guy moves in, gets some compulsion to dig and hide his digging, uncovers some dwemer ruins, goes insane
his boyfriend shows up and dies and then the insane digging guy also dies far away from his house? wait there were reavers there maybe they killed him
I thought it would have some connection to an overarching solstheim plot or otherwise tie into something else but no this guy just went all creepy and maybe murdered his boyfriend for no reason?
If you sneak in, the reavers are talking about tossing the guy into the tunnel, and they also talk about waiting for the other guy and about the ash spawn possibly taking care of that guy for them.
Speculation based on having done the Fort Frostmoth quest but not much else:
Falx Carius is resurrected by having a piece of heart stone attached to his body, and he can summon and control ash spawn. The area around Hrodulf's house and Frostmoth has multiple veins of heart stone and a nice coating of ash from Red Mountain. Maybe the slurry of ash and heart stone is binding to souls from the dwemer ruins running underneath the whole area? Maybe those are the voices the guy heard and was driven mad by? Also, maybe heart stone is some kind of Heart of Lorkhan residue?
the fundamental religious difference between humans and elves is that humans see the mortal world as a good thing while elves see it as a trap
in this respect, the Redguards agree with the elves
I wonder if the Yokudans intentionally tried to knock down their tower but accidentally ended up sinking the whole continent
I wonder if there's gonna be a game that's gonna deal with the adamantine tower.
Well
Daggerfall KINDA dealt with it, in that Direnni Tower was a featured location
but that game was primarily around Numidium (or Walking Brass in tower nomenclature)
Yeah, that's true, but if they're gonna be knocking over towers I think the adamantine tower's probably gonna need some special convincing. Probably gonna be big.
I really want the next elder scrolls game to start without me being a prisoner
that would be swell
I would prefer the exact opposite.
Start out with a mission to craft a makeshift weapon ... shanksmithing.
Then, I have to scrounge together a stockpile of rat meat; I gotta have grub as I escape the prison through the sewers.
While killing rats, I would multitask by using the shank to carve a set of lockpicks out of rat bones.
After that, I would have to use my ad-hoc, rat-bone lockpick set to escape my cell, shank the guard, confiscate his gear and escape into the sewers.
Next stop, the nearest skooma dealer. Dunmer gotta hit the pipe, yo.
After waking up from The Nod, I realize that I'm back in prison and I gotta get out again before the shakes set in and I can't make another shank.
I call this ... The Elder Scrolls: Recidivism.
I would play this game.
But there would be no starting mission or tutorial. You just wake up in your cell and the game starts.
The Elder Scrolls: Recidivism will have periodic DLC's that focus on life in the big-house.
-Alchemy for the Skooma Trade
-Using Dreugh Wax for tattoo ink
-More Alchemy for Chamber Pot Merlot
-Trading for rolling parchments
-Breaking rocks for Strength and Endurance training
-Speech to talk your way out of prison sex
The possibilities are endless.
0
Shortytouching the meatIntergalactic Cool CourtRegistered Userregular
I really want the next elder scrolls game to start without me being a prisoner
that would be swell
I would prefer the exact opposite.
Start out with a mission to craft a makeshift weapon ... shanksmithing.
Then, I have to scrounge together a stockpile of rat meat; I gotta have grub as I escape the prison through the sewers.
While killing rats, I would multitask by using the shank to carve a set of lockpicks out of rat bones.
After that, I would have to use my ad-hoc, rat-bone lockpick set to escape my cell, shank the guard, confiscate his gear and escape into the sewers.
Next stop, the nearest skooma dealer. Dunmer gotta hit the pipe, yo.
After waking up from The Nod, I realize that I'm back in prison and I gotta get out again before the shakes set in and I can't make another shank.
I call this ... The Elder Scrolls: Recidivism.
I would play this game.
But there would be no starting mission or tutorial. You just wake up in your cell and the game starts.
The Elder Scrolls: Recidivism will have periodic DLC's that focus on life in the big-house.
-Alchemy for the Skooma Trade
-Using Dreugh Wax for tattoo ink
-More Alchemy for Chamber Pot Merlot
-Trading for rolling parchments
-Breaking rocks for Strength and Endurance training
-Speech to talk your way out of prison sex
The possibilities are endless.
