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VF5 Final Showdown June 6th, Everyone In This Thread Is Buying It [FIGHTING GAMES]

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Posts

  • Evil MultifariousEvil Multifarious Registered User regular
    for JRPGs get a calculator and just add some numbers up

    Inquisitor wrote: »
    I fucking hate you Canadians.
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  • BahamutZEROBahamutZERO ROLLING STAAAAAAAAAAAAART Registered User regular
    for jrpgs just run this gag into the ground

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  • Baroque And RollBaroque And Roll Registered User regular
    SFxT patch notes incoming w/ infinite fixes, input bug addressed, frame data adjustments

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    SteamID: Baroque And Roll
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  • BahamutZEROBahamutZERO ROLLING STAAAAAAAAAAAAART Registered User regular
    TrippyJing wrote: »
    Click on the gif, if you please.

    tumblr_m2wtpbUn2X1r46g2h.gif
    this has not been appreciated enough

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  • BizazedoBizazedo Registered User regular
    Thank god. I wondered why I had so much trouble, stupid analog bug.

    XBL: Bizazedo
    PSN: Bizazedo
    SC2: Bizazedo.930 (I suck, add me).
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  • blaze_zeroblaze_zero Registered User regular
    <3 wrote: »
    for jrpgs get an snes

    Getting to the heart of the matter.

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  • TheStigTheStig Registered User regular
    For JRPGs get a PS1.

    ps2 plays ps1 games!

    the-place-beyond-the-pines-03_thumb_zps3d4e0ec7.jpg
    360: Sir Stiggleton PSN: Stiggy_PA GFWL: RacerStig Steam: TheStig
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  • Big Red TieBig Red Tie if dreams can't come true then why not pretendRegistered User regular
    TheStig wrote: »
    Yeah I hate how blazblue balancing just makes the game more confusing and unacesable to new players, good comic

    are you saying this as a new player

    stig if you're ever confused...

    3926 4292 8829
    Beasteh wrote: »
    *おなら*
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  • Baroque And RollBaroque And Roll Registered User regular
    Even your actual posts are shit

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    SteamID: Baroque And Roll
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  • Big Red TieBig Red Tie if dreams can't come true then why not pretendRegistered User regular
    8->

    3926 4292 8829
    Beasteh wrote: »
    *おなら*
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  • I Win SwordfightsI Win Swordfights fuck tough be coolRegistered User regular
    TheStig wrote: »
    Yeah I hate how blazblue balancing just makes the game more confusing and unacesable to new players, good comic

    are you saying this as a new player

    stig if you're ever confused...
    34o524g.jpg

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  • Big Red TieBig Red Tie if dreams can't come true then why not pretendRegistered User regular
    edited April 2012
    that is incredible

    like

    Big Red Tie on
    3926 4292 8829
    Beasteh wrote: »
    *おなら*
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  • TheStigTheStig Registered User regular
    Hype dog is a nice touch

    the-place-beyond-the-pines-03_thumb_zps3d4e0ec7.jpg
    360: Sir Stiggleton PSN: Stiggy_PA GFWL: RacerStig Steam: TheStig
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  • B:LB:L Registered User regular
    edited April 2012
    blaze_zero wrote: »
    Arcsys balances like this, Capcom balances like this

    I call bullshit.
    Spoiler:

    B:L on
    10mvrci.png click for Anime chat
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  • Big Red TieBig Red Tie if dreams can't come true then why not pretendRegistered User regular
    hype dog should have had wings but it's ok

    3926 4292 8829
    Beasteh wrote: »
    *おなら*
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  • B:LB:L Registered User regular
    hype dog should have had a fez but it's ok

    10mvrci.png click for Anime chat
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  • Baroque And RollBaroque And Roll Registered User regular
    edited April 2012
    yo damn,

    changes
    The SFxT team has just sent us word a gameplay patch will hit 360/PS3 in mid May. The final date is still to be determined, but we do have the list of changes that'll take effect when the patch arrives...
    Kazuya Restand glitch infinite combo has been removed.

