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Zert's Curse [Fantasy, 1970 words]

TrezlTrezl Registered User regular
This is a short story I wrote as background for a D&D character I created.

It caused the writing bug to bite, and I've been working on my first novel ever since (though about a different character). I would love any feedback on the story and style. Thanks!
Spoiler:

Trezl on

Posts

  • DemonprinceDemonprince Registered User
    Mmmm, I did like reading the parts I understood.

    The action moves pretty quickly, but I'm confused about the demon and what that has to do with being in a coffin. You need some kind of transition because it looks like two stories were suddenly caught in some copy-paste error. Also, you need some dialogue more complex than "evil guy smack-talk."

    Also, no need to describe the main character as "the human" since at that early point I thought you were talking about someone else. There has to be a better way to slip that detail in.

    Definitely worth taking another pass at.

    Demonprince on
  • TrezlTrezl Registered User regular
    Mmmm, I did like reading the parts I understood.

    The action moves pretty quickly, but I'm confused about the demon and what that has to do with being in a coffin. You need some kind of transition because it looks like two stories were suddenly caught in some copy-paste error. Also, you need some dialogue more complex than "evil guy smack-talk."

    Also, no need to describe the main character as "the human" since at that early point I thought you were talking about someone else. There has to be a better way to slip that detail in.

    Definitely worth taking another pass at.

    Thanks for the notes. I can see how the transition from being in the coffin to the flashback to what got him there is confusing now.

  • MaulMaul Registered User
    I would start your story with the demon talking paragraph. The paragraph in the beginning about him being in the coffin, you can move down to after the demon part. I think it has more of a dramatic entrance when you just jump straight into the demon dialog vs having him in a coffin - then demon sanctuary - then back to the coffin.

    Also, you called him a death knight. I play WoW, so to me this seems like a ripoff. I don't know if they have death knights in DnD or not, but to the WoW player this will seem copied.

    In the coffin scene you having him swinging his battleaxe at the wall. Imagine yourself in a coffin trying to swing an axe. Not possible. Try to crawl under your couch and swing a baseball bat around. Since he is rescued by a halfling anyways, just have him attempt to swing at the wall and perhaps only end up bashing his shin, leaving him bleeding and cursing when he hears the scratching noise above. Who buried him anyways? The church? Do they normally bury the paladins with their weapons? Perhaps that is why the halfling is digging him up - to loot the grave of valuable paladin armor and weapons :)

    You have Zert fighting six guys when he met his death. If this turns out to be a novel, then I am pretty sure you will reference his death scene again. You will want to make it a bit more dramatic, memorable, and exciting than just fighting some random thugs. You said,
    Zert was well trained with his axe and shield, and held his own.
    Show the reader he is well trained - don't tell me. Describe the scene. Think about a Salvatore fight scene. He doesn't just tell you that Drizzt is well trained - you KNOW he is well trained by the way he is described fighting.

    I like your story so far, and would definitely like to read more about what the halfling is doing there.

  • D-DocD-Doc Registered User
    I enjoyed the concept-the world you created was interesting. However, a few of your lines read more like a summary than an actual story, notably the build-up to the fight scene with the blasphemer and thugs, and the fight scene itself. It's solid writing, but I think it needs just a little more flair or something like that.

    I enjoyed the scene with the demon a lot more. It was interesting and had a certain livelihood or enthusiasm about it. A quick nitpick though-you could use the pronoun "he" more often if you like, as it seems unnecessary to keep reminding us that it's Zert who's talking. He is the only one in that scene who is feeling intense fear, I doubt there will be pronoun confusion between him and the demon.

    Overall, interesting read, and I like the idea of a corrupted paladin protagonist.

  • TrezlTrezl Registered User regular
    Maul wrote: »
    I would start your story with the demon talking paragraph. The paragraph in the beginning about him being in the coffin, you can move down to after the demon part. I think it has more of a dramatic entrance when you just jump straight into the demon dialog vs having him in a coffin - then demon sanctuary - then back to the coffin.

    Also, you called him a death knight. I play WoW, so to me this seems like a ripoff. I don't know if they have death knights in DnD or not, but to the WoW player this will seem copied.

    In the coffin scene you having him swinging his battleaxe at the wall. Imagine yourself in a coffin trying to swing an axe. Not possible. Try to crawl under your couch and swing a baseball bat around. Since he is rescued by a halfling anyways, just have him attempt to swing at the wall and perhaps only end up bashing his shin, leaving him bleeding and cursing when he hears the scratching noise above. Who buried him anyways? The church? Do they normally bury the paladins with their weapons? Perhaps that is why the halfling is digging him up - to loot the grave of valuable paladin armor and weapons :)

    You have Zert fighting six guys when he met his death. If this turns out to be a novel, then I am pretty sure you will reference his death scene again. You will want to make it a bit more dramatic, memorable, and exciting than just fighting some random thugs. You said,
    Zert was well trained with his axe and shield, and held his own.
    Show the reader he is well trained - don't tell me. Describe the scene. Think about a Salvatore fight scene. He doesn't just tell you that Drizzt is well trained - you KNOW he is well trained by the way he is described fighting.

    I like your story so far, and would definitely like to read more about what the halfling is doing there.

    Thank you for the comments.

    In particular, I have been working on my "fight scene" descriptions a bit. Some newer stuff I've written tries to do more to describe what is happening instead of being so vague.

    As for the "death knight" issue, I can see your point. I don't play WoW and have been doing anti-paladins / death knights for years, so I didn't really catch that. It is very similar to the "shadow knight" concept as well from EQ.

    Thanks again!

    Trezl on
  • TrezlTrezl Registered User regular
    D-Doc wrote: »
    I enjoyed the concept-the world you created was interesting. However, a few of your lines read more like a summary than an actual story, notably the build-up to the fight scene with the blasphemer and thugs, and the fight scene itself. It's solid writing, but I think it needs just a little more flair or something like that.

    I enjoyed the scene with the demon a lot more. It was interesting and had a certain livelihood or enthusiasm about it. A quick nitpick though-you could use the pronoun "he" more often if you like, as it seems unnecessary to keep reminding us that it's Zert who's talking. He is the only one in that scene who is feeling intense fear, I doubt there will be pronoun confusion between him and the demon.

    Overall, interesting read, and I like the idea of a corrupted paladin protagonist.


    Really appreciate the feedback here. I've been working to improve on some of the things you mention, specifically.

    For instance, I fear overusing pronouns, so I actually probably under use them! I know it makes things feel awkward at times, and I'm practicing going back through during revision and cleaning that stuff up.

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