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Diablo III: 1.05 PTR notes, Enchantress no longer worth keeping around
Posts
Yeah, if it's low level stuff I'd just throw it up with a 1k min bid and a low or no buyout. It's not like he'd need to worry about wasting the AH slots until higher levels. The time he'd otherwise spend checking prices and listing reasoned bid/buyouts should just be spent levelling, given how trivial a few thousand is at 60.
Jay, I stopped picking up blues in my farming runs yesterday and it was SO much better. So much faster and just breezed through until my inv was full of 60+ yellows. I see the error of my earlier ways now.
SC: The guy who plays this for a living apparently, Alkaizer at 73.
HC: AlkalineED at 33.
So what happens when he hits 100? Does he just enjoy his maxed MF/GF and sell things on the RMAH all day erry day and buy one of those crazy expensive designer computer chairs?
Ok yeah, that's different. Vendor everything unless its stats are just obviously retardedly amazing. Take the things that look like they're totally fantastic and put them up for like 500 min bid 1k buyout just to keep your AH queue full. If they don't sell, vendor them.
You'll be getting so much gold later on that 500 gold auctions seem really petty, especially when there's a cap on how many you can have up at once. I guess it doesn't hurt if you have no auctions up, but it's almost pointless. I'd honestly keep the great ones in your stash for the use on an alt if you have lots of room.
Yeah, I think I'll do that. I was trying to pad my bank a little bit, but it just isn't worth it. I've got 3mil and it's just faster to pick up only yellows.
I'm inching towards a pretty fun build I think. It's reminiscent of my old 2H leveling build, which was all about spamming Wave of Light all the time. And now that it hits like a truck, it's pretty good.
PA D3 Battletags Form
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Yes
Those are okay stats, but it suffers from a couple things
The average damage is 85, which is terrible at level 60. If you found a yellow level 60 1H weapon with all those stats and 500dps you wouldn't think for a second it would sell, same for 85 average damage on a source/mojo
Second, the socket is actually not that valuable because offhands count as "other" for gems and so you can only use it to boost int by a little bit, which is nice I guess but what you really want to see on an offhand at 60 is crit chance instead of a socket
There is actually a chance you could still sell that mojo since you can't filter by average damage on an offhand and on paper the rest of those stats are okay, but it wouldn't sell for much at all. For reference, I bought a blue mojo with 250 average damage and 125+ int for 20-50k and that yellow you've got isn't worth even that much
Then I stopped playing the game.
Because of how my mind works, I cannot quite fathom spending my RMAH Blizzbucks on anything but another actual game / xpack (HotS and D3:The Hunt for Red Adria mainly).
This leaves me kinda stuck, as I have about 40k in gold and am tired of killing so slowly on ye old monk. I should probably try farming Act 2, since 3 isn't quite farmable yet and Act 1 doesn't excite me like it used to.
Seems odd to me that you were okay selling items on the RMAH, but not buying them or dumping the funbucks in to gold?
Do the Desolate Sands run people talk about. The cave of the betrayer and vault of the assassin, there's probably 10 elite packs between them with 1-2 gobs.
http://us.battle.net/d3/en/profile/Doug-1496/hero/22964679 - DH
Somewhere in that range yeah. It had actually cratered to 1.16 a million right after the patch, but it's rebounded and stabilized in the 1.40-1.50 area.
Anyone who dumped tons of funbucks in to gold when it was 1.16 and then sold it back off at 1.40 probably made some good profit. Mini stock market all up ins.
I play a DH, and don't hate those narrow areas so much. With traps it becomes a nice little "Hot Gates" type funnel where I let them come to me to get mowed down.
2008, 2012 D&D "Rare With No Sauce" League Fantasy Football Champion!
The first time I ever skipped an elite pack, ever skipped any game content at all ever, was because of a fuckawful affix combo right inside the enterence of an A2 cave.
So, yes, I guess is what I'm getting at.
Obviously, the amount of money I make is far less, but I get a lot more sales selling lvl 30-40s rares for 15-20k buyout than I do on what I think are good 60+s.
I did an A2 farm run on my monk last night. Even with my 800 resist all the caves and dungeons proved to be a hassle with their narrow areas. A waller( combined with any of the following: arcane enchanted, molten, desecrator, or even plagued) meant nearly instant death.
Not to mention Belial and ZK dropped utter shit for me, the run was almost a net loss in gold.
My wwwyzzerdd Andy!
Which makes sense. The movement on lower level items is going to be high as people level alts. At the top end, you're always going to get a monkey in the middle economic situation.
What are your armor, health, what life gain mechanic are you using, and what level is that at?
You should be able to almost face tank act 2 with 800 all resist if your armor is 7000+, you have at least 30k life, and some reliable healing mechanic that's not a skill.
This is my monk in my tank set. My HP is a little on the low side, which doesn't help things at all.
http://us.battle.net/d3/en/profile/Phender-1108/hero/4991492
I have another 1h which gives me another 400 LoH and more dex/vit. That's what I normally roll with.
edit: I was commenting on Forty's dislike for tight corridors. I get trapped and can't do anything. Then the elites just lay on the deadly AoE and I'm toast.
edit 2: I just noticed the DPS on the character profile is a little off. With buffs, I have about 21k DPS.
My wwwyzzerdd Andy!
You really shouldn't get instagibbed by anything in Act 2, even when trapped.
It was probably all my fault for getting killed like I was since I was playing at 1:00 AM and pretty tired. ZK and Belial were cake. I literally just face tanked Belial. His big smash only took about 75% of my total life. Self heal and a few hits brought me back to full.
Here's a better look at my stats while dual wielding.
My wwwyzzerdd Andy!
I use the dodge + explosion mantra because it's buffed by my legendary weapon. Same with fire ally, he's pretty bitchin'.
My wwwyzzerdd Andy!
Ideally, you want 700 AR, 7000 armor and 1200+ LoH when duel wielding, and you should just maul everything.
The shield I have is really, REALLY good. When I get into a sticky situation I usually plop that on. It gives quite a bit of resist and armor.
My wwwyzzerdd Andy!
My wwwyzzerdd Andy!
And I was able to get them both for ~1m each, because I was patient and bid on auctions. Same way I got my 5+m gold chest piece for 250k.
My wwwyzzerdd Andy!
I would say shields have gone the way of the dinosaur once you can adequately handle act 2/3. The amount of damage you lose for that small mitigation isn't worth how slooooow you kill things.