There really wasn't much room for customization due to the small number of job combinations, and there weren't many situations that called for the use of other skills.
Buh? Couldn't you combine any job with any job? I recall there being a crap load of jobs. With a butt load of skills. How can a crap load and a butt load equal anything bad?
There really wasn't much room for customization due to the small number of job combinations, and there weren't many situations that called for the use of other skills.
Buh? Couldn't you combine any job with any job? I recall there being a crap load of jobs. With a butt load of skills. How can a crap load and a butt load equal anything bad?
Well, I couldn't make a summoner-ninja like I could in FFT and it pissed me right off. Also, the random city placement results in awesome treasure was dumb and required out-of-character information to fully complete (or even know about).
There really wasn't much room for customization due to the small number of job combinations, and there weren't many situations that called for the use of other skills.
Buh? Couldn't you combine any job with any job? I recall there being a crap load of jobs. With a butt load of skills. How can a crap load and a butt load equal anything bad?
Species separation greatly limited your ability to mix and match jobs. Couple with the fact that the first few classes are predictably useless (Soldier, Archer, and whatever), and you really aren't left with that many possibilities and fewer effective combinations.
There really wasn't much room for customization due to the small number of job combinations, and there weren't many situations that called for the use of other skills.
Buh? Couldn't you combine any job with any job? I recall there being a crap load of jobs. With a butt load of skills. How can a crap load and a butt load equal anything bad?
Well, I couldn't make a summoner-ninja like I could in FFT and it pissed me right off. Also, the random city placement results in awesome treasure was dumb and required out-of-character information to fully complete (or even know about).
I still haven't finished it. I should go back.
Heh. Summoner ninja. Yeah, they were limited by race, I guess. And that place-the-location-get-a-treasure thing was just dumb. Man, I hated that a lot more then the laws. The only thing I hated about the laws was how tough it was to tell if a skill was considered part of what was banned or not. They should have changed the text color or something if it was outlawed in that particular battle.
Couple with the fact that the first few classes are predictably useless (Soldier, Archer, and whatever), and you really aren't left with that many possibilities and fewer effective combinations.
I don't see why the story of FFTA gets so much hate. I've never played FFT, but I assume that the story is far closer to a 'typical' FF game. I see FFTA as more of a lighthearted fairytale type story, which works just fine for me.
I don't see why the story of FFTA gets so much hate. I've never played FFT, but I assume that the story is far closer to a 'typical' FF game. I see FFTA as more of a lighthearted fairytale type story, which works just fine for me.
I played FFT and i still don't know what the damn story was about. I liked FFTA's much better.
I don't see why the story of FFTA gets so much hate. I've never played FFT, but I assume that the story is far closer to a 'typical' FF game. I see FFTA as more of a lighthearted fairytale type story, which works just fine for me.
I played FFT and i still don't know what the damn story was about. I liked FFTA's much better.
All you need to know about FFT's story is that churches are evil. All of them.
I don't see why the story of FFTA gets so much hate. I've never played FFT, but I assume that the story is far closer to a 'typical' FF game. I see FFTA as more of a lighthearted fairytale type story, which works just fine for me.
I played FFT and i still don't know what the damn story was about. I liked FFTA's much better.
All you need to know about FFT's story is that churches are evil. All of them.
Sounds like Tactics Ogre. Every time I play through that it's like experiencing the story for the first time cause it seems so fucking complicated.
I don't see why the story of FFTA gets so much hate. I've never played FFT, but I assume that the story is far closer to a 'typical' FF game. I see FFTA as more of a lighthearted fairytale type story, which works just fine for me.
I played FFT and i still don't know what the damn story was about. I liked FFTA's much better.
All you need to know about FFT's story is that churches are evil. All of them.
I don't see why the story of FFTA gets so much hate. I've never played FFT, but I assume that the story is far closer to a 'typical' FF game. I see FFTA as more of a lighthearted fairytale type story, which works just fine for me.
I played FFT and i still don't know what the damn story was about. I liked FFTA's much better.
All you need to know about EVERY RPG'S story is that churches are evil. All of them.
Species separation greatly limited your ability to mix and match jobs. Couple with the fact that the first few classes are predictably useless (Soldier, Archer, and whatever), and you really aren't left with that many possibilities and fewer effective combinations.
