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GTA 4 NEW Game Informer preview -- choose your own adventure!

12357

Posts

  • TripKMATripKMA Registered User
    edited April 2007
    I don't know if this was posted already but someone from GameFAQs(I know, I know) posted some interesting information. Possibly full of shit but no reason not to post it. I don't care about the story so it doesn't matter to me if it is true or not.

    Don't click if you don't want to know anything about the story.
    Spoiler:

  • DarkWarriorDarkWarrior __BANNED USERS
    edited April 2007
    TripKMA wrote: »
    I don't know if this was posted already but someone from GameFAQs(I know, I know) posted some interesting information. Possibly full of shit but no reason not to post it. I don't care about the story so it doesn't matter to me if it is true or not.

    Don't click if you don't want to know anything about the story.
    Spoiler:


    I'd prefer that isn't true. One because it says normal bikes are out. Secondly I'm not mega pumped on playing a Russian but I'd rather it be Nikko.

    ...it's in the shape of a giant c**k.
  • bruinbruin Registered User regular
    edited April 2007
    bruin wrote: »
    Anyone know when the magazine will be in stores?

    Anyone?

  • darleysamdarleysam Registered User regular
    edited April 2007
    bruin wrote: »
    bruin wrote: »
    Anyone know when the magazine will be in stores?

    Bueller?

    regarding the "what happens in the storyline" thing, it sounds like there's enough detail there to be plausible (although i'm puzzled why someone would go into that much detail in a conversation with a friend, well aware they were leaking massive points), but i don't really like the idea being proposed there. I can understand why, but it doesn't really seem to fit with previous GTA games.

  • SamSam Registered User regular
    edited April 2007
    i guess i could deal with it being smaller- a good chunk of san andreas was just land good for nothing other than oyster hunting and biking. i was a little disappointed to learn that planes had been taken out, but I suppose there's more of an emphasis on plot this time, with a tone incompatible with action-hero protagonists.
    It actually reminds me quite a bit of Shenmue, which is amazing. Shenmue is until now the most true to life and beautiful depiction of life in an urban setting. I think that's what they're going for here.

    i wonder if this will make me less trigger happy. In the past games you felt like shooting anyone you ran into, mostly because it was mindless entertainment if you were just bored on the streets between missions or whatever. I think it'll be somewhat different if you're in a city that has the personality of a real world city- somehow I think if done right they *could* infuse everything the player does with more gravity. I think it's kind of like the thing that makes FEAR and much better FPS to play than one of the generic last gen FPS.

  • SamSam Registered User regular
    edited April 2007
    darleysam wrote: »
    bruin wrote: »
    bruin wrote: »
    Anyone know when the magazine will be in stores?

    Bueller?

    regarding the "what happens in the storyline" thing, it sounds like there's enough detail there to be plausible (although i'm puzzled why someone would go into that much detail in a conversation with a friend, well aware they were leaking massive points), but i don't really like the idea being proposed there. I can understand why, but it doesn't really seem to fit with previous GTA games.

    I think it's pretty obvious that it's a different continuity from the past gen GTA's, with a different tone. San Andreas was already a lot more character oriented than the previous ones, and I think they're trying to build on that by making the characters more real, giving them jobs instead of only having them appear in otherwise empty places for cutscenes. I hope they let you interact more with this Roman guy, if you're supposed to be living with him. I mean as cool as San Andreas was, imagine if Sweet and Big Smoke were actually in their houses, and you could go in and just interact.

  • SamSam Registered User regular
    edited April 2007
    That speculation in spoilers had better be bullshit because it sounds like it would make the plot shitty.
    Spoiler:

  • graizurgraizur __BANNED USERS
    edited April 2007
    Well according to rumors you play as
    Spoiler:


    Yeah so I think non-conventional hero/criminal is how it's going to be, though the main character might not unnecessarily enjoy being a criminal himself.

    robosagogo wrote: »
    Finally, an Apocalyptian-American superhero. I've been waiting so long.
  • AHH!AHH! Registered User
    edited April 2007
    Guys you're making the main character sound like a pussy or something

  • thunderclumpthunderclump Registered User
    edited April 2007
    You could get carjacked as early as GTA2, invariably by people in green shirts who existed solely for this purpose.

