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Phallakinetic Finale - Day 9 - WITNESS THE ARMADA'S TRIUMPH

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    CayrusCayrus Consul Friends, Romans, countrymen, lend me your ears!Registered User regular
    edited May 2012
    Strike Force Proboard

    Basically @Langly winning the game for us. He has to unlock I think.

    Cayrus on
    Former Secret Service Agent Nathaniel Ford in Call of Cthulhu: Whispers in the Darkness

    Henri Emmanuel Gratien St Pierre in Where No Man Has Gone Before

    Lord Augustus Cumberbatch in Eclipse Phase
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    SpoitSpoit *twitch twitch* Registered User regular
    Spoit wrote: ยป
    Spoit wrote: ยป
    Spoit wrote: ยป
    I wonder how powerful the murderbot really was. It doesn't seem like he was doing much murdering in the narration

    20 life, 15 resistance, 5 armor. Immune to psychic attacks. Two attacks for 5 normal or one attack for 10 special. Win condition: kill more than the cultist armada. Can win with anyone.
    So he was tough, but not so great at murdering?

    Except I networked immediately with Langly, which gave me access to a weakening attack.

    I also gave langly a key-phrase to network him with the real murderbot and an assistant after my death.

    This let the murderbot get the ability to remove guards and double damage on people. And he said he'd try to help the village.

    And 10 damage that is unblockable, unstoppable, would assuredly kill almost anything in the game.
    So the only people that my 20 special bomb wouldn't kill was langly?

    How much HP did langly have?
    25...I think

    steam_sig.png
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    EdcrabEdcrab Actually a hack Registered User regular
    edited May 2012
    Postgame Analysis Part I

    So, damage. Considering the village's mad talent for wiping themselves out I made the decision to raise average health, increase average damage, and give village specials similar defences to neutrals in order to minimise casualties from blind-firing. Which backfired somewhat when people convinced themselves that only neutrals/baddies would be that tough.

    I worried about not giving the mafia any kind of seer or mechanics-seer. Even now I'm not sure whether that was an oversight, or a sensible bit of balance. Ack.

    HeavyVillain saved various lives between his use of Shield and Bolster. Including Retaba's. Which is a whoops for him and for me, because I'd actually forgotten that Retaba had a Bolster effect on him and so on one night I had to retcon previous results and explain that, actually, you're not at 0, you still have 1 Life point left.

    Poor old TRV was trying to guard a mafioso on the night of his death, but Void Slayer roleblocked him and the village scored a kill. Couldn't help laughing when VS sheepishly admitted to people that he'd Nullified a friendly, not realising that he'd done the village a favour.

    Dunadan was given the choice of awakening as Kwychen, but having already suffered damage he was left with little choice but to upgrade his role and go public. Even with the new health count and associated Heal effect, he was left with a measly 6 Life; he'd taken quite a battering when a Soldier with the Snipe power charged up a shot over a few days and blasted him with a Resistance-bypassing hit.

    Incidentally, there was roughly 42 damage sent Dunadan's way on the following night- the night he died. However, he (and an awakened Renegade, had that happened instead) were immune to the Breach power and so in practise there was 18. Still a huge amount, but if there'd been anyone around to guard or heal him Kwychen might've persisted.

    It's funny, because even though there's no flavour text anywhere stressing that some shield effects can't be banished, everyone still tried to stack as much damage on targets as they could just in case. You all know me so well...

    Weirdly enough jdarksun's attack only dealt 4 base damage and so could only penetrate Kwychen's armour effect on a crit (50% chance of dealing double damage with a power). Nullifying his teammate triggered Flanking for Cayrus, doubling his attack damage to 12. In other words, even with a -10 guard and a +5 heal, Nullifying jdark (or Langly) instead of Cayrus would've still proved fatal.

    tastypastry was a killing machine, selecting targets without Alertness and stabbing them to death (well, dealing 12 damage). The Cultists had the ability to activate Alertness for themselves, but given the opportunity they stuck to the Guarded Doctrine (+2 armour), and so the village's own Operative had an easy time of slicing up vert and Wiet.

