I'm playing with the Covenant of Champions on and there have been multiple times where I had to flee and retreat to better ground to fight enemies - I had four Ironclads coming after me in the Forest of Fallen Giants and it was very exciting, the enemy placement and the increased aggro range require you to be more methodical in places where you didn't have to be in the original Dark Souls II
And there are more ambush attacks, many more little traps laid out for the player
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how so?
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And there are more ambush attacks, many more little traps laid out for the player
I didn't aggro it, but it seemed like a delightful trap for a new player who might roll or walk into it while dealing with the other enemies