT 7. Now, it does freak out if there is anything underneath it that is not a smooth surface. I also moved from a mx518 to a RAT 7 a while ago, and while normal usage I prefer the RAT 7, for prolonged usage I have to use the G500 (mx518's decedent) otherwise my hand gets some strange cramps. I keep both plugged in and available at a moments notice.
I find the news post that goes along with that comic very good. Though, he's a bit late to the "never buy retail PC games again" party...I haven't bought a boxed PC game (outside of CE's) since Steam became a thing.
Well, they did make a comic about essentially the same issue 8 years ago:
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reVerseAttack and Dethrone GodRegistered Userregular
edited May 2012
Thank god you posted it, manmach, we might've missed it otherwise.
Don,t really care about a Diablo story being spoiled. I'll still go through the game and watch all the conversations and cutscenes but it's certainly not the kind of gripping story that can be ruined by spoilers.
DIABLO IS BACK? God damn it I've been spoiled. This came totally out of left field! HOW WOULD I HAVE KNOWN DIABLO WOULD BE IN DIABLO III?!
The real spoiler would be if he WASN'T in the game.
Yeah people are scanning the strategy guide pages and the behind the scenes DVDs from the CE apparently have some shit in them. Internet is a dangerous place until tuesday.
You mean the internet is a wonderful place.
Anyone know where I can get item spoilers like what stats/abilities the legendary items grant? I know they will update the official online guide on Monday but I heard the strategy guides may already be out/leaked.
That would be awesome. I love looking at stats!
Until someone data mines the game the best bet is the official site come Monday.
Diablo 3 looks AMAZING, but I'm just preaching to the choir here. Even so I don't plan on getting it right away, because to be honest Action/RPG's are not my type of genre. I can understand why people really enjoy the games, especially Diablo, but to me it gets way too repetitive over time. I played the beta a while back and it was good fun, but I'll wait for a sale or something before picking it up.
Diablo 3 looks AMAZING, but I'm just preaching to the choir here. Even so I don't plan on getting it right away, because to be honest Action/RPG's are not my type of genre. I can understand why people really enjoy the games, especially Diablo, but to me it gets way too repetitive over time. I played the beta a while back and it was good fun, but I'll wait for a sale or something before picking it up.
Diablo 3 looks AMAZING, but I'm just preaching to the choir here. Even so I don't plan on getting it right away, because to be honest Action/RPG's are not my type of genre. I can understand why people really enjoy the games, especially Diablo, but to me it gets way too repetitive over time. I played the beta a while back and it was good fun, but I'll wait for a sale or something before picking it up.
Blizzard games? Sale?
Ahahahahahhahaha thats a good one.
Warcraft 3 Battlechest is still $40.
This, D3 ain't getting any cheaper. Get it while the getting's good.
Diablo 3 looks AMAZING, but I'm just preaching to the choir here. Even so I don't plan on getting it right away, because to be honest Action/RPG's are not my type of genre. I can understand why people really enjoy the games, especially Diablo, but to me it gets way too repetitive over time. I played the beta a while back and it was good fun, but I'll wait for a sale or something before picking it up.
Blizzard games? Sale?
Ahahahahahhahaha thats a good one.
Warcraft 3 Battlechest is still $40.
SC2 was on sale for $30 USD after thanksgiving last year.
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KoopahTroopahThe koopas, the troopas.Philadelphia, PARegistered Userregular
Yeah I remember seeing SC2 on sale as well. Pretty sure D3 had a $10 preorder discount on newegg at one point, but that's long gone too. Just look around though, I'm sure some Russian site somewhere is getting them in bulk to resell somehow.
Controller support is obviously necessary for console ports, but fundamentally it's not much different from mouse/keyboard for a shooter. One stick maps to WASD and the other stick maps to pushing the mouse around, it's the same thing.
It's not the same thing, though. It's a different control scheme. Ask any PC FPS player ever about the difference between aiming with dual analog vs. KB/mouse. And at this point it seems like you're trying to make an argument about some subjective "degree" of difference between control schemes.