    People in bright red shirts were always muggers, who would drain your funds.

    421629-1.png
  • MalkorMalkor Registered User regular
    edited April 2007
    You could get carjacked as early as GTA2, invariably by people in green shirts who existed solely for this purpose.

    People in bright red shirts were always muggers, who would drain your funds.

    I remember that! The best was a green/red combo into a hit and run.

    14271f3c-c765-4e74-92b1-49d7612675f2.jpg
  • Aaron LeeAaron Lee Registered User
    edited April 2007
    I'd hunt those red shirt bastards down just for the fun of it, just for thinking about robbing me.

  • CouscousCouscous Registered User regular
    edited April 2007
    Aaron Lee wrote: »
    I'd hunt those red shirt bastards down just for the fun of it, just for thinking about robbing me.

    They are red shirts. They are born to be murdered.

  • graizurgraizur __BANNED USERS
    edited April 2007
    So up until actually reading the game informer article I was really hoping that the map would be an almost exact match for Manhattan streets. But now from the pictures I can tell you for a fact that rock star is not doing that at all. From the pictures I saw it looked like they are cutting and pasting building extieriors to make it just a "best of New York City architecture" type deal.

    robosagogo wrote: »
    Finally, an Apocalyptian-American superhero. I've been waiting so long.
  • BearcatBearcat Registered User
    edited April 2007
    Titmouse wrote: »
    Aaron Lee wrote: »
    I'd hunt those red shirt bastards down just for the fun of it, just for thinking about robbing me.

    They are red shirts. They are born to be murdered.

    The phrase "Gimme yo wallet!1" still haunts my dreams.

  • HamurabiHamurabi Cambridge, MARegistered User regular
    edited April 2007
    I love the GTA series' driving. I hope we get to do more slip-n'-slide speeding, without a bunch of dumb "realistic physics" getting in the way.

  • graizurgraizur __BANNED USERS
    edited April 2007
    I hope you get to meet really really smart bums who have all the secrets to the universe hidden inside their crazy little heads like in The Fisher King. I also hope there are a lot of interactions with Hasidic Jewish diamond and gold and jewelery dealers like up on 47th street. R* should take the scene from Snatch and turn it into a mission.

    robosagogo wrote: »
    Finally, an Apocalyptian-American superhero. I've been waiting so long.
  • SamSam Registered User regular
    edited April 2007
    graizur wrote: »
    I hope you get to meet really really smart bums who have all the secrets to the universe hidden inside their crazy little heads like in The Fisher King. I also hope there are a lot of interactions with Hasidic Jewish diamond and gold and jewelery dealers like up on 47th street. R* should take the scene from Snatch and turn it into a mission.


    Yeah being able to interact with people on the street in ways other than beating them senseless and taking their moneywould be great.
    on the topic of taking people's money,being able to mug people under the right conditions would be cool too. Maybe there could be an added incentive for taking that route like getting credit card info, etc.

  • DarkPrimusDarkPrimus Registered User regular
    edited April 2007
    Hamurabi wrote: »
    I love the GTA series' driving. I hope we get to do more slip-n'-slide speeding, without a bunch of dumb "realistic physics" getting in the way.

    It's so much fun learning to correct for drift when driving certain cars, or how to roll a car so you always land wheels down.

    optimusighsig.png
    Gamertag: PrimusD | Rock Band DLC | GW:OttW - arrcd | WLD - Thortar
  • WoodroezWoodroez Registered User regular
    edited April 2007
    DarkPrimus wrote: »
    Hamurabi wrote: »
    I love the GTA series' driving. I hope we get to do more slip-n'-slide speeding, without a bunch of dumb "realistic physics" getting in the way.

    It's so much fun learning to correct for drift when driving certain cars, or how to roll a car so you always land wheels down.

    You ain't lying. Driving in these kinds of games always ends up my favorite part of it. I hope my love/hate relationship with the Banshee will continue in this iteration of Liberty City. I also hope the Kuruma's featured. What a drivable little car.