    The Strike Force's strength lied in sheer damage output, while the Paleon Team were insanely resilient, each packing sufficient armour to all but ignore any un-focused attacks from the village. I'll have to look up just how much damage Langly tanked, but between shields and a constant stream of heals/repairs it was enough to make people assume he had even greater defences than his middling stats implied.

    The Paragon Mech was included as a counterpart to Murderbot's Rogue Mech, a pure-Arcadia aligned role with no sub-faction and no requirement to kill, kill, kill. Sadly, INANTP's original role was the Forsaken Mech, with the objective of repairing himself and restoring his memory. After all the mad running about getting himself Repaired/SCIENCE!'d and Analysing other robots, the Paleon Team took him out. But hey, INANTP's Sacrifice death ability (which he'd only just unlocked) nearly killed Pharezon.

    Special damage was, this time around, well, Special. The Rogue Mech had the biggest output, with 10, followed by an Awakened Renegade/Kwychen at 8 and the respective Pharezon/INANTP Assassinate/Locked On abilities that had the potential to deal 8, and vanilla Kwychen and a repaired Alegis (Soldier with Tankbuster ability) with 6.

    The mafia had no way of dealing it, instead relying on large amounts of standard damage types and the Breach Cultist's power of stripping away defences. They were very lucky that Retaba survived so long!

    Oh, and Taya's SCIENCE! ability, as some had guessed, had special effects on certain roles.

    Mostly, the intent was for them to increase survivability or attack strength; either indirectly by granting healing mechanics, or directly with attack and defence bonuses.

    Below, I've spoilered a handful of SCIENCE! effects:
    The Rogue Mech would've gained an additional attack and an (activated) ability to Repair itself when it damaged other robots.

    The Paragon Mech's entire statblock and ability set were unlocked by SCIENCE! (and other actions), so he didn't really get anything additional so much as original.

    Kwychen/The Renegade would've gained +2 damage and a +50% boost to Resistance, armour, and Psi Defence.

    Other villagers got randomly selected utility or offensive powers, such as:

    Melding Energies (universal heal, Cythraul got this and was the only person to have such a power ingame), Unmake (Special damage ability), Regeneration (Nightly automatic Aid ability on yourself) and Spirit (anyone using a beneficial ability on your person would themselves be hit with a minor version of that same effect).

    P.S., if your role PM had any kind of mention of the Pinnacle Guild (except for the Scientist herself) then you, too, would've got a unique ability.

    In hindsight, the Rogue Mech's objective was virtually impossible; outkilling the Cultist Armada's two group kills + individual attacks was a lost cause. Short of allying with them and screwing around with focus fire, Winky had no chance. And yet despite the mechanics working against him, he was "only" four kills behind the mafia when he died. Mmmaybe would've been doable with the SCIENCE! upgrade, but ultimately I think I dropped the ball there.

    Murderbot's attack was pretty much perfect for taking out Cultists; dealing a neat 10 damage (their default Life value) and ignoring all their defensive tricks. And so by extension it was also perfect for nailing village specials, as Rend (the real forumer Rend) found out.

    When the mafia and the village decided to play ball with the Paleons and Strike Force, it was the deathknell for all the other neutrals. A reversal of past games where individually potent roles called the shots; instead the two teams sought to wipe out their targets and leave the game as soon as they could.

    After all that time being minor deities, poor old Kwychen and the Renegade were left with much-lowered stats and a very hard objective. Granted they might have triumphed if alliances had worked differently, but all the individual roles had a far harder time of it than in last games.

    Incidentally, when I said that the Mirror Empath had to "link the Supercomputer" with the posts made with their public power, I'd actually meant a quote in a PM! Sadly I didn't notice the notifications (damn Vanilla with the Supercomputer versus Supercomputer) until they'd already been used a few times, and by then people were already pointing fingers. Whoops.

    Anyway, sorry to anyone who was a victim of (a) Vanilla or (b) lousy templates/host brainrot, and I hope that people enjoyed themselves even if they were saddled with underpowered roles or unfair objectives.