Species separation greatly limited your ability to mix and match jobs. Couple with the fact that the first few classes are predictably useless (Soldier, Archer, and whatever), and you really aren't left with that many possibilities and fewer effective combinations.
You shut your dirty mouth Archers are awesome.
I actually agree with his statement, though not so much for the Archers as with a lot of other classes. At least in FFT every class had a purpose, and could potentially be used throughout the game. Hell, Chemist had probably the second best ability in the game. Just about the only things from FFT that were indeed useless were the Archers. But in FFTA, there were a lot of classes that added nothing to the experience. Elementalists, for example. Morphers and Beastmasters were patently useless, since no monsters were anywhere near as powerful as any character. Pretty much all the Bangaa classes were no good too, since there was no reason to use one of them as a physical attacker when you could have a human with Double Sword. They even nerfed the Dragoons, which was my second favorite class from FFT, next to the Calculators.
Don't get me wrong. FFTA still owned me when I bought it, and I look forward to this sequel to make some adjustments. I just have to point out that it wasn't perfect.
I don't see why the story of FFTA gets so much hate. I've never played FFT, but I assume that the story is far closer to a 'typical' FF game. I see FFTA as more of a lighthearted fairytale type story, which works just fine for me.
I played FFT and i still don't know what the damn story was about. I liked FFTA's much better.
All you need to know about FFT's story is that churches are evil. All of them.
I don't see why the story of FFTA gets so much hate. I've never played FFT, but I assume that the story is far closer to a 'typical' FF game. I see FFTA as more of a lighthearted fairytale type story, which works just fine for me.
I played FFT and i still don't know what the damn story was about. I liked FFTA's much better.
All you need to know about FFT's story is that churches are evil. All of them.
And that you can actually beat Jesus in a fight
FFT is a video game version of the Da Vinci Code.
Really.
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I don't see why the story of FFTA gets so much hate. I've never played FFT, but I assume that the story is far closer to a 'typical' FF game. I see FFTA as more of a lighthearted fairytale type story, which works just fine for me.
I played FFT and i still don't know what the damn story was about. I liked FFTA's much better.
All you need to know about FFT's story is that churches are evil. All of them.
And that you can actually beat Jesus in a fight
And that Vormav > all.
What is it you think you pitiful humans can do?
One of the most intense scenes ever, and it was done just with in-game sprites.
Elmdor's rearrival was awesome, too. Completely out of the blue.
FFT is full of awesome moments.
I can't think of a single moment like that in FFTA.
You don't give an epic like that a sequel and just make it a carefree fairy tale. It's not right.
I don't see why the story of FFTA gets so much hate. I've never played FFT, but I assume that the story is far closer to a 'typical' FF game. I see FFTA as more of a lighthearted fairytale type story, which works just fine for me.
I played FFT and i still don't know what the damn story was about. I liked FFTA's much better.
All you need to know about FFT's story is that churches are evil. All of them.
And that you can actually beat Jesus in a fight
Beat Jesus? But he was in my party!
Orlandu could kick Jesus' ass. I refuse to call him T.G. Cid, on the grounds that Orlandu is the best name ever. He's just like Jesus, only taller.
I don't see why the story of FFTA gets so much hate. I've never played FFT, but I assume that the story is far closer to a 'typical' FF game. I see FFTA as more of a lighthearted fairytale type story, which works just fine for me.
I played FFT and i still don't know what the damn story was about. I liked FFTA's much better.
All you need to know about FFT's story is that churches are evil. All of them.
FFT's plot was like Da Vinci Code plus crazy political strife and random killing and conspiracies and shit many of which were unrelated to the vast church conspiracy.
Also, Delita was pretty much non-stop awesome, and FFT's "stabbed in the chest" sound effect is probably one of my favorites ever.
The big main conspiracy was the deity of St. Ajora, I think. After that, it was the demons trying to hide that Ajora is a demon until she could be ressurected, the church trying to cover up that Ajora is a demon, while trying to mantain political power. And Delita was just there to say FUCK IT I AM NEVER BEING USED AGAIN I AM FUCKING YOU ALL OVER.
And of course Ramza, whose just wanting to do the right thing.
