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[Chaos] CitOW Game 83 - In doldari's 8th Old World, who will be able to destroy it?
Posts
2011 PAX Warmachine/Hordes Champion
5/6PP
- Old World Card Effects
- Upgrade Effects
Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover.
Horrors - When you play a Chaos card with a magic symbol, you may immediately summon a Horror to that region for 0 power.
Keeper of Secrets - A Keeper of Secrets counts as three Noble tokens.
The Council of Thirteen - Once per round during the summoning phase, you may play a Chaos card into a region whose card spaces are full. (Place this third Chaos card near the other card spaces in the region.)
The Under Empire - You treat all regions with Skaven tokens as adjacent regions. When a region is ruined, you may immediately move any number of your figures from that region into one adjacent region.
- Chaos Card Effects
@susan active.
Sorry~ Fixed.
EDIT: And a Warrior for free; forgot to type that.
2011 PAX Warmachine/Hordes Champion
4/6 PP
Please don't go. The Axes need you. They look up to you.
Bloodbath to Troll Country. 6/7 PP
Cultist to Troll Country, 4/6.
2011 PAX Warmachine/Hordes Champion
- Old World Card Effects
- Upgrade Effects
Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover.
Horrors - When you play a Chaos card with a magic symbol, you may immediately summon a Horror to that region for 0 power.
Keeper of Secrets - A Keeper of Secrets counts as three Noble tokens.
The Council of Thirteen - Once per round during the summoning phase, you may play a Chaos card into a region whose card spaces are full. (Place this third Chaos card near the other card spaces in the region.)
The Under Empire - You treat all regions with Skaven tokens as adjacent regions. When a region is ruined, you may immediately move any number of your figures from that region into one adjacent region.
- Chaos Card Effects
Tilea : Warp Token Cache - 2 - If you dominate this region, place this card on your power sheet. You may discard this card from your power sheet at the beginning of the summoning phase to immediately gain two power points.
@Rius active.
1/6 PP
2011 PAX Warmachine/Hordes Champion
- Old World Card Effects
- Upgrade Effects
Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover.
Horrors - When you play a Chaos card with a magic symbol, you may immediately summon a Horror to that region for 0 power.
Keeper of Secrets - A Keeper of Secrets counts as three Noble tokens.
The Council of Thirteen - Once per round during the summoning phase, you may play a Chaos card into a region whose card spaces are full. (Place this third Chaos card near the other card spaces in the region.)
The Under Empire - You treat all regions with Skaven tokens as adjacent regions. When a region is ruined, you may immediately move any number of your figures from that region into one adjacent region.
- Chaos Card Effects
Troll Country : Bloodbath - 0 - Place one corruption token for each enemy figure you kill in this region.
Tilea : Warp Token Cache - 2 - If you dominate this region, place this card on your power sheet. You may discard this card from your power sheet at the beginning of the summoning phase to immediately gain two power points.
@Rius active.
Can I use my extra card slot from Council of 13 without the slots being full? I'm curious, because I'd totally play this in there. Never really occurred to me before.
Anyway,
0/6 PP
Bloodsworn from Bretonnia to Kislev. 4/7 PP
Cultist from Badlands to Troll Country, 2/6, +1 VP.
2011 PAX Warmachine/Hordes Champion
- Old World Card Effects
- Upgrade Effects
Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover.
Horrors - When you play a Chaos card with a magic symbol, you may immediately summon a Horror to that region for 0 power.
Keeper of Secrets - A Keeper of Secrets counts as three Noble tokens.
The Council of Thirteen - Once per round during the summoning phase, you may play a Chaos card into a region whose card spaces are full. (Place this third Chaos card near the other card spaces in the region.)
The Under Empire - You treat all regions with Skaven tokens as adjacent regions. When a region is ruined, you may immediately move any number of your figures from that region into one adjacent region.
- Chaos Card Effects
Troll Country : Bloodbath - 0 - Place one corruption token for each enemy figure you kill in this region.
Estalia : Strength in Numbers - 1 - If you have more figures than any one other player in this region, the defense value of your figures is increased by one.
Tilea : Warp Token Cache - 2 - If you dominate this region, place this card on your power sheet. You may discard this card from your power sheet at the beginning of the summoning phase to immediately gain two power points.
Horned Rat rest.
@Rius active.
- Old World Card Effects
- Upgrade Effects
Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover.
Horrors - When you play a Chaos card with a magic symbol, you may immediately summon a Horror to that region for 0 power.
Keeper of Secrets - A Keeper of Secrets counts as three Noble tokens.
The Council of Thirteen - Once per round during the summoning phase, you may play a Chaos card into a region whose card spaces are full. (Place this third Chaos card near the other card spaces in the region.)
The Under Empire - You treat all regions with Skaven tokens as adjacent regions. When a region is ruined, you may immediately move any number of your figures from that region into one adjacent region.
- Chaos Card Effects
Troll Country : Bloodbath - 0 - Place one corruption token for each enemy figure you kill in this region.
Estalia : Strength in Numbers - 1 - If you have more figures than any one other player in this region, the defense value of your figures is increased by one.
Tilea : Warp Token Cache - 2 - If you dominate this region, place this card on your power sheet. You may discard this card from your power sheet at the beginning of the summoning phase to immediately gain two power points.
Horned Rat rest.
@Aegis active.
+1 VP
2011 PAX Warmachine/Hordes Champion
Move the Keeper of Secrets from Troll Country to Norsca; 0/6 PP and rest.
Bloodsworn from Bretonnia to Troll Country. 2/6 PP
Norsca: 0! ...Aww.
2011 PAX Warmachine/Hordes Champion