    Edcrab on
    cBY55.gifbmJsl.png
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    PharezonPharezon Struggle is an illusion. Victory is in the Qun.Registered User regular
    Spoit wrote: ยป
    Spoit wrote: ยป
    Spoit wrote: ยป
    I wonder how powerful the murderbot really was. It doesn't seem like he was doing much murdering in the narration

    20 life, 15 resistance, 5 armor. Immune to psychic attacks. Two attacks for 5 normal or one attack for 10 special. Win condition: kill more than the cultist armada. Can win with anyone.
    So he was tough, but not so great at murdering?

    Except I networked immediately with Langly, which gave me access to a weakening attack.

    I also gave langly a key-phrase to network him with the real murderbot and an assistant after my death.

    This let the murderbot get the ability to remove guards and double damage on people. And he said he'd try to help the village.

    And 10 damage that is unblockable, unstoppable, would assuredly kill almost anything in the game.
    So the only people that my 20 special bomb wouldn't kill was langly?

    How much HP did langly have?

    25 I think.

    jkZziGc.png
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    CayrusCayrus Consul Friends, Romans, countrymen, lend me your ears!Registered User regular
    Langly is the Cyborg
    Life: 12
    Attack: 5
    Armour: 4

    Former Secret Service Agent Nathaniel Ford in Call of Cthulhu: Whispers in the Darkness

    Henri Emmanuel Gratien St Pierre in Where No Man Has Gone Before

    Lord Augustus Cumberbatch in Eclipse Phase
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    SpoitSpoit *twitch twitch* Registered User regular
    But yeah, looking at the power levels the rendagade and kwychen and murderbot had, we (and langly's team) were buff as fuck.

    steam_sig.png
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    Munkus BeaverMunkus Beaver You don't have to attend every argument you are invited to. Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPA regular
    Murderbot's only option was to ally early and to kill the cultists quickly.

    Humor can be dissected as a frog can, but dies in the process.
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    TayaTaya Registered User regular
    I felt really good about repairing INANTP even though I had no clue what his ability or win condition was. He promised he wouldn't kill me "early" and that made me happy.

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    SLyMSLyM Registered User regular
    Can I say that inviting Taya to the village proboards was a terrible idea?

    It doesn't matter what color someone's name is, if they can win when you lose you don't put them on your proboards.

    My friend is working on a roguelike game you can play if you want to. (It has free demo)
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    RetabaRetaba A Cultist Registered User regular
    I had a lot of fun Edcrab! Thank you for running it.

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    SpoitSpoit *twitch twitch* Registered User regular
    Cayrus wrote: ยป
    Langly is the Cyborg
    Life: 12
    Attack: 5
    Armour: 4
    I could have sworn his attack was 8 when we seered him

    steam_sig.png
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    CythraulCythraul Registered User regular
    You assume my seer was a VC seer? :P

    Steam
    Confusion will be my epitaph
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    EdcrabEdcrab Actually a hack Registered User regular
    Spoit wrote: ยป
    Cayrus wrote: ยป
    Langly is the Cyborg
    Life: 12
    Attack: 5
    Armour: 4
    I could have sworn his attack was 8 when we seered him

    His attack increased to 8 when he was below half Life, and he could also double that attack power by sacrificing his armour on a night. Which would've let the mafia one-shot him, so he rarely did it.

    I'm sorry to say I'm lacking role PMs from the sheer volume of new messages pushing old ones out...

    cBY55.gifbmJsl.png
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    MeldingMelding Registered User regular
    i was starting to be social in a phalla and weit killed me.

    Grudging him, forever

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    I needed anime to post.I needed anime to post. boom Registered User regular
    i cannot believe i randomly picked the scientist to talk to on that note

    i had remarkable luck in tripping across exactly who i needed

    until i was betrayed

    liEt3nH.png
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    RetabaRetaba A Cultist Registered User regular
    You assume my seer was a VC seer? :P

    Thank you Cythraul, thank you for believing in meee :)

    (<3)

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    CayrusCayrus Consul Friends, Romans, countrymen, lend me your ears!Registered User regular
    Spoit wrote: ยป
    Cayrus wrote: ยป
    Langly is the Cyborg
    Life: 12
    Attack: 5
    Armour: 4
    I could have sworn his attack was 8 when we seered him

    You're answer is below, in the Strike Force PM...
    You are the Strike Force, loyal to Arcadia. Your abilities are powerful and varied and your only worry is that they'll mean absolutely nothing if you take a small spatial rift to the face.