Well, the biggest difference is that the controller is clearly a less effective control scheme than the "primary" setup of KB/M. So players handicap themselves by choice when deciding to use it. In D3 it would be the opposite, WASD enables something that isn't possible with the intended controls(aiming while moving) which makes it the "better" choice. Blizzard can either balance the game around that and make it too hard for mouse users, or vice versa, but either way WASD effectively becomes the game's predominant control scheme. Blizzard clearly doesn't like those controls for any number of reasons, such as the clunky feel of 8-direction movement, and so it's understandable they don't want that to happen. Thus, they don't include it. The responsibility of the game designer is to improve the game experience, and sometimes that means restricting choices.
An equally valid argument could be made that mouse movement is clunky if it's actually inferior and less effective. But I think you're overestimating the strict superiority of WASD movement. My guess is that a high skill level, fast/accurate mouse user would be just as effective as a similar (hypothetical) WASD user.
WASD in Diablo on the other hand is a fundamental change in how you control your character, by separating it completely from the aiming mechanism. Diablo is designed from the ground up around mouse controls - note for example that there are no abilities that let you aim while moving. Twin stick shooter controls wouldn't feel right when every time you fire your character stops moving IMO. Technically though it would be an advantage, which means by including it they are effectively encouraging players to choose an experience they consider less fun.
Again, none of this speaks to anything Jay actually said above. But apparently it's more fun to play with a control scheme that is actually less effective? That sounds more than a little weird.
Also, you can aim while moving. You just can't cast while moving.
It's not weird at all, there's more to fun gameplay than just maximizing your chance of winning the game. Different controls result in a different gameplay experience. The twin stick shooter control scheme plays very different from the single mouse controls and results in a different feel. See the endless debates about survival horror games that have added stuff like strafing, moving while firing, etc. Doing that inherently makes them more feel actiony even with no other change to the game.
And I said "aim" because there are abilities that you can cast while moving - Whirlwind, Strafe, etc - and by design there's no aiming involved.
Survival horror games are an entirely different matter, though. There, gameplay isn't necessarily king. Resident Evil 4's clunky, crippled Leon gameplay was done to enhance the horror aspect of the game. In D3, though, gameplay is (supposed to be) king. It's rarely actually fun to be hamstrung by controls. "I could have won that race if not for these clumsy controls" isn't the type of response you want to evoke from players. Also, being told "no, you can't play the way you want to/the way that's more comfortable to you/etc." is a tough pill to swallow if the reasons given for it are shitty.
I said "aim" because I'm literally talking about aimed abilities. I can aim (i.e., move my mouse toward the location where I want to cast it) my Wizard's Arcane Orb while moving.
I was just thinking it would be great if someone modded in gamepad support for the game, not knowing Blizzard had already promised that feature. But it won't be available at launch? Nuts!
I hope they add it in soon, because I can see controlling my character with a gamepad being fun and potentially more engaging than clicking a spot on the ground.
Xbox Live, PSN & Origin: Vacorsis 3DS: 2638-0037-166
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KalTorakOne way or another, they all end up inthe Undercity.Registered Userregular
I was just thinking it would be great if someone modded in gamepad support for the game, not knowing Blizzard had already promised that feature. But it won't be available at launch? Nuts!
I hope they add it in soon, because I can see controlling my character with a gamepad being fun and potentially more engaging than clicking a spot on the ground.
How do you aim meteors and blizzards with a controller?
I was just thinking it would be great if someone modded in gamepad support for the game, not knowing Blizzard had already promised that feature. But it won't be available at launch? Nuts!
I hope they add it in soon, because I can see controlling my character with a gamepad being fun and potentially more engaging than clicking a spot on the ground.
How do you aim meteors and blizzards with a controller?
I was just thinking it would be great if someone modded in gamepad support for the game, not knowing Blizzard had already promised that feature. But it won't be available at launch? Nuts!
I hope they add it in soon, because I can see controlling my character with a gamepad being fun and potentially more engaging than clicking a spot on the ground.
How do you aim meteors and blizzards with a controller?
The barb and monk would likely be okay. Something like leap could be changed to a fixed distance. In fact, I'm calling it now:
Diablo III: Melee Edition
Coming to XBOX 360 and PS3 Spring 2013
I was just thinking it would be great if someone modded in gamepad support for the game, not knowing Blizzard had already promised that feature. But it won't be available at launch? Nuts!
