First, Kaneko talked about the newest title, Shin Megami Tensei III Nocturne, on sale soon (February 20th): 'This work was done following our original purpose, of making the Shin Megami Tensei series one mythology. I believe this game too, as part of a grand idea, carefully crafted in the space of eight years, is one episode of this legend.’
On the other hand, the actual game part is quite substantial, and its appeal is that 'You can even play it for one year. I think the price of 7800 yen is a bargain.’
image
Speaking of which, Kaneko’s favourite Megaten title is 'if…’. Why? His nostalgic reply left an impression on us all: 'Its gameplay is consistent and its theme is sufficient. I’d say that basically if… is the story of the antagonist Hazama.’
I find that interesting. Also topical!
Incidentally, if you have patience for old(ooooooold) SMT games and are interested in a thing, send me a PM.
Nocturne was the best. I've replayed very few games in my life... I think I've played Nocturne to completion 3 or 4 times.
So, I'm finally getting back to persona Q, and floor 4-4 has just completely killed the game because of the floor puzzles. Long, tedious backtracking puzzles interspersed with rooms where you have to dodge FOEs in an incredibly limited number of steps...multiple times so you can actually solve the puzzle.
M A G I K A Z A M
0
Options
cj iwakuraThe Rhythm RegentBears The Name FreedomRegistered Userregular
I always suspected SMTIV had some identity problems, but Eirikr just reamed it in his write-up on the game here:
Massive spoilers for every single aspect of IV, and it's eerie how spot-on the criticisms are. I enjoyed IV, but it definitely was missing something, and I think he nailed what it was.
Massive spoilers for every single aspect of IV, and it's eerie how spot-on the criticisms are. I enjoyed IV, but it definitely was missing something, and I think he nailed what it was.
I really like the archangel designs of IV, and I thought they had been generally well-received, too.
Massive spoilers for every single aspect of IV, and it's eerie how spot-on the criticisms are. I enjoyed IV, but it definitely was missing something, and I think he nailed what it was.
I really like the archangel designs of IV, and I thought they had been generally well-received, too.
They really weren't among people that commented about such things.
I do think SMT4 is a mess in a bevy of ways. I've been playing video games since 1983. I've mapped shit out on actual graph paper that was taped together with Scotch tape, OK?
SMT4 has the most confusing overworld map in all of gaming history. Period.
lets be honest, people love racing games based off of the mario cart style. mario cart while slinging fireballs and status effects would be fun. I would love to hear more about the smt/fire emblem game too.
I wouldn't be surprised at January/February 2016 but I generally believe them when they say they're trying for late 2015.
I believe them. I expect a Christmas or Thanksgiving release. I think they've announced games 2 months before release before, haven't they? How long did it take for Growlanser and that 4th game in the Yggdra Union series to come out after ATLUS was trolling us about them? 2-3 months, wasn't it?
I wouldn't be surprised at January/February 2016 but I generally believe them when they say they're trying for late 2015.
I believe them. I expect a Christmas or Thanksgiving release. I think they've announced games 2 months before release before, haven't they? How long did it take for Growlanser and that 4th game in the Yggdra Union series to come out after ATLUS was trolling us about them? 2-3 months, wasn't it?
Yeah, it was something like that. I think any delays will be on the development side rather than the localizing one.
I would feel a lot more inclined to give the delay conspiracy theory more credit if there was any evidence for it beyond "I feel like it can't possibly be ready, despite nobody knowing remotely anything substantial about the game's development at this point."
I wouldn't be surprised at January/February 2016 but I generally believe them when they say they're trying for late 2015.
I believe them. I expect a Christmas or Thanksgiving release. I think they've announced games 2 months before release before, haven't they? How long did it take for Growlanser and that 4th game in the Yggdra Union series to come out after ATLUS was trolling us about them? 2-3 months, wasn't it?
Yeah, it was something like that. I think any delays will be on the development side rather than the localizing one.
That's what I'm afraid of, and we have yet to see a single localized screen. They aren't even taking into account the possibility of bugs. Atlus USA has no programmers, they send the script and cross their fingers.
I wouldn't be surprised at January/February 2016 but I generally believe them when they say they're trying for late 2015.
I believe them. I expect a Christmas or Thanksgiving release. I think they've announced games 2 months before release before, haven't they? How long did it take for Growlanser and that 4th game in the Yggdra Union series to come out after ATLUS was trolling us about them? 2-3 months, wasn't it?
Yeah, it was something like that. I think any delays will be on the development side rather than the localizing one.
That's what I'm afraid of, and we have yet to see a single localized screen. They aren't even taking into account the possibility of bugs. Atlus USA has no programmers, they send the script and cross their fingers.
Here, have some screenshots with English.
PSN|AspectVoid
0
Options
cj iwakuraThe Rhythm RegentBears The Name FreedomRegistered Userregular
I wouldn't be surprised at January/February 2016 but I generally believe them when they say they're trying for late 2015.
I believe them. I expect a Christmas or Thanksgiving release. I think they've announced games 2 months before release before, haven't they? How long did it take for Growlanser and that 4th game in the Yggdra Union series to come out after ATLUS was trolling us about them? 2-3 months, wasn't it?
Yeah, it was something like that. I think any delays will be on the development side rather than the localizing one.
That's what I'm afraid of, and we have yet to see a single localized screen. They aren't even taking into account the possibility of bugs. Atlus USA has no programmers, they send the script and cross their fingers.
Here, have some screenshots with English.
The only one that would go unchanged is the third, both of the first two still have JP text.
I wouldn't be surprised at January/February 2016 but I generally believe them when they say they're trying for late 2015.