    However, you are also part of the Outsider sub-faction. Arcadians may not be too happy about your presence here, even though you mean well, and even though you plan to leave the moment that your task is complete.

    It's at this stage that you may wonder if it's all worth it, but that's the trouble with being the good guys.

    Cayrus is the Swordfighter
    Life: 10
    Attack: 6
    Resistance: 5

    Flanking: Stealth, tactics, and stabbing. Your attack power is doubled when attacking a target who is currently trying to use an attack or ability on one of your team members. Unlike similar Stealth powers, Flanking is not nullified by abilities such as Alertness.

    Riposte: Honed reflexes, honed blade. Each night you deal 6 damage to a randomly selected player that used an attack or hostile power against you. Riposte is triggered even by roleblocks!

    Keen Intuition: Getting up close enough to stab someone tends to give you insight into their motives. You have a 50% chance of triggering an Investigate power on your attack target. As well as hacking them up a bit.


    jdarksun is the Telekinetic Op
    Life: 10
    Attack: 4

    Piercing Kinesis: You once brought down the defences of Kwychen himself, everyone else is small fry. Except maybe Rend. Your attack target's armour and other damage-reducing effects are halved for the purposes of all damage they suffer that night.

    Parrying Kinesis: You're adept at parrying the attacks of your fellow telekinetics. You and your team have +4 armour versus telekinetically-delivered damage while you're still alive.

    Psionic Critical: You have a 50% chance of dealing double damage!


    Langly is the Cyborg
    Life: 12
    Attack: 5
    Armour: 4

    Overcharge: Reroute your systems and make your fist strike with all the force of a freight train. If a freight train was a quarter-ton cyborg with hands. Increase your attack power to 10, but lose your armour. Defaults to not being used.

    Crossed Wires: If anyone asks, it's not berserker rage, it's just a malfunction. When you're at 6 Life or less, your attack power increases to 8 (16 when Overcharging).

    Cybernetics: Psionic damage is halved, but unfortunately so are Healing abilities used on your person. You're kind of complicated to put back together again. Repair will function on you as normal.


    Objective
    You do of course want to help Arcadia but you need to do it on your own terms. And to satisfy some old grudges, let's face it.

    Destroy two of the following: Kwychen, the Psychevore, the Overseer Cultist

    As long as you have made an attack against a target at some point during the game, you will be credited for their demise even if you don't strike the actual killing blow. Once two of those three have been eliminated, you will leave the game victorious. Or in sad defeat if they're all gone and you didn't do the dirty work.

    Note...

    Brothers in Arms: You've been working together for decades now. Should two of you be killed, the survivor is likely to engage in some insane revenge activities.

    Former Secret Service Agent Nathaniel Ford in Call of Cthulhu: Whispers in the Darkness

    Henri Emmanuel Gratien St Pierre in Where No Man Has Gone Before

    Lord Augustus Cumberbatch in Eclipse Phase
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    Munkus BeaverMunkus Beaver You don't have to attend every argument you are invited to. Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPA regular
    Edcrab, you should have given the murderbot a win condition of either murdering a minimum number of people OR given him a true vig kill and a damaging attack. Or you should have made him literally unkillable so he could focus entirely on murdering. It wouldn't have been a big deal having the win condition you gave if he was immune to everything but the vote and had to network with neutrals in order to eke out a win.

    Humor can be dissected as a frog can, but dies in the process.
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    GumpyGumpy There is always a greater powerRegistered User regular
    Winky was the murderbot?

    So I allied with the murderbot to kill the dude who was being all friendly with the dude claiming to be the murderbot who was covering for the dude I originally threw my hat in with

    Hmm

    Yes

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    RingoRingo He/Him a distinct lack of substanceRegistered User regular
    You are...

