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[WH40K] Where 'Deepstriking my Trygon into your deployment zone' is a double entendre.

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Posts

  • Sharp101Sharp101 Registered User regular
    Ok, now that a few people may be interested in these GK I'm going to finish them up as soon as I can.

  • -Loki--Loki- Don't pee in my mouth and tell me it's raining. Registered User regular
    Dayspring wrote: »
    Hardback Codex. Everything in the codex released at once.
    I'm guessing this counts as shit from the starter too

    Rumour is some of it is for an 'allies codex'. Things like the cultists and partiarch, kroot, ork freebooterz, etc. Basically a book of minilists.

  • Sharp101Sharp101 Registered User regular
    I'm excited for the possibilities allies give new codexes. I've heard a lot of good ideas from the community so I'm looking forward to seeing what GW does with it (if anything)

  • DayspringDayspring Registered User regular
    Kroot mini codex doesn't sound as close as I would like (love me somma dem krootz)

    I dunno if there are rumours about this floating around or not, but how about a Deathwatch allies mini codex as the first one of these?

    Hopefully it won't ruin @TraceofToxin s life too much

  • DocSamsonDocSamson Registered User regular
    Should have waited for better lighting to take pictures, but oh well. Got almost all of my Grey Knights list painted in time for the tournament:
    Spoiler:

    Unfortunately I don't think I'll have time to paint the Librarian, or base them, before Sunday. But since I started on Tuesday and am an incredibly slow painter I'm glad I got this far. And the Dreadnought actually turned out pretty good, when it was the one I was most convinced I would botch up.

  • Sharp101Sharp101 Registered User regular
    Dude! Those look awesome.

    I'm excited for this tourney on Sunday. I'm bringing my Marines - this list I think.

  • ExtreaminatusExtreaminatus Registered User regular
    Cross posting from the art thread because I crave attention:

    Been working on Noise Marine @Nax:
    Spoiler:

    Just need to clean up a few oopsies and then finish the Doom Siren, and he's done!

    steam_sig.png
  • DocSamsonDocSamson Registered User regular
    Sharp101 wrote: »
    Dude! Those look awesome.

    I'm excited for this tourney on Sunday. I'm bringing my Marines - this list I think.

    Thanks! I wasn't going to sign up because I didn't want to bring an unpainted Eldar army (and wasn't sure I was free. Mostly due to painting insecurities). But I'm really pleased I did if only because it gave me the push to finish painting Grey Knights instead (less guys + easier scheme).

    Apparently I can't read Army Builder lists, I thought you were foot slogging as well at first. So many more guys! I really wish Grey Knights could take drop pods, I love seeing those on the table.

    @Extreaminatus That is some bold as hell pink. Very cool.

    DocSamson on
  • saluksicsaluksic Registered User regular
    Nice painting guys. That's sweet.

  • MatriasMatrias Registered User regular
    those are great asher!


    I finished cranking out this:
    IMG_2562.jpg

    Matrias on
  • ExtreaminatusExtreaminatus Registered User regular
    Damn, guys, lookin' good!

    steam_sig.png
  • MazzyxMazzyx Changing the World Order. Registered User regular
    I want in on this painting mans! I started my Ghaz today. Here he is with some of the boyz.
    Spoiler:

    falasig.png
  • -Loki--Loki- Don't pee in my mouth and tell me it's raining. Registered User regular
    Played another game of 6th today, my usual army against my friends Black Templars. His army consisted of a Captain with Powerfist and Artificer armour, Emperors Champion with the Abhor the Witch rule, Chaplain with plasma pistol, two Crusader squads (one with a melta gun and power fist, one with a plasma gun and power axe), both squads in Rhinos and a Predator Destructor. My Zoanthropes ended up with Life Leech, Enfeeble, Smite and Endurance, while my Hive Tyrant ended up with Telekine Dome and the Telekinesis pramaris power (forget the name). Diagonal deployment, mission 1 (D3 + 2 objectives, which ended up with all 5).

    Telekine Dome proved worth it on turn 1 - I put it on mt Termagants as they were running for an objective, and they took 4 bolter hits but saved a massive 3 of them. The Termagants on the objective ended up with Telekine Dome pretty much all game and the Carnifex ended up with Endurance pretty much all game. This game wasn't the nail biter previous games have been. Frankly, I had it won from the start.

