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[The Last of] Us Gamers

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    VeldrinVeldrin Sham bam bamina Registered User regular
    I have an old fat model from 2007 and I did get the hilarious frozen paper puppet on a stick glitch briefly at the start of the game when Joel and Tess are walking towards the town security gate, but that's it.

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    joshofalltradesjoshofalltrades Class Traitor Smoke-filled roomRegistered User regular
    The
    giraffe

    scene glitched for me, too.

    Ending spoilers:
    I think that the whole ending comes down to whether you think the ends justify the means. Joel obviously doesn't, but I do think that essentially becoming a father again played a bigger part in his decision to go absolutely apeshit and kill everybody on his way to saving her/sneak past the guards and get her out of there/whatever. Still, I couldn't help shake the feeling that he (Joel) did think that they were trying to rationalize it by pretending it was high-minded when really it was selfish and primarily decided for their own survival. Or at least, that's my opinion on what they were doing. Even if they pulled the thing out of her, there was still no absolute guarantee they'd be able to make a cure from what they took, and even if they made a cure there was no guarantee that they'd be able to distribute it over what was left of humanity, and then there was no guarantee that the cordyceps wouldn't mutate and still affect people, or that the vast numbers of infected wouldn't still be fatal to humankind in the long run or that humans still couldn't stop fighting long enough to rebuild society, or any number of things. No; the decision didn't just come down to killing one girl/killing everyone, and that's how I choose to support my Joel's berserk rampage through the Fireflies to keep them from having his little girl killed a second time.

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    HalibutHalibut Passion Fish Swimming in obscurity.Registered User regular
    Just got through Bill's town on survival. Looking forward to the rest of the game where the proportion of infected to humans is a little more to my liking.

    I discovered that enemies are more likely to drop items if you use up all your ammo. Makes the infected parts way saner, especially the ones you can't sneak through.

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    bsjezzbsjezz Registered User regular
    edited July 2013
    Halibut wrote: »
    Just got through Bill's town on survival. Looking forward to the rest of the game where the proportion of infected to humans is a little more to my liking.

    I discovered that enemies are more likely to drop items if you use up all your ammo. Makes the infected parts way saner, especially the ones you can't sneak through.

    i'm not sure if this was fluke or what, but i got good drop rates from a combo: bullet + melee smash, or bottle + bullet. if you use that sort of tactic continually you can get a decent net ammunition profit

    note that more often than not 'tactics' will still be running around in circles flailing wildly and then dying

    bsjezz on
    sC4Q4nq.jpg
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    knitdanknitdan In ur base Killin ur guysRegistered User regular
    Felt like such a badass when

    Spring spoilers
    I got to the tunnel just before the hospital, the one with Runners and Clickers and Bloaters all over. Was able to sneak past all of them, except for 3 Runners on a catwalk that wouldn't move out of the way so I flame broiled them.

    “I was quick when I came in here, I’m twice as quick now”
    -Indiana Solo, runner of blades
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    411Randle411Randle Librarian Oook.Registered User regular
    knitdan wrote: »
    Felt like such a badass when

    Spring spoilers
    I got to the tunnel just before the hospital, the one with Runners and Clickers and Bloaters all over. Was able to sneak past all of them, except for 3 Runners on a catwalk that wouldn't move out of the way so I flame broiled them.

    That's how I did it, too, although I just used the bow because, hey, bow. Pretty much the only time I ever felt that I completely aced a stealth section.

    1) Silence 2) Books must be returned by the last date shown 3) Do not interfere with the nature of causality
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    Speed RacerSpeed Racer Scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratchRegistered User regular
    during the high school i had one weird glitch where one of the walls would flicker in and out of existence and behind it was a screaming red hell of light

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    DJ EebsDJ Eebs Moderator, Administrator admin
    there are a bunch of weird graphical glitches

    you could tell they were pushing this hardware about as far as it could go

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    MugginsMuggins Registered User regular
    there are a bunch of weird graphical glitches

    you could tell they were pushing this hardware about as far as it could go

    Yeah, makes me wish for a PC/PS4 version to see it in glorious 1080p

    BdVvFJu.jpg
    hey satan...: thinkgeek amazon My post |
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    VeldrinVeldrin Sham bam bamina Registered User regular
    I keep forgetting that the PS3 outputs 720p for these sorts of games.