Also, people don't give Marche enough credit. Sure, overall, the FFTA's story sucked, but I loved his thought process.
Who gives a shit if you wanna stay. TOUGH COOKIES, I DON'T. STOP ME.
The big main conspiracy was the deity of St. Ajora, I think. After that, it was the demons trying to hide that Ajora is a demon until she could be ressurected, the church trying to cover up that Ajora is a demon, while trying to mantain political power. And Delita was just there to say FUCK IT I AM NEVER BEING USED AGAIN I AM FUCKING YOU ALL OVER.
And of course Ramza, whose just wanting to do the right thing.
Also, people don't give Marche enough credit. Sure, overall, the FFTA's story sucked, but I loved his thought process.
Who gives a shit if you wanna stay. TOUGH COOKIES, I DON'T. STOP ME.
Your FFT spoiler leaves out a major part of the plot though
That being the fight between Larg and Goltana, which the church was using to its advantage to hide their distribution of the zodiac stones to prominent people. So, you've got a huge war going on between claimants to the throne, plus the church/demon conspiracy, plus Delita playing both sides of the war to (in his view) stop everyone from being manipulative noble assholes. Honestly, it's one of my favorite videogame plots ever, and I never found it confusing
Last I checked this wasn't the "luz FFTA sux cuz FFT is teh DARK!"
There's a distinct, but subtle, difference from being "not dark" and being "totally childish". The story in FFTA was insipid and small from the very beginning, which is one of the many reasons I didn't enjoy it. I haven't looked into the story of FFTA2, but since it seems to draw elements from the first FFTA I can only imagine that the story it tells will be just as flavorless.
I mean, come on, "This is practically my first snowball fight" is both boring and mind boggling at the same time. Not a good way to start a game, imho.
I actually thought the snowball fight was one of the better parts of the game. Maybe it was just that everything later became so samey that the different snow setting was interesting, but I liked it.
I never played the original, but I have to agree the story for FFTA was terrible. It was beyond boring, I hated Marche, and the missions had almost nothing to do with the plot. I hated the entire mission system of "take these random missions in the inn" and especially the fact that YOU CAN DROP ESSENTIAL ITEMS TO UNLOCK MISSIONS LATER. WHO THE FUCK THOUGHT THIS WAS A GOOD IDEA?
But yeah, other than that, FFTA was a great game. If they improve the plot and the mission system this could be one of the DS's greatest games. And competitive multiplayer would also be great, but I doubt it will happen.
Also, what's with this stuff I've read in wikipedia about Balthier being in the FFT PSP port? I thought the two games' stories were seperated by hundreds of years. And why no love for Vagrant Story with the "Ivalice Alliance" thing SE is doing?
I actually thought the snowball fight was one of the better parts of the game. Maybe it was just that everything later became so samey that the different snow setting was interesting, but I liked it.
I never played the original, but I have to agree the story for FFTA was terrible. It was beyond boring, I hated Marche, and the missions had almost nothing to do with the plot. I hated the entire mission system of "take these random missions in the inn" and especially the fact that YOU CAN DROP ESSENTIAL ITEMS TO UNLOCK MISSIONS LATER. WHO THE FUCK THOUGHT THIS WAS A GOOD IDEA?
But yeah, other than that, FFTA was a great game. If they improve the plot and the mission system this could be one of the DS's greatest games. And competitive multiplayer would also be great, but I doubt it will happen.
I loved the gameplay in FFTA, but I agree with the hating Marche. Also in addtion to the being able to get rid of essential items, the fact that some items you could pretty much only get via placing the land icons correctly, with no in game reference on what correct placement is AT ALL.
. Elementalists, for example. Morphers and Beastmasters were patently useless, since no monsters were anywhere near as powerful as any character.
Man what?
Morphers are one of the most powerful classes in the game.
Yeah, uh, I stopped my second playthrough of FFTA halfway through because I was playing a Nu Mou-only band, and it was ridiculous. Morph -> Flan -> Rape.
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finally someone said it. i agree the laws were nothing more than a minor disturbance. as they were intended. it was part of the story.
PokeCode: 3952 3495 1748
I must agree in this case.
They'll never take my Blue Mage away.
Buh? Couldn't you combine any job with any job? I recall there being a crap load of jobs. With a butt load of skills. How can a crap load and a butt load equal anything bad?
