Carbon Games made Fat Princess, which I have not have the pleasure of playing. It turns out they had a great idea for a game: copying Herzog Zwei in every way possible and adding 21st century sensibilities and making it a F2P cash cow. Several publishers have told Carbon to fuck off, so they made the game on their own. The game recently concluded the Alpha and is now in the Beta phase.
The idea is very similar to Herzog Zwei, the first Action RTS hybrid. You pilot a Macross esque airplane that can morph into a giant robot. From the skies you can you can fly around and shoot other players, and on the ground you can fight as a mech. The catch is that you are in command of a candy colored army just like Advance Wars, and you cannot
harm the enemy base, which you must destroy. Only your army can do it! On the fly you must build and command an army like a very simplified RTS game.
The battlefield is broken up into control points, which your creeps will automatically try to capture. When four of your units walk inside a control point, you capture it, it turns your color, and you have a new base from which you can spawn mans or recharge your health. Killing mans and opposing players gives you XP, which can be spent on upgrading your attack, defense, infantry power or infantry firepower.
Commanding armies is very simple. You can have them hold a position, push a lane without fear of death, follow another unit, or a do a patrol. These four commands will be all you need. Combining real time strategy with action, the game is frantic, but hilarious and a blast to play.
The F2P element is interesting. Note that from the get go, you have absolutely everything you need to win PvP, and win hard.
Winning games earns you Kudos, and spending money gives you Diamonds for quick unlocks. You can buy variations of units from the Store that change the strengths and weaknesses of your units. In play you can only choose eight units in the battlefield. The conversation is always the same. Lets say you have the most basic mook, the Soldier unit. You can purchase with Kudos or Diamonds a heavier Soldier, or a lighter Solider, each with their own strengths and weaknesses. The heavier one can take more damage than you typical creep, but it's very expensive resource
wise. The lighter unit can zip all the way from your base to the nearest control point in a flash but will die quickly. You also choose one pilot, each with their own strengths and weaknesses. Some even boost your Kudos, win or lose, making the game even lighter on your wallet. They've started doing a referral link thingy, but I've spend more money on this F2P than I care to admit...
The game has a fuckton of modes since I last played the game. Herzog Zwei was 1v1. This game has...
PvP - 1v1, 2v2, 3v3
Coop vs AI - 1v1, 2v2, 3v3, 1v3, 1v2
CTF - 1v1, 2v2, 3v3
Single Player skirmish
Survival- 1p, 2p, 3p, 4p Co-Op
Single Player challenges.
The soundtrack is also being done by Frontline Assembley
Carbon Games has seen firsthand the bullshit publishers give them, so they've diligently worked on cross platform compatibility. The game has a Windows Build, a Google Chrome build, and a Steam build. It will later have a Ps3 build. And one account to rule them all.
I just linked my Steam account to my windows version, and bam! All my unlocks are available.
Anyone else playing dis?
The game is in Open Beta on Windows and Google Chrome. Just sign up on Carbon's website. To help your fellow PAers, ask for their referral signup link. Some users can give you a code to get into the Steam version early.
You lose nothing by playing on one version over the other
. Carbon was particular about this. By making a Carbon account, you can switch between the Windows, Google Chrome and Steam versions on a whim without losing any experience or items.
The sound of eight hooves reaches his ears, comes from the heavenly light, two wolves howls fills his heart with fear, and he sees two ravens fly. Down from the sky a warlord rides, like fire his one eye glows, and just before the preacher dies he knows his god is false.