robinlambert Rigorous Training
Response: Each time one of your players uses Guard, draw a card and then discard a card.
Cerberus Talent Scout
End of Game: +2 Fans for each player on your roster with the Freebooter ability.
jdarksun The Dark Kiss
Response: When your player injures an opposing player during a tackle attempt, exhaust this to give one of your players at that matchup a blood token (+1 Star Power).
Taste of Blood
Response: When your player attempts a tackle, exhaust this card to give that player Frenzy (+1 Star Power).
You may choose ONE of the following Staff Upgrades
Team Apothecary
Matchup Action: Exhaust and choose one of your downed players. Roll a die.
Hit (4,5,6): Stand that player
Miss (2,3): Nothing
X (1): Injure the player
This week kicks off the start of the Chaos Cup! No team has a clear advantage, Jim, so anything can happen!
And at the Chaos Cup, we mean anything! An average of 29% of players leave the Cup with limbs they didn't have before!
Fans & Turn Order Cerberus: 14
Staff and Team Upgrades
Talent Scout
End of Game: +2 Fans for each player on your roster with the Freebooter ability.
jdarksun: 12
Staff and Team Upgrades
Cheating Coach
End of Game: +1 Fan
Matchup Action: Exhaust to allow the player you just committed to use the Cheating skill.
Team Apothecary
Matchup Action: Exhaust and choose one of your downed players. Roll a die.
Hit (4,5,6): Stand that player
Miss (2,3): Nothing
X (1): Injure the player
The Dark Kiss
Response: When your player injures an opposing player during a tackle attempt, exhaust this to give one of your players at that matchup a blood token (+1 Star Power).
Taste of Blood
Response: When your player attempts a tackle, exhaust this card to give that player Frenzy (+1 Star Power).
You may choose ONE of the following Staff Upgrades
Ravenous Hunger
Matchup Action: Exhaust this card to allow one of your standing players that has a standing Tackling Skill to use Tackling.
Preda: 8
Staff & Team Upgrades
Tackling Coach
End of Game: +1 Fan
Matchup Action: Exhaust this card to let the player you just committed use the Tackling skill.
Team Merchandise Booths
End of Game: +4 Fans
We'll Get 'Em Next Season
End of Game: +2 Fans for each Star Player on your team without the Freebooter ability.
We'll Get 'Em Next Season
End of Game: +2 Fans for each Star Player on your team without the Freebooter ability.
Conditioning Coach
Response: When one of your ball carriers is targeted by a tackle, exhaust this card to draw a cheating token and add its star power value to that player for the duration of the tackle attempt. Then discard the cheating token.
robinlambert: 14
Staff & Team Upgrades
Rigorous Training
Response: Each time one of your players uses Guard, draw a card and then discard a card.
Highlights
The Chaos Cup
(This matchup allows for four teams to participate.)
Wood Elf Catcher in 1B. He will both catch the ball and sprint twice.
2 / 1
Skills: Passing, Sprinting, Sprinting
If someone intend to tackle him with a 3 strenght player, first @ Rorus, since I will use Conditioning coach.
So uh, apparently Vassal has choked and I lost some save data. I also saw Queen Nefaria in the wrong team's discard, so I dunno how fucked up the save file got.
I am sorting through the file. It still works but I basically have to redo a lot of old actions and I'm being meticulous with it so there's no mistake. I hope to have a field report some time this weekend.
So my professor gave us homework over the holiday which really slowed me down on top of Memorial Day stuff. I'm aiming to be all caught up no later than Thursday.
You know Jim, I hate these half-time shows. They skimp on the violence and it feels like they take forever!
Well Bob, you know how incompetent the people running these things can be...
@robinlambert@jdarksun@preda and @Cerberus must all PM me if you haven't done so recently in your prior game PM. Due to a technical issue with the forums I am buried in about 300 PMs and this can't access them in a timely manner (don't ask).
So we're back! After mostly fixing the issue...Vassal decided that it didn't want to have the Blood Bowl module anymore. This plucked my last nerve and I pretty much set the whole thing aside while I worked on school (and maybe played too much Wildstar). Now that my difficult class is behind me for the summer, I felt like I had to come back here and unfuck things once and for all. We're are incredibly lucky: apparently all but ONE of my six or so backup saves were fubar, and even that one required me to redo some moves. As a result I cannot ensure that things like the last few sprinting draws are accurate, which is why I need you all to find those old PMs and push them to the top.
Posts
jdarksun: 9
Preda: 7
robinlambert: 6
Cerberus: 4
this week: ?
robinlambert: 14
Cerberus: 14
jdarksun: 13
Preda: 13 (might be +2? depends on how many star players he has)
man, the game totally changes week to week.
Penny Arcade Rockstar Social Club / This is why I despise cyclists
robinlambert
Rigorous Training
Response: Each time one of your players uses Guard, draw a card and then discard a card.
Cerberus
Talent Scout
End of Game: +2 Fans for each player on your roster with the Freebooter ability.
jdarksun
The Dark Kiss
Response: When your player injures an opposing player during a tackle attempt, exhaust this to give one of your players at that matchup a blood token (+1 Star Power).
Taste of Blood
Response: When your player attempts a tackle, exhaust this card to give that player Frenzy (+1 Star Power).
You may choose ONE of the following Staff Upgrades
Team Apothecary
Matchup Action: Exhaust and choose one of your downed players. Roll a die.