I actually would like to see a first-person prison simulator
for there to be a point to it, it would have to be soul-crushingly brutal, though
I don't see a worthwhile way to make it without it being rated AO
I really want the next elder scrolls game to start without me being a prisoner
that would be swell
I would prefer the exact opposite.
Start out with a mission to craft a makeshift weapon ... shanksmithing.
Then, I have to scrounge together a stockpile of rat meat; I gotta have grub as I escape the prison through the sewers.
While killing rats, I would multitask by using the shank to carve a set of lockpicks out of rat bones.
After that, I would have to use my ad-hoc, rat-bone lockpick set to escape my cell, shank the guard, confiscate his gear and escape into the sewers.
Next stop, the nearest skooma dealer. Dunmer gotta hit the pipe, yo.
After waking up from The Nod, I realize that I'm back in prison and I gotta get out again before the shakes set in and I can't make another shank.
I call this ... The Elder Scrolls: Recidivism.
I would play this game.
But there would be no starting mission or tutorial. You just wake up in your cell and the game starts.
The Elder Scrolls: Recidivism will have periodic DLC's that focus on life in the big-house.
-Alchemy for the Skooma Trade
-Using Dreugh Wax for tattoo ink
-More Alchemy for Chamber Pot Merlot
-Trading for rolling parchments
-Breaking rocks for Strength and Endurance training
-Speech to talk your way out of prison sex
The possibilities are endless.
I actually would like to see a first-person prison simulator
for there to be a point to it, it would have to be soul-crushingly brutal, though
I don't see a worthwhile way to make it without it being rated AO
ADX Florence Simulator, this is the game world
You can either sleep for 23 hours until yard time, or attempt self-administering enough cranial trauma to die
Broke as fuck in the style of the times. Gratitude is all that can return on your generosity.
I really want the next elder scrolls game to start without me being a prisoner
that would be swell
I would prefer the exact opposite.
Start out with a mission to craft a makeshift weapon ... shanksmithing.
Then, I have to scrounge together a stockpile of rat meat; I gotta have grub as I escape the prison through the sewers.
While killing rats, I would multitask by using the shank to carve a set of lockpicks out of rat bones.
After that, I would have to use my ad-hoc, rat-bone lockpick set to escape my cell, shank the guard, confiscate his gear and escape into the sewers.
Next stop, the nearest skooma dealer. Dunmer gotta hit the pipe, yo.
After waking up from The Nod, I realize that I'm back in prison and I gotta get out again before the shakes set in and I can't make another shank.
I call this ... The Elder Scrolls: Recidivism.
I would play this game.
But there would be no starting mission or tutorial. You just wake up in your cell and the game starts.
The Elder Scrolls: Recidivism will have periodic DLC's that focus on life in the big-house.
-Alchemy for the Skooma Trade
-Using Dreugh Wax for tattoo ink
-More Alchemy for Chamber Pot Merlot
-Trading for rolling parchments
-Breaking rocks for Strength and Endurance training
-Speech to talk your way out of prison sex
The possibilities are endless.
I actually would like to see a first-person prison simulator
for there to be a point to it, it would have to be soul-crushingly brutal, though
I don't see a worthwhile way to make it without it being rated AO
ADX Florence Simulator, this is the game world
You can either sleep for 23 hours until yard time, or attempt self-administering enough cranial trauma to die
this sort of thing would have to be included
as well as the administration deliberately doing things like
1) using rape to break the spirits of new inmates
2) creating circumstances that they use to justify murdering inmates
0
augustwhere you come from is goneRegistered Userregular
this is what the thalmor are working towards, their ultimate goal is to undo reality because they just really can not deal with being mortal
red mountain and I think the white-gold tower are down, and presumably they've taken care of whatever towers are in elfland
White-gold is still up from what I can tell. And Red Mountain is still a horrible volcano.
White Gold got fucked by the Thalmor and Red Mountain exploded because a tiny moon crashed into it
I can find no evidence that the tower was pulled down by the war and Red Mountain still dominates the skyline of Solstheim.
This is where my knowledge of the metaplot fades a bit, so I could totally be wrong, but I didn't think that in order to deactivate a tower you have to literally destroy every bit of it until the land is barren and flat
Maybe some of the local loremasters can shine some light on this
this is what the thalmor are working towards, their ultimate goal is to undo reality because they just really can not deal with being mortal
red mountain and I think the white-gold tower are down, and presumably they've taken care of whatever towers are in elfland
White-gold is still up from what I can tell. And Red Mountain is still a horrible volcano.