Does having zero personality mean unlikable? Or just too ignorable?
Well, I couldn't make a summoner-ninja like I could in FFT and it pissed me right off. Also, the random city placement results in awesome treasure was dumb and required out-of-character information to fully complete (or even know about).
I still haven't finished it. I should go back.
Species separation greatly limited your ability to mix and match jobs. Couple with the fact that the first few classes are predictably useless (Soldier, Archer, and whatever), and you really aren't left with that many possibilities and fewer effective combinations.
Heh. Summoner ninja. Yeah, they were limited by race, I guess. And that place-the-location-get-a-treasure thing was just dumb. Man, I hated that a lot more then the laws. The only thing I hated about the laws was how tough it was to tell if a skill was considered part of what was banned or not. They should have changed the text color or something if it was outlawed in that particular battle.
But if they didn't we'd all be playing summoner ninjas.
CRAZY TALK
I loved my Archers. They kicked all kinds of ass.
Pokemon FC: 2749 7579 5931
I played FFT and i still don't know what the damn story was about. I liked FFTA's much better.
All you need to know about FFT's story is that churches are evil. All of them.
Sounds like Tactics Ogre. Every time I play through that it's like experiencing the story for the first time cause it seems so fucking complicated.
Pokemon FC: 2749 7579 5931
Don't blame me. Blame yourself or God...
Le fix'd
You shut your dirty mouth Archers are awesome.
Don't get me wrong. FFTA still owned me when I bought it, and I look forward to this sequel to make some adjustments. I just have to point out that it wasn't perfect.
And that you can actually beat Jesus in a fight
Really.
And that Vormav > all.
One of the most intense scenes ever, and it was done just with in-game sprites.
Elmdor's rearrival was awesome, too. Completely out of the blue.
FFT is full of awesome moments.
I can't think of a single moment like that in FFTA.
You don't give an epic like that a sequel and just make it a carefree fairy tale. It's not right.
Beat Jesus? But he was in my party!
Man what?
Morphers are one of the most powerful classes in the game.
Fixed.
sold
That mark was so evil.
Also, Delita was pretty much non-stop awesome, and FFT's "stabbed in the chest" sound effect is probably one of my favorites ever.
I'd nail that. She said she was over 18 officer!
Man, I even gave myself a creepy feeling with that one. Sorry lads
And of course Ramza, whose just wanting to do the right thing.
Also, people don't give Marche enough credit. Sure, overall, the FFTA's story sucked, but I loved his thought process.
Your FFT spoiler leaves out a major part of the plot though
There's a distinct, but subtle, difference from being "not dark" and being "totally childish". The story in FFTA was insipid and small from the very beginning, which is one of the many reasons I didn't enjoy it. I haven't looked into the story of FFTA2, but since it seems to draw elements from the first FFTA I can only imagine that the story it tells will be just as flavorless.
I mean, come on, "This is practically my first snowball fight" is both boring and mind boggling at the same time. Not a good way to start a game, imho.
I never played the original, but I have to agree the story for FFTA was terrible. It was beyond boring, I hated Marche, and the missions had almost nothing to do with the plot. I hated the entire mission system of "take these random missions in the inn" and especially the fact that YOU CAN DROP ESSENTIAL ITEMS TO UNLOCK MISSIONS LATER. WHO THE FUCK THOUGHT THIS WAS A GOOD IDEA?
But yeah, other than that, FFTA was a great game. If they improve the plot and the mission system this could be one of the DS's greatest games. And competitive multiplayer would also be great, but I doubt it will happen.
Also, what's with this stuff I've read in wikipedia about Balthier being in the FFT PSP port? I thought the two games' stories were seperated by hundreds of years. And why no love for Vagrant Story with the "Ivalice Alliance" thing SE is doing?
I played it for 50 hours.
I loved the gameplay in FFTA, but I agree with the hating Marche. Also in addtion to the being able to get rid of essential items, the fact that some items you could pretty much only get via placing the land icons correctly, with no in game reference on what correct placement is AT ALL.
I am a freaking nerd.
Yeah, uh, I stopped my second playthrough of FFTA halfway through because I was playing a Nu Mou-only band, and it was ridiculous. Morph -> Flan -> Rape.