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Straightening UV's in 3DS Max? (CLOSE THREAD)

winter_combat_knightwinter_combat_knight Registered User regular
edited July 2012 in Help / Advice Forum
Hi guys, I'm just wondering how to straighten UVs in a clean line in 3DS Max. In Maya, I use the uniform scale tool to average the edges into a straight line. I cant seem to be able to do this in Max... any help would be appreciated.

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winter_combat_knight on

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    winter_combat_knightwinter_combat_knight Registered User regular
    Sorry, i'm a dickhead! I accidently discovered how to solve this issue - after hours of stressing out!
    Please close this thread.

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