I hope they add it in soon, because I can see controlling my character with a gamepad being fun and potentially more engaging than clicking a spot on the ground.
How do you aim meteors and blizzards with a controller?
Right Analog Stick.
That's fine and dandy for projectiles where you just have to aim in which direction you want to shoot but for something where you have to aim at a precise spot on the ground it's going to be difficult to do in a game where monsters can be as fast as they are in D3.
I was just thinking it would be great if someone modded in gamepad support for the game, not knowing Blizzard had already promised that feature. But it won't be available at launch? Nuts!
I hope they add it in soon, because I can see controlling my character with a gamepad being fun and potentially more engaging than clicking a spot on the ground.
How do you aim meteors and blizzards with a controller?
Right Analog Stick. Poorly
FTFY. *grin*
A more sticky problem, actually, is coming up with a way to activate clickables (like bookshelves and shrine), since there's no "use" button. You'd have to add a button that can activate clickables in a radius around the character, I guess, so that's easily solved, but the game would have to support this mechanic. Which at this time, it doesn't do it natively.
I was just thinking it would be great if someone modded in gamepad support for the game, not knowing Blizzard had already promised that feature. But it won't be available at launch? Nuts!
I hope they add it in soon, because I can see controlling my character with a gamepad being fun and potentially more engaging than clicking a spot on the ground.
How do you aim meteors and blizzards with a controller?
Right Analog Stick.
That's fine and dandy for projectiles where you just have to aim in which direction you want to shoot but for something where you have to aim at a precise spot on the ground it's going to be difficult to do in a game where monsters can be as fast as they are in D3.
It would be a little more difficult than just clicking in the exact spot you want it sure, but it isn't THAT difficult to sweep the zone to where you want it. Plenty of console games have used a similar system to great success.
There have been numerous Diablo-like games that used a controller and were fine. And this is a Blizzard game. Have some faith. They'll make it work.
Blizzard games aren't historically known for supporting controllers on the PC. On the consoles, it's a different story, but those games are generally ports that sacrifice some of the functionality, and those changes weren't replicated on the PC versions.
I'll laugh so hard if they have the achievement for dying in Inferno be named It's Just a Flesh Wound.
"Not Hardcore Enough"
This should be the achievement for dying on hardcore at level 60.
Nah, it should be the achievement for dying to the final boss on inferno difficulty.
Ha, I propose a new difficulty level. ULTRA hardcore. In ultra hardcore when you die with a character of a given gender and class not only is that character deleted, but you can no longer make characters of that gender and class. So you get 2 goes per class, 10 tries total to finish Ultra Hardcore
Eh, while it would be nice to have that particular Feat of Strength thing, I was already immunized from it back in my WoW days where they already gave Feats of Strengths for pointless things like logging on on a specific anniversary date or something like that. I'm never gonna get all the achievements anyway so why worry about the ones I can't ever get?
I think it's worth noting that Blizzard employees have said the game is actually really fun to play on a controller. So they've even admitted alternative control schemes can be fun...
I'll laugh so hard if they have the achievement for dying in Inferno be named It's Just a Flesh Wound.
"Not Hardcore Enough"
This should be the achievement for dying on hardcore at level 60.
Nah, it should be the achievement for dying to the final boss on inferno difficulty.
Ha, I propose a new difficulty level. ULTRA hardcore. In ultra hardcore when you die with a character of a given gender and class not only is that character deleted, but you can no longer make characters of that gender and class. So you get 2 goes per class, 10 tries total to finish Ultra Hardcore
Ultimate Hardcore: When your character dies, you die.
Posts
Downloaded the game in like a half hour last night. I love FiOS. Now let me install blizzard!
That would be awesome. I love looking at stats!
Yeah, I'll fully admit that KB&M is the most effective controller but I'll use a 360 controller anytime I can simply because I'm so much better using that then the KB&M. So, for me, the most effective controller IS the 360 one. Sacred 2 displays that very well; I'm great at it on the 360 but on the PC I die all the damn time.
Hell, people will complain about everything if they feel slighted in the least possible way. I remember the halo hats for people in TF2 who didn't take advantage of some exploit or something and people still complained about that.
I got in the beta and played the shit out of it longer than should reasonably be expected and contributed to beta comments and bug reports. Hell, yes, I will take some acknowledgement for that even if it's just a worthless in-game item. Haters gonna hate and I could not care less.
