Anyone use the blue Chinese god Karin? I got a killer team in the works but I need friends with the B/D evo.
I have her but haven't fed her any XP at all. I might do it though, because the physical subtype on her ultimate evo would give a nice spike with other physicals and King Bubblie.
But my main problem with raising new monsters right now is that I don't have the Tamadras to awaken them. I have a couple of baby ones but no dub-topalits.
I managed to clear it 2/3 times yesterday. First time I posted about on last thread. 2nd time was even better, until the end, I stalled enough on the dub-mythlit to get Zeus charged. However I still had to spend like 15 turns on that damn tamadra. Entered final wave with everything unbound, fat fingered my first attack. So instead of having 3 light combos with 3 other combos I ended up with 1 light combo and 3 other combos, the one light combo was like 15 light orbs connected. So angelit killed me, I stoned and very next turn killed.
3rd time in the dungeon I left 3 mythlit left after first attack, next attack I got 3 skyfalls including interconnecting 6 light orbs to kill all 3 mythlits instead of 1. Got to dubs with no one charged.
Got my 2nd golden keeper from the PAL machine so I used one to ultimate my ChuChu. My balance team is... Wolf Hero Chu, U-GrOdin, U-GrOdin, U-Susano, ADKZ... if I use another ultimate chu (~lv 82) each green orb combo my team will do over 95k damage plus have over 17k health and 2300 rcv. (I am 2 tamadras away from this team also auto-healing 4k a turn)
PSN id - kickyoass1
PaD id - 346,240,298
Marvel FF - Lil bill12
I cleared Sky Prison with 0 stone, first time with out a stone... Got lucky with bindings on the first floor, so by time I got to the tamadra I only needed 8 turns to have both Zeus ready... Tamadra was a bitch on binds though, so took me around 15 turns to pass him... Got to twinlits with everyone unbound, 2 turns later dead with an angelit drop.
Now to decide save for 2 more to ultimate Zeus or feed to some other monster to ultimate them.
I always die when I try Twinlits. Tell me the team you are using and what you do on every floor. I am starting to need to be able to clear it.
Congrats .... did it take you 12 hours to complete the dungeon?
I had a lot of things to do yesterday, so I kept chipping away at the dungeon. Probably 60 minutes total playtime. Ugh Hera had so much health. Zero stoned it at least.
One change I'd love to see is some sort of option/feature that lets you see the ID numbers of people in your friends list. Would be nice for suggesting friends to others or adding friends to a second account.
I cleared Sky Prison with 0 stone, first time with out a stone... Got lucky with bindings on the first floor, so by time I got to the tamadra I only needed 8 turns to have both Zeus ready... Tamadra was a bitch on binds though, so took me around 15 turns to pass him... Got to twinlits with everyone unbound, 2 turns later dead with an angelit drop.
Now to decide save for 2 more to ultimate Zeus or feed to some other monster to ultimate them.
I always die when I try Twinlits. Tell me the team you are using and what you do on every floor. I am starting to need to be able to clear it.
My current team I have been using is... Zeus/U-Zeus, U-Valkyrie, U-Echidna, Hera-Is, Lilith... 29+ on my monsters... Echidna, Valk, Lilith all max skill
1st: 1 light combo plus 4 other combo and hope for 0 skyfalls. Should leave you with only 1 or 2 mythlit, than just have to stall as long as possible. During the first floor I will even not make a combo to get my monsters bound again to ensure I do not kill it. (I have been close to being killed)
2nd: Set up board to get 5+ orb combo for stage 3 of two different colors, when the dub is on 1 turn counter poison.
3rd: Echidna after the 12k pre-attacks, than manually select one of the dub-mythlits and do the one or both 5+ orb combos. Get the first dub about 90% dead and than switch to the other one and kill it. Than go back to first one and kill it if not dead already... This whole step is about clearing as matching as many colors as possible to get more hits in per turn... Once both are dead can continue stalling on Tamadra by matching orbs of the bound colors. Once everything is charged it is just about getting lucky and stalling, until the monsters you need are on a 1 turn bind counter, kill the tamadra.
4th: When you move to twinlits your 1 turn bound monsters will now be unbound... Echidna + Zeus + Zeus + Hera-Is + Lilith if unbound. Judgment call on when to use valk, typically just try to make multiple light combos with other colors to 1 shot devlit, than have 4 turns to kill angelit (it will get angry and charge attack on first turn).