Hit (4,5,6): Stand that player
Miss (2,3): Nothing
X (1): Injure the player
Preda
Grim Ironjaw
4/2
Standing Skills: Tackling, Cheating
Strip Ball
We'll Get 'Em Next Season (yes, this stacks)
End of Game: +2 Fans for each Star Player on your team without the Freebooter ability.
This week kicks off the start of the Chaos Cup! No team has a clear advantage, Jim, so anything can happen!
Fans & Turn Order
Cerberus: 14
Staff and Team Upgrades
End of Game: +2 Fans for each player on your roster with the Freebooter ability.
jdarksun: 12
Staff and Team Upgrades
End of Game: +1 Fan
Matchup Action: Exhaust to allow the player you just committed to use the Cheating skill.
Team Apothecary
Matchup Action: Exhaust and choose one of your downed players. Roll a die.
Hit (4,5,6): Stand that player
Miss (2,3): Nothing
X (1): Injure the player
The Dark Kiss
Response: When your player injures an opposing player during a tackle attempt, exhaust this to give one of your players at that matchup a blood token (+1 Star Power).
Taste of Blood
Response: When your player attempts a tackle, exhaust this card to give that player Frenzy (+1 Star Power).
You may choose ONE of the following Staff Upgrades
Ravenous Hunger
Matchup Action: Exhaust this card to allow one of your standing players that has a standing Tackling Skill to use Tackling.
Preda: 8
Staff & Team Upgrades
End of Game: +1 Fan
Matchup Action: Exhaust this card to let the player you just committed use the Tackling skill.
Team Merchandise Booths
End of Game: +4 Fans
We'll Get 'Em Next Season
End of Game: +2 Fans for each Star Player on your team without the Freebooter ability.
We'll Get 'Em Next Season
End of Game: +2 Fans for each Star Player on your team without the Freebooter ability.
Conditioning Coach
Response: When one of your ball carriers is targeted by a tackle, exhaust this card to draw a cheating token and add its star power value to that player for the duration of the tackle attempt. Then discard the cheating token.
robinlambert: 14
Staff & Team Upgrades
Response: Each time one of your players uses Guard, draw a card and then discard a card.
Highlights
The Chaos Cup
(This matchup allows for four teams to participate.)
Winner's Take: +5 Fans, 1 Staff Upgrade (choose from 3)
Runner-Up: +2 Fans, 1 Staff Upgrade (choose from 2)
Losers: 1 Staff Upgrade
1. The Rolling Cage
Zone A: 1 Staff Upgrade
Zone B: 1 Star Player
Winner's Payout: +4 Fans
2. Gutter Run!
Zone A: 1 Staff Upgrade
Zone B: 1 Star Player (choose from 2)
Winner's Payout: +1 Fan, 1 Team Upgrade (Choose from 2)
3. Double-crossing Routes
Zone A: 1 Star Player (choose from 3)
Zone B: +2 Fans
Winner's Payout: Choose One: 1 Team Upgrade OR +2 Fans
4. Bad Snap
Zone A: 1 Star Player
Zone B: +2 Fans
Winner's Payout: +2 Fans, 1 Team Upgrade
@Cerberus to start the week. Hands will be sent to everyone shortly.
3/1
Standing Skills: Passing, Sprinting
Abilities: Dodge, Freebooter
to 3A, use Sprinting and take hold of the ball
@Preda
Penny Arcade Rockstar Social Club / This is why I despise cyclists
2 / 1
Skills: Passing, Sprinting, Sprinting
If someone intend to tackle him with a 3 strenght player, first @ Rorus, since I will use Conditioning coach.
@robinlambert
1 / 0
Guard
4 / 1
Standing Skills: Passing, Sprinting
Downed Skills: Sprinting
Use both skills
To 1A
If:
1A Jabber (4/1, ball)
1B Wood Elf Catcher (ball)
2A
2B Thrall Lineman
3A Freebooter Runner (3/1, ball)
3B
4A
4B
5 Dward Longbeard (1/0, guard)
5
5
5
Is correct, then Thrall Blocker to 4A.
@Preda
Penny Arcade Rockstar Social Club / This is why I despise cyclists
Treeman in 4B
4 / 2
Standing Skills: Tackling
Fend
geth, roll 2d6
3 / 2
Skills: Tackling
Guard
Penny Arcade Rockstar Social Club / This is why I despise cyclists
... just like the refs!
Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
Wilds of Aladrion: [https://forums.penny-arcade.com/discussion/comment/43159014/#Comment_43159014]Ellandryn[/url]
I am sorting through the file. It still works but I basically have to redo a lot of old actions and I'm being meticulous with it so there's no mistake. I hope to have a field report some time this weekend.
@robinlambert @jdarksun @preda and @Cerberus must all PM me if you haven't done so recently in your prior game PM. Due to a technical issue with the forums I am buried in about 300 PMs and this can't access them in a timely manner (don't ask).
So we're back! After mostly fixing the issue...Vassal decided that it didn't want to have the Blood Bowl module anymore. This plucked my last nerve and I pretty much set the whole thing aside while I worked on school (and maybe played too much Wildstar). Now that my difficult class is behind me for the summer, I felt like I had to come back here and unfuck things once and for all. We're are incredibly lucky: apparently all but ONE of my six or so backup saves were fubar, and even that one required me to redo some moves. As a result I cannot ensure that things like the last few sprinting draws are accurate, which is why I need you all to find those old PMs and push them to the top.
Cerberus is up.
i am getting married tomorrow. i would love to finish the game...but it would have to wait 9 more days. sorry.
i understand if you get someone to finish for me.