    It just looks so good.

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    bsjezzbsjezz Registered User regular
    i am playing on the multiplayaz today

    sC4Q4nq.jpg
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    Vann DirasVann Diras Registered User regular
    there are a bunch of weird graphical glitches

    you could tell they were pushing this hardware about as far as it could go

    yeah i pretty much had a lot of weird textures popping in and out or just doing crazy things in every area

    unfortunate, but oh well

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    ProlegomenaProlegomena Frictionless Spinning The VoidRegistered User regular
    Ending spoilers:
    I think that the whole ending comes down to whether you think the ends justify the means. Joel obviously doesn't, but I do think that essentially becoming a father again played a bigger part in his decision to go absolutely apeshit and kill everybody on his way to saving her/sneak past the guards and get her out of there/whatever. Still, I couldn't help shake the feeling that he (Joel) did think that they were trying to rationalize it by pretending it was high-minded when really it was selfish and primarily decided for their own survival. Or at least, that's my opinion on what they were doing. Even if they pulled the thing out of her, there was still no absolute guarantee they'd be able to make a cure from what they took, and even if they made a cure there was no guarantee that they'd be able to distribute it over what was left of humanity, and then there was no guarantee that the cordyceps wouldn't mutate and still affect people, or that the vast numbers of infected wouldn't still be fatal to humankind in the long run or that humans still couldn't stop fighting long enough to rebuild society, or any number of things. No; the decision didn't just come down to killing one girl/killing everyone, and that's how I choose to support my Joel's berserk rampage through the Fireflies to keep them from having his little girl killed a second time.

    I love everyone's slightly different motivations/rationalisations for their actions at the end.

    Also
    I tried to sneak past most of the fireflies at the end as I didn't think they all deserved death, just about managed to spare all of them til that last corridor when you think you've got past them all and two guys pop up like "Hiiii!" from behind a barricade. So it was bomb time.

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    VeldrinVeldrin Sham bam bamina Registered User regular
    Ending spoilers:
    I think that the whole ending comes down to whether you think the ends justify the means. Joel obviously doesn't, but I do think that essentially becoming a father again played a bigger part in his decision to go absolutely apeshit and kill everybody on his way to saving her/sneak past the guards and get her out of there/whatever. Still, I couldn't help shake the feeling that he (Joel) did think that they were trying to rationalize it by pretending it was high-minded when really it was selfish and primarily decided for their own survival. Or at least, that's my opinion on what they were doing. Even if they pulled the thing out of her, there was still no absolute guarantee they'd be able to make a cure from what they took, and even if they made a cure there was no guarantee that they'd be able to distribute it over what was left of humanity, and then there was no guarantee that the cordyceps wouldn't mutate and still affect people, or that the vast numbers of infected wouldn't still be fatal to humankind in the long run or that humans still couldn't stop fighting long enough to rebuild society, or any number of things. No; the decision didn't just come down to killing one girl/killing everyone, and that's how I choose to support my Joel's berserk rampage through the Fireflies to keep them from having his little girl killed a second time.

    I love everyone's slightly different motivations/rationalisations for their actions at the end.

    Also
    I tried to sneak past most of the fireflies at the end as I didn't think they all deserved death, just about managed to spare all of them til that last corridor when you think you've got past them all and two guys pop up like "Hiiii!" from behind a barricade. So it was bomb time.

    My immersion was broken a little at that part because they all looked like meerkats when they heard my bottle smash down the hallway and it was hilarious.

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    SimBenSimBen Hodor? Hodor Hodor.Registered User regular
    Holy shit summer is loooong. I thought for sure I could get through it today. Couldn't do it.

    The more I play this game, the more I feel like it's a pretty on-the-nose deconstruction of survival horror. The entire hotel pretty much felt like a straight homage to Silent Hill 2 to me.

    sig.gif
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    GideonGideon Registered User regular
    edited July 2013
    Finished this game earlier today and... wow. It might be perfect.

    I can't think of another game where the gameplay has worked so well with the atmosphere and story and theme and shit I'm gushing.

    I am not good at videogames and I played this on hard, battling and struggling and dying oh my god so many times and it was WONDERFUL. I was tense, I was panicking, I never had enough items. Surviving was almost impossible but I did it, I did it, I worked out how.