    Right from the word go, I had scoring units on objectives, at least 2 per turn, while he didn't claim one until turn 2. I also took first blood and had my Hive Tyrant in his deployment zone at the end, and only missed out on the Warlord point since his chaplain decided to put his plasma pistol in his mouth and cremate his head rather than face 20 Hormagaunts in assault (he overheated on his overwatch shots, and failed his armour save, removing his last wound).

    My Hive Tyrant flew around all game, passing at least 3 grounding tests, only landing once because I landed it, destroyed all 3 vehicles itself, and munched some of a Crusader squad, while my Carnifex munched an entire Crusader squad, only killed at the end when the pfist guy finally made it into base to base. Even killed his captain when it charged in, failed all hits with its power fist, when proceeded to eat 1 hit backf rom the Carnifex. With no invulnerable save. Lol instant death. He thought monstrous creatures had power weapons, thus AP3, and his artificer armour would save him. Basically, it was a massacre for the Templars. I think I ended up on about 15 victory points, and him 5, and went for all 7 turns, drawing out his agony.

    I'm getting sick of winning now. He said he'd take a more competitive Dark Eldar army next. Can't wait. To be fair, this was basically all of what he had for his Templars, and even borrowed a friends Chaos Rhino to fill the army out. It wasn't meant to even be an army yet.

    -Loki- on
  • TraceofToxinTraceofToxin King Nothing Registered User regular
    Going to FLGS tourney tomorrow with the nids. Here's the list;
    Spoiler:

    Everyday I wake up is the worst day of my life.
    Buy my 40k shit.
  • tzeentchlingtzeentchling Dr. Doctor Oakland, CARegistered User regular
    Going to a 40K narrative event thingy here in Oakland tomorrow! Bringing my Tau with Eldar allies (who come in when the list size jumps from 1000 to 1500). Idea is, the first game is at 1000 points, then the next two are at 1500. The 1500 lists must contain the same basic units as the 1000 point list (though they can be increased, etc), and the 1500 point list can be different between the second and third game. My lists are here:
    Spoiler:
    And here:
    Spoiler:
    Did some quick and dirtyish painting with inks to get the Eldar stuff I didn't have painted yet more painted. Maybe pics later. The new Nightshade Blue ink is nothing like the older Asurmen Blue ink. Somewhat disappointing, as the color doesn't match the Eldar stuff I have painted, but coincidentally it matches my Tau scheme quite well.

    Out of the country April 14 - May 5. May not respond to threads in that time.

    Aidan Twosouls, Dwarf Shaman, in Vale of Buried Shadows
  • EchoEcho Per Aspera Ad Inferi Super Moderator, Moderator mod
    A boxed "Grotesque Squad" in a rumored release list, eh? I hope they get more models, Finecast just has the one Grotesque which is why so many people convert their own Grotesques.

  • -Loki--Loki- Don't pee in my mouth and tell me it's raining. Registered User regular
    I feel the need to express my dislike of power mauls. Especially as a Tyranid player.

    Power weapons always felt superfluous against Tyranids - you're either fighting chaff units, which don't get much of a save anyway, or monstrous creatures, where you want a power fist instead of a power weapon. The power maul is the ultimate middle ground against GEQ armies. The only models I had that weren't terrified of the chaplain were my monstrous creatures, which he wisely avoided. Even if his chaplain didn't blow his own head off facing a charge of 20 Hormagaunts, I doubt I would have killed the fucking thing.

  • Ken OKen O Registered User regular
    I spent most of last night playing with magnets. I can now pop my Land Raider sponsons off for weapon destroyed results. I also made a testing tool. Now I have to figure how I'm going to magnatize my ramp shut. I spent far more time playing with the magnets than I did actually working.

    http://www.fingmonkey.com/
    Comics, Games, Booze
  • skarsolskarsol Registered User regular
    Off to my first 6th tournament! Time to see how well Fuegan can tank for an entire army.

    why are you smelling it?
  • FrowbakkFrowbakk Registered User regular
    Lanlaorn wrote: »
    Well I guess the question is, how useful is the 5" AoE? IIRC it's S7 AP4, Rending. I was just thinking I'd be outnumbered and hordes of small units could be a problem without splash damage to grind through them. But yea the 45 points it costs is pretty significant.

