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[Tribes] Ascend: Everything for one purchase price, 6 maps, shielded assests, SHOCKLANCE!
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I find that if I can cut off the flag runner and get reasonably close, I can usually return it.
The problem is, almost every map has a route or two that is practically unchaseable. A 300+ route where if you miss the initial grab, you might as well let it go.
The best thing at that point is just to try to cut them off by getting to their flag stand, especially since their flag is probably not on the base either.
Also, that grass map with the massive.... concrete 'thing'? yeah. There were quite a few good maps from T1.
Also, watching that vid, I can see the places they've changed from old raindance, to new. I have to admit, I think the changes were positive.
Also, I do hope that they make some more maps at some point. Playing doombringer has given me a vastly different perspective to them, but I still yearn for more. It'd be interesting to see a map designed around competitive team play, as everyone has been saying. In fact, I'd mostly be interested to see what a competitive game looks like, with two teams that know each other and have practiced with each other against an equally skilled team.
Not really, just longer reload time. Otherwise it hits harder but behaves pretty much the same.
It has a slower travel time and reload time. Other than that, it hits like a truck.
I use the Brute most often whenever I need to retake my base from some nasties that are camping the generator room. I use the Heavy Shield Pack and the standard weapon setup. I can obliterate almost any generator camper or attackers when i'm in my Brutezone.
Despite all the hate he receives, I consider him a valuable part of my tool set.
Basically, an asshole.
That is pretty much the point I got to. I unlocked all the classes with xp, then a ton of weapons. I'm to the point now where I unlock most of the weapons I want with gold and then save the XP for upgrades and such.
I spent a bit on weapons, but other than the raid & pillage and cloak & dagger packs, I kind of refuse to buy weapons with gold. $10 for a gun seems crazy when there will likely be a pack with a few weapons for the same price. :\
Then again, two of my most played classes are ones that have gotten content packs. Just have to hope for technician and brute packs next.
I got the the LAR (so good), soldier's spinfusor and eagle pistol (served me well learning the game because it is basically a rocket launcher) and the phase rifle (god why?).
I probably got some other stuff that I don't remember. The 30 day XP boost got me so goddamn much though.
Ah, yeah. I didn't like it much first at either but it's growing on me. One of my friends makes fun of me for playing "point and click adventure games" while he plays Tribes. Having a sniper, especially on some maps, is just so hugely important that I figured I should learn the role. I'm starting to get better at it, steadily pushing my sensitivity lower and lower. Even at my only okay sniping levels the difference between having a sniper or not on your team is night and day.
I unlocked the sniper because I saw some people tearing it up on CTF. I have the exact same problem. Though it seems like if you can get good at it, you become a monster.
There is an incomplete sniper rifle floating around in the game files that is not, but, it's not in the game yet.
Indeed!
sniping is plenty effective and all, I just don't get people who want to do it in tribes (particular in deathmatch or pubbie ctf.) Wouldn't you rather be going fast? Or going anywhere at all other than the one hill they always seem to pick to stand on?
dappled sunlight / strikes your butt
girl you got a / real sweet butt
I think it looks good, although it'll probably encourage generator camping seeing as no rocket that slow will ever be useful for capper defense.
I really want to like the Sentinel but I don't care for sniping that much. However I really hate infiltrators and enjoy blocking their cloak, and the falcon appeals to me though I haven't unlocked it yet.
I wish we could do that for the private server, if I'm honest.
Did you see his other videos? Like the one where he floats over the enemy base with infinite energy as brute spamming infinite fractals, or this one?
Douche status confirmed.
Speed[Projectile] is identical among all spinfusors now, so if you can use one you can use any.
It will most likely be Brute or Doombringer. It would follow the trend. They've done a light, they've done a medium, so a heavy next makes sense. The Raider and the Infiltrator are both classes that aren't unlocked by default (thus making it so players have to spend more exp/gold to get the unlocks) which is why it probably won't be the Jug.
Both classes could use new stuff, admittedly the Doombringer actually has a defined role on a team right now and the Brute doesn't but, the Doombringer is basically saddled with a mostly useless secondary right now.
I think they'll go for Brute to get more people playing it and to give it something besides the Fractal Grenade to spam.
I'm by no means a pro, to be honest I'm rather terrible and trying hard to get a little bit better atm. Playing mainly Sentinel and managed to be 6th today in a fairly even game, also had my first ever sniping spree. A wonderful feeling indeed.
More on topic, I'd be happy to see some stuff for the Sentinel, but guess you're all pretty much right about Brute getting some love next, not a bad thing either, don't see too many of them atm (good thing
I find myself usually ignoring Sents. If i'm ever shelling a base or playing Heavy O and a sniper bullet zips past me, I just tapping A and D at random. That's usually enough to completely nullify most Sents abilities.