In the past most of my stones have come on floor 3, from not being able to kill both dub-mythlits in 9turns.... You could drop Echidna and sub in your Orochi, than you won't be attacking with any fire orbs. And would need to stall longer on Tamadra to get him charged again to use on Twinlits... Normally though those 2 extra turns for me every time would be enough to 0-stone twinlits everytime (once you pass first floor).
PSN id - kickyoass1
PaD id - 346,240,298
Marvel FF - Lil bill12
I cleared Sky Prison with 0 stone, first time with out a stone... Got lucky with bindings on the first floor, so by time I got to the tamadra I only needed 8 turns to have both Zeus ready... Tamadra was a bitch on binds though, so took me around 15 turns to pass him... Got to twinlits with everyone unbound, 2 turns later dead with an angelit drop.
Now to decide save for 2 more to ultimate Zeus or feed to some other monster to ultimate them.
I always die when I try Twinlits. Tell me the team you are using and what you do on every floor. I am starting to need to be able to clear it.
My current team I have been using is... Zeus/U-Zeus, U-Valkyrie, U-Echidna, Hera-Is, Lilith... 29+ on my monsters... Echidna, Valk, Lilith all max skill
1st: 1 light combo plus 4 other combo and hope for 0 skyfalls. Should leave you with only 1 or 2 mythlit, than just have to stall as long as possible. During the first floor I will even not make a combo to get my monsters bound again to ensure I do not kill it. (I have been close to being killed)
2nd: Set up board to get 5+ orb combo for stage 3 of two different colors, when the dub is on 1 turn counter poison.
3rd: Echidna after the 12k pre-attacks, than manually select one of the dub-mythlits and do the one or both 5+ orb combos. Get the first dub about 90% dead and than switch to the other one and kill it. Than go back to first one and kill it if not dead already... This whole step is about clearing as matching as many colors as possible to get more hits in per turn... Once both are dead can continue stalling on Tamadra by matching orbs of the bound colors. Once everything is charged it is just about getting lucky and stalling, until the monsters you need are on a 1 turn bind counter, kill the tamadra.
4th: When you move to twinlits your 1 turn bound monsters will now be unbound... Echidna + Zeus + Zeus + Hera-Is + Lilith if unbound. Judgment call on when to use valk, typically just try to make multiple light combos with other colors to 1 shot devlit, than have 4 turns to kill angelit (it will get angry and charge attack on first turn).
In the past most of my stones have come on floor 3, from not being able to kill both dub-mythlits in 9turns.... You could drop Echidna and sub in your Orochi, than you won't be attacking with any fire orbs. And would need to stall longer on Tamadra to get him charged again to use on Twinlits... Normally though those 2 extra turns for me every time would be enough to 0-stone twinlits everytime (once you pass first floor).
This has pretty much been my strategy, with Orochi in there instead of Echidna and GSonia instead of Valkyrie. My failures tend to come when the opening board has a whopping 2 light orbs. Which happened to me on consecutive occasions last Friday. 100 stamina gone in less than 5 minutes.
Something I've found useful on round 3 is to set up the board in a manual 'change the world' style when your actives are ready and when that's done, kill the Tamadra using Lilith. Then you can do a huge combo on the first round with the twinlits.
My team for it is Zeus, Kirin, Echidna, Lilith, Hera-Is, Zeus. I prefer Echidna over Orochi because I find it hard to stall on round one because you need to keep the mythlit alive and at the same time get hearts to heal. I use Kirin for her gravity. It makes the last round very safe.
@Kick_04 My team has been Zeus/Ult-Zeus, Orochi, Lilith, Valkyrie, Hera. I dropped Hera-Is because it seemed to me like her Dual typing was getting her bound a lot, I once had her bound for 17 turns.
Guess I just gotta keep burning Stamina, really wish they had an option to practice a Dungeon without using stamina, you just wouldn't get any monster drops, coins, or completion rewards.
Yeah I was lucky on my first board yesterday, besides the 3rd time... I have had times where I enter and and die or done in 2 minutes.
I never used Hera-Is, I was using green odin (i think). I would almost never kill the twin-lits though before echidna delay ran out. That extra 30% reduction makes a big difference.