I'm given to understand that each tower has a power source so even if you can't destroy one outright you can still "deactivate" it if you can identify and disrupt that power source
so red mountain is still around because it's a fuck-off huge mountain, but its power source was the heart of lorkhan which got
dealt with
so it's no longer holding up the world even though it still smokes merrily along the horizon
and I don't know much of any thing about the white-gold tower because I didn't play oblivion, but I do know the thalmor got a hold of it at some point before the events of skyrim even if they didn't actually tear it down
this is what the thalmor are working towards, their ultimate goal is to undo reality because they just really can not deal with being mortal
red mountain and I think the white-gold tower are down, and presumably they've taken care of whatever towers are in elfland
White-gold is still up from what I can tell. And Red Mountain is still a horrible volcano.
White Gold got fucked by the Thalmor and Red Mountain exploded because a tiny moon crashed into it
I can find no evidence that the tower was pulled down by the war and Red Mountain still dominates the skyline of Solstheim.
This is where my knowledge of the metaplot fades a bit, so I could totally be wrong, but I didn't think that in order to deactivate a tower you have to literally destroy every bit of it until the land is barren and flat
Maybe some of the local loremasters can shine some light on this
My guess would be that the destruction of red mountain symbolized the failing of that pillar. The pillars are likely not wholly physical concepts, for instance the thalmor wont have to physically bulldoze the throat of the world to deactivate it. That said I don't know for sure, I feel like I remember reading a book talking about this stuff while playing skyrim but I cant remember.
0
Shortytouching the meatIntergalactic Cool CourtRegistered Userregular
the amount of time that must have gone into creating this setting and giving it such richness absolutely boggles my mind
this is what the thalmor are working towards, their ultimate goal is to undo reality because they just really can not deal with being mortal
red mountain and I think the white-gold tower are down, and presumably they've taken care of whatever towers are in elfland
White-gold is still up from what I can tell. And Red Mountain is still a horrible volcano.
White Gold got fucked by the Thalmor and Red Mountain exploded because a tiny moon crashed into it
I can find no evidence that the tower was pulled down by the war and Red Mountain still dominates the skyline of Solstheim.
This is where my knowledge of the metaplot fades a bit, so I could totally be wrong, but I didn't think that in order to deactivate a tower you have to literally destroy every bit of it until the land is barren and flat
Maybe some of the local loremasters can shine some light on this
My guess would be that the destruction of red mountain symbolized the failing of that pillar. The pillars are likely not wholly physical concepts, for instance the thalmor wont have to physically bulldoze the throat of the world to deactivate it. That said I don't know for sure, I feel like I remember reading a book talking about this stuff while playing skyrim but I cant remember.
I'm also pretty sure the Crystal Tower in the Summerset Isles got destroyed during the Oblivion Crisis, what else does that leave? Isn't the one in Valenwood moving?
there's a conspiracy theory that the placement of the bugs in jars in skyrim actually forms a sigil, set in place by the thalmor to neutralize what they think is the throat of the world's power source, the weynon stones
so in this exercise you saved all of creation not when you defeated the world-eater, but when you went
this is what the thalmor are working towards, their ultimate goal is to undo reality because they just really can not deal with being mortal
red mountain and I think the white-gold tower are down, and presumably they've taken care of whatever towers are in elfland
White-gold is still up from what I can tell. And Red Mountain is still a horrible volcano.
White Gold got fucked by the Thalmor and Red Mountain exploded because a tiny moon crashed into it
I can find no evidence that the tower was pulled down by the war and Red Mountain still dominates the skyline of Solstheim.
This is where my knowledge of the metaplot fades a bit, so I could totally be wrong, but I didn't think that in order to deactivate a tower you have to literally destroy every bit of it until the land is barren and flat
Maybe some of the local loremasters can shine some light on this
My guess would be that the destruction of red mountain symbolized the failing of that pillar. The pillars are likely not wholly physical concepts, for instance the thalmor wont have to physically bulldoze the throat of the world to deactivate it. That said I don't know for sure, I feel like I remember reading a book talking about this stuff while playing skyrim but I cant remember.
I'm also pretty sure the Crystal Tower in the Summerset Isles got destroyed during the Oblivion Crisis, what else does that leave? Isn't the one in Valenwood moving?