    Question though, Frowbakk, aren't his fists I4 S10 attacks already? It says they're considered Dreadnaught Close Combat Weapons and the rules say DCCWs are x2 Strength (DK has 6, so caps at 10). Given his high weapons skill and ridiculous strength I thought the sword would be inefficient, since he's very likely to hit/wound/penetrate as it is. I admit the sword looks amazing though.

    In 5th, the template was usually 1/2 strength against vehicles thereby reducing its effectiveness . Also, my dice hate me, so the main reason I switched to Incinerators was the damn thing would deviate off target at the most inopportune times, even with 6 Servo Skulls in the list to try and keep that from happening. The Torrent rule giving an additional 12" of range to the flame template helps quite a bit finding the perfect area of clumped-together models.

    The Nemesis Doomfists on the Dreadknight were FAQ'd to be non-doubling to Strength soon after the codex came out. Unless it's changed, I assume that still holds. Also the bit about my dice hating me holds true in close combat as well, since I regularly get only 2 successes out of 5 attacks on the charge hitting on a 3+, and roll 1's to wound very regularly. I played Sisters and had an opponents Land Raider survive EIGHT Meltas within 6", so it's well known locally I twin-link for a reason.

    I don't use the official Dreadknight model, but a version I made to look like the Knight Titans from Epic...
    Spoiler:

    Your sig was too tall.
  • TraceofToxinTraceofToxin King Nothing Registered User regular
    -Loki- wrote: »
    I feel the need to express my dislike of power mauls. Especially as a Tyranid player.

    Power weapons always felt superfluous against Tyranids - you're either fighting chaff units, which don't get much of a save anyway, or monstrous creatures, where you want a power fist instead of a power weapon. The power maul is the ultimate middle ground against GEQ armies. The only models I had that weren't terrified of the chaplain were my monstrous creatures, which he wisely avoided. Even if his chaplain didn't blow his own head off facing a charge of 20 Hormagaunts, I doubt I would have killed the fucking thing.

    Power maul is for fighting dreads and whacking them to death at I5.

    Everyday I wake up is the worst day of my life.
    Buy my 40k shit.
  • El MuchoEl Mucho Registered User regular
    I keep forgetting what coffee does to me if I try to paint. Jittering arms are less than ideal when painting.

    A sandwich is a sandwich, but a manwich is a mess.
  • chrisofthedalechrisofthedale Registered User regular
    Decided to add a wash to my green, I also applied gloss varnish on the visors.
    Spoiler:

    PASignature.jpg
  • -Loki--Loki- Don't pee in my mouth and tell me it's raining. Registered User regular
    El Mucho wrote: »
    I keep forgetting what coffee does to me if I try to paint. Jittering arms are less than ideal when painting.

    I've forgotten when coffee did anything for me but give me a headache when I don't drink it :(

    Extreaminatus
  • ElderCatElderCat Registered User, ClubPA regular
    I did confirm that the Booth at PAX is being occupied by "Games Workshop," and not just Forge world, but I still don't know what all they are bringing.

    enforceruserbarsplitcro.png
  • TraceofToxinTraceofToxin King Nothing Registered User regular
    Beat out @Paradoxpope for 1st at the FLGS tourney. Won my first two with massacres, final game was a very bloody affair that saw the swarmlord miss a 6" charge to glorious intervention and save my flyrant from Abbadon. Lost the flyrant then Abaddon almost went on a killing spree, but three daemon weapon rebellions sealed the game for me. It was a long shot regardless for him, but those 1s were just salt in the wound.

    I'm 100% sold on the Swarmlord/Gargoyle combo at this point. Although part of me says to go back to hormagaunts for I5/A2, the blinding venom, movement options, and the cover granting capability of the gargoyles makes it hard to get rid of them. I'd consider doing a unit of Horms and Gargs, but there's no where for me to take ~200 points out of my list. 1 unit of Hive Guard and 2 units of Ymgarls remains legit as fuck. Considered swapping 1 unit of ymgarls for Zoes, but I feel like I have plenty of psychic bs already.