Like I said before, I was able to stall on mythlit yesterday the one time until I had Zeus charged. Tamadra binding is a pain in the ass, I have had times where I went into twinlits with hera-is or zeus or echidna with 10+ binds.
PSN id - kickyoass1
PaD id - 346,240,298
Marvel FF - Lil bill12
I have done a lot better on floor 3 now, haven't failed it past 4 or 5 times I have gotten that far.
I am planning on ultimate my Freyja to the G/L version. If I do that will I still be able to skill her up from CoC Goblins?
Puzzledragonx seems to indicate yes, because same skill name I am just not sure with the one doing damage and the other not.
Edit:
nvm forgot long links break
Kick_04 on
PSN id - kickyoass1
PaD id - 346,240,298
Marvel FF - Lil bill12
You know what would be great? If I stopped dying on King of the Gods because I'm playing like an idiot.
I activated devilit on CDD, I activated Hera-Ur before I used Ronia, and I couldn't use Devilit because Loki was still up. I am so frustrated right now, I should have cleared at LEAST twice.
You know what would be great? If I stopped dying on King of the Gods because I'm playing like an idiot.
I activated devilit on CDD, I activated Hera-Ur before I used Ronia, and I couldn't use Devilit because Loki was still up. I am so frustrated right now, I should have cleared at LEAST twice.
I use Ama+Grodin with Deathstroke for extra heals so I can only die on that dungeon if I get distracted and fat-finger something.
It really is super easy to tank through it, but I can't imagine spiking. The "hard" part from a tanking perspective is dealing with that damned Chaos Evil Dragon and it's huge HP and defenses, and that's mostly a trial of patience and having either poison, high damage actives, or armor reducers. Neptune and especially ROdin wreck him.
I'm pretty lucky in that I have a good collection of huge-damage actives available. My current KoG build:
It doesn't take all that much time to clear. Might replace D/D Lucifier with Piccolo if I can get him so I can use that slot's active more than once in the whole dungeon.
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38thDoelets never be stupid againwait lets always be stupid foreverRegistered Userregular
Goemon/goemon naga rgg bubble Hera ur was great less than five min and 99% success rate. Now no one puts up goemon ever. ._.
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But, with those 2 stones I basically bought the new Ultimate Idunn&Id. and Super Lillith and Super Vampire and whatever the fuck else I want.
Okay, so 6 stones.
God I hate Twinlits
But my main problem with raising new monsters right now is that I don't have the Tamadras to awaken them. I have a couple of baby ones but no dub-topalits.
I put him up @syphyre
PaD id - 346,240,298
Marvel FF - Lil bill12
Congrats .... did it take you 12 hours to complete the dungeon?
PaD id - 346,240,298
Marvel FF - Lil bill12
I managed to clear it 2/3 times yesterday. First time I posted about on last thread. 2nd time was even better, until the end, I stalled enough on the dub-mythlit to get Zeus charged. However I still had to spend like 15 turns on that damn tamadra. Entered final wave with everything unbound, fat fingered my first attack. So instead of having 3 light combos with 3 other combos I ended up with 1 light combo and 3 other combos, the one light combo was like 15 light orbs connected. So angelit killed me, I stoned and very next turn killed.
3rd time in the dungeon I left 3 mythlit left after first attack, next attack I got 3 skyfalls including interconnecting 6 light orbs to kill all 3 mythlits instead of 1. Got to dubs with no one charged.
Got my 2nd golden keeper from the PAL machine so I used one to ultimate my ChuChu. My balance team is... Wolf Hero Chu, U-GrOdin, U-GrOdin, U-Susano, ADKZ... if I use another ultimate chu (~lv 82) each green orb combo my team will do over 95k damage plus have over 17k health and 2300 rcv. (I am 2 tamadras away from this team also auto-healing 4k a turn)
PaD id - 346,240,298
Marvel FF - Lil bill12
Have you seen him? Now you have
Have you seen him? Now you have
I had a lot of things to do yesterday, so I kept chipping away at the dungeon. Probably 60 minutes total playtime. Ugh Hera had so much health. Zero stoned it at least.
Wow, that's a huge accomplishment. Mine is nowhere near there. I need to get a team I can reliably run Hera quickly with.