    858213-butcher-2.jpg
  • meatflowermeatflower Registered User
    edited April 2007
    Woodroez wrote: »
    DarkPrimus wrote: »
    Hamurabi wrote: »
    I love the GTA series' driving. I hope we get to do more slip-n'-slide speeding, without a bunch of dumb "realistic physics" getting in the way.

    It's so much fun learning to correct for drift when driving certain cars, or how to roll a car so you always land wheels down.

    You ain't lying. Driving in these kinds of games always ends up my favorite part of it. I hope my love/hate relationship with the Banshee will continue in this iteration of Liberty City. I also hope the Kuruma's featured. What a drivable little car.

    Kuruma ftw! For a very common vehicle it was great to drive. If they were real I would buy one.

    archer_sig-2.jpg
  • davidbarrydavidbarry Registered User
    edited April 2007
    meatflower wrote: »
    Woodroez wrote: »
    DarkPrimus wrote: »
    Hamurabi wrote: »
    I love the GTA series' driving. I hope we get to do more slip-n'-slide speeding, without a bunch of dumb "realistic physics" getting in the way.

    It's so much fun learning to correct for drift when driving certain cars, or how to roll a car so you always land wheels down.

    You ain't lying. Driving in these kinds of games always ends up my favorite part of it. I hope my love/hate relationship with the Banshee will continue in this iteration of Liberty City. I also hope the Kuruma's featured. What a drivable little car.

    Kuruma ftw! For a very common vehicle it was great to drive. If they were real I would buy one.

    That's where I always spend the bulk of my time during the "end game" of the GTA series. I'll throw on some podcasts and cruise the highways of San Andreas. Crackdown, so long as you don't mind the car physics (which really are only second to GTA's in the sandbox genre IMO) is great for this as well. Trying to weave in and out of traffic in some of the lesser cars is a blast. Something about working around the car's limitations is inherently satisfying.

    davidbarry.jpg
  • RizziRizzi Registered User regular
    edited April 2007
    Wow. I go away from the internet for a month and I come back to find out this.
    Awesome!

  • wha???wha??? Registered User
    edited April 2007
    Doku-san wrote: »
    Wow. I go away from the internet for a month and I come back to find out this.
    Awesome!

    YOU WHAT!!!

    sig.php?user=wha
  • AntibodiesAntibodies Used to live in a psychic city. Never knew what would happen in a day. Chicago, ILRegistered User regular
    edited April 2007
    So with the little dispute over who you play, Niko or Roman- I guess it would make sense that they both become playable in Co-op mode which THEY SURE AS HELL BETTER INCLUDE. Even thier lesser imitators are able to implement is- Crackdown, I would imagine Rockstar finally has the ability to give us full fledged splitscreen independant Co-op. No weakass same screen girlfriend top down nonsense.

    XBL: thetinwoodsman
  • MalkorMalkor Registered User regular
    edited April 2007
    The game hass never really been about co-op though. Does not having it make it a deal breaker for people?

    14271f3c-c765-4e74-92b1-49d7612675f2.jpg
  • NarianNarian Registered User regular
    edited April 2007
    Malkor wrote: »
    The game hass never really been about co-op though. Does not having it make it a deal breaker for people?

    No, but if done right, it could be really fun.

    Narian.gif
  • SamSam Registered User regular
    edited April 2007
    Narian wrote: »
    Malkor wrote: »
    The game hass never really been about co-op though. Does not having it make it a deal breaker for people?

    No, but if done right, it could be really fun.

    Especially over that head to head thingy you can do over the intertubes.

  • SamSam Registered User regular
    edited April 2007
    Doesn't even have to be like multi theft auto. 2-4 player co op sounds like a fucking kickass idea on its own.
    MTA is full of french kids that just want to hack the game and fly around in cars anyway.

  • MikeRyuMikeRyu Registered User regular
    edited April 2007
    As flawed as the game was one thing I liked about The Getaway was that the police would come after you if just went through a red light, or drove on the wrong side of the street. I hope that sort of thing is in GTA4. I enjoyed that extra realism, I found it more immersive compared to having to chase down and smash into a police car in GTA to get their attention.