    ...the Veteran
    Faction: Arcadia
    Life: 6
    Attack: None
    Resistance: 10

    If you were any older you'd be dust at this point. Your tricks lend you some survivability but mostly you have to work behind the scenes, using intel and sheer stubborn will to get the results you want.

    Arcadia has stood in defiance of transmuters, the Legion, and the High Council. It has survived a Behemoth and a Grandcruiser and some ass destroying its moon. And you were there for them all.

    You don't have long. Death is coming for you. But you're going to introduce him to the Armada and their ilk first.

    Tactical Supremacy: Exploit the enemy's weaknesses. Bunch of amateurs. The target gains Vulnerability 3.

    Old Guard: If you are attacked by a unique Arcadian role, you will identify them. Unfortunately, this won't necessarily stop them from killing you...

    Team Alertness: You benefit from the Alertness ability, countering the additional effects or damage dealt by Stealth abilities. In turn, anyone targeting you with a beneficial ability (such as Heal, or Guard) gains Alertness for that night.

    I know my last visit to my grandpa on his deathbed was to find out how the whole Nazi werewolf thing turned out.
    Edcrab's Exigency RPG
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    GumpyGumpy There is always a greater powerRegistered User regular
    Melding we will kill him together

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    Munkus BeaverMunkus Beaver You don't have to attend every argument you are invited to. Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPA regular
    i was starting to be social in a phalla and weit killed me.

    Grudging him, forever

    Oh man.

    I told you so.

    Ha ha ha ha ha ha

    Humor can be dissected as a frog can, but dies in the process.
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    SLyMSLyM Registered User regular
    Also Egos, I was planning on pretending to let you target my kills to see who you pointed me at, because I still thought you were hella suspicious. But then I had a bunch of days where I got out of work at or a half hour after vote close so I couldn't do as much as I wanted.

    I also spent most of a day waiting for confirmation on my seer on Jdark before saying anything but didn't get it.

    My friend is working on a roguelike game you can play if you want to. (It has free demo)
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    MeldingMelding Registered User regular
    Oh right, this is me.
    You are...

    ...the Healer Empath
    Faction: Arcadia
    Life: 8
    Attack: 6 (psionic)

    Empathy is often considered the undisciplined little brother to telepathy, but that's because most people are idiots. You can influence the brain's impulses in such a fashion that you can slow heart rate, cut off the blood supply to wounded limbs... it's a minor miracle. And you can also use that ability to do someone some real harm, if you felt like it.

    Whether it's healing or hurting, you'll definitely make your mark. The Armada has it coming.

    Perfect Heal: Cure the target and heal them by an amount equal to their default Life value. This ability cannot be used in conjunction with an attack.

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    38thDoe38thDoe lets never be stupid again wait lets always be stupid foreverRegistered User regular
    Gumpy what did you know about the Renegade and Quicken? What was your plan? You died before I could sign up for your newsletter.

    38thDoE on steam
    ๐Ÿฆ€๐Ÿฆ‘๐Ÿฆ€๐Ÿฆ‘๐Ÿฆ€๐Ÿฆ‘๐Ÿฆ€๐Ÿฆ‘๐Ÿฆ€๐Ÿฆ‘๐Ÿฆ€๐Ÿฆ‘๐Ÿฆ€
    
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    CayrusCayrus Consul Friends, Romans, countrymen, lend me your ears!Registered User regular
    Strike Force Proboard

    These may be unlocked, but I may not have known what I was doing.

    Former Secret Service Agent Nathaniel Ford in Call of Cthulhu: Whispers in the Darkness

    Henri Emmanuel Gratien St Pierre in Where No Man Has Gone Before

    Lord Augustus Cumberbatch in Eclipse Phase
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    EgosEgos Registered User regular
    edited May 2012
    SLyM wrote: ยป
    Also Egos, I was planning on pretending to let you target my kills to see who you pointed me at, because I still thought you were hella suspicious.

    And you think I'd actually play along? :)

    edit: you attack me and now you are (fake) buddy-buddy...yeah that would be convincing :P

    Egos on
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    I needed anime to post.I needed anime to post. boom Registered User regular
    role:
    You are...

