The 2d intro animation was awesome. Sadly that can't be the way the whole game looks given the engine. The 3d stuff was just random shooting/punching (and wanking/shooting) at nothing so it's hard to say what the it'll really be like.
I personally think it looks fine. It's not going to blow anyone away visually, but it doesn't make my eyes hurt and for an idie game that's really all I ask as far as graphics go.
The first time I heard of a PA game I was very very frightened. With something as near to dear to my heart as PA, not to mention the entire community behind it, it seems like a very dangerous practice. If they do well, it'll be a resounding success and Gabe and Tycho can raise their heads high and say "See, this is how you make a good game!"
However, there's a chance for failure as well. If they screw up and this game sucks, well then PA - which makes fun of crappy games and crappy game developer decisions - will look a little silly.
Like most of you I was hope for a crisp, cel-shaded extravaganza. I do not like this 3D nonsense at all. Even for cutscenes, they just look too...weird.
I hope that Gabe and Tycho really reevaluate that way of going about things and move to a more 2D style.
Certainly they have time to fancify everything yet, but...
If you can't judge a trailer by what you see, what is a trailer for? This is being done by by some indie group, right? It's not like their tyrannic publisher forced a trailer on them.
Hey guys, I just wanted to hopefully clarify some of the stuff in that trailer.
First of all, we probably should not have dropped that trailer just yet. Our 3D stuff just isn’t ready.
Okay, with that said. I’m glad we can all pretty much agree the 2D intro is cool. It shows off the detective agency that Gabe and Tycho work at and gives some clues about the world. I like it.
The decision to add the 3D stuff was made at the last minute. We were afraid people might think the entire game was 2D. We put the 3D stuff in there to show that we intend to create a 3D game. It was just way too soon to show that stuff. There are a lot of effects we have planned like cell shading that just aren’t in yet. There’s still a ton of work to do in order to really define the look of the game.
Honestly the feedback we’re getting here is super valuable so I appreciate that. I can also assure you that I would never allow the game to ship if I didn’t think it looked cool. I’m with you guys. The 3D stuff we have to show now is not up to par. I also know that the people have working on it are good people and they can do this. We’ll get it there.
I didn't think the 3d stuff looked that bad actually. I'd certainly accept it - I don't really want it to be mind-numbingly amazing looking since my PC doesn't do mind-numbingly amazing games. It took me a few viewings to notice Fruit Fucker's antennae going up as he prepared to shoot.
In the end it leaves me wanting the game, but it leaves me wanting an animated series more...
Hey guys, I just wanted to hopefully clarify some of the stuff in that trailer.
First of all, we probably should not have dropped that trailer just yet. Our 3D stuff just isn’t ready.
Okay, with that said. I’m glad we can all pretty much agree the 2D intro is cool. It shows off the detective agency that Gabe and Tycho work at and gives some clues about the world. I like it.
The decision to add the 3D stuff was made at the last minute. We were afraid people might think the entire game was 2D. We put the 3D stuff in there to show that we intend to create a 3D game. It was just way too soon to show that stuff. There are a lot of effects we have planned like cell shading that just aren’t in yet. There’s still a ton of work to do in order to really define the look of the game.
Honestly the feedback we’re getting here is super valuable so I appreciate that. I can also assure you that I would never allow the game to ship if I didn’t think it looked cool. I’m with you guys. The 3D stuff we have to show now is not up to par. I also know that the people have working on it are good people and they can do this. We’ll get it there.
that response has more than normal maturity. you are handling the internet masses incredibly well. thank you.
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JimothyNot in front of the foxhe's with the owlRegistered Userregular
edited March 2007
Whoa. Gabe posted here? I didn't think he did that.
Seriously though, the models mostly look bad in screenshots. They look decent enough in motion.
What he said. I didn't reall notice anything wrong with the models in motion. Admittedly this may have been because I was too busy laughing at the "tink-tink-tink-tink" of a fruit fucker in a glass case.
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I got a serious "Homer Simpson in 3d" vibe in the middle part.
> turn on light
Good start to the day. Pity it's going to be the worst one of your life. The light is now on.
Switch - SW-3699-5063-5018
N64 apparently.
Zeboyd Games Development Blog
Steam ID : rwb36, Twitter : Werezompire, Facebook : Zeboyd Games
But they should have hired the people who worked on Cardboard Tube Showdown to do the models, because the models in it are awesome.
It is also on the Ngage.
HURF DURF DURF
Christ you're an idiot.
Edit: I like the sharpness of the chars, almost a 2-D or cel-shaded look to them. Oh and does anyone else get a kick out of Tycho's bomber pants?
You'll be able to make a character.
Be careful. You may be drawn into a console debate that won't die - which would be bad, we need you for the one that's going on here.
It's different because it's up on Digg. Duh.
Things aren't cool nowadays until they've been digged.
gawd.
most of all, most of all
someone said true love was dead
but i'm bound to fall
bound to fall for you
oh what can i do
However, there's a chance for failure as well. If they screw up and this game sucks, well then PA - which makes fun of crappy games and crappy game developer decisions - will look a little silly.
Like most of you I was hope for a crisp, cel-shaded extravaganza. I do not like this 3D nonsense at all. Even for cutscenes, they just look too...weird.
I hope that Gabe and Tycho really reevaluate that way of going about things and move to a more 2D style.
I like Gabe's old school boxing style though.
It is very appropriate to this trailer.
If you can't judge a trailer by what you see, what is a trailer for? This is being done by by some indie group, right? It's not like their tyrannic publisher forced a trailer on them.
Battle.net: Fireflash#1425
Steam Friend code: 45386507
Exactly.
HAY GUYS, 3D TYCHO AND GABE LOOK LIKE CRAP! FIX IT!
But the 2-D parts are quite, quite nice. And the Fruit Fucker (both 2-D and 3-D) looks wonderfully disturbing. Nice humping action.
Remind me of Wallace and Grommit.
Only with machine guns.
First of all, we probably should not have dropped that trailer just yet. Our 3D stuff just isn’t ready.
Okay, with that said. I’m glad we can all pretty much agree the 2D intro is cool. It shows off the detective agency that Gabe and Tycho work at and gives some clues about the world. I like it.
The decision to add the 3D stuff was made at the last minute. We were afraid people might think the entire game was 2D. We put the 3D stuff in there to show that we intend to create a 3D game. It was just way too soon to show that stuff. There are a lot of effects we have planned like cell shading that just aren’t in yet. There’s still a ton of work to do in order to really define the look of the game.
Honestly the feedback we’re getting here is super valuable so I appreciate that. I can also assure you that I would never allow the game to ship if I didn’t think it looked cool. I’m with you guys. The 3D stuff we have to show now is not up to par. I also know that the people have working on it are good people and they can do this. We’ll get it there.
Remember the first 3D Link model? Could've been Gabe's brother.
Seriously though, the models mostly look bad in screenshots. They look decent enough in motion.
In the end it leaves me wanting the game, but it leaves me wanting an animated series more...
that response has more than normal maturity. you are handling the internet masses incredibly well. thank you.
What he said. I didn't reall notice anything wrong with the models in motion. Admittedly this may have been because I was too busy laughing at the "tink-tink-tink-tink" of a fruit fucker in a glass case.
It's good to hear that they're working a lot on it still though.
And the 2d intro is gorgeous.