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Another [Final Fantasy] Thread is done before FF XIII Versus

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  • The WolfmanThe Wolfman Registered User regular
    Yeah, considering exactly how XIII-2 ended, nobody aging and dying actually makes perfect sense.

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  • The Dude With HerpesThe Dude With Herpes Registered User regular
    I dunno what's stupidly convenient about it.

    Because of the reason I said: it sounds more like a cost-saving measure than something with actual narrative thought put into it.

    Whether or not it actually saves them money (which, no shit, that's the point of milking a franchise); you want to hate it so bad that you just don't care that it's thematically exactly what the previous game told you would happen in the plot. You don't care, you just want to be able to bitch about it and act like it doesn't make sense.

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  • The WolfmanThe Wolfman Registered User regular
    XIII-2 stuff:
    Spoiler:

    The Wolfman on
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  • DragkoniasDragkonias Registered User regular
    I know...I mean call it saving money if you want.

    But when the previous installment of a series spent like...50% of the plot setting up something being surprised that the sequel is actually following up on that seems...

    ...

    dumb.

    Turkey
  • TurkeyTurkey Registered User regular
    That infodump got me pretty interested in LR. I'd still like to see how the combat works though.

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  • PunkBoyPunkBoy Registered User regular
    I wonder how they're going to encourage multiple playthroughs if there's only one ending. Still, pretty excited!

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  • ShenShen Registered User regular

    Just for the record, I'm in favor of a Lighning/Future Hope pairing.

    It's not the best use of character development, but I'll take this over whatever else they have planned.

    Snuggles...

  • The Dude With HerpesThe Dude With Herpes Registered User regular
    PunkBoy wrote: »
    I wonder how they're going to encourage multiple playthroughs if there's only one ending. Still, pretty excited!

    Has that ever been a concern really for a FF? Serious question.

    FFVI is the only mainline FF game that has an ending that can differ based on what you did during the game. Every other one is a set ending. Even as far as secondary games...I never played Crisis Core so maybe there; Dirge didn't really have a different ending, but you could get an added scene with Genesis. I still haven't finished After Years, but afaik it's a set ending. X-2 had a different ending if you 100%'d the game, so that increased replay.

    Yeah, pretty much all of the FF games and any companion games have set endings with a handful of (granted, notable) exceptions. That XIII-2 had so many options was actually pretty unique for the whole series; plus the way it played out, fucking with you the whole time, was pretty awesome. There was still one 'true' ending either way; it's not surprising that the third game that is closing the series would have a set ending for some finality.

    As far as replay; well, why does anyone replay Final Fantasy games? I know that nothing will change no matter how many times I've played through FFIV; I've done back to back playthroughs of IV. I do it because I love it.

    Having said all of that, single ending aside, given the nature of the time loop in the game, I wouldn't be surprised of there's some either/or content each playthrough. Maybe not, of course; but we'll see.

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  • The WolfmanThe Wolfman Registered User regular
    They've said the game is designed around playing it multiple times. The games that come to the top of my head that did something like that were Breath of Fire: Dragon Quarter and 999.

    Given the whole notion of a time limit and everything, I'm guessing they're doing something similar to DQ.

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  • Professor SnugglesworthProfessor Snugglesworth Registered User regular
    Dragkonias wrote: »
    I know...I mean call it saving money if you want.

    But when the previous installment of a series spent like...50% of the plot setting up something being surprised that the sequel is actually following up on that seems...

    ...

    dumb.

    Welp, I'll concede then....I certainly didn't imagine this kind of scenario after FFXIII-2's ending, but if the writing's on the wall, then I guess I'll go with the notion that they planned this all along.
    Shen wrote: »

    Just for the record, I'm in favor of a Lighning/Future Hope pairing.

    It's not the best use of character development, but I'll take this over whatever else they have planned.

    Snuggles...

    What? People have been pairing those two since the first game, and now it's actually plausible since the age gap has been shortened (not counting any centuries of still-aging).

    Would you prefer I go with the lesbians instead?

    Professor Snugglesworth on
  • Darth_MogsDarth_Mogs Registered User regular
    Shen wrote: »

    Just for the record, I'm in favor of a Lighning/Future Hope pairing.

    It's not the best use of character development, but I'll take this over whatever else they have planned.

    Snuggles...

    What? People have been pairing those two since the first game, and now it's actually plausible since the age gap has been shortened (not counting any centuries of still-aging).

    Would you prefer I go with the lesbians instead?

    Personally, it would be great if you don't ship here. This thread goes to fairly poor places constantly, but we don't have to stoop that low. :P

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  • Professor SnugglesworthProfessor Snugglesworth Registered User regular
    Didn't think it was quite as "ick" as anime shipping (which is what Fang and Vanille fall under no matter how much people insist), but whatever: it's not likely happening either way.