    Ranmasig5.png
  • The_LightbringerThe_Lightbringer Registered User
    edited April 2007
    Sam wrote: »
    Doesn't even have to be like multi theft auto. 2-4 player co op sounds like a fucking kickass idea on its own.
    MTA is full of french kids that just want to hack the game and fly around in cars anyway.

    There is just something majestic about driving on a road in the sky with nitro every 1/2 km with an infernus with techno playing in the background.

    LuciferSig.jpg
  • graizurgraizur __BANNED USERS
    edited April 2007
    Sam wrote: »
    Doesn't even have to be like multi theft auto. 2-4 player co op sounds like a fucking kickass idea on its own.
    MTA is full of french kids that just want to hack the game and fly around in cars anyway.

    There is just something majestic about driving on a road in the sky with nitro every 1/2 km with an infernus with techno playing in the background.

    Any youtube footage of that I can check out?

    robosagogo wrote: »
    Finally, an Apocalyptian-American superhero. I've been waiting so long.
  • DarkPrimusDarkPrimus Registered User regular
    edited April 2007
    I've started putting together a "jump" video for VC. Basically, I'm getting every vehicle in the game and taking it over the same jump, and recording the performance.

    optimusighsig.png
    Gamertag: PrimusD | Rock Band DLC | GW:OttW - arrcd | WLD - Thortar
  • The_LightbringerThe_Lightbringer Registered User
    edited April 2007
    graizur wrote: »
    Sam wrote: »
    Doesn't even have to be like multi theft auto. 2-4 player co op sounds like a fucking kickass idea on its own.
    MTA is full of french kids that just want to hack the game and fly around in cars anyway.

    There is just something majestic about driving on a road in the sky with nitro every 1/2 km with an infernus with techno playing in the background.

    Any youtube footage of that I can check out?

    None to my knowledge, just install SA, put on MTA and sooner or later that map will appear.

    LuciferSig.jpg
  • graizurgraizur __BANNED USERS
    edited April 2007
    Man that fake post was a distraction. It really bothers me that my ability to help others avoid it is limited. I want to post a new thread that says 'Don't click that link!!!' but I am afraid to make threads since I have hard time understanding the mods and what they consider good and bad. :'-(

    robosagogo wrote: »
    Finally, an Apocalyptian-American superhero. I've been waiting so long.
  • Lucky CynicLucky Cynic Registered User regular
    edited April 2007
    Man, I just loved the Stallion in GTAIII. It was my car of choice in nearly all missions. Only exceptions were the race missions which I usually opted for a Cheetah. I don't know how to describe it but drifting in that car is like nothing else in the game and is actually quite fun and is a good way to get around once you really get good at it.

  • TheGoushTheGoush Registered User regular
    edited April 2007
    Game Informer held a Q&A with the writer of the GTA article.

    Only real news to come out of it is that airplanes are out, but helicopters and possibly other flying vehicles are in.

    Some of the questions they picked are pretty horrible. "Are there female pedestrians or good looking chicks"? Genius.

    gouki14kc.gif
  • NarianNarian Registered User regular
    edited April 2007
    So are Airplanes like 747s or Airbuses out and say small aircraft in? That could make sense.

    Narian.gif
  • RizziRizzi Registered User regular
    edited April 2007
    wha??? wrote: »
    Doku-san wrote: »
    Wow. I go away from the internet for a month and I come back to find out this.
    Awesome!

    YOU WHAT!!!

    's not my fault. Had to move houses. Stuck on my crappy old pc and dial up till my DSL modem gets here sometime this month.. >.>
    So I cant even try MTA :(

  • WoodroezWoodroez Registered User regular
    edited April 2007
    Narian wrote: »
    So are Airplanes like 747s or Airbuses out and say small aircraft in? That could make sense.

    No airplanes of any kind. Which, frankly, I'm glad of. Apparently helicopters are staying? We have ourselves a fucking winner, ladies and gentlemans.


    TOP OF PAGE NEWS UPDATE: gta4.net had a Q&A with they guy that did the preview for GI.

    GAME MECHANIC SPOILER:
    Spoiler:

    858213-butcher-2.jpg
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