I believe them. I expect a Christmas or Thanksgiving release. I think they've announced games 2 months before release before, haven't they? How long did it take for Growlanser and that 4th game in the Yggdra Union series to come out after ATLUS was trolling us about them? 2-3 months, wasn't it?
Yeah, it was something like that. I think any delays will be on the development side rather than the localizing one.
That's what I'm afraid of, and we have yet to see a single localized screen. They aren't even taking into account the possibility of bugs. Atlus USA has no programmers, they send the script and cross their fingers.
Here, have some screenshots with English.
The only one that would go unchanged is the third, both of the first two still have JP text.
Or, you know, they just leave the Japanese text in because it probably says the same thing the English text that's with it says. At the very least, that first screenshot the Kanji to the right of the date is the Kanji used for Monday. Can't remember enough of Japanese to recall what the bit on the second screenshot says, but it makes sense.
PSN|AspectVoid
0
Options
cj iwakuraThe Rhythm RegentBears The Name FreedomRegistered Userregular
I wouldn't be surprised at January/February 2016 but I generally believe them when they say they're trying for late 2015.
I believe them. I expect a Christmas or Thanksgiving release. I think they've announced games 2 months before release before, haven't they? How long did it take for Growlanser and that 4th game in the Yggdra Union series to come out after ATLUS was trolling us about them? 2-3 months, wasn't it?
Yeah, it was something like that. I think any delays will be on the development side rather than the localizing one.
That's what I'm afraid of, and we have yet to see a single localized screen. They aren't even taking into account the possibility of bugs. Atlus USA has no programmers, they send the script and cross their fingers.
Here, have some screenshots with English.
The only one that would go unchanged is the third, both of the first two still have JP text.
Or, you know, they just leave the Japanese text in because it probably says the same thing the English text that's with it says. At the very least, that first screenshot the Kanji to the right of the date is the Kanji used for Monday. Can't remember enough of Japanese to recall what the bit on the second screenshot says, but it makes sense.
I know, but the US version will probably remove it.
I wouldn't be surprised at January/February 2016 but I generally believe them when they say they're trying for late 2015.
I believe them. I expect a Christmas or Thanksgiving release. I think they've announced games 2 months before release before, haven't they? How long did it take for Growlanser and that 4th game in the Yggdra Union series to come out after ATLUS was trolling us about them? 2-3 months, wasn't it?
Yeah, it was something like that. I think any delays will be on the development side rather than the localizing one.
That's what I'm afraid of, and we have yet to see a single localized screen. They aren't even taking into account the possibility of bugs. Atlus USA has no programmers, they send the script and cross their fingers.
Here, have some screenshots with English.
I would just like to point out once again how much fuckin STYLE is in this game, jesus christ
I would just like to point out once again how much fuckin STYLE is in this game, jesus christ
So, confession time, the real reason I posted those screens is because the style is fucking awesome and I wanted to post pictures because of that. I didn't really care about it.
Posts
Nocturne was the best. I've replayed very few games in my life... I think I've played Nocturne to completion 3 or 4 times.
http://eirikrjs.blogspot.com/2015/09/SMT-identity-crisis-final.html
Massive spoilers for every single aspect of IV, and it's eerie how spot-on the criticisms are. I enjoyed IV, but it definitely was missing something, and I think he nailed what it was.
I really like the archangel designs of IV, and I thought they had been generally well-received, too.
They really weren't among people that commented about such things.
Steam Profile
3DS: 3454-0268-5595 Battle.net: SteelAngel#1772
Well, Bayonetta had some of the best angel designs ever, so that's not really a fair comparison.
// Switch: SW-5306-0651-6424 //
SMT4 has the most confusing overworld map in all of gaming history. Period.
Period.
Also, fuck off, deathstones, I want to sacrifice.
As for my predictions: Since they probably don't think they've milked Persona 4 enough we're gonna see the announcement of Persona 4: Cart Racing.
// Switch: SW-5306-0651-6424 //
1) An exact release date for Persona 5.
2) Other things that I will completely forget about because Persona 5.
Steam: https://steamcommunity.com/profiles/76561198004484595
3DS: 0473-8507-2652
Switch: SW-5185-4991-5118
PSN: AbEntropy
The 2016 release date for P5.
https://www.youtube.com/watch?v=F3hYjZBlxNI&ab_channel=TheSw1tcher
Persona-ly.
3DS: 1607-3034-6970
I believe them. I expect a Christmas or Thanksgiving release. I think they've announced games 2 months before release before, haven't they? How long did it take for Growlanser and that 4th game in the Yggdra Union series to come out after ATLUS was trolling us about them? 2-3 months, wasn't it?
Yeah, it was something like that. I think any delays will be on the development side rather than the localizing one.
3DS: 1607-3034-6970
That's what I'm afraid of, and we have yet to see a single localized screen. They aren't even taking into account the possibility of bugs. Atlus USA has no programmers, they send the script and cross their fingers.
Here, have some screenshots with English.
The only one that would go unchanged is the third, both of the first two still have JP text.
Or, you know, they just leave the Japanese text in because it probably says the same thing the English text that's with it says. At the very least, that first screenshot the Kanji to the right of the date is the Kanji used for Monday. Can't remember enough of Japanese to recall what the bit on the second screenshot says, but it makes sense.
I know, but the US version will probably remove it.
I would just like to point out once again how much fuckin STYLE is in this game, jesus christ
XBL: Torn Hoodie
@hoodiethirteen
3DS: 1607-3034-6970
So, confession time, the real reason I posted those screens is because the style is fucking awesome and I wanted to post pictures because of that. I didn't really care about it.