Work Lazier, Not HarderAnonymous
My short stint as a tester was almost entirely devoted to one game. My team discovered two holes in a map that just shouldn’t have been there. It looked solid, but if you walked over it, your character would sink into the ground up to his or her shoulders and be unable to do anything but spin.
One of these holes happened to be near a treasure chest, so rather than actually fix the hole, the developers merely moved the chest on top of it. The testing team had some fun debating whether the the developers were being clever or just lazy. Lazy won the vote on the simple merit that the other hole had not been fixed at all.
The ticket is re-opened and a few patches later they get around to “fixing” it. Not having a convenient treasure chest this time, they simply put an invisible object on that space anyway, so now there is a small area you simply cannot walk on.