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[Tribes] Ascend: Everything for one purchase price, 6 maps, shielded assests, SHOCKLANCE!
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Also, the skins are really nice, but it's pointless to buy them. You never see anybody up close. Everybody is a tiny line in the distance whizzing around. This makes me sad.
I haven't tried it on human players, but during training i feel it's very op. I don't see why you would want a spinfusor or thumper anymore.
The splash damage is only a little smaller than the spinfusor and the damage is only 200 less (500 against 700), but this is offset by the higher fire rate. I have a feeling that it is better than the soldier class in everyway. Edit: Apparently the spinfusor does 910 damage opposed to the 500 of the plasma gun. The splash damage is still only 100-200 less that combined with the higher fire rate it is still better than the spinfusor.:lol:
That's one of my big problems with the scoring system in general. The only roles that are rewarded are hof/db, the guy that plays tdm the whole match, and the guy that is really awesome at capping flags. Anyone else (chasing, defending, repairing or escorting) gets shit for points.
Standing on the flag as a giant buglight killing people with mines and fields (even when you walk away to reload) is shitloads of points.
Chasing down people with your flag and keeping the other team from scoring means you're 10 out of 15. Even if you get 10+ returns in a match.
Also, there is just the one entrance to the base on Raindance, right? I was playing a CTF round once where both teams had taken a flag and both flag carriers were holed up inside their base. It was an incredibly annoying stalemate.
http://distractobot.com/tribes-ascend-xp-and-levelling-times/
found the answer. i don't think i was the only person wondering this though so here it is.
But that doesn't give you xp.
You know it'd happen.
edit: And if you're taking turns losing, just take your team to a public server and stomp on the pubbies. That's way more entertaining.
[edit] You have a team? That's nice. Most people don't.
It's called achievement farming. In games that have achievements that give you experience points, if you get a bunch of friends together on a server, you can set up on opposite teams and then coordinate to take care of certain objectives. Say I want to get the Obsidian badge for destroying base assets, you get on the other team as a technician and I wander over to one of your base turrets. I destroy it, you repair it, then I destroy it again, you repair it, rinse, repeat, ad nauseum.
i do!
Are you suggesting getting MVP is easier when you have to take turns with your friends, rather than getting it by stomping pubbies in real games? Because I would have to disagree. Especially if you have a few friends helping you out.
And yes, people pay real money for EXP boosters, which probably has a similar effect. Why not let people enjoy their private servers and put up with a few crazy dedicated people who want to do silly things to farm XP if you're already letting people buy XP? All you're doing is punishing people who legitimately want to play with their friends. The farmer people can still take their dummy accounts and fill up a public server.
They'll let people plop down their money for a day or two and then nerf it.
Feels bad.
The 'real' issue is the grenade launcher reticule showing red on a miss.
That is the worst business practice.
Haven't seen it in CTF yet, but I just played a round of C&H. I love Raindance C&H as a Pathfinder. It's sooo much fun... Oh yeah, anyway there were Raiders running around with them and maybe they were wrecking faces, but I didn't have to many problems with them. I think it's just a new thing and people aren't used to them yet.
Thats pretty depressing. I'm pretty sure they've been constantly tightening up the hitboxes on the spinfusor and thumpers during beta, wonder why the plasma gun should be any different.
I'm really hoping Hirez never makes pay-only weapons. Plasma gun is unlockable with XP I hope?
1. Introduce very strong, game breaking new weapons.
2. Leave them OP long enough that people feel compelled to buy in.
3. Nerf them into line once they fall out of the lime light.
If it is even intentional. Lots of times things are patched into games that subsequently need balancing.
And if people are buying it specifically because it is OP, they are geese, and I really don't care about them. I'd even go so far as to say I am glad HiRez is making money off of them.
But that aside, the weapon does need some balancing.
Steam (Ansatz) || Planetside 2 - Vanu (Ansatz) || GW2 Officer (Ansatz.6498)
If they continue to do it, it's intentional. This isn't the first time. If it's not balanced, they shouldn't release it.
Base Assets but not Generator
Someone on the Hi-Rez Forums has a Match with 57 Kills, 55 of them are MA's. Yeah kinda broken.
These geese are a special breed. When you run into the pond to scare them, they just turn around and blast you out of the sky!
Damn geese
Balancing is a very hard thing to do. Sometimes they have to release it to the general public to get good feedback. But I agree,in this case, it is overpowered and should have seen it coming. I getting the feeling they are trying to push the boundary to see what the community is willing to accept.
GW2 human thief: Lavion von Kraken, norn guardian: Layden Bonecrusher