The holiday hangout will go online tomorrow! If there's anything in the regular subforums that you're going to want to access over the holidays, copy it now while it's still accessible.
Don't like the snow? You can make a bookmark with the following text instead of a url: javascript:snowStorm.toggleSnow(). Clicking it will toggle the snow on and off.
Our new Indie Games subforum is now open for business in G&T. Go and check it out, you might land a code for a free game. If you're developing an indie game and want to post about it, follow these directions. If you don't, he'll break your legs! Hahaha! Seriously though.
Our rules have been updated and given their own forum. Go and look at them! They are nice, and there may be new ones that you didn't know about! Hooray for rules! Hooray for The System! Hooray for Conforming!

Use the key in Episode 3?

bliznikbliznik Registered User
edited July 2012 in Penny Arcade Games
Hey everyone, so I played Rain-Slick on my OS X boot system for episodes 1 and 2, but now that episode 3 is only on Windows and XBOX, I REALLY want to play it on my Windows boot system.

HOWEVER, my savegames from episodes 1 and 2 can't be detected by my Windows boot system. =( Questions:
(1) If I have a beaten game from Episode 2, does the safe deposit key unlock content that I would miss by playing RSPOD on my Windows system?
(2) Is there a way to transfer a savegame from an OS X version of the game to a Windows version of the game, so I could quickly load my savegame from the last battle of RSPOD 2 on Windows, beat the game, and then import info' from there into RSPOD 3?

Thx in advance!

Posts

  • RainbowDespairRainbowDespair Registered User regular
    Since Rain-Slick 1 & 2 were made by a different company, there's no importing of save data from Rain-Slick 2 to 3.

  • AskerothAskeroth Registered User regular
    edited July 2012
    Since Rain-Slick 1 & 2 were made by a different company, there's no importing of save data from Rain-Slick 2 to 3.
    Couldn't you just have put the key into our inventories anyway? When Shenmue II came out for a different console, players who started that game had some free collectibles given to them because they wouldn't have been able to import their original data. Perhaps this game could have just assumed that Gabe and Tycho held onto the key after our players left. Either way, thanks for doing what you're doing. I was so impressed with this game that I went and bought all of your other ones, even the interactive novels.

    Askeroth on
  • DragonryderDragonryder Registered User
    I'd assume it was originally meant to open an extra vault in the bank (perhaps an upgrade to a summons, like the gramophone horn was from 1 to 2). What would the point be in giving everyone the key, when they could just not lock the door to whatever it was? The whole point of the key was to reward people who played the original games, collecting the extra bits--giving it to everyone would just be pointless.

  • bliznikbliznik Registered User
    Ah, I see. Thanks! That helps a lot!

  • RaideDukuRaideDuku Registered User new member
    Well, you see. The key was in the player character's inventory, so he/she took it with after the end of two. Since he/she didn't show up in 3 (yet), the team was SOL when they got to the bank as far as what amazing/ghastly secrets the key kept locked away.

    ...well that's what I figure, anyway.

Sign In or Register to comment.