    Still undefeated with Tyranids, but I've yet to face a 'real' 6th edition style list and I'm 100% confident I will get my shit pushed in.

    Everyday I wake up is the worst day of my life.
    Buy my 40k shit.
  • DetharinDetharin Registered User regular
    I would love to play nids with my horde guard. Heroic bastards holding the line as they slowly get swarmed and devoured. Always makes for a fun game.

    If I was kidnapped, woke up in a lab, told they were going to replace my vocal cords with those of Tony Jay, and lock me in a sound booth until the day I die I would look those bastards right in the eye and say "Alright you sons of bitches lets do this. This one is for the children."
  • ExtreaminatusExtreaminatus Registered User regular
    Grats on taking 1st ToT!

    Also, I'm genuinely curious, what constitutes a 'real' 6th edition army? Something that's nothing but shooting?

    steam_sig.png
  • Gabriel_PittGabriel_Pitt Carrion-Eater Registered User regular
    Allright, another Friday, another battle report. And this time I put my camera on a tripod so that no one can complain about the pic quality- except for those pics where the angle was too weird to use it and my shaky hands blurred things up (one of these days I'll trust a camera enough to take pics with the flash and auto focus on, but that day is not today!)

    It was a 2000 point game, my Sisters of Battle with IG Allies vs a 1000 points of Mr. Mich's IG and 1000 points of Ziac's Orks. And there were two things about this game - 1: Not only did I forget about my IG's abilities to give orders, but I completely forgot the existence of Faith Points. 2: I know that Ziac's ork army would be bristling with lootas, and I know that he knew that I love to put out the kind of terrain that lootas love to lurk in, and I still didn't think to bring any guns with range greater than 24" save for two Exorcists, and a quartet of heavy bolter Retributors. In completely redundant hindsight, this was a mistake.
    Spoiler:

    Origin ID: Null_Cypher
  • Mr_RoseMr_Rose Registered User regular
    Query, RE the chimera disabled near the objective; why did you not just Emergency Disembark? Sure you'd lose the squad's shooting & assault phases that turn, but you'd be out and on the objective….

    Mr_Rose on
    ...because dragons are AWESOME! That's why.
    DropBox invite link - get 250MB extra free.
  • TraceofToxinTraceofToxin King Nothing Registered User regular
    Grats on taking 1st ToT!

    Also, I'm genuinely curious, what constitutes a 'real' 6th edition army? Something that's nothing but shooting?

    A list that takes full advantage of the new rules. Such as Tau min-maxing TL weapon suits (Anti-flier/vehicle), allied with Eldar (Anti-psyker) or SM (CC). Dark Eldar/Eldar cheesebombs, Necron flier spam, a few other things. Most deathstar builds aren't too scary, as I should be pulling 1-2 enfeebles, and the swarmlord with IA/WS can generally take on damn near anything. It's mostly any legit psyker defense and cheap, efficient fliers. Mostly Vendettas because 130 points for 3 TL lascannons on a flier is lol and GK Stormravens because their missiles are so fucking broken and shit stomp Tyranids in the dick. Oh hey my template hit you? You take a wound, no possible save allowed. Have fun! Necron vehicles aren't too bad for Nids, the deathray can do some serious damage to hordes, but Tesla isn't overly scary.

    My biggest fears are probably parking lot IG with manticores/hydras with plenty of bubble wrap bringing an Eldar with runes of fuck you for support. JEEZE, I CAN'T USE PSYCHIC ABILITIES AND I CAN'T DO ANYTHING TO THE TANKS THAT ARE RAPING ME. I LOVE 6th EDITION!

    Still not as bad as Venomspam vs nids in 5th... that shit was autolose like a motherfucker.

    Everyday I wake up is the worst day of my life.
    Buy my 40k shit.
  • mr_michmr_mich Registered User regular
    I think the Rhino-on-Rhino action in the Turn 3 picture is my favorite part.

    I also need to stop thinking 3rd-edition style and remember that skimmers don't get hit on 6's in combat. Vendettas basically get hit on 3's and AV10, which is stupid.

    dmpqimc.png
  • Gabriel_PittGabriel_Pitt Carrion-Eater Registered User regular
    Mr_Rose wrote: »
    Query, RE the chimera disabled near the objective; why did you not just Emergency Disembark? Sure you'd lose the squad's shooting & assault phases that turn, but you'd be out and on the objective….