    Kuro cr.MP infinite has been removed.

    Xiaoyu QCB MP infinite has been removed.

    Pacman Hit back on LP and LK has been changed so infinite has been removed.

    Jin Chop Kick Glitch on mid air opponents has been fixed.

    When first hit of Kazama Style 6 Hit Combo is a counter hit, Jin is at +2F now.

    Ogre Damage properties of cr.HP have been changed so follow ups are now not possible.

    Juri Senpusha's frames on block have been changed to below:

    L ver. stand block -5F

    M ver. stand block -10F

    M ver. crouch block -10F

    Shikusen causes opponents to be pushed back less far when blocked.

    Rufus Falcon Kick (dive kick) properties have been changed:

    Hurt box added to his feet and the move no longer crosses up easily.

    Frames on block have been modified to -4F

    Zangief Last hit of Quick Double Lariat (3rd hit) will no longer hit crouching opponents.

    M.Bison 5th hit of his Super Art (Knee Press Nightmare) can now be blocked normally.

    Jump/lever input bug Addresed issue where diagonal inputs/jumps did not come out properly.

    Throw/Character Change glitch Fixed a bug for certain characters that allowed for them to get thrown when initiating a character switch.

    Quick Combo Priority of command inputs has been changed so glitches that came from activating quick combos in the air have been removed.

    We should have a solid date for you soon!

    Baroque And Roll on
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    SteamID: Baroque And Roll
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  • KnobKnob TURN THE BEAT BACK InternetModerator mod
    Rufus and juri kinda got fucked up hard

    -4 on a blocked dive kick? Yikes

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  • fRAWRstfRAWRst Registered User regular
    edited April 2012
    Im thinking they removed 4 frames of advantage.

    Like if Rufus was +3 on block before at a certain height, he is now -1 etc

    cause holy shit that seems drastic if not

    fRAWRst on
    bryar ray: hey dino long time
    bryar ray: hope you're well
    Dinosaurs: WHAT
    Dinosaurs: IN THE FUCK

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  • Baroque And RollBaroque And Roll Registered User regular
    no, it's -4 on block.

    Which is fine. It was bullshit before.

    I'm pissed they didn't nerf 3frame lp walk forward, etc.

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    SteamID: Baroque And Roll
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  • Evil MultifariousEvil Multifarious Registered User regular
    edited April 2012
    i don't know if they'll ever fix SFxT's stuff like jab walk jab walk

    the game's entire system seems dependent on fucking enormous frame advantage on block/hit

    like kazuya's cr.mp is PLUS NINE on hit. it's easier to link it into itself than it is to do chain combos in some games.

    half the characters in the strategy guide have their offensive strategy described as "walk up and throw out jabs"

    Evil Multifarious on
    Inquisitor wrote: »
    I fucking hate you Canadians.
    ·
  • <3<3 Registered User regular
    people still play sfxt?

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  • B:LB:L Registered User regular
    Aris and the FGC formed a donation drive and just helped MYK pay off his emergency medical bills.

    http://www.capcom-unity.com/gregaman/blog/2012/04/27/help_myk_-_a_donation_drive

    Good shit.

    10mvrci.png click for Anime chat
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  • No Great NameNo Great Name FRAUD DETECTED Registered User regular
    Ogre Damage properties of cr.HP have been changed so follow ups are now not possible.

    hmmph hmmph Wolfkrone can't beat me with it next time!!

    Xbox Live: OGSirToons PSN: NoGreatName Bnet Tag: SirToons#1214 NNID: SirToons
    Steam ID: SirToons 3DS: 3024-5277-3254 Twitch: SirToons
    sirtoons.png
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  • ButtersButters A glass of some milks Registered User regular
    Juri Senpusha's frames on block have been changed to below:

    L ver. stand block -5F

    M ver. stand block -10F

    M ver. crouch block -10F

    Shikusen causes opponents to be pushed back less far when blocked.

    Fuck you, Capcom!