I do my RAT 7. Now, it does freak out if there is anything underneath it that is not a smooth surface. I also moved from a mx518 to a RAT 7 a while ago, and while normal usage I prefer the RAT 7, for prolonged usage I have to use the G500 (mx518's decedent) otherwise my hand gets some strange cramps. I keep both plugged in and available at a moments notice.
Marshmallows cooked on forum rage cause rectal cancer. Everyone knows that.
Gonna post it now.
SPOILERS DAWG. LT. MAJOR SPOILERS. NOT FUCKIN ABOUT.
Well, they did make a comic about essentially the same issue 8 years ago:
Check the last few pages and didn't see anything on it. But hey, probably worth posting again.
DIABLO IS BACK? God damn it I've been spoiled. This came totally out of left field! HOW WOULD I HAVE KNOWN DIABLO WOULD BE IN DIABLO III?!
The real spoiler would be if he WASN'T in the game.
Thread moves fast these days. Was posted like 8 pages back.
Not sure if this got answered or not, but D3 is 20 years after D2.
Until someone data mines the game the best bet is the official site come Monday.
Blizzard games? Sale?
Ahahahahahhahaha thats a good one.
Warcraft 3 Battlechest is still $40.
This, D3 ain't getting any cheaper. Get it while the getting's good.
SC2 was on sale for $30 USD after thanksgiving last year.
Twitch: KoopahTroopah - Steam: Koopah
Survival horror games are an entirely different matter, though. There, gameplay isn't necessarily king. Resident Evil 4's clunky, crippled Leon gameplay was done to enhance the horror aspect of the game. In D3, though, gameplay is (supposed to be) king. It's rarely actually fun to be hamstrung by controls. "I could have won that race if not for these clumsy controls" isn't the type of response you want to evoke from players. Also, being told "no, you can't play the way you want to/the way that's more comfortable to you/etc." is a tough pill to swallow if the reasons given for it are shitty.
I said "aim" because I'm literally talking about aimed abilities. I can aim (i.e., move my mouse toward the location where I want to cast it) my Wizard's Arcane Orb while moving.
I hope they add it in soon, because I can see controlling my character with a gamepad being fun and potentially more engaging than clicking a spot on the ground.
One of the benefits of making consistently awesome games. I remember Nintendo first-party titles used to go years without dropping more than $5-10.
How do you aim meteors and blizzards with a controller?
Battle.net: Fireflash#1425
Steam Friend code: 45386507
Right Analog Stick.
The barb and monk would likely be okay. Something like leap could be changed to a fixed distance. In fact, I'm calling it now:
Diablo III: Melee Edition
Coming to XBOX 360 and PS3 Spring 2013
That's fine and dandy for projectiles where you just have to aim in which direction you want to shoot but for something where you have to aim at a precise spot on the ground it's going to be difficult to do in a game where monsters can be as fast as they are in D3.
Battle.net: Fireflash#1425
Steam Friend code: 45386507
A more sticky problem, actually, is coming up with a way to activate clickables (like bookshelves and shrine), since there's no "use" button. You'd have to add a button that can activate clickables in a radius around the character, I guess, so that's easily solved, but the game would have to support this mechanic. Which at this time, it doesn't do it natively.
It would be a little more difficult than just clicking in the exact spot you want it sure, but it isn't THAT difficult to sweep the zone to where you want it. Plenty of console games have used a similar system to great success.
This should be the achievement for dying on hardcore at level 60.
Nah, it should be the achievement for dying to the final boss on inferno difficulty.
Ha, I propose a new difficulty level. ULTRA hardcore. In ultra hardcore when you die with a character of a given gender and class not only is that character deleted, but you can no longer make characters of that gender and class. So you get 2 goes per class, 10 tries total to finish Ultra Hardcore
Switch: US 1651-2551-4335 JP 6310-4664-2624
MH3U Monster Cheat Sheet / MH3U Veggie Elder Ticket Guide
Ultimate Hardcore: When your character dies, you die.
Switch: US 1651-2551-4335 JP 6310-4664-2624
MH3U Monster Cheat Sheet / MH3U Veggie Elder Ticket Guide