The tree got burned, I think.
I think the only towers left are the throat of the world and the adamantine tower.
this is what the thalmor are working towards, their ultimate goal is to undo reality because they just really can not deal with being mortal
red mountain and I think the white-gold tower are down, and presumably they've taken care of whatever towers are in elfland
White-gold is still up from what I can tell. And Red Mountain is still a horrible volcano.
White Gold got fucked by the Thalmor and Red Mountain exploded because a tiny moon crashed into it
I can find no evidence that the tower was pulled down by the war and Red Mountain still dominates the skyline of Solstheim.
This is where my knowledge of the metaplot fades a bit, so I could totally be wrong, but I didn't think that in order to deactivate a tower you have to literally destroy every bit of it until the land is barren and flat
Maybe some of the local loremasters can shine some light on this
My guess would be that the destruction of red mountain symbolized the failing of that pillar. The pillars are likely not wholly physical concepts, for instance the thalmor wont have to physically bulldoze the throat of the world to deactivate it. That said I don't know for sure, I feel like I remember reading a book talking about this stuff while playing skyrim but I cant remember.
I'm also pretty sure the Crystal Tower in the Summerset Isles got destroyed during the Oblivion Crisis, what else does that leave? Isn't the one in Valenwood moving?
The tree got burned, I think.
I think the only towers left are the throat of the world and the adamantine tower.
Which are pretty sturdy.
Physically they're sturdy, yeah. But the source of their power may not be linked to the tower's physical destruction, I mean look at Red Mountain. It's source of power (the Heart of Lorkhan) was destroyed by you in Morrowind.
this is what the thalmor are working towards, their ultimate goal is to undo reality because they just really can not deal with being mortal
red mountain and I think the white-gold tower are down, and presumably they've taken care of whatever towers are in elfland
White-gold is still up from what I can tell. And Red Mountain is still a horrible volcano.
White Gold got fucked by the Thalmor and Red Mountain exploded because a tiny moon crashed into it
I can find no evidence that the tower was pulled down by the war and Red Mountain still dominates the skyline of Solstheim.
This is where my knowledge of the metaplot fades a bit, so I could totally be wrong, but I didn't think that in order to deactivate a tower you have to literally destroy every bit of it until the land is barren and flat
Maybe some of the local loremasters can shine some light on this
My guess would be that the destruction of red mountain symbolized the failing of that pillar. The pillars are likely not wholly physical concepts, for instance the thalmor wont have to physically bulldoze the throat of the world to deactivate it. That said I don't know for sure, I feel like I remember reading a book talking about this stuff while playing skyrim but I cant remember.
I'm also pretty sure the Crystal Tower in the Summerset Isles got destroyed during the Oblivion Crisis, what else does that leave? Isn't the one in Valenwood moving?
The tree got burned, I think.
I think the only towers left are the throat of the world and the adamantine tower.
Which are pretty sturdy.
Physically they're sturdy, yeah. But the source of their power may not be linked to the tower's physical destruction, I mean look at Red Mountain. It's source of power (the Heart of Lorkhan) was destroyed by you in Morrowind.
Well it's more like, the metal core of adamantine tower is basically indestructible from what I understand. So it's something people can lean on.
I don't really know what the power source of the throat of the world is.
this is what the thalmor are working towards, their ultimate goal is to undo reality because they just really can not deal with being mortal
red mountain and I think the white-gold tower are down, and presumably they've taken care of whatever towers are in elfland
White-gold is still up from what I can tell. And Red Mountain is still a horrible volcano.
White Gold got fucked by the Thalmor and Red Mountain exploded because a tiny moon crashed into it
I can find no evidence that the tower was pulled down by the war and Red Mountain still dominates the skyline of Solstheim.
This is where my knowledge of the metaplot fades a bit, so I could totally be wrong, but I didn't think that in order to deactivate a tower you have to literally destroy every bit of it until the land is barren and flat
Maybe some of the local loremasters can shine some light on this
My guess would be that the destruction of red mountain symbolized the failing of that pillar. The pillars are likely not wholly physical concepts, for instance the thalmor wont have to physically bulldoze the throat of the world to deactivate it. That said I don't know for sure, I feel like I remember reading a book talking about this stuff while playing skyrim but I cant remember.