    Speaking of whom, I wonder if Fang and Vanille will be in this one.
    Spoiler:

  • vagrant_windsvagrant_winds Registered User regular
    I was really glad that Noel and Serah had no sexual attraction whatsoever and the two being buddy time cop bros.

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  • RMS OceanicRMS Oceanic Registered User regular
    So I've discovered a double edged bug that's interesting in the PSX FF6.

    When you save a memo file (Quicksave, not to memory card) and die, the game immediately reloads to your memo file. Two interesting things happen:

    1. Any levels you gained are retained (I quicksaved at level 35, it loaded at 38)
    2. However any Esper Stat Adjustments are not retained (Died at Vigor 72, loaded at 66)

    Doing the soft reset and loading the memo file from the main menu loads you at the correct level.

    If you don't care about stats, this is a great bug for levelling up in. However I do care about stats, so L1L2R1R2SelectStart for me! :P

  • SightTDWSightTDW Registered User regular
    I was really glad that Noel and Serah had no sexual attraction whatsoever and the two being buddy time cop bros.

    That has easily been my favorite thing about XIII-2 thus far. Save for a little bit of tension around Snow it hasn't remotely touched on that in the portion I've played. Everything else ever goes that direction; its pretty refreshing when it gets sidestepped gracefully.

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  • The WolfmanThe Wolfman Registered User regular
    Didn't think it was quite as "ick" as anime shipping (which is what Fang and Vanille fall under no matter how much people insist), but whatever: it's not likely happening either way.

    Speaking of whom, I wonder if Fang and Vanille will be in this one.
    Spoiler:
    Spoiler:

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  • The WolfmanThe Wolfman Registered User regular
    So I've discovered a double edged bug that's interesting in the PSX FF6.

    When you save a memo file (Quicksave, not to memory card) and die, the game immediately reloads to your memo file. Two interesting things happen:

    1. Any levels you gained are retained (I quicksaved at level 35, it loaded at 38)
    2. However any Esper Stat Adjustments are not retained (Died at Vigor 72, loaded at 66)

    Doing the soft reset and loading the memo file from the main menu loads you at the correct level.

    If you don't care about stats, this is a great bug for levelling up in. However I do care about stats, so L1L2R1R2SelectStart for me! :P

    Naw, VI always did this. If you died, it took you back to your last save point, but you kept all your levels. I don't know if the esper stat bug was in it too, but I wouldn't be surprised.

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  • WotanAnubisWotanAnubis Registered User regular
    Just for the record, I'm in favor of a Lighning/Future Hope pairing.

    It's not the best use of character development, but I'll take this over whatever else they have planned.

    I'll be honest, that pairing just kind of creeps me out. Probably the whole 'surrogate mom' thing. I dunno.

  • vagrant_windsvagrant_winds Registered User regular
    Lightning/Hope never creeped me out, but on the other hand I never saw the basis for the shipping. Now Fang and Vanille? Their relationship is way beyond Heterosexual Life Partners in the game.

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  • EriosErios Registered User regular
    Hope will give guidance to Lightning via wireless com.

    MEGAMAN MEGAMAN! Lightning, those things are called behemoths, stagger them before they stand up to...

    *rage*

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  • RMS OceanicRMS Oceanic Registered User regular
    Erios wrote: »
    Hope will give guidance to Lightning via wireless com.

    MEGAMAN MEGAMAN! Lightning, those things are called behemoths, stagger them before they stand up to-

    *WHACK* I already know this!!![/Sequelitis]

    So the bug I discovered was on the SNES as well. But hey, I discovered it myself, with no hinting. 8-)

    Dark Raven X
  • Xenogears of BoreXenogears of Bore Registered User regular
    It's used extensively in the crazy "fewest steps challenge"

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  • RMS OceanicRMS Oceanic Registered User regular
    It's used extensively in the crazy "fewest steps challenge"

    I figured it might be. "Mwahaha, I'm leaving Narshe at level 99 and I've only taken 200 steps!"

    We got many self imposed challenge takers in here, FFV fiesta not withstanding? I'm not much of one myself, except for keeping my level low in games until it's beneficial to level up (1, 6, 8, arguably 10). I'm thinking of taking on Kefka with a beserker team though (Gau/Gogo rages, Mog dances and Umaro)

  • EriosErios Registered User regular
    It's used extensively in the crazy "fewest steps challenge"

    I figured it might be. "Mwahaha, I'm leaving Narshe at level 99 and I've only taken 200 steps!"