    League of Legends: Lamby Cakes | XBox Live: Jon Butters
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  • Evil MultifariousEvil Multifarious Registered User regular
    <3 wrote: »
    people still play sfxt?

    i certainly don't

    i don't think it's a bad game, but it's boring to watch, and it's also kinda dumb

    Inquisitor wrote: »
    I fucking hate you Canadians.
    ·
  • Baroque And RollBaroque And Roll Registered User regular
    Butters wrote: »
    Juri Senpusha's frames on block have been changed to below:

    L ver. stand block -5F

    M ver. stand block -10F

    M ver. crouch block -10F

    Shikusen causes opponents to be pushed back less far when blocked.

    Fuck you, Capcom!

    because it was totally unnecessary, right?

    2dtr87s.png
    SteamID: Baroque And Roll
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  • ButtersButters A glass of some milks Registered User regular
    For me, yes!

    League of Legends: Lamby Cakes | XBox Live: Jon Butters
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  • KinderpartyKinderparty Registered User regular
    Biz I hope you're around tonight. I'm grinding in UMVC3.

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  • NogsNogs Crap, crap, mega crap. Registered User regular
    Biz I hope you're around tonight. I'm grinding in UMVC3.

    You guys should couchtech lobby, it's been umvc3 all day, gonna keep it up all weekend.

    rotate.jpg
    PARKER, YOU'RE FIRED! <-- My comic book podcast Satan!
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  • FutoreFutore Registered User regular
    Nogs wrote: »
    Biz I hope you're around tonight. I'm grinding in UMVC3.

    You guys should couchtech lobby, it's been umvc3 all day, gonna keep it up all weekend.

    yes do this

    ETqXK.png
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  • HellaJeffHellaJeff FAB FRESH RAIIINBOOWWWWWRegistered User regular
    edited April 2012
    is peacock zoning still just basically spamming every attack

    that's what it feels like on the other end of it!

    HellaJeff on
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  • HellaJeffHellaJeff FAB FRESH RAIIINBOOWWWWWRegistered User regular
    this is what I am talking about

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  • I Win SwordfightsI Win Swordfights fuck tough be coolRegistered User regular
    Yeah

    Yeah

    Also stuff falling out of the sky and the only way to not get hit or take heavy block stun is to super through

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  • Big Red TieBig Red Tie if dreams can't come true then why not pretendRegistered User regular
    God i love peacock

    swordfights complains about double but seriously fighting solo double is nothing

    3926 4292 8829
    Beasteh wrote: »
    *おなら*
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  • I Win SwordfightsI Win Swordfights fuck tough be coolRegistered User regular
    i only complain about teacup

    if double didn't have teacup she would be a legitimate character

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  • TheStigTheStig Registered User regular
    Ok, someone who knows something help me out with this.

    I have narrowed my internet problems down to my router.
    Wireless connections are fine, wired connections are running really slow, like a 4th of what they should be. The router is on factory settings with the most recent firmware.
    Network adapter drivers are updated.

    This is the router I'm using
    http://www.amazon.com/NETGEAR-Wireless-Dual-Band-Gigabit-WNDR3700/dp/B002HWRJY4

    the-place-beyond-the-pines-03_thumb_zps3d4e0ec7.jpg
    360: Sir Stiggleton PSN: Stiggy_PA GFWL: RacerStig Steam: TheStig
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  • Big Red TieBig Red Tie if dreams can't come true then why not pretendRegistered User regular
    can't handle the teacup

    get out of the... teahouse

    3926 4292 8829
    Beasteh wrote: »
    *おなら*
    ·
  • Big Red TieBig Red Tie if dreams can't come true then why not pretendRegistered User regular
    well there's always what we did: get a new router

    3926 4292 8829
    Beasteh wrote: »
    *おなら*
    ·
  • HellaJeffHellaJeff FAB FRESH RAIIINBOOWWWWWRegistered User regular
    Yeah

    Yeah

    Also stuff falling out of the sky and the only way to not get hit or take heavy block stun is to super through

    Bionic car doesn't get through :/

    I love teacup!

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This discussion has been closed.