I'm running stalker on a 9800 pro, 1 gig of ram, and AMD 64 bit 3000. It runs fine on medium settings or high with static lighting. However, some areas are screwed up. But ONLY certain areas. I could be running fine, doing my thing, then I turn this corner, and it drops to 1 fps. If I turn around and face where I came from, it goes back up to normal. As soon as I LOOK at those stairs, it screws up. I can run backwards through it and it doesn't screw up but as soon as something I am not meant to see comes on screen, it dumps to 1 fps. I have tried numerous drivers, and it isn't even affected by the settings I put it on. I could put it on minimum 800 by 600 and it'll still drop at these certain bits. Can anyone help? Thanks
SmasherStarting to get dizzyRegistered Userregular
edited March 2007
This thread title is extremely likely to be misinterpreted; I thought you meant somebody was stalking you.
I haven't seen anything directly addressing your problem, but this thread gives some performance tweaks you can do that might help you out. Given the nature of your problem I'm not sure it'll do anything, but it's probably worth a shot.
It runs every other area fine. My problem is contained within specific areas which are completely random. There is nothing about these areas that are harder to compute than other areas. I can walk outside and do whatever I want among the huge landscapes, but in certain other areas it screws up. I could be looking at a blank wall. It is also ALWAYS the same spots. It is as if it is trying to find textures but can't or is struggling to find some files.
There are 68 documented bugs in S.T.A.L.K.E.R. and the patch is a band-aid on a bullet wound. I'm afraid the only real solution is going to be time as the dev guys release more patches.
Sounds similar to the infamous Half-Life 2 stuttering bug, which my 9600XT suffered from until it was replaced (Valve never managed to fix it). But then again, Stalker is a system hog and very buggy, even if it doesn't crash constantly.
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I haven't seen anything directly addressing your problem, but this thread gives some performance tweaks you can do that might help you out. Given the nature of your problem I'm not sure it'll do anything, but it's probably worth a shot.
B. The game was rushed and is fairly buggy - there is a patch out, but it doesnt fix everything.
There's probably a setting somewhere that you can use to disable advanced pixel shaders, or set it to use only SM2.0 effects.
they can't even do them (it shouldn't be possible to enable SM3