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[Arkham Horror] The Lullaby of Yog-Sothoth: Monster Mashup
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So it was that one such individual set about the task of terrorizing citizens in the darkness. The news on the radio began to coin him "The Southside Strangler" thanks to his methods and his frequent attacks in the southern districts. Police had no leads on this suspect, but were offering a reward to anyone who could provide information that would lead to his capture. Inquiries could be made at Ma's Boarding House.
It didn't help things when another gate was sighted to the north, in Independence Square, making both ends of the city seem unsafe. Harvey Walters saw some of the gypsies that typically lived in the Square run screaming into the night, yelling something about the great cursed sign of the hound and the tremorbeast that accompanied him. This last part puzzled him, but he didn't have long to consider it before the meaning became apparent: the entirety of Arkham shook violently as the muffled but still deafening roar of some unworldly creature erupted from the ground below. The tremors it caused continued for several agonizing minutes, causing practically everyone in the city to suffer various injuries from falls or collisions.
Suffice it to say, things were not good.
A gate to Yuggoth opens at Independence Square! (3/4)
A Chthonian and Hound of Tindalos emerge from the gate! (2/10)
The Chthonian causes tremors across Arkham! Investigators in the city lose 1 Stamina.
A Rumor is now in effect! The Southside Strangler Strikes: Return one Ally from the Ally deck to the box at random at the end of every Mythos Phase while this card is in play (beginning the turn after it entered play). The Southside Strangler has struck again! If a single player discards 5 Clue tokens while in Ma's Boarding House during the Arkham Encounters Phase, return this card to the box. Each player receives a $5 reward from the police. If there are no more Allies to return to the box at the end of the Mythos Phase, return this card to the box. Each player must lower either their maximum Sanity or Stamina (their choice) by 1 for the rest of the game.
Ouchy.
The Naalu Collective in MrBody's Twilght Imperium #7
Finn Edwards in mi-go hunter's Arkham Horror - Slimy Shores
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SPEED/SNEAK: 2/3
FIGHT/WILL: 2/2
LORE/LUCK: 3/4
Gain 1 Sanity from Healing Stone.
Move to second area of Other World.
The Naalu Collective in MrBody's Twilght Imperium #7
Finn Edwards in mi-go hunter's Arkham Horror - Slimy Shores
Hosting Pandemic Games
Hosting A Game of Thrones; tCG #2 - Put Not Your Trust In Spiders
Hosting Twilight Struggle Game #5 - Stinkin' Commies!/Capitalist Dogs!
Hosting Twilight Struggle Game #4 - Host Vs Host (Farangu vs. Iron Weasel)
If you did it off the rumor, that only happens if the Ally deck runs out.
NM. :whistle:
The Naalu Collective in MrBody's Twilght Imperium #7
Finn Edwards in mi-go hunter's Arkham Horror - Slimy Shores
Hosting Pandemic Games
Hosting A Game of Thrones; tCG #2 - Put Not Your Trust In Spiders
Hosting Twilight Struggle Game #5 - Stinkin' Commies!/Capitalist Dogs!
Hosting Twilight Struggle Game #4 - Host Vs Host (Farangu vs. Iron Weasel)
I'll move to the unnamable and be in a position to move there next turn, in case they decide to stay put. Also continuing to stop gates opening there, with SCIENCE!
Sliders to:
SP/SN: 4/2 <- changed
FI/WI: 1/3
Lo/Lu: 4/2
On the other hand, @Majestic Goat has enough clues to deal with it outright, so maybe it should be considered. Thoughts?
EDIT: Hey @Nullzone, a couple of questions: What symbol is on the Yuggoth Gate at Independence Square? How many gate tokens remain in the draw pile? Thanks!
SPEED/SNEAK: 3/4
FIGHT/WILL: 3/2
LORE/LUCK: 0/3 (Change)
Chill in Celeano.
Henri Emmanuel Gratien St Pierre in Where No Man Has Gone Before
Lord Augustus Cumberbatch in Eclipse Phase
I'm inclined to head Hibbswards and snap up that clue token for my turn, but as I'm the fifth or sixth player I won't be making that official yet.
Sound like a plan? We can keep him in the streets to a) probably not totally screw him if there's a bad encounter/mythos draw and b) maximize ol' Ashcan's less than stellar speed. I was thinking, specifically, of the Miskatonic U. streets.
Henri Emmanuel Gratien St Pierre in Where No Man Has Gone Before
Lord Augustus Cumberbatch in Eclipse Phase
The Naalu Collective in MrBody's Twilght Imperium #7
Finn Edwards in mi-go hunter's Arkham Horror - Slimy Shores
Hosting Pandemic Games
Hosting A Game of Thrones; tCG #2 - Put Not Your Trust In Spiders
Hosting Twilight Struggle Game #5 - Stinkin' Commies!/Capitalist Dogs!
Hosting Twilight Struggle Game #4 - Host Vs Host (Farangu vs. Iron Weasel)
So ignore the cthonian and just be in a location closest to the hound, and it'll come to you!
Well, let's talk about this then.
- Can you get to the hospital this turn, jdark?
- Can we get someone who can kill the hound to be closest to it?
- What's going to happen right now if you bugger off?
I am in a meeting at work atm so can't really look stuff up, but we should probably strategize a bit more this turn.
Assuming no curse/blessing, 10 dice for 3 hits is good odds (you hit on 2/6 = 1/3 dice on average, so 9 dice for 3 hits is square on the average line) 6 dice for 2 successes is also average.
Given we have a reroll available and can't make it to the hospital this turn anyway, and that you have pretty good odds of going in there and beating them up you should probably try that. Then you can go lick your wounds for a few turns while we breathe a sigh of relief.
If you're still going after them, consider the reroll yours to use this turn if necessary.
e- no whiskey, it seems
Ashcan Pete: No slider changes. Move to Miskatonic University streets.
Sister Mary: No slider changes. Gain 1 Sanity from Healing Stone. Move to Celeano 2.
Harvey Walters: ???
Kate Winthrop: Set Speed/Sneak to 4/2. Move to The Unnameable.
Mandy Thompson: No slider changes. Move to Hibb's Roadhouse.
Jenny Barnes: ???
Joe Diamond: Still cursed. Set Lore/Luck to 0/3. Move to Celeano 2.
Ah, I see. Never mind then.
Hmm. You could come get the Silver Key from me (or I could hand it off to you on the way to Hibbs somehow). That would let you auto-pass an evade check. So you could kill the Cthonian on the way to Yuggoth, auto-evade the Hound, and you'd still have one use of the Key in case of nastiness appearing in the Other World. Presumably at some point the hound will jump away from the gate and can be dealt with at that point.
Ashcan Pete: No slider changes. Move to Miskatonic University streets.
Sister Mary: No slider changes. Gain 1 Sanity from Healing Stone. Move to Celeano 2.
Harvey Walters: No slider changes. Move to Velma's Diner.
Kate Winthrop: Set Speed/Sneak to 4/2. Move to the Science Building.
Mandy Thompson: No slider changes. Move to Hibb's Roadhouse.
Jenny Barnes: ???
Joe Diamond: Still cursed. Set Lore/Luck to 0/3. Move to Celeano 2.
So yeah, as stated, just need @Bedlam
Did we skip encounters last turn? I remember fighting the ghost but I thought I had a chance to do the gate as well in the same turn?
3d6 → [1,1,2] = (4)
Or fail at reading. As always.