    *checks the rulebook* Oops. Oh well, the hilarity of having a tank that my oppoents REFUSED to shoot lest the guys inside got out more than made up for that.

    Origin ID: Null_Cypher
  • MatriasMatrias Registered User regular
    So does anyone have the Honour Of the Chapter expansion for Deathwatch?

    I prepared Fantasy Flight some Blood Ravens documentation for it and I'm curious what made it in.

    Matrias on
  • Mr_RoseMr_Rose Registered User regular
    Mr_Rose wrote: »
    Query, RE the chimera disabled near the objective; why did you not just Emergency Disembark? Sure you'd lose the squad's shooting & assault phases that turn, but you'd be out and on the objective….

    *checks the rulebook* Oops. Oh well, the hilarity of having a tank that my oppoents REFUSED to shoot lest the guys inside got out more than made up for that.

    Heh. I kinda figured that would be the reason, though you're right, that is most amusing.
    I'm just glad GW made it possible for your models to remember that the giant hatch above their heads also leads outside despite not being the ministratum designated exit, even if they have to scramble a bit to get to it…

    ...because dragons are AWESOME! That's why.
    DropBox invite link - get 250MB extra free.
  • Salvation122Salvation122 Registered User regular
    Grats on taking 1st ToT!

    Also, I'm genuinely curious, what constitutes a 'real' 6th edition army? Something that's nothing but shooting?

    A list that takes full advantage of the new rules. Such as Tau min-maxing TL weapon suits (Anti-flier/vehicle), allied with Eldar (Anti-psyker) or SM (CC). Dark Eldar/Eldar cheesebombs, Necron flier spam, a few other things. Most deathstar builds aren't too scary, as I should be pulling 1-2 enfeebles, and the swarmlord with IA/WS can generally take on damn near anything. It's mostly any legit psyker defense and cheap, efficient fliers. Mostly Vendettas because 130 points for 3 TL lascannons on a flier is lol and GK Stormravens because their missiles are so fucking broken and shit stomp Tyranids in the dick. Oh hey my template hit you? You take a wound, no possible save allowed. Have fun! Necron vehicles aren't too bad for Nids, the deathray can do some serious damage to hordes, but Tesla isn't overly scary.

    My biggest fears are probably parking lot IG with manticores/hydras with plenty of bubble wrap bringing an Eldar with runes of fuck you for support. JEEZE, I CAN'T USE PSYCHIC ABILITIES AND I CAN'T DO ANYTHING TO THE TANKS THAT ARE RAPING ME. I LOVE 6th EDITION!

    Still not as bad as Venomspam vs nids in 5th... that shit was autolose like a motherfucker.
    GK Stormravens are pretty bad against everyone but Nids, though.

    1320673-1.png
    sig.png
  • MatriasMatrias Registered User regular
    saluksic wrote: »
    I just got a QA job on Wednesday. I A all that Q.


    @saluksic Where at?

    Matrias on
  • mr_michmr_mich Registered User regular
    That late, with that much booze, I'm sure we made a few extra blunders.

    It has, however, inspired me to finish painting what I do have and consider how to get a proper 1000-point list of painted stuff. I fixed up a lot of sloppy camo/flesh work (17-year old me didn't have the patience nor foundation paints/washes to do decent skin) and even based a bunch of guys! I think I'm only down to 15 painted models left to base!

    Anyways, here's what I'm going to aim for with my 1k list, although it's going to require me to get another Chimera and a Vendetta:
    Spoiler:

    Any thoughts? Also, how do pintle-mounted weapons work now, are they basically always going to be snapshots on moving vehicles?

    dmpqimc.png
  • saluksicsaluksic Registered User regular
    Matrias wrote: »
    saluksic wrote: »
    I just got a QA job on Wednesday. I A all that Q.


    @saluksic Where at?

    It's in the QA lab at a fruit plant in Prosser, WA.

    It occurs to me that that might be very different than the previously mentioned QA job.

This discussion has been closed.