My current team I have been using is... Zeus/U-Zeus, U-Valkyrie, U-Echidna, Hera-Is, Lilith... 29+ on my monsters... Echidna, Valk, Lilith all max skill
1st: 1 light combo plus 4 other combo and hope for 0 skyfalls. Should leave you with only 1 or 2 mythlit, than just have to stall as long as possible. During the first floor I will even not make a combo to get my monsters bound again to ensure I do not kill it. (I have been close to being killed)
2nd: Set up board to get 5+ orb combo for stage 3 of two different colors, when the dub is on 1 turn counter poison.
3rd: Echidna after the 12k pre-attacks, than manually select one of the dub-mythlits and do the one or both 5+ orb combos. Get the first dub about 90% dead and than switch to the other one and kill it. Than go back to first one and kill it if not dead already... This whole step is about clearing as matching as many colors as possible to get more hits in per turn... Once both are dead can continue stalling on Tamadra by matching orbs of the bound colors. Once everything is charged it is just about getting lucky and stalling, until the monsters you need are on a 1 turn bind counter, kill the tamadra.
4th: When you move to twinlits your 1 turn bound monsters will now be unbound... Echidna + Zeus + Zeus + Hera-Is + Lilith if unbound. Judgment call on when to use valk, typically just try to make multiple light combos with other colors to 1 shot devlit, than have 4 turns to kill angelit (it will get angry and charge attack on first turn).
In the past most of my stones have come on floor 3, from not being able to kill both dub-mythlits in 9turns.... You could drop Echidna and sub in your Orochi, than you won't be attacking with any fire orbs. And would need to stall longer on Tamadra to get him charged again to use on Twinlits... Normally though those 2 extra turns for me every time would be enough to 0-stone twinlits everytime (once you pass first floor).
PaD id - 346,240,298
Marvel FF - Lil bill12
This has pretty much been my strategy, with Orochi in there instead of Echidna and GSonia instead of Valkyrie. My failures tend to come when the opening board has a whopping 2 light orbs. Which happened to me on consecutive occasions last Friday. 100 stamina gone in less than 5 minutes.
3DS FC: 0817-3759-2788
My team for it is Zeus, Kirin, Echidna, Lilith, Hera-Is, Zeus. I prefer Echidna over Orochi because I find it hard to stall on round one because you need to keep the mythlit alive and at the same time get hearts to heal. I use Kirin for her gravity. It makes the last round very safe.
Guess I just gotta keep burning Stamina, really wish they had an option to practice a Dungeon without using stamina, you just wouldn't get any monster drops, coins, or completion rewards.
Have you seen him? Now you have
I never used Hera-Is, I was using green odin (i think). I would almost never kill the twin-lits though before echidna delay ran out. That extra 30% reduction makes a big difference.
Like I said before, I was able to stall on mythlit yesterday the one time until I had Zeus charged. Tamadra binding is a pain in the ass, I have had times where I went into twinlits with hera-is or zeus or echidna with 10+ binds.
PaD id - 346,240,298
Marvel FF - Lil bill12
Someone linked a video of a guy doing it and that helped me a lot. I can't find it now, though...
Streaming 8PST on weeknights
I am planning on ultimate my Freyja to the G/L version. If I do that will I still be able to skill her up from CoC Goblins?
Puzzledragonx seems to indicate yes, because same skill name I am just not sure with the one doing damage and the other not.
Edit:
nvm forgot long links break
PaD id - 346,240,298
Marvel FF - Lil bill12
well the joker was an added bonus, i was stoked for deathstroke
I activated devilit on CDD, I activated Hera-Ur before I used Ronia, and I couldn't use Devilit because Loki was still up. I am so frustrated right now, I should have cleared at LEAST twice.
Have you seen him? Now you have
I use Ama+Grodin with Deathstroke for extra heals so I can only die on that dungeon if I get distracted and fat-finger something.
I'm pretty lucky in that I have a good collection of huge-damage actives available. My current KoG build:
Amaterasu Leader, ROdin, Deathstroke, D/D Lucifer, Hera, Friend GrOdin
It doesn't take all that much time to clear. Might replace D/D Lucifier with Piccolo if I can get him so I can use that slot's active more than once in the whole dungeon.