    We got many self imposed challenge takers in here, FFV fiesta not withstanding? I'm not much of one myself, except for keeping my level low in games until it's beneficial to level up (1, 6, 8, arguably 10). I'm thinking of taking on Kefka with a beserker team though (Gau/Gogo rages, Mog dances and Umaro)

    I only really do natural magic games for FFVI at this point. It spreads out the usefulness of the characters and their abilities pretty nicely.

    Erios on
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  • Xenogears of BoreXenogears of Bore Registered User regular
    I've done them all more or less to see how far I can go.

    I prefer not running ever and maxing out everyone though. What fun is the esper system if you don't use it?

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  • RMS OceanicRMS Oceanic Registered User regular
    I've done them all more or less to see how far I can go.

    I prefer not running ever and maxing out everyone though. What fun is the esper system if you don't use it?

    Yeah, but the Esper System usually requires you start at a low level to get the best use out of it, so for the first half of the game it's a low-level run until you can get to Dinosaur Island and cut loose.

  • DaemonSadiDaemonSadi Registered User regular
    Call me crazy but that combat sounds like a step towards versus13. Maybe they are actually making progress there...

    archer2.png
  • Xenogears of BoreXenogears of Bore Registered User regular
    You don't actually need to go that crazy to max people; you can start leveling when you start getting good espers. Max stats is annoying, I mean maxing use by teaching everyone every spell or at the very least every good spell.

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  • C2BC2B Registered User regular
    I probably missed this, but do we have a general year already Lightning Returns is set to release?

    C2B on
  • Xenogears of BoreXenogears of Bore Registered User regular
    No but 2013 all regions is a safe bet.

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  • jothkijothki Registered User regular
    DaemonSadi wrote: »
    Call me crazy but that combat sounds like a step towards versus13. Maybe they are actually making progress there...

    Or maybe they're repurposing Versus' corpse.

  • skeldareskeldare Maaaaariooooooooo? Gresham, ORRegistered User regular
    I was really glad that Noel and Serah had no sexual attraction whatsoever and the two being buddy time cop bros.

    Well duh, she's engaged to Snow. I would've been in tears if they tried to break those two up.

    I mean the fangirls.

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  • DaemonSadiDaemonSadi Registered User regular
    jothki wrote: »
    DaemonSadi wrote: »
    Call me crazy but that combat sounds like a step towards versus13. Maybe they are actually making progress there...

    Or maybe they're repurposing Versus' corpse.

    SHUT YOUR GOSLING MOUTH!

    archer2.png
  • Xenogears of BoreXenogears of Bore Registered User regular
    If anything its reusing ideas back from the planning stages of FF XIII.\

    Versus still exists you know.

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  • chocoboliciouschocobolicious Registered User regular
    The Chaos stuff is nice, because it ties in from FF1 and all the stuff they added in from Dissidia

    LR probably promotes multiple playthrough the same way Dragon quarter did in that you'll probably fail miserably the first time if you don't look up how to do things 'right'.

    Which I'm fine with, I loved DQ.

  • Xenogears of BoreXenogears of Bore Registered User regular
    It only has one ending though which is sort of annoying.

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  • DragkoniasDragkonias Registered User regular
    I'm trying to envision the battle system.

    live-action but it uses the ATB...

    I think I remember an older RPG that worked that way. You could move and attack freely but you had a limited number of actions each time you did or something. Forgot what it was or if I made it up in my head.

  • DaemonSadiDaemonSadi Registered User regular
    It only has one ending though which is sort of annoying.

    For some of us that's a plus!

    DaemonSadi on
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  • lionheart_mlionheart_m Registered User regular
    Dragkonias wrote: »
    I'm trying to envision the battle system.

    live-action but it uses the ATB...

    I think I remember an older RPG that worked that way. You could move and attack freely but you had a limited number of actions each time you did or something. Forgot what it was or if I made it up in my head.

    Parasite Eve? Chrono Cross maybe?

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  • The Dude With HerpesThe Dude With Herpes Registered User regular
    Dragkonias wrote: »
    I'm trying to envision the battle system.

    live-action but it uses the ATB...

    I think I remember an older RPG that worked that way. You could move and attack freely but you had a limited number of actions each time you did or something. Forgot what it was or if I made it up in my head.

    The first thing that came to mind was Secret of Mana. Not exactly the same sort of system; but it had an effective ATB meter; if you didn't wait for it to be at 100% before attacking you'd pretty much always miss and wasn't worth it. The magic system didn't have the same meter though (although there was an invisible internal timer that you could abuse the living shit out of). Anyway, it worked well enough to make SoM avoid just being a straight button masher adventure game. Could be something similar?

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