I'm also pretty sure the Crystal Tower in the Summerset Isles got destroyed during the Oblivion Crisis, what else does that leave? Isn't the one in Valenwood moving?
The tree got burned, I think.
I think the only towers left are the throat of the world and the adamantine tower.
Which are pretty sturdy.
Physically they're sturdy, yeah. But the source of their power may not be linked to the tower's physical destruction, I mean look at Red Mountain. It's source of power (the Heart of Lorkhan) was destroyed by you in Morrowind.
Adamantine Tower's stone is the moment of creation so I think that's pretty safe
Throat of the World's stone seems to be having a king, which is resolved one way or another in the civil war quest but is considerably more fragile
just keep installing mods that will make the game so much better when you get around to playing it but then never get around to playing it and just keep installing new mods
just keep installing mods that will make the game so much better when you get around to playing it but then never get around to playing it and just keep installing new mods
on it
0
augustwhere you come from is goneRegistered Userregular
Fuck these realistic horse mods where's my realistic pack guar mod.
this character has been a heavy armor two-handed type so far, but I decided "you know what, time for a change" and I just cleared out my heavy armor and two-handed perks and picked up some light armor and a knife and now I'm a sneaky type
I mean I always did this kind of role change but now it's so much more convenient to have a pool of available perk points waiting for me as I level the skill
this character has been a heavy armor two-handed type so far, but I decided "you know what, time for a change" and I just cleared out my heavy armor and two-handed perks and picked up some light armor and a knife and now I'm a sneaky type
I mean I always did this kind of role change but now it's so much more convenient to have a pool of available perk points waiting for me as I level the skill
i haven't done this mostly because the thought of just starting to level something after so long is terrible to think about
i'd just as soon start from scratch than try to level armor and weapon skills after i've already been through most of the content i feel like doing
Hm. It occurs to me that I could probably jury-rig one of my old characters that didn't quite work for this new build. It's already got max enchanting, heavy armor, and is a necromage vampire, all of which is pain in the ass to do. I'd just need to add destruction and and one-handed.
edit: oh my god he already has 50 destruction
i'm doin' this
Elendil on
0
MetalbourneInside a cluster b personalityRegistered Userregular
I really want the next elder scrolls game to start without me being a prisoner
that would be swell
I would prefer the exact opposite.
Start out with a mission to craft a makeshift weapon ... shanksmithing.
Then, I have to scrounge together a stockpile of rat meat; I gotta have grub as I escape the prison through the sewers.
While killing rats, I would multitask by using the shank to carve a set of lockpicks out of rat bones.
After that, I would have to use my ad-hoc, rat-bone lockpick set to escape my cell, shank the guard, confiscate his gear and escape into the sewers.
Next stop, the nearest skooma dealer. Dunmer gotta hit the pipe, yo.
After waking up from The Nod, I realize that I'm back in prison and I gotta get out again before the shakes set in and I can't make another shank.
I call this ... The Elder Scrolls: Recidivism.
I would play this game.
But there would be no starting mission or tutorial. You just wake up in your cell and the game starts.
The Elder Scrolls: Recidivism will have periodic DLC's that focus on life in the big-house.
-Alchemy for the Skooma Trade
-Using Dreugh Wax for tattoo ink
-More Alchemy for Chamber Pot Merlot
-Trading for rolling parchments
-Breaking rocks for Strength and Endurance training
-Speech to talk your way out of prison sex
Posts
Well
Daggerfall KINDA dealt with it, in that Direnni Tower was a featured location
but that game was primarily around Numidium (or Walking Brass in tower nomenclature)
@Dichotomy
Speculation based on having done the Fort Frostmoth quest but not much else:
Yeah, that's true, but if they're gonna be knocking over towers I think the adamantine tower's probably gonna need some special convincing. Probably gonna be big.
http://deicidecomic.tumblr.com/
READ MY COMIC ^^
The Elder Scrolls: Recidivism will have periodic DLC's that focus on life in the big-house.
-Alchemy for the Skooma Trade
-Using Dreugh Wax for tattoo ink
-More Alchemy for Chamber Pot Merlot
-Trading for rolling parchments
-Breaking rocks for Strength and Endurance training
-Speech to talk your way out of prison sex
The possibilities are endless.
