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The [Zelda] thread. BOTW spoilers WILL be posted before release. Watch your step!

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    WybornWyborn GET EQUIPPED Registered User regular
    I kind of imagined Marin's voice as having more resonance

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    YukiraYukira Registered User regular
    Melding wrote: »
    Yukira wrote: »
    Yo. That looks fun. I can't wait for the Wii U DLC.

    don't think wiiu is getting the new adventure maps sadly.

    It's getting the characters at least. I haven't completed most of the adventure maps.

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    WybornWyborn GET EQUIPPED Registered User regular
    http://www.gameinformer.com/b/news/archive/2016/06/17/monolith-is-helping-work-on-the-legend-of-zelda-breath-of-the-wild.aspx

    So Monolith is definitely helping to make Breath of the Wild, and a lot of that probably has to do with the specifics of the world structure and how it loads and the like? But I'm only guessing

    Apparently the full team size for this game has crested a hundred people, which... is pretty colossal for Nintendo, like wowza

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    OmnipotentBagelOmnipotentBagel floof Registered User regular
    Sounds like a pretty ...monolithic... team.

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    King RiptorKing Riptor Registered User regular
    Wyborn wrote: »
    http://www.gameinformer.com/b/news/archive/2016/06/17/monolith-is-helping-work-on-the-legend-of-zelda-breath-of-the-wild.aspx

    So Monolith is definitely helping to make Breath of the Wild, and a lot of that probably has to do with the specifics of the world structure and how it loads and the like? But I'm only guessing

    Apparently the full team size for this game has crested a hundred people, which... is pretty colossal for Nintendo, like wowza

    I am super excited for monoliths next game. What they learn from the zelda team and vice versa should be interesting

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    KwoaruKwoaru Confident Smirk Flawless Golden PecsRegistered User regular
    Sounds like a pretty ...monolithic... team.

    monoliths can be small

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    OmnipotentBagelOmnipotentBagel floof Registered User regular
    Kwoaru wrote: »
    Sounds like a pretty ...monolithic... team.

    monoliths can be small

    Not by definition.

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    NeveronNeveron HellValleySkyTree SwedenRegistered User regular
    Kwoaru wrote: »
    Sounds like a pretty ...monolithic... team.

    monoliths can be small

    Not by definition.

    There's a lot of difference between Uluru and a runestone, y'know.

    "Small" is relative.

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    OmnipotentBagelOmnipotentBagel floof Registered User regular
    "Monolithic" is literally a word for large and uniform.

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    Mr. GMr. G Registered User regular
    Wow, Nintendo teams are usually under a hundred people?

    That is extremely small for modern AAA development

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    EnlongEnlong Registered User regular
    edited June 2016
    "Monolithic" is literally a word for large and uniform.

    Doesn't it just translate to "one rock"? So it's more of the aesthetic of a single stand-out stone than the size?

    I tight that "megalithic" would be more like what we're describing, but apparently it's more about stone construction than size. Though some megalithic structures like Stonehenge are still pretty huge.

    Enlong on
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    Speed RacerSpeed Racer Scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratch scritch scratchRegistered User regular
    it takes a strong man to out-pedant bagel

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    OmnipotentBagelOmnipotentBagel floof Registered User regular
    Look, I was making a joke using a word that has a clearly defined meaning. I wasn't talking about any particular monolith.

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    EnlongEnlong Registered User regular
    I know. It just made me realize how strange the popular connotation of "monolithic" seems to me.

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    OmnipotentBagelOmnipotentBagel floof Registered User regular
    Enlong wrote: »
    I know. It just made me realize how strange the popular connotation of "monolithic" seems to me.

    I do really wish the term "megalithic" got more play. It's a cool word.

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    Care Free BombCare Free Bomb Registered User regular
    Mr. G wrote: »
    Wow, Nintendo teams are usually under a hundred people?

    That is extremely small for modern AAA development

    The impression I get is that Nintendo tries hard to train and retain their developers so they get really good at developing Nintendo games. You saw it when Iwata took a huge pay cut instead of laying people off when they were going through a really rough patch.

    You can get away with smaller teams if the members have a lot of experience working not only on games but with each other

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    WybornWyborn GET EQUIPPED Registered User regular
    Nintendo is a very efficient developer before all else, I think

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    OptyOpty Registered User regular
    The small teams are also enabled by the fact that they're working on their own hardware. It's one of the things that would change if they ever went third party, in that they'd likely need to greatly increase their dev teams' sizes to handle the different technologies they'd be working with.

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    Librarian's ghostLibrarian's ghost Librarian, Ghostbuster, and TimSpork Registered User regular
    Side Comment: I feel way better about buying this Toon Link Amiibo way back when they first came out.