    ...the Forsaken Mech
    Life: 12
    Faction: Neutral
    Sub-faction: Outsider
    Attack: None
    Resistance: 8

    You are broken. You do not know why you are here. It is hard to think, and that angers you. Because you used to be really good at thinking. Possibly.

    You had a... mission? Maybe. Brain not working. Undignified. You need science. Or engineering. Yes. A bit of each. Then you will be fixed and able to... something.

    Analyse: Thoroughly scan the target. Analyse is not a seering ability, but it will identify the target's current Life, and innate attributes such as armour or Resistance. You need to find someone who understands what you are, and how to fix you. Maybe scanning robots will help you. But be warned, robotic opponents can trace your Analysis attempt back to you.

    Objective:

    MEMORY CORRUPTED. You need two nights of thorough attention to return to full operational capacity. You think.

    scanning langly night one:
    You examine Langly thoroughly. You remember. Hitting things? That's what he does. Bionic arms and fists. You have those. Except bigger.

    Yes... combat. Deployment? You remember something. Now you just need help figuring out what.


    Objective updated!

    You have unlocked a 5 damage attack! Hitting things is so simple, how could you forget.

    In addition, you now know how to fully restore yourself, banishing your amnesia and unlocking your full potential; the Repair ability and/or SCIENCE! to be used on your person, or further Analysing of robots. Each one of those approaches will restore a segment of memory. Once three segments are restored, you revert to your true self.

    SCIENCE! and scanning pharezon night two:
    You are given a healthy dose of SCIENCE! and your Analysis grants you further insight into the ways of machines...

    Objective Unlocked!

    You are actually the Paragon Mech! You now have 16 Life, Armour 4, Attack 5.

    You remember now. You were there when the Armada first invaded; they fired an antimatter missile into the heart of an outpost, and you rushed forward to bare the brunt, saving countless lives.

    You were salvaged from spare parts during the past wars on Arcadia; you are a machine as potent as any Paleon, but "born" on Arcadia and dedicated to her protection. A Domarian mech (or three, more accurately) in your former life, you've retained excellent combat knowledge and armament.

    You suspect that the Cultist Armada is headed by Paleons; ancient robots, not "new" ones such as yourself. That would explain the jamming technology.

    Your self-imposed goal is to reduce the Cultist Armada down to their last few members; you know this will force their Paleon leaders out of hiding.

    Your objective? To kill one of these leaders. You know you are the best mech for the job, and something about your kind crushing soft, pliable humans doesn't sit well with you. In fact it makes you want to rip heads off.

    (One last Repair, Analysis attempt, or SCIENCE! used on your person will fully upgrade you, granting further stat boosts and an ability.)



    You also notice Pharezon attempting an Analysis ability on your person.

    night three i scanned murderbot and became a bomb the very night the paleons decided to kill me

    if you had had just a little bit less health that night that might have actually given me a posthumous victory

    liEt3nH.png
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    BaidolBaidol I will hold him off Escape while you canRegistered User regular
    Seems I deleted my role PM.

    I was a pyrokinetic.
    8 health.
    5 damage attack, which would be doubled if I hit an unarmored target.

    Steam Overwatch: Baidol#1957
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    TayaTaya Registered User regular
    Scientist role pm
    ...the Scientist
    Life: 8
    Faction: Arcadia
    Attack: 2
    Resistance: 15

    A former ally of the Pinnacle Guild, you've remained behind on Arcadia after their retreat. Your predecessor went off and retired, leaving you, his favourite lab tech, with his old equipment and his wealth of data. You fitted into his old role perfectly, having been a fully-fledged researcher by any standards; you'd only remained as a technician to get a glimpse at the old Scientist's work.

    You'll do them all proud. If there's one thing old Guild colleagues despise, it's backward thinking. These new Cultists are an unwelcome distraction from the purity of scientific advancement.

    SCIENCE!: The target gains a randomised unique ability. Rumours that such abilities are reverse engineered from insane transmuters are entirely accurate. SCIENCE! may have additional, unlisted effects on certain roles. SCIENCE! is not a Repair ability, although using it on a target will alert you to the presence of role mechanics in need of a Repair to activate. Used instead of an attack.