    Gideon on
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    ProlegomenaProlegomena Frictionless Spinning The VoidRegistered User regular
    I do wish I'd gone hard first time through.

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    HalibutHalibut Passion Fish Swimming in obscurity.Registered User regular
    I do wish I'd gone hard first time through.

    Me too. I went through on normal, and by the midway point in the game, I had maxed out my inventory. It was an ambarassment of riches.

    Playing through on survival now, and every encounter ends with me at a quarter health and 2 bullets. If I find supplies, it's like winning the lottery. I just got through Bill's town, and I think I've crafted 3 shivs (2 for doors), 2 med kits, and a single Molotov.

    It's awesome.

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    joshofalltradesjoshofalltrades Class Traitor Smoke-filled roomRegistered User regular
    Let me tell you, there is nothing like getting to do it hard on the very first time.

    I mean, doing it normal is fine, I suppose, but you never feel truly satisfied pulling it off as when you do it hard.

    I realize it's a challenge and a little bit exhausting, but by the end you'll thank yourself for really giving it your all.

    Just make sure you have enough stamina, and hang in there until the end.

    Oh, and then play The Last of Us when you're done.

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    Raijin QuickfootRaijin Quickfoot I'm your Huckleberry YOU'RE NO DAISYRegistered User, ClubPA regular
    Finished... That ending was... Surprising I guess.

    I understand why it happened but I very much disagree with it.

    Also, completely snuck by the last encounter like a boss.

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    WybornWyborn GET EQUIPPED Registered User regular
    That ending was

    Completely in keeping with what I knew of the characters involved

    dN0T6ur.png
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    LarlarLarlar consecutive normal brunches Moderator, ClubPA mod
    edited July 2013
    Finished on Survivor last night. You get so few supplies and ammo, somewhere halfway through the game I started taking a shot every time I opened a drawer, cupboard or locker to find it empty, and I had to stop playing that night because I got way too drunk.

    There were only a few parts where I really missed having Joel's listening mechanic but, for the most part, you should adapt to its absence pretty quickly and just learn to work the camera angles better.

    Summer spoilers?
    The part that inexplicably gave me the most trouble, by far, was crashing the gate at night to get to the bridge. Those guys must have killed me 15-20 times. I didn't remember having nearly that much trouble on Normal. It almost drove me nuts.

    Larlar on
    iwantanswers3.png
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    The BetgirlThe Betgirl I'm Molly! Registered User regular
    Congrats, Larlar!

    Steam PSN: YerFriendMolly
    ineedmayo.com Eidolon Journal Updated
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    BogeyBogey I'm back, baby! Santa Monica, CAModerator mod
    I started my 2nd playthrough a couple days ago, this time on Hard. Maybe I should have tried Survivor because I'm blowing through the first part quite easily! During my first run, I sneak-walked pretty much everywhere and tried to explore as much as possible, which ate up a lot of time. I'm also trying to break the habit of having to kill every baddie I come across.

    Fitocracy: Join us in the SE++ group!
    XBox LIVE: Bogestrom | Destiny
    PSN: Bogestrom
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    ProlegomenaProlegomena Frictionless Spinning The VoidRegistered User regular
    https://www.youtube.com/watch?v=VJVgzGD-04U

    may listen to this on repeat for the rest of the day

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    T4CTT4CT BAFTA-NOMINATED NAFTA-APPROVEDRegistered User regular
    Me and two buddies played Survivors last night all together all with voice and I can now confirm three things

    1) This game has dope nast multiplayer
    2) Survivors is the DOPEST DOPE DOPE DOPEY DOPERTON multiplayer
    3) playing with a (almost) full group of people makes it soooo much fun holy hot damn we had some bananas games last night

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    The BetgirlThe Betgirl I'm Molly! Registered User regular
    Yo survivors is everything I wanted Search and Destroy on COD to be (i hate that stupid bomb)

    I only have like, 1 person i've played with on TLOU so far, and when we roll together, we ruin enemy teams

    but doing a solo q on survivor....that way lies madness

    Steam PSN: YerFriendMolly
    ineedmayo.com Eidolon Journal Updated
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    MugginsMuggins Registered User regular
    I just finished this

    Man

    Man
    That whole ending one quote from earlier kept ringing in my ear; "We're shitty people, Joel. It's been that way for a long time."