    (Switch Friend Code) SW-4910-9735-6014(PSN) timspork (Steam) timspork (XBox) Timspork


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    ChincymcchillaChincymcchilla Registered User regular
    You mean toon Bob?

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    Librarian's ghostLibrarian's ghost Librarian, Ghostbuster, and TimSpork Registered User regular
    You mean toon Bob?

    Thinking of making a label to put on the base.

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    Grey GhostGrey Ghost Registered User regular
    Oh my god FUCK this Puppet Ganon fight
    I do not remember it being this much bullshit

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    WybornWyborn GET EQUIPPED Registered User regular
    Spoilers for Wind Waker endgame
    What part of the fight is giving you probs?

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    Grey GhostGrey Ghost Registered User regular
    Wyborn wrote: »
    Spoilers for Wind Waker endgame
    What part of the fight is giving you probs?
    third form, the worm
    He's just too damn fast, I can't get a shot

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    WybornWyborn GET EQUIPPED Registered User regular
    Grey Ghost wrote: »
    Wyborn wrote: »
    Spoilers for Wind Waker endgame
    What part of the fight is giving you probs?
    third form, the worm
    He's just too damn fast, I can't get a shot
    I seem to remember you being able to get up above him and snipe him, but it's been a while

    Paging @SilverWind

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    SilverWindSilverWind Registered User regular
    Yes, you can
    Get on one of the ledges on the wall and snipe from there. But I give it mixed reviews, sometimes up close and personal works out a lot better. Try the one you're not doing for right now!

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    WybornWyborn GET EQUIPPED Registered User regular
    Personally the way I did it
    was from the floor, I think with my back to the wall, and it didn't give me a lot of problems

    The chief thing is being able to lead the shot

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    Grey GhostGrey Ghost Registered User regular
    I didn't even know how to get up there!
    At any rate I got it through some lucky shots

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    SilverWindSilverWind Registered User regular
    Whoa just saw a video-- you can wallop it on the head with the hammer and that'll freeze it for a good shot on the tail

    whaaaaaaaaaaat

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    SilverWindSilverWind Registered User regular
    edited June 2016
    WAIT WAIT WAIT

    oh god the BAIT works to distract it too! WHAAAAAAAAAAAAAAT.

    (also you can reach the ledges by hookshot)

    SilverWind on
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    WybornWyborn GET EQUIPPED Registered User regular
    What is this secret tech!

    How have we never even heard of this?

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    darunia106darunia106 J-bob in games Death MountainRegistered User regular
    Another reason I love zelda is it leaves room for unconventional strategies like reflecting agahnims energy orbs with the bug catching net.

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    masterofmetroidmasterofmetroid Have you ever looked at a world and seen it as a kind of challenge?Registered User regular
    I always wanted them to lean into that more, make it so you at least had more items that work on the boss than one or two

    Looks like i might get that wish

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    SilverWindSilverWind Registered User regular
    Between Wyborn and myself we've played Wind Waker at least seven times, and that's not including all the times we've just beat the endgame to watch it. All this time and neither of us knew!

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    EnlongEnlong Registered User regular
    I found puppet Ganon much easier on Wii u, largely because of the gyro aiming and strafing.

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    Rorshach KringleRorshach Kringle that crustache life Registered User regular
    darunia106 wrote: »
    Another reason I love zelda is it leaves room for unconventional strategies like reflecting agahnims energy orbs with the bug catching net.

    wait you can do that

    how did i not know you could do that

    this changes everything

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    turtleantturtleant Gunpla Dad is the best.Registered User regular
    OoT's best secret not a secret is that deku nuts are rad as hell.

    I feel like everyone I know who has played that game never used them on there first run, or not at all.

    But they work on fricken everything.

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    EnlongEnlong Registered User regular
    turtleant wrote: »
    OoT's best secret not a secret is that deku nuts are rad as hell.

    I feel like everyone I know who has played that game never used them on there first run, or not at all.

    But they work on fricken everything.

    Also, Deku Sticks.

    Harvest a full bag of them, then kill every child-time boss fight with jump attacks.

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    MeldingMelding Registered User regular
    also no sword link was a great glitch in oot, i am upset it seems to be fixed in every version you can get now.

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    UnbreakableVowUnbreakableVow Registered User regular
    Was listening to the Bombcast today

    They made their own little "best of" show list and Zelda was up there, but a few of them mentioned wanting to play it on NX because of control issues with the Wii U version

    Has anybody else heard anything about this? This is the first time I'd heard someone make note of the controls

This discussion has been closed.