KayWhat we need...Is a little bit of PANIC.Registered Userregular
He started his turn next to Alénthian! -2AC for a turn!
3DS FCode: 1993-7512-8991
0
Options
GrogMy sword is only steelin a useful shape.Registered Userregular
Actually the elf was pushed away after he attacked, so Alenthian was miles away when he started his turn.
0
Options
KayWhat we need...Is a little bit of PANIC.Registered Userregular
Oh. Free action interrupt thang.
3DS FCode: 1993-7512-8991
0
Options
GrogMy sword is only steelin a useful shape.Registered Userregular
Ok going back over my post I think Amon'Kul may also get a combat challenge attack because Kaliphax attacked Alenthian. So that's an OA and an MBA right when you've got a +5 damage bonus.
Does the Demonbound get OAs? I guess it would right? Well it gets one if it does.
0
Options
AegisFear My DanceOvershot Toronto, Landed in OttawaRegistered Userregular
It acts on my turn and its attack isn't a basic attack (although it supposedly can charge) so...I dunno.
Posted my stuffs...I went ahead and assumed it would try to run away from Amon'kul (ie RAMPAGE) and threw out his Opportunity Attack to try and stop it.
0
Options
GrogMy sword is only steelin a useful shape.Registered Userregular
Well seems like you don't really need the 'Bound's OA so we'll just move on.
Seems my gambit didn't pay off- so yeah knock off that OAs worth of damage from the statblock and the rest of you get to slayin'.
GrogMy sword is only steelin a useful shape.Registered Userregular
I'm afraid I won't be getting a post up this weekend as snot and phlegm seems to be coming out of my face by the bucket load.
I'll hopefully have recovered by monday, so keep your slayin' ears peeled.
0
Options
GrogMy sword is only steelin a useful shape.Registered Userregular
Ok map's ready to go. Unfortunately my brain's a little frazzled so if @aegis@dresdenphile and @nealneal could give me a stat line like the ones Steelhawk and Kay put in the IC that'd save me some trouble. Should've asked @dresdenphile for an initiative check along with that IC post, but you can just put it here with your statline.
I'm also assuming you want your Spirit Companion already deployed? I guess it's not much of a biggie for an animist shaman, but let me know if you want it pre-summoned or not.
0
Options
dresdenphileWatch out for snakes!Registered Userregular
@Grog: Yeah, I will start with him deployed. He has different effects when he enters or exits play adjacent to allies, but for the first combat, we'll start with him on the field.
Stat line: Zebath: 96/96 hp; AC 26; F 25, R 26, W 30 [AP 1; Surges 9/9] - +1 to defenses against attacks made by bloodied creatures. Mazdrah (Spirit Companion): 17 HP*; AC 28; F 27, R 28, W 32
*If he takes 17 or more damage in a single melee or ranged attack, he disappears, and I take 12 damage. Otherwise, he is unaffected by the attack.
AegisFear My DanceOvershot Toronto, Landed in OttawaRegistered Userregular
edited October 2012
Whoops, sorry about that Grog.
Evanche ( ) 84/85 hp; AC 28; F 25, R 23, W 30 [AP 1; Surges 10/10] - Immune: Blinded , Resist: 10 Cold 12 Fire 5 Psychic , +2 Saving Throws v Charm/Fear, +3 Saving Throws v Daze/Stun/Dominate, +2 All Defenses v Creatures Subject to My Effects
Amon'Kul 112/130hp; AC 31; F 29, R 26, W 26 [AP 0; Surges 8/12] - Resist: 10 Cold, 12 Fire, 10 Thunder
Nealneal on
0
Options
GrogMy sword is only steelin a useful shape.Registered Userregular
btw dresden, feel free to grant your Spirit Ride feature to whoever. I'm not going to penalise you just because you haven't slept in the same room as these guys.
0
Options
dresdenphileWatch out for snakes!Registered Userregular
Ok, well, I choo-choo-choose @Steelhawk (Kothargix) to gain resist 10 Thunder and a +1 bonus to attack rolls with powers that deal Thunder damage. These benefits last until I take another extended rest.
As an aside, Mazdrah, as a conjuration, only gets affected by damage from enemy attacks. Any status effects like Immobilized and Vulnerable X (Type) don't affect him.
Posts
Also, I suck.
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
The Internet is a series of tubes after all.
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
What does matter is that I hit him with a -1 defenses ability before my Demonbound attacked with a 30 that otherwise would have missed. Hooray.
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
3DS FCode: 1993-7512-8991
@nealneal you get an OA before you're frozen.
3DS FCode: 1993-7512-8991
3DS FCode: 1993-7512-8991
Does the Demonbound get OAs? I guess it would right? Well it gets one if it does.
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
Seems my gambit didn't pay off- so yeah knock off that OAs worth of damage from the statblock and the rest of you get to slayin'.
I tried to apologize for cussing out that 4 sided die, but who hasn't lost thier cool after stepping on one of them?
3DS FCode: 1993-7512-8991
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
Now, if he was immobilized, slowed, deafened, or weakened I'd get CA against him...but alas.
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
@kay @aegis @steelhawk whoever posts first (and hits) gets the kill!
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
(With some help okay I admit)
3DS FCode: 1993-7512-8991
3DS FCode: 1993-7512-8991
We must move your expectations upward!
Not hurt.
Murder
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
I'll hopefully have recovered by monday, so keep your slayin' ears peeled.
I'm also assuming you want your Spirit Companion already deployed? I guess it's not much of a biggie for an animist shaman, but let me know if you want it pre-summoned or not.
Stat line:
Zebath: 96/96 hp; AC 26; F 25, R 26, W 30 [AP 1; Surges 9/9] - +1 to defenses against attacks made by bloodied creatures.
Mazdrah (Spirit Companion): 17 HP*; AC 28; F 27, R 28, W 32
*If he takes 17 or more damage in a single melee or ranged attack, he disappears, and I take 12 damage. Otherwise, he is unaffected by the attack.
Initiative: 1d20+17 20
Evanche ( ) 84/85 hp; AC 28; F 25, R 23, W 30 [AP 1; Surges 10/10] - Immune: Blinded , Resist: 10 Cold 12 Fire 5 Psychic , +2 Saving Throws v Charm/Fear, +3 Saving Throws v Daze/Stun/Dominate, +2 All Defenses v Creatures Subject to My Effects
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
As an aside, Mazdrah, as a conjuration, only gets affected by damage from enemy attacks. Any status effects like Immobilized and Vulnerable X (Type) don't affect him.