    "No, we are survivors."

    BdVvFJu.jpg
    hey satan...: thinkgeek amazon My post |
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    LarlarLarlar consecutive normal brunches Moderator, ClubPA mod
    T4CT wrote: »
    Me and two buddies played Survivors last night all together all with voice and I can now confirm three things

    1) This game has dope nast multiplayer
    2) Survivors is the DOPEST DOPE DOPE DOPEY DOPERTON multiplayer
    3) playing with a (almost) full group of people makes it soooo much fun holy hot damn we had some bananas games last night

    Send me a text or something the next time you play if you need a fourth, I'll see if I can make it.

    I need to get through those bloody campaigns sooner or later and it's way more fun with non-randoms.

    iwantanswers3.png
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    AbracadanielAbracadaniel Registered User regular
    SAMESIES

    well, a tweet or whatever

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    DepressperadoDepressperado I just wanted to see you laughing in the pizza rainRegistered User regular
    edited July 2013
    so there's this game

    it's like, when people talk about the best hypothetical zombie game

    they're talking about this game

    third person stealth/action, you run a crew of survivors, have to scavenge for food and meds and ammo and shit, maintain a base of operations

    big open world towns and farmland and etc

    many fine adventures.

    currently it's just on Xbox arcade, but they're planning a PC release, and the whole thing is a big concept test for the next game they want to work on

    which is all the stuff I just mentioned, but as an MMO

    oh also it's called State of Decay

    Depressperado on
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    AbracadanielAbracadaniel Registered User regular
    Yeah, my brother was telling me about it yesterday on Facebook after I mentioned I finished 400 Days.

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    DepressperadoDepressperado I just wanted to see you laughing in the pizza rainRegistered User regular
    I just moved my group into this big warehouse in one of the towns, and spent like, 45 minutes placing my workshop/infirmary and working up the nerve to deal with an infestation next door.

    I hate infestations, so muchhhh

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    AbracadanielAbracadaniel Registered User regular
    I think I'll give it a shot tonight.

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    bsjezzbsjezz Registered User regular
    edited July 2013
    i am on the 11th week in my second multiplayer campaign

    i need two executions to get through this mission with survivors and i didn't get any on day one

    i don't know why, i guess i just start fucking up when something's on the line

    edit: i could get it easy if i switched over to supply raid but i've been doing this whole campaign on survivors and it doesn't seem right to change now

    bsjezz on
    sC4Q4nq.jpg
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    MugginsMuggins Registered User regular
    so there's this game

    it's like, when people talk about the best hypothetical zombie game

    they're talking about this game

    third person stealth/action, you run a crew of survivors, have to scavenge for food and meds and ammo and shit, maintain a base of operations

    big open world towns and farmland and etc

    many fine adventures.

    currently it's just on Xbox arcade, but they're planning a PC release, and the whole thing is a big concept test for the next game they want to work on

    which is all the stuff I just mentioned, but as an MMO

    oh also it's called State of Decay

    Oh hey some of my buddies worked on that!

    Yeah it is super neat and everyone should play it.

    BdVvFJu.jpg
    hey satan...: thinkgeek amazon My post |
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    DarricDarric Santa MonicaRegistered User regular
    edited July 2013
    bsjezz wrote: »
    i am on the 11th week in my second multiplayer campaign

    i need two executions to get through this mission with survivors and i didn't get any on day one

    i don't know why, i guess i just start fucking up when something's on the line

    edit: i could get it easy if i switched over to supply raid but i've been doing this whole campaign on survivors and it doesn't seem right to change now

    I got to Week 12 and had a -100% population mission, but I accidentally chose headshots. I'm terrible at headshots, so I geared my guy especially for it ... I was one short on week 12 day 7. :(

    Darric on
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    bsjezzbsjezz Registered User regular
    you chose headshots?

    i'm so sorry

    sC4Q4nq.jpg
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    DarricDarric Santa MonicaRegistered User regular
    edited July 2013
    It was an accident!

    Darric on
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    The BetgirlThe Betgirl I'm Molly! Registered User regular
    10-8-0 Survivor round just now. Felt so good.

    Steam PSN: YerFriendMolly
    ineedmayo.com Eidolon Journal Updated
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