    Pull The Plug: Unbeknownst to your experimental targets, you have the capacity to terminate them should they prove... unstable. Your attack deals 10 damage when used on a player that has benefited from SCIENCE!


    Objective:

    At the end of the game, have at least two surviving players with abilities granted by SCIENCE! If you die, that's a pity, but you know that progress marches on.

    I didn't mention the "pull the plug" ability to anybody.

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    BaidolBaidol I will hold him off Escape while you canRegistered User regular
    Smart decision.

    Steam Overwatch: Baidol#1957
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    HeavyVillainHeavyVillain Registered User regular
    nice narration ed, like the prologue

    also holy crap didn't call that happening.


    anyways i was a TK, same stats as the other tks (10 life, and I had 6 attack) but I was a special with two abilities

    I could shield and remove 10 damage AND bolster a guy which was like a tiny 2 damage shield, but it lasted forever unless someone vuln'd the target

    the drawback was I lost life each time I used my ability which probably contributed to me dying..

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    REG RyskREG Rysk Lord Rageface Rageington The Exploding ManRegistered User regular
    Sweet sweet victory.

    Sweet sweet GAMENING. Well played Ed.

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    SpoitSpoit *twitch twitch* Registered User regular
    What did the pychovore and mirror empath do?

    steam_sig.png
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    AssuranAssuran Is swinging on the Spiral Registered User regular
    Thanks to everyone who killed me on night 1.

    I was a Doctor and could heal someone for 5 points of damage a night. If I found someone who could repair my equipment, my heal jumped up to 8 points a night.
    I could also do a 2 point attack each night.
    I had 8 hps.

    Night one I didn't attack anyone and healed myself for 5. Sadly, either I hit 0 before I could heal, or I was hit for more than 12 points of damage.

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    38thDoe38thDoe lets never be stupid again wait lets always be stupid foreverRegistered User regular
    Ooh, Taya, I wish I had gotten you to Science me. I haven't tried to soft network with you since you tried to get me voted out for saying someone wasn't mafia.

    38thDoE on steam
    ๐Ÿฆ€๐Ÿฆ‘๐Ÿฆ€๐Ÿฆ‘๐Ÿฆ€๐Ÿฆ‘๐Ÿฆ€๐Ÿฆ‘๐Ÿฆ€๐Ÿฆ‘๐Ÿฆ€๐Ÿฆ‘๐Ÿฆ€
    
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    RetabaRetaba A Cultist Registered User regular
    nice narration ed, like the prologue

    also holy crap didn't call that happening.


    anyways i was a TK, same stats as the other tks (10 life, and I had 6 attack) but I was a special with two abilities

    I could shield and remove 10 damage AND bolster a guy which was like a tiny 2 damage shield, but it lasted forever unless someone vuln'd the target

    the drawback was I lost life each time I used my ability which probably contributed to me dying..

    You used your ability on me? Thank you, although I have no idea why :)

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    RetabaRetaba A Cultist Registered User regular
    Thanks to everyone who killed me on night 1.

    I was a Doctor and could heal someone for 5 points of damage a night. If I found someone who could repair my equipment, my heal jumped up to 8 points a night.
    I could also do a 2 point attack each night.
    I had 8 hps.

    Night one I didn't attack anyone and healed myself for 5. Sadly, either I hit 0 before I could heal, or I was hit for more than 12 points of damage.

    As the mafia, each member had a 2 damage attack. We all attacked you night 1. :D

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    TayaTaya Registered User regular
    Ooh, Taya, I wish I had gotten you to Science me. I haven't tried to soft network with you since you tried to get me voted out for saying someone wasn't mafia.

    I stand by my stubbornness in that game. It all made sense in my mind.

    Anyway let's work together next time. I'm not always awful to soft network with.

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    Munkus BeaverMunkus Beaver You don't have to attend every argument you are invited to. Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPA regular
    Taya...you wanted to kill the murderbot instead of sciencing it?

    How could you.

    Humor can be dissected as a frog can, but dies in the process.
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