I actually would like to see a first-person prison simulator
for there to be a point to it, it would have to be soul-crushingly brutal, though
I don't see a worthwhile way to make it without it being rated AO
ADX Florence Simulator, this is the game world
You can either sleep for 23 hours until yard time, or attempt self-administering enough cranial trauma to die
https://www.paypal.me/hobnailtaylor
The contractor who designed it is on loan from Game of Thrones.
They didn't realise what he meant when he said his designs were at the very edge of cell technology.
The Elder Scrolls: Recidivism has just announced it's first DLC ... Splinter Cell.
this sort of thing would have to be included
as well as the administration deliberately doing things like
1) using rape to break the spirits of new inmates
2) creating circumstances that they use to justify murdering inmates
White-gold is still up from what I can tell. And Red Mountain is still a horrible volcano.
White Gold got fucked by the Thalmor and Red Mountain exploded because a tiny moon crashed into it
I can find no evidence that the tower was pulled down by the war and Red Mountain still dominates the skyline of Solstheim.
This is where my knowledge of the metaplot fades a bit, so I could totally be wrong, but I didn't think that in order to deactivate a tower you have to literally destroy every bit of it until the land is barren and flat
Maybe some of the local loremasters can shine some light on this
I'm given to understand that each tower has a power source so even if you can't destroy one outright you can still "deactivate" it if you can identify and disrupt that power source
so red mountain is still around because it's a fuck-off huge mountain, but its power source was the heart of lorkhan which got
dealt with
so it's no longer holding up the world even though it still smokes merrily along the horizon
and I don't know much of any thing about the white-gold tower because I didn't play oblivion, but I do know the thalmor got a hold of it at some point before the events of skyrim even if they didn't actually tear it down
EDIT: oh uh
I'm more of a
lore...apprentice
My guess would be that the destruction of red mountain symbolized the failing of that pillar. The pillars are likely not wholly physical concepts, for instance the thalmor wont have to physically bulldoze the throat of the world to deactivate it. That said I don't know for sure, I feel like I remember reading a book talking about this stuff while playing skyrim but I cant remember.
it continually amazes me
https://www.paypal.me/hobnailtaylor
I'm also pretty sure the Crystal Tower in the Summerset Isles got destroyed during the Oblivion Crisis, what else does that leave? Isn't the one in Valenwood moving?
so in this exercise you saved all of creation not when you defeated the world-eater, but when you went
oh neat a moth!
and immediately snatched it up
The tree got burned, I think.
I think the only towers left are the throat of the world and the adamantine tower.
Which are pretty sturdy.
http://deicidecomic.tumblr.com/
READ MY COMIC ^^
After finishing the game I'm not sure what makes Alduin so special, outside of him being destined to return when the world ends
Greetings from the fifth era?
http://deicidecomic.tumblr.com/
READ MY COMIC ^^
Physically they're sturdy, yeah. But the source of their power may not be linked to the tower's physical destruction, I mean look at Red Mountain. It's source of power (the Heart of Lorkhan) was destroyed by you in Morrowind.
Well it's more like, the metal core of adamantine tower is basically indestructible from what I understand. So it's something people can lean on.
I don't really know what the power source of the throat of the world is.
That was it, thanks.
http://deicidecomic.tumblr.com/
READ MY COMIC ^^
you don't have to be physically knocked down, just deactivated
Red Tower is double-deactivated since the Heart of Lorkhan is gone plus it exploded
Gold Tower is also double-deactivated after the events of the oblivion crisis and its physical damage in the great war
Adamantine Tower's stone is the moment of creation so I think that's pretty safe
Throat of the World's stone seems to be having a king, which is resolved one way or another in the civil war quest but is considerably more fragile
hmm
should i
download a bunch of visual / slight enhancement mods and keep playing my games
or download one of those overhaul mods and make a new character
also is there a mod for better managing saves, like, between multiple characters
I think you mean Gary_s Real Mare Horse Mod
on it
this character has been a heavy armor two-handed type so far, but I decided "you know what, time for a change" and I just cleared out my heavy armor and two-handed perks and picked up some light armor and a knife and now I'm a sneaky type
I mean I always did this kind of role change but now it's so much more convenient to have a pool of available perk points waiting for me as I level the skill
i'd just as soon start from scratch than try to level armor and weapon skills after i've already been through most of the content i feel like doing
edit: oh my god he already has 50 destruction
i'm doin' this
Hold